New class Deadeye
Wanted Dead or Alive
The leader of the Canary Gang, the most notorious gang in all of New Victoria.
Very few have witnessed her deeds firsthand, but the few testimonies that exist all make mention of her stunning beauty and utter ruthlessness.
When Deadeye was Young
During her childhood, Deadeye spent happy times with her family. However, they were attacked by a gang, leading to the loss of her parents and separation from her younger brother. After becoming the gang leader, she found herself in need of a large sum of money following a certain incident. She then received a request from someone named Marni.
Find out moreThe Beginning of the Incident
Inside a quiet New Victoria tavern, the clinking of beer glasses and the shuffling of cards mingled. At that moment, Deadeye walked in. The bartender, with a puzzling smile, handed her a revolver as she sat at the bar.
Find out moreThe Train Heist
In 1899, New Victoria, Deadeye accepted Marni's mission to raid a train. However, besides the bonds, there was another treasure stored on the train, and as Deadeye reached out her hand to the sphere, it began to emit light.
Find out moreA Deal with Marni
After touching the sphere and falling into a new world, Deadeye embarks on an adventure across various regions following Marni, who claims to know her brother's whereabouts.
Although he doesn't provide the immediate answers she needs, she has no choice but to follow him to find her brother Eddie.
Following Illezra
Through a device called the Marniwave, Deadeye hears her brother's voice. However, after that, contact with Marni is lost, leaving her all by herself. Then, Illezra, who seems to know everything, approaches her. With a vague hope of finding her brother, Deadeye decides to follow Illezra.
실탄_ 기동사격
Deadeye freely switches between regular ammo and Marni rounds, making the most of both types of ammunition.
Regular ammo deals significant damage to single targets, much like in reality.
In contrast, Marni rounds offer a lower damage output
but compensate with explosive attacks that cover a wide area.
Revolvers (regular ammo/Marni rounds)
Using regular ammo doesn't penetrate targets, but delivers substantial damage to the aimed target,
while Marni rounds inflict damage based on the direction of the revolver fired, not the aimed target.
Shotgun (regular ammo/Marni rounds)
Regular ammo deals more damage the closer you are to the target,
whereas Marni rounds provide consistent damage regardless of distance.
Run 'N Gun (regular ammo)
Hold dual revolvers and fire while running.
This technique lets you dodge enemy attacks while simultaneously hindering their movements.
Evasive Maneuver (regular ammo)
In perilous situations, Deadeye can retreate and launch a rocket with her Lil' Devil, dealing significant damage.
Trailblazer > Bombs Burstin' in Air combo
Deadeye briefly returns to her original world to grab her rope.
She reappears in the air, showering enemies with a barrage of pellets,
then swaps Lil' Devil's rockets with high-explosive bombs and fires.
Black Spirit: Quick Draw
In a gunslinger's duel, it's crucial to draw and fire your revolver faster than your opponent.
None have matched Deadeye's speed in a quick draw.
- Added 3 Rabam Skills
- Added 3 Black Spirit's Rage Skills
Firstly, three Rabam Skills have been added for Deadeye. Since Deadeye uses both Regular Ammo and Marni Rounds, you can utilize them differently depending on the target or group of monsters. Skills like Perfect Storm are designed to aid in PvE by allowing combos after Bulletstorm.
Deadeye's been a powerhouse in PvE, so with these new Skill Enhancements, we've toned down the PvE damage of some existing skills. Among these, Regular Ammo showed a significant damage difference compared to Marni Rounds, even considering attack range and penetration. Therefore, we've reduced the damage of some high-damage skills and boosted the Marni Rounds' damage, allowing for appropriate damage levels when using Switch 'N Load.
In PvP, Deadeye's been struggling a bit. To address this, we've increased the PvP damage for skills using Lil' Devil and boosted the damage for Run 'N Gun, Max Pain, and Gunslinger's Entrance that align with Deadeye's concept. Additionally, we've tweaked things so that, besides melee combos for shotgun skills, the defense effects of skills like Quick Draw, Ol' Switcheroo, and Sunset Piercer have been maintained even while dealing damage from a distance. For Max Pain, which had Super Armor, a short Invincible effect is now applied.
Lastly, in line with these changes, the previously cumbersome ammo switching with Switch 'N Load has been improved, allowing for quicker ammo changes after monster kills or at the start of combat.
- Added Rabam skills.
- You can learn each skill at Lv. 56, Lv. 57, and Lv. 58.
- You can only learn one Rabam skill for each of the aforementioned levels.
- You must learn the preceding skills to learn a Rabam skill.
Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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- Added new Black Spirit's Rage skills.
- Black Spirit's Rage 10% - Black Spirit: Dead Eye Shot
- Black Spirit's Rage 25% - Black Spirit: Beautiful Demolition
- Black Spirit's Rage 50% - Black Spirit: Bombs Burstin' in Air
Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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Preview | Skill Description |
[Regular Ammo]
[Marni Rounds]
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