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Announcements

Updates Sep 26, 2023, 08:22 (UTC) Patch Notes - September 26, 2023

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on September 26, 2023 (Tue). Today’s patch contains 165 updates and is approximately 1.04 GB.

 

Events

● Catch up with this week's events!
Black Desert's events and coupons at a glance!
 
 
 
 

New Additions and Improvements

Class Changes
The cooldown for the guild skill Command to Gather has been decreased, allowing guild members to use the skill more easily during guild activities or world boss subjugations.

Common

Command to Gather

  • Changed the cooldown: 11 hr → 4 hr            
    • If the skill was on cooldown, the cooldown has been reset.            
 
 

Sorceress
For Sorceress Succession, we focused on improving the control and continuous combat experience in PVE gameplay. We addressed the issue where the Bound effect was applied when using Beak Kick in PVP situations, making it inconvenient to combo into debuff effects. We also resolved the issue where the evasion rate didn't decrease. We also changed the commands for the skill Dark Flame to ↓(S) + LMB to avoid unintended activation of skills. Additionally, we improved to combo smoothly into the last attack after the third attack, when holding ↓(S) + LMB after using the skill. And we increased the PVE damage of enhanced skills and improved the combo between enhanced skills and succession skills, allowing for more continuous combat.
Main Weapon, Succession
Darkness Released (I to Absolute)
  • Fixed the issue where Down Attack was not applied during backstep attack.
 
Prime: Black Wave
  • Improved to combo smoothly into the last attack after the third attack, when holding ↓(S) + LMB after using the skill.
 
Prime: Claws of Darkness
  • Fixed the issue where the sound effect was not played when performing the skill's attack 3.
 
Prime: Rushing Crow
  • Decreased the Magic DP on hits.
    • Magic DP 15 → 20 for 10 sec on hits.
 
Beak Kick
  • Changed the bound effect will now only be applied to monsters on hits.
 
Dark Flame, Ultimate: Dark Flame
  • Changed the command to ↓ + LMB.
 
Succession: Ultimate: Dark Flame
  • Changed the cooldown: 12 sec → 9 sec
 
Ultimate: Dark Flame, Black Wave
  • Improved to combo smoothly into Black Wave when pressing ↓ + LMB + RMB after Ultimate: Dark Flame.
 
Prime: Turn-back Slash
  • All evasion rate -9% on last attack hits.
 
Shadow Hellfire
  • Changed the cooldown: 16 sec → 14 sec
 
Shadow Wave
  • Changed the cooldown: 23 sec → 16 sec
 
Prime: Dark Flame
  • Improved to combo smoothly into the skill after Shadow Hellfire.
 
Shadow Hellfire, Shadow Wave
  • Improved to combo smoothly into the skills when pressing RMB after Crow Nightmare, Engulfing Shadow, Abyssal Blow.
 
Shadow Ignition, Crow Nightmare, Engulfing Shadow, Abyssal Blow
  • Improved to combo smoothly into the following Lv 56 and 57 Rabam skills:
    • Shadow Ignition
    • Crow Nightmare
    • Engulfing Shadow
    • Abyssal Blow
 
  • Changed the skill damage as follows.
Skill Before After
Prime: Black Wave (I to III) Attack damage 950/1070/1375% x6/6/7, max 3 hits
Damage -62.9/62.9/63% in PvP only
Attack damage 1028/1158/1488% x6/6/7, max 3 hits
Damage -65.8% in PvP only
Prime: Claws of Darkness (I to IV) Attack damage 715/852/937/1055% x3, max 3 hits
Servant attack damage -/-/937/1055% x2, max 3 hits
(Nullified during cooldown)
Damage -55/55/60/
60% in PvP only
Attack damage 857/1021/1123/1264% x3, max 3 hits
Servant attack damage -/-/1123/1264% x2, max 3 hit
(Nullified during cooldown)
Damage -62.4/62.4/66.6/
66.6% in PvP only
Shadow Ignition Attack damage 872% x7
Damage -25% in PvP only
Attack damage 1395% x7
Damage -53% in PvP only
Engulfing Shadow Attack damage 1219% x7
Damage -57% in PvP only
Attack damage 1487% x7
Damage -64.7% in PvP only
Shadow Hellfire Attack damage 1452% x7
Damage -67.6% in PvP only
Attack damage 1840% x7
Damage -74.4% in PvP only

Awakening
Nightmare
  • Improved so pressing ↑(W) + F after the skill will perform Shadow Leap.
 
 
Musa
We carried out some tweaking of Musa's Awakening skill damage, particularly for skills that saw very little usage or weren't included in combos for PvE. To amplify the damage of the Blade Effect gained after learning Projection III, we made adjustments to Spinner so that Musa can easily perform combos while buffed with increased Critical Hit Rate.
Awakening
Spinner
  • Changed the skill as follows.
    • Added information on activating Form 2 by comboing from the following skills to the description.
      • Crust Crusher, Pyrostorm, Eradicate, Counter Assassination, Flow: Backflow, One Step Back, Flame Rush
    • Changed the debuff applied: Stun on attack 3 hits → Stiffness on attack 1 hits
    • Removed the last attack from Form 1.
    • Improved to combo smoothly from Form 1 attacks 1 and 2.
    • Improved to combo into Pyrostorm by holding LMB after performing the skill in Form 1.
    • Adjusted the damage in Form 1.
Before After
Attacks 1 ,2, and 3 damage 631/823/1016/1308% x2
Last attack damage 631/823/1016/1308% x8
Damage -30% in PvP only
Form 1 attack 1 damage 732/955/1179/1517% x2, max 2 hits
Form 1 last attack damage 732/955/1179/1517% x4
Damage -30% in PvP only
 
  • Fixed the issue where you would combo abnormally into Twister.
 
Flow: Dash Slash
  • Changed the skill as follows.
    • Changed to no longer combo from Spinner's last attack.
    • Changed preceding skill: Spinner I → Pyrostorm I
    • Changed the attack area to match the trajectory and effects of your weapon.
    • Removed extra attack damage. Adjusted the damage as follows.
      • Adjusted the damage of the Black Spirit version accordingly.
Before After
Attack damage 1510% x4
Extra attack damage 1510% x4
Critical Hit Rate +50%
Damage -50% in PvP only
Attack damage 2507% x5

Critical Hit Rate +100%
Damage -54% in PvP only
 
Pyrostorm
  • Improved to combo smoothly from the following skills.
    • Flow: Backflow, Flow: Dash Slash, Crosscut (left)
  • Improved the motions to appear more natural when comboed from the following skills.
    • Eradicate, Twister (left), Projection
  • Fixed the issue where the Black Spirit version comboed differently.
 
  • Changed the damage of the following skills.
Skill Before After
Searing Slam (I to III)
Attack damage 1120/1247/1377% x7
Damage -43% in PvP only
Attack damage 1288/1496/1860% x7
Damage -57.8% in PvP only
Crosscut attack 2 (I to IV)
Attack 2 damage 621/737/853/1069% x3
(Nullified during cooldown)
Damage -20% in PvP only
Attack 2 damage 826/980/1134/1422% x 5
(Nullified during cooldown)
Damage -63.9% in PvP only
Projection (I to III)
Attack damage 837/936/1035% x2
Extra attack damage 731/864/1000% x3, max 3 hits
Damage -35.2% in PvP only
Extra attack damage -53.4% in PvP only
Attack damage 921/1030/1139% x2
Extra attack damage 927/1037/1432% x3, max 3 hits
Damage -41% in PvP only
Extra attack damage -67.6% in PvP only
One Step Back Attack damage 1033% x4
Damage -20% in PvP only
Attack damage 1554% x4
Damage -46.8% in PvP only
 
Core: Spinner
  • Fixed the issue where the Forward Guard buff while performing Form 2 would last drastically shorter than intended.
 
Valkyrie
Awakening
Hastiludium
  • Changed so you no longer stop performing the skill after colliding with the terrain.
 
Verdict: Lancia Iustitiae
  • Improved to combo into Sanctitas de Enslar.
    • Does not combo into Black Spirit: Sanctitas de Enslar.
    • Changed so you can only combo into Flow: Divina Vult with LMB.
 
 
Striker
Awakening
Skull Crusher (I to IV)
  • Changed the damage as follows.
    • Unified the attack damage hit attempts to match that of IV.
      • Changed the Black Spirit version to match as well.
Before After
Attack damage 580/728/990/1372% x5/6/7/7
Extra attack damage -/-/990/1372% x5
Damage -50/50/58.5/62% in PvP only
Attack damage 783/983/1337/1688% x7
Extra attack damage -/-/1337/1688% x5
Damage -59/59/69.1/69.1% in PvP only
  • Fixed the issue where switching to your gardbrace after comboing from Somersault would prevent comboing into Awakening skills.
 
Rampaging Predator (I to III)
  • Changed the damage as follows.
Before After
Attack damage 1245/1366/1486% x5
Damage -48.5% in PvP only
Attack damage 1683/1847/2009% x5
Damage -61.9% in PvP only
    • Changed Flow: Bite Off's Echo Spirit effect damage accordingly, and damage reduced by -82% in PvP only.
 
Flow: Bite Off
  • Changed the damage as follows.
Before After
Attack damage 1412% x6
Damage -49% in PvP only
Attack damage 2118% x6
Damage -66% in PvP only
 
Echo Spirit
  • Changed the damage as follows.
Before After
Attack damage 1228% x16
Damage -30% in PvP only
Attack damage 1572% x16
Damage -45.3% in PvP only
 
Ultimate Crush (I to IV)
  • Changed the All DP reduction effect to no longer be applied on cooldown.
  • Improved to combo more smoothly from attack 1 into attack 2.
  • Changed the damage as follows.
Before After
Attacks 1 and 2 damage 643/821/1032/1321% x3
Attack 3 damage 643/821/1032/1321% x1, max 4 hits
Damage -58.5/60.8/60.8/60.8% in PvP only
Attacks 1 and 2 damage 746/952/1197/1532% x3
Attack 3 damage 746/952/1197/1532% x1, max 4 hits
Damage -66.3% in PvP only
 
Autumn Blaze
  • Changed the damage as follows.
Before After
Attack 1 damage 1393% x2
Last attack damage 1393% x5
Damage -52.2% in PvP only
Attack 1 damage 1811% x2
Last attack damage 1811% x5
Damage -63.2% in PvP only
 
Savage Somersault
  • Changed the damage as follows.
    • Changed to deal subtantially more damage when performed after consuming a Martial Spirit.
Before After
Attack damage 1301% x5
Damage -45% in PvP only
Attack damage 1412% x5
Damage -49.3% in PvP only
 
 
Nova
Common
Thornwood Guard
  • Changed so the Thornwood Guard will reappear near Nova after a certain period of time without the need of performing a Command skill if they had disappeared during a combo.

Main, Succession
Icy Fog
  • Fixed the issue where the Thornwood Guard would not appear while moving after Quoratum's Protection was activated from performing the skill.
 
Storming Star (I to Absolute)
  • Fixed the issue where last attacks hits were applying Bound instead of Knockdown.
  • Fixed the issue where you couldn't perform the skill if you were low on Stamina.
 
Succession: Vengeful Star
  • Fixed the issue where Skill Add-on effects were not being applied.
 
Drakania
The Succession Drakania saw her utilize Markthanan's Scale to strengthen her tanking capabilities and deal damage at max ion output, making her a notable force in large-scale matchups. Hence we've adjusted Prime: Brimbolt Strike (Flow: Brimbolt Wave) and Prime: Markthanan's Flourish by slightly lowering her PvP damage but retaining her playstyle. On the other hand, Prime: Markthanan's Dominion was somewhat iffy to use in PvE situations, so we added some ion recovery effects as well as changing some aspects of how the skill dealt damage as well. We also improved Prime: Ascent's PvE damage to compensate for its somewhat long cast time.
Main, Succession
Prime: Dragonborn Constitution
  • Fixed the issue where additional ions weren't stockpiled from cleansing Movement, Attack, and Casting Speed reduction debuffs, and updated the description accordingly.
  • Fixed the issue where you would also cleanse Movement, Attack, and Casting Speed reduction debuffs on allies nearby when starting to perform Prime: Brimbolt Strike or Prime: Markthanan's Flourish.
    • You will still cleanse Movement, Attack, and Casting Speed reduction debuffs on allies when used while stockpiling ions as before.
 
Prime: Markthanan's Scale
  • Fixed the issue where additional ions weren't stockpiled from cleansing Movement, Attack, and Casting Speed reduction debuffs while stockpiling ions with the skill.
 
Prime: Markthanan's Flourish
  • Changed the damage reduced in PvP only.
    • -34.8% → -45%
 
Prime: Markthanan's Dominion
  • Added the effect to stockpile 3 ions in your shard on inner attack hits.
  • Changed the hit attempts and attack damage.
Before After
Inner attack damage 1001% x8
Outer attack damage 1101% x6
Damage -25% in PvP only
Inner attack damage 2212% x8
Outer attack damage 1652% x2
Damage -60% in PvP only
 
  • Changed the damage of the following skills.
Skill Before After
Prime: Brimbolt Strike (I to IV)
Flow: Brimbolt Wave
Attack damage 987/1171/1520/1902% x5
Attack damage 1283/1522/1976/2473% x8 at max ion output
Extra attack damage
1283/1522/1976/
2473% x1, max 2 hits at max ion output
Damage -62.4% in PvP only
Extra attack damage -28% in PvP only
Attack damage 1066/1265/1642/2054% x5
Attack damage 1386/1645/2135/2670% x8
at max ion output
Extra attack damage
1386/1645/2135/
2670% x1, max 2 hits at max ion output
Damage -68.5% in PvP only
Extra attack damage -33.2% in PvP only
Prime: Ascent Attack damage 1692% x4,
Extra attack damage 2453% x1 at max ion output, max 5 hits
Damage -40% in PvP only
Attack damage 2208% x4,
Extra attack damage 2748% x1 at max ion output, max 5 hits
Damage -49.4% in PvP only
Prime: Brimbolt Raze (I to III) Attack damage 979/1144/1247% x5
Damage -28.6% in PvP only
Attack damage 1272/1486/1620% x5
Damage -45% in PvP only
 
Woosa
Upon learning Prime: Quiet Waters, the Succession Woosa could utilize the summoned storm cloud to stack Magic DP reduction debuffs up to 3 times.
This enabled the Woosa to deal high damage while safely protected by defensive effects such as Forward Guard, making her an efficient class suited for PvE.
However, we felt her debuff stacking capabilities made her a bit too efficient, especially for dealing greater damage with less-than-the-recommended AP for high end monster zones, so we made her only able to stack up to 2 DP reduction debuffs for PvE only.
Succession
Prime: Quiet Waters's Storm Cloud Effect
  • Changed the DP reduction debuff applied by the summoned storm cloud in PvE as follows.
    • Magic DP -15 for 10 sec on hits → All DP -20 for 10 sec on hits
    • This DP reduction debuff does not stack with Cloudcarve's debuff.
    • The skill will still apply the Magic DP reduction debuff, and will also stack with Cloudcarve's debuff, in PvP only.
 
 
Contents

Great Ocean

Crafting Epheria Sailboat & Frigate Licenses

  • Having built countless Epheria Sailboats and Frigates, shipyards have developed a more efficient means of building these ships with less materials.            
    • Reduced the required materials to build the following vessels by half.            
    • Ship License: Epheria Sailboat, Ship License: Epheria Frigate            
Ship License: Epheria Sailboat
Ship License: Epheria Frigate
Design: Epheria Sailboat x20
Standardized Timber Square x800 → x400
Steel x600 → x300
Pine Plywood x1,500 → x750
Flax Fabric x300 → x150
Design: Epheria Frigate x25
Standardized Timber Square x1,000 → x500
Jade Coral Ingot x800 → x400
Pine Coated Plywood x1,600 → x800
Enhanced Flax Fabric x450 → x225
* If any of the licenses above were being crafted, we've automatically completed one work task for each material. 
 - Any materials used that were greater than the reduced amount have been refunded to your storage in Heidel. 
(For example, if you had completed working with 600 Standardized Timber Squares for the Ship License: Epheria Sailboat, you will be refunded 200 Standardized Timber Squares after the update.) 

  • Changed certain materials required to upgrade the following Bartali vessel from a wharf.            
    • Bartali Sailboat → Epheria Sailboat/Frigate            
      • Hard Pillar x100 → Gold Bar 1,000G x5
 
  • Fixed the navigation to Iliya Island on the World Map (M) to guide you to the island's wharf.
 
  • Improved so you can now gain Naval Fame from defeating the Margoria Pirate Fleet.
 


Red Battlefield

Strong Protection Effect

  • Changed so you will now automatically gain the "Strong Protection" effect upon entering Valencia City/Castle Ruins battlefield combat zones.            
    • However, Daz the Red Battlefield Quartermaster will no longer grant a protection effect.            
    • Changed the duration of Strong Protection: 16 sec → 9 sec            
(Strong Protection will still last for 16 sec in the Red Battlefield: Garmoth's Nest. but you will need to talk with Daz as before.)            

Red Battlefield: Castle Ruins

  • Changed the area from the top of the watchtower to the decline below to now grant you the Strong Protection effect.

Red Battlefield: Valencia City

  • Changed the starting location of the Black Desert team.            
    • Adjusted the location to be closer to the 5th area.            
    • You can no longer approach the respawn point from the buildings nearby, where all enemy attacks will be nullified.
 
Previous Starting Location

New Starting Location
 
Item
  • Improved so Sycrid's Song now stacks in one inventory slot.
 
  • Added information on how to obtain and use the Sycrid's Song to its item description.            
  • Added "Defeat monsters in [Dehkia's Lantern] Olun's Valley" as one of the obtainable locations to the Jewel of Illusion item description.            
 
 
Monster
  • Temporarily removed Mirumok Destroyer Offin (World Boss Offin Tett) from spawning.
    • Having detected irregularities in their constitution, the Mirumok Watcher Offin Tett has taken the ancient weapon Mirumok Destroyer Offin offline for some elemental repairs at the Mirumok Temple.
 
 
Node & Conquest War

Indomitable Flag

The Indomitable Flag has been used during a Node/Conquest War in many ways, such as being set up as a forward base during a war. However, once installed, it was rather difficult to remove, especially when a guild felt there were more strategically-important locations to move the flag to, especially when facing multiple guilds (and/or alliances) at once. We have thus improved the Indomitable Flag so you can now remove (destroy) it even after it has been installed, so we hope the flag will be easier to use in your strategies for Node/Conquest War.
  • Improved so you can remove installed Indomitable Flags during Node/Conquest Wars.            
    • Do note that the flags will be destroyed upon removal.            
 


Conquest Wars Outer/Inner Gate Revives

In Conquest Wars, the defending side is required to fend off multiple enemies (besieging side) in order to obtain victory. Hence, the inner walls of the castle have been designed to be advantageous for the defending side to fend off the besieging side. However, once the gates are destroyed, the besiegers would gain the ability to revive within the castle walls, making it quite difficult for the defending side to keep the invaders at bay for a longer period of time. With the variety of means to besiege the defenders that were added over time - from cannons, ballistas, and siege towers to mounts (Dream Horses and the like), we decided to grant the defending side a bit of breathing room by slightly changing how revives work upon destruction of the gates. The relentless besiegers charging forward versus the determined defenders protecting the walls at all costs - this is the thematic design of "Conquest Wars" we wish to preserve, and we pledge to continue our focus on developing such meaningful content for Conquest Wars.
  • Removed the ability of besieging guilds (alliances) from reviving at outer/inner gates upon the destruction of both gates.            
    • The defending side can still revive at the outer/inner gates as before.            
    • Destroying the outer/inner gates will still extend the duration of the Conquest War as before.            
 


Two-Seater Mount Command: SHIFT + R

We decided to help prevent instances where adventurers were mounting up on the wrong mount when near supply depots during Node/Conquest Wars. Now you will need to press SHIFT + R if you wish to mount up on a two-seater mount.
  • Changed so you will now need to press SHIFT + R to mount up on another adventurer's two-seater mount.            
    • You can also use SHIFT + R to mount up on the Shadows of Hellfire summoned by a Mythical Doom.            
    • This will help prevent instances where you would mount up on another adventurer's two-seater mount unintentionally.            
 
  • Improved on the following Cadria Elephant skill attack areas and motions usable during Node/Conquest Wars.            
    • Charge: Increased attack range by approx. 1.42 times. Changed from frontal attack into circular melee attack.            
    • Fore Chop: Increased attack range by approx. 1.86 times. Improved speed and point of contact of the downward attack motion.            
 
NPC, Background, Sound
  • Improved the dialog when talking with War Vendors for the first time without having learned their Knowledge.            
  • Moved the location of NPCs Aliluna and Sephir Odore from near the entrance to the bridge to the empty space nearby in O'dyllita             
 
UI
  • Improved the most picked Another Adventurer's Choice to be highlighted.            
    • Added a feature to connect you to the Advice of Valks' selection window when you click on it.            
 
 
  • Improved the worker list to be colored by their grades.
 
  • Changed the load screen image.            
  • Improved the Newbie Inventory to open together with the Inventory (I).            
      • Changed so that you can move items with the move button at the bottom of the Newbie Inventory.            
  • Changed the input cursor to be active when registering pets.            
  • Improved the cutscene skip (R) UI to be usable with ENTER or SPACE.            
  • Improved the text shown when trying to log off with a tagged character that has not collected EXP.          
  • Added the End Game screen to be registered to Quick Slot.            
  • Added a congratulations message for when you graduate.            
  • Improved the confirmation screen's design for season graduation.            
 
  • Improved so that you can check your total playtime by Family when using the gamepad UI.
 
 
Web
  • Fixed the issue where the login environment was displayed in browsers other than Black Desert+ when logging in to the new environment with Black Desert+ while using OTP.
  • Improved so that logging in with the below OpenID opens an external browser.            
    • KakaoTalk            
    • X (Twitter)            
  • Changed the below in the in-game Adventurer's Board.            
    • Changed the base search value to be the Adventurer's Guide.            
    • Changed the category at the top of the search result to be fixed.            
 
 
Translation
  • Changed and unified the following terms in Spanish:             
    • [Evento] Sello de Semental Especial de Gula → [Evento] Sello de Caballo Excelente de Gula            
    • Ropa del Domador de Caballos Buenos → Ropa del Domador de Caballo Excelente            
    • Piedra de Luz de la Hierba : Semental → Piedra de Luz de la Hierba : Caballo Excelente            
    • Emblema de Caballo : Requisito de Corcel → Emblema de Caballo : Requisito de Caballo Excelente            
    • [Evento] Caja de Entrenamiento de Corcel de Hoy → [Evento] Caja de Entrenamiento de Caballo Excelente de Hoy            
 

Modified or Changed

  • [Guardian] Fixed the issue where a Lovely Bloom Armor was displayed abnormally when equipped by a character with adjusted pelvis depth.            
  • [Warrior, Sorceress, Ninja, Mystic, Shai] Fixed the issue where the appearance was displayed abnormally when wearing a Lovely Bloom Outfit.            
  • [Striker] Fixed the issue where the bottom was displayed as a Lovely Bloom Armor when equipping a Stygian Wraith Armor.            
  • [Maehwa] Fixed the issue where the outfits were obscured by the hair when wearing a Ladybell Hair Ornament on the hairstyle 27.            
  • Fixed the issue where selecting crops within a fence would cancel the selection.            
  • Fixed the issue where the tooltip of the Mount Call button displayed the wrong item name in certain situations.            
  • Fixed the issue where the quest in progress icon was not displayed for the NPC Patreo in Lake Kaia during the main quest.            
  • Fixed the issue where knowledge could not be obtained when obtaining the following items.            
    • Goosefoot Leaf, Persimmon, Ginkgo, Jujube, Perilla            
  • Fixed the issue where certain pathways in Velia appeared abnormal.            
  • Fixed the issue where Kamasylvia Castle and O'dyllita Castle appeared abnormal in certain graphics settings.            
  • Fixed the unnatural appearance of Gunho NPC.            
  • Fixed the issue where settings applied in Game Settings - Interface Settings - Mouse Function Settings weren't reflected during sniper hunting.            
  • Fixed the issue where the "Find in Pearl Shop" button for [Woosa] Twilight Prowler Do Stave item in the Central Market was linked to a different item.            
  • Fixed the issue where color effects were not applied to the autocomplete name of items when using the keyboard to check them in the search feature of the Central Market.            
  • Fixed the issue where the following items appeared in the search autocomplete feature of the Central Market.            
    • Impeccably Polished Stone, Fine Black Stone Powder, Miracle-Imbued Stone            
  • Fixed the issue where an unnatural system message was displayed when registering less than 5 Manshaum Narc's Stones on a Faded Ancient Relic.            
  • Fixed the issue where candles on drawers and bedside tables floated when the furniture was retrieved.            
  • Fixed the issue where there was an abnormal item acquisition message when opening items that randomly obtained items (such as Decoded Ancient Weapon Blueprint) after opening [Event] Class Insignia Boxes.            
  • Fixed the issue where the item was not moved to the Mount Inventory and instead used when taking out items through a Maid/Butler with the Mount Information open after boarding a ship.            
  • Fixed the issue where Ulukita-related content was displayed abnormally in the Quest (O) window.            
  • Fixed the issue where the Node War info on the World Map (M) sometimes overlapped.            
  • Changed the description of Fughar's Special Gift Box to be more natural.            
  • Changed the item sort category of the below item.            
    • Usable: [Event] Dragon King's Hyangon Wine            
 

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