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Install Guide

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Announcements

Updates Apr 27, 2022, 08:00 (UTC) Patch Notes - April 27, 2022

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on April 27, 2022 (Wed). Today’s patch contains 152 updates and is approximately 959.28 MB.

Improvements to Pet Looting

We're implementing the improvements to how pets loot items as we mentioned during CalpheON - Episode 2. The pre-existing system was where your pets would follow your character's movements while looting along the way. However, this would make it so that the more your character moved, the slower your pets would loot. Many of our Adventurers gave us consistent feedback on this matter, so we looked into many different ways to improve this system through much deliberation and testing. Thus, we ended up modifying your pets to now prioritize looting items over movement. After the update, regardless of how fast your character moves, you will find your pets looting most of the items they may have previously missed, and we've also made your pet's looting ability no longer affect other pet abilities such as finding rare monsters or detecting enemy players.
● Improved the way pets loot items.
- Pets will now prioritize looting items over following your character, especially when you're on the move.
- Pet abilities such as finding rare monsters, detecting rare monsters and resources, etc. will no longer interfere with your pets' looting in any shape or form.
Before After
* Five Tier 4 pets recorded with pet behavior set to Agile.

Improvements for Serendia Elvia Realm

We've added the improvements and changes regarding the spirit weapons in Serendia Elvia Realm as we mentioned during CalpheON - Episode 2. We've increased the spawn rate of spirit weapons for all monster zones and monsters ranging from 2 to 35 times more than before. There are three types of spirit weapons which are all "one-time use items," and each were designed while considering the unique characteristics of each monster zone of the Elvia Realm. After the initial update, while many Adventurers enjoyed utilizing these weapons, there were complaints that the weapon spawns weren't bound to the individual, as well as the difference in loot gained that was largely dependent on how long you retained a spirit weapon in your possession. In response, we made a few adjustments in hopes of preserving the original design while supporting our Adventurers in the process.

First off, spirit weapons will prioritize being bound first to you and your party members. We hope this makes it less stressful when a spirit weapon first spawns, and some Adventurers may be able to use this to their strategic advantage.
We greatly increased their spawn rate so our Adventurers will be able to enjoy a steady pace of obtaining the spirit weapon buff while fighting monsters in the Elvia Realm zones. However, to make sure all Adventurers have a fair chance of obtaining a spirit weapon, we added a 10-minute cooldown. Once you finish using the spirit weapon (for 10 minutes), you won't be able to obtain another one for 10 minutes. Certain Adventurers may find themselves obtaining the spirit weapon buff less frequently than before, but we hope you understand that we made these changes so everyone has an equal fighting chance.

We added the "Extra AP Against Monsters +3" effect to be applied while the Blessing of the Elvia Spirits buff is in effect to increase combat effectiveness during other spirit weapon buffs' cooldown Also, we increased the quantity of Predator's Roots obtainable from daily quests in the Elvia Realm to slightly increase opportunities that allow you to start defeating monsters with your spirit weapon ready in advance.

After the update, we feel that the overall vibe of the Elvia Realm monster zones will change, and we will continue to play and test them ourselves to make sure we maintain the uniqueness of these zones.

● The ancient spirits in Serendia Elvia Realm have begun resisting the energies of Hadum.
- The ancient spirits Valtarra, Okiara, and Narc will now only grant their blessing to Adventurers and members of their party who initially summoned the spirits. (Not applicable to platoons, party members must be in your party before the spirit spawns.)
- Receiving the "Blessing of the Elvia Spirits" will apply the "Reminiscence of the Elvia Spirits" effect simultaneously, which will prevent you from obtaining another "Blessing" buff while under the effects of "Reminiscence."
- Thus, once your blessing of the Elvia ancient spirits ends, you will need to wait for 10 minutes until you can receive a new "Blessing."
- The "Blessing of the Elvia Spirits" and "Reminiscence of the Elvia Spirits" effects' cooldown timers will not continue to tick down while you’re logged out of the game.


Blessings of the Ancient Spirits

● The ancient spirits in Serendia Elvia Realm have begun resisting the energies of Hadum.
- The Elvia ancient spirits will appear to be resisting the energies of Hadum once they have 1 minute left before hiding their presence once more.


● The ancient spirits in Serendia Elvia Realm will now whisper encouraging buffs to Adventurers nearby.
- You can obtain the "Whispers of Elvia Realm Spirits" buff, applied equally to both main and awakening weapons, by interacting with any spawned ancient spirit.
- The "Whispers of Elvia Realm Spirits" buff grants Extra AP Against Monsters +3 for 5 minutes, and it is separate from the "Blessings" and "Reminiscence of the Elvia Spirits" buffs.
- Once you've interacted with an ancient spirit and received their "Whispers" buff, the spirit will hide their presence as before.

We've made changes to the drop rates and combat balance in the Elvia Realm monster zones. We particularly focused on making adjustments so there wouldn't be huge discrepancies in the amount of loot obtained across all the monster zones. We felt that we needed to hash this aspect out first in order for Adventurers to feel that they had a broader variety of choice in these monster zones. And so, we've made a few large changes.

First, we adjusted the optimal AP levels for all Elvia Realm monster zones. To lessen the discrepancy regarding loot between monster zones, Adventurers with AP levels closest to the optimal levels will now see the most efficiency compared to those with AP much higher than the optimal levels. We hope this adjustment will encourage Adventurers to seek out the monster zone best suited to their current AP levels.

With the improved spirit weapons increasing the potential number of monsters you can defeat, we've re-adjusted the loot drops. Whereas before the spawn rate for spirit weapons and profits gained from loot obtained varied depending on each monster zone, we increased the maximum lootable amount of Seed of Void, Valtarra's Flame, Okiara's Tide, and Narc's Lightning items that are used to reform Blackstar gear to balance the potential profits obtainable throughout monster zones in the Serendia Elvia Realm.

We made quite a few impactful changes with spirit weapons, combat balance, drop rates, and pet behavior AI, which we expect will address what was lacking in all Elvia Realm monster zones excluding Orc Camp. We will keep a close eye to see how these balance changes unfold and make further tweaks as we see fit. With these improvements to the Elvia Realm monster zones, we hope to continue developing and make improvements so that all of our Adventurers will enjoy the freedom to choose from a wide variety of monster zones to battle monsters in.

● Changed the monster zones in the Serendia Elvia Realm as follows.

Altar Imp Habitat

● Set an optimal AP level for Altar Imp Habitat.
- Adventurers with 240 - 270 AP are best suited for this monster zone.
● Increased the spawn rate for spirit weapons.
- The ancient spirit Okiara's spawn rate increased by 3500% for normal monsters.
- The ancient spirit Narc's spawn rate increased by 300% for normal monsters.
- The ancient spirit Okiara's spawn rate increased by 3500% for rare monsters.
- The ancient spirit Okiara's spawn rate increased by 1000% for [Violent] Dastard Bheg.
- The ancient spirit Valtarra will no longer spawn in the Altar Imp Habitat, since his weapon's full potential wasn't recognized in the zone.
● Increased the drop rates and amount of the following items.
- Shard of the Tearful Night's drop rate increased by 6400% for Dastard Bheg.
- Up to 3 Okiara's Tide can now drop from Dastard Bheg.
- Up to 2 Seed of Void can now drop from Dastard Bheg.
- Black Magic Crystal - Valor's drop rate increased by 2% for rare monsters.
● Applied the following changes due to the improved reform item drops and increased spirit weapon spawns leading to a greater number of monsters defeated.
- Black Magic Crystal - Intimidation and Valor's drop rates for normal monsters reduced by 30% and 38%, respectively.
- Black Magic Crystal - Intimidation's drop rate reduced by 50% for normal monsters.
- Black Magic Crystal - Intimidation/Valor's drop rate reduced by 60% for Dastard Bheg.
- Altar Imp Habitat monsters' DP increased by 111%.
● Improved monster placement to directly improve efficiency when defeating monsters in a party by spawning monsters closer to the flag, centered on [Violent Soul] Altar Imp Trainers and [Violent Soul] Altar Imp Fighters.
- With monsters now spawning near the flag, the area in which the Imp flag will absorb [Violent] Altar Imp souls has been reduced.
- With the change to monster placement, Altar Imp monsters will now chase after Adventurers for a shorter distance.
● Applied the following changes to improve on situations where other members in your party will loot fewer items due to missing out on the spirit weapon buff.
- Reduced the extra damage of Okiara's spirit weapon from 450% to 200%.
- Reduced the extra damage of Narc's spirit weapon from 650% to 250%.
- Reduced the extra damage of Valtarra's spirit weapon from 350% to 150%.
● Improved the amount of loot obtained from [Violent] Imps due to the spirit weapon's damage adjustment as follows.
- Okiara's Tide's drop rate increased by 150%.
- Seed of Void's drop rate increased by 130%.
● Made improvements to [Boss] Dastard Bheg as follows.
- Once the appearance alert has displayed, Dastard Bheg will now spawn 50% faster than before.
- Once he appears, a pack of [Unstable Soul] Altar Imps will spawn.
- Once defeated, another pack of [Unstable Soul] Altar Imps will spawn.

 

Biraghi Den

● Set an optimal AP level for Biraghi Den.
- Adventurers with 240 - 270 AP are best suited for this monster zone.
● Increased the spawn rate for spirit weapons.
- The ancient spirit Narc's spawn rate increased by 2000% for normal monsters.
- The ancient spirit Valtarra's spawn rate increased by 400% for normal monsters.
- The ancient spirit Narc's spawn rate increased by 200% for Biraghi.
- The ancient spirit Okiara will no longer spawn in the Biraghi Den, since her weapon's full potential wasn't recognized in the zone.
● Increased the drop rates and amount of the following items.
- Narc's Lightning's drop rate increased by 3500% for Biraghi.
- Shard of the Drained Night's drop rate changed to 100% for Biraghi.
- Seed of Void's drop rate increased by 350% for Biraghi.
- Black Magic Crystal - Descent's drop rate increased by 500% for Biraghi.
- Trace of Battle's drop rate increased by 330% for Biraghi.
● Applied the following changes due to the improved reform item drops and increased spirit weapon spawns leading to a greater number of monsters defeated.
- Narc's Lightning's drop rate reduced by 20% for normal monsters.
- Shard of the Drained Night's drop rate reduced by 53% for normal monsters.
- Moon's Split Nail's drop rate reduced by 23% for normal monsters.
- Black Magic Crystal - Descent's drop rate reduced by 22% for normal monsters.
- Biraghi's spawn rate reduced by 30% for normal monsters.
● Improved the reset conditions for Biraghi bounty levels when an Adventurer leaves Biraghi Den as follows.
- Increased the area where the bounty levels apply in Biraghi Den.
- Bounty levels will remain intact for approx. 5 minutes even when moved to a different area outside of Biraghi Den once the bounty has been set.
 

Castle Ruins

● Set an optimal AP level for Castle Ruins.
- Adventurers with 250 - 280 AP are best suited for this monster zone.
● Increased the spawn rate for spirit weapons.
- The ancient spirit Valtarra's spawn rate increased by 3000% for normal monsters.
- The ancient spirit Okiara's spawn rate increased by 300% for normal monsters.
- The ancient spirit Valtarra's spawn rate increased by 3000% for Al Rhundi.
- The ancient spirit Narc will no longer spawn in the Castle Ruins, since his weapon's full potential wasn't recognized in the zone.
● Increased the drop rates and amount of the following items.
- Shard of the Furious Night's drop rate increased by 3500% for Al Rhundi.
- Heart of the Arid Forest's drop rate increased by 2300% for Al Rhundi.
- Valtarra's Flame's drop rate increased by 3500% for Al Rhundi.
- 2 to 5 Valtarra's Flame can now drop from Al Rhundi.
- Seed of Void's drop rate increased by 106% for Al Rhundi.
- 2 to 3 Seed of Void can now drop from Al Rhundi.
- Black Magic Crystal - Adamantine's drop rate increased by 500% for Al Rhundi.
- Cold Tears of the Black Sun's drop rate increased by 350% for Al Rhundi.
● Applied the following changes due to the improved reform item drops and increased spirit weapon spawns leading to a greater number of monsters defeated.
- Shard of the Furious Night's drop rate reduced by 22% for normal monsters.
- Heart of the Arid Forest's drop rate reduced by 70% for normal monsters.
- Black Magic Crystal - Adamantine's drop rate reduced by 30% for normal monsters.
- Al Rhundi's Secret Orders's drop rate reduced by 80% for normal monsters.
- Al Rhundi's Secret Orders monsters no longer drop Al Rhundi's Secret Orders.
- Castle Ruins monsters' DP increased by 116%.
● Applied the following changes to improve on situations where other members in your party will loot fewer items due to missing out on the spirit weapon buff.
- Reduced the extra damage of Valtarra's spirit weapon from 450% to 200%.
- Reduced the extra damage of Okiara's spirit weapon from 650% to 250%.
- Reduced the extra damage of Narc's spirit weapon from 350% to 150%.
● Improved the amount of loot obtained from normal monsters due to the spirit weapon's damage adjustment as follows.
- Valtarra's Flame's drop rate increased by 190%.
- Shard of the Furious Night's drop rate increased by 150%.
- Valtarra's spirit weapon's drop rate increased by 120%.
- Okiara's spirit weapon's drop rate increased by 150%.
- Al Rhundi's Secret Orders's drop rate increased by 120%.
- 2 to 3 junk loot can now drop.
● Improved monster placement to directly improve efficiency when defeating monsters in a party.

 

Swamp Fogan Habitat

● Set an optimal AP level for Swamp Fogan Habitat.
- Adventurers with 260 - 280 AP are best suited for this monster zone.
● Increased the spawn rate for spirit weapons.
- The ancient spirit Okiara's spawn rate increased by 2000% for normal monsters.
- The ancient spirit Narc's spawn rate increased by 280% for normal monsters.
- The ancient spirit Okiara's spawn rate increased by 500% for Traval.
- The ancient spirit Okiara's spawn rate increased by 1000% for Fogan Warriors.
- The ancient spirit Valtarra will no longer spawn in the Swamp Fogan Habitat, since his weapon's full potential wasn't recognized in the zone.
● Increased the drop rates and amount of the following items.
- Seed of Void's drop rate increased by 700% for Titium.
- Up to 2 Seed of Void can now drop from Titium.
- Okiara's Tide's drop rate increased by 3500% for Titium.
- Up to 3 Okiara's Tide can now drop from Titium.
- Black Magic Crystal - Sturdiness and Assault's drop rates reduced by 50% for [Violent] Fogan Warriors.
● Applied the following changes due to the improved reform item drops and increased spirit weapon spawns leading to a greater number of monsters defeated.
- Tears of the Arid River's drop rate reduced by 40% for normal monsters.
- Black Magic Crystal - Sturdiness and Assault's drop rates reduced by 30% for normal monsters.
- Black Stone (Weapon/Armor)'s drop rates reduced by 50% for normal monsters.
- Titium's spawn rate reduced by 50% for normal monsters.
- Black Magic Crystal - Sturdiness's drop rate reduced by 33% for Titium.
- Normal monsters and [Violent] Swamp Fogan Warrior's HP increased by 150%.
- Normal monsters, [Violent] Swamp Fogan Warriors, Traval, and Titium's DP increased by 122%.
- [Raid Party] Naga's DP increased by 122%.
● Increased the distance Naga Raid Party monsters will chase after Adventurers in the Swamp Fogan Habitat.
 

Swamp Naga Habitat

● Set an optimal AP level for Swamp Naga Habitat.
- Adventurers with 260 - 280 AP are best suited for this monster zone.
● Increased the spawn rate for spirit weapons.
- The ancient spirit Narc's spawn rate increased by 1500% for normal monsters.
- The ancient spirit Valtarra's spawn rate increased by 220% for normal monsters.
- The ancient spirit Narc's spawn rate increased by 1500% for Naga Commanders.
- The ancient spirit Okiara will no longer spawn in the Swamp Naga Habitat, since her weapon's full potential wasn't recognized in the zone.
● Increased the drop rates and amount of the following items.
- Black Magic Crystal - Ascension's drop rate increased by 170% for normal monsters.
- Seed of Void's drop rate increased by 102% for Naga Commanders.
● Applied the following changes due to the improved reform item drops and increased spirit weapon spawns leading to a greater number of monsters defeated.
- Swamp Naga monsters' DP increased by 22%.
- Normal monster's HP increased by 130%.
- Swamp Naga Commanders' HP increased by 150%.
● Applied the following changes to the Naga Commander and their summoned minions.
- The Naga Commander will now summon minions when at 90% HP instead of at certain intervals.
- The Naga Commander's summoned minions will now remain spawned even after the commander's untimely demise and fight until defeated.
- The Naga Commander will now summon 9 minions at a time.
- The Naga Commander's patrol distance has been reduced when out of combat.
- The Naga Commander will now chase Adventurers for shorter distances during combat.
● Improved the placement of the Swamp Naga Commander to be closer to poisonous swamp plants.
- The Swamp Naga Commander will now chase Adventurers for shorter distances accordingly.
- More Swamp Naga Commanders have been dispatched to the Swamp Naga Habitat.
● Reduced the Swamp Naga Commander's attack range. The commander will now attack in closer melee range.
● Reduced the population of Swamp Hermit Crabs, Red Thorn Tentacles, and Triangle Head Lizards in the Swamp Naga Habitat.
● Increased the distance Fogan Raid Party monsters will chase after Adventurers in the Swamp Naga Habitat.
 

Orc Camp

● Set an optimal AP level for Orc Camp.
- Adventurers with 280 - 320 AP are best suited for this monster zone.
● Increased the spawn rate for spirit weapons.
- The ancient spirit Valtarra's spawn rate increased by 600% for normal monsters.
- The ancient spirit Narc will no longer spawn in the Orc Camp, since his weapon's full potential wasn't recognized in the zone.
● Applied the following changes due to the improved reform item drops and increased spirit weapon spawns leading to a greater number of monsters defeated.
- Black Stone (Weapon/Armor)'s drop rate reduced by 50% for monsters.
- Valtarra's Flame's drop rate reduced by 30% for normal monsters.
- Black Magic Crystal - Armor's drop rate reduced by 30% for Orc Chief Org.
- Orc Chief Org's spawn rate reduced by 50%.
- Orc Camp monsters' DP increased by 10%.
 

Bloody Monastery

● Set an optimal AP level for Bloody Monastery.
- Adventurers with 280 - 320 AP are best suited for this monster zone.
● Increased the spawn rate for spirit weapons.
- The ancient spirit Narc will now spawn 10 times more frequently than before from normal monsters.
- The ancient spirit Valtarra's spawn rate increased by 20% for normal and Crimson Bell-summoned monsters.
- The ancient spirit Narc's spawn rate increased by 500% for [Violent] Cultist Warriors.
- The ancient spirit Okiara will no longer spawn in the Bloody Monastery, since her weapon's full potential wasn't recognized in the zone.
● Increased the drop rates and amount of the following items.
- Black Magic Crystal - Precision's drop rate increased by 10% for normal and Crimson Bell-summoned monsters.
● Applied the following changes due to the improved reform item drops and increased spirit weapon spawns leading to a greater number of monsters defeated.
- Narc's Lightning's drop rate reduced by 30% for normal and Crimson Bell-summoned monsters.
- Shard of the Drained Night's drop rate reduced by 25% for normal and Crimson Bell-summoned monsters.
- Moon's Split Nail's drop rate reduced by 50% for normal and Crimson Bell-summoned monsters.
- Black Stone (Weapon/Armor)'s reduced by 30% for normal and Crimson Bell-summoned monsters.
- Crimson Bell-summoned monsters no longer drop Crimson Bells.
- Seed of Void's drop rate reduced by 30% for [Violent] Cultist Warriors.
- Crimson Bell-summoned monsters' DP increased by 150%.
● Changed so that the "Consumed by Madness" Cultists wouldn't spawn when the Adventurer has already died when the Crimson Bell rings.
- When an Adventurer revives, the "Consumed by Madness" Cultists spawn again.
● Changed the "Awakened Boss" Muskan of Madness to spawn at a low chance during combat.
- Due to this change, "Secret Rituals" will no longer be held within the Bloody Monastery.
- The loot obtainable from the Muskan of Madness was changed to be obtained by individuals.
- The level of difficulty for the Muskan of Madness was alleviated.
- The presentation of the "Awakened Boss" Muskan of Madness spawning was changed.


Improvement on Daily Quests in the Elvia Realm of Serendia

● Increased the quantity of Predator's Roots obtainable from daily quests in the Elvia Realm of Serendia.
- Predator's Roots 2 → 5 / Predator's Roots 6 → 15
Zone Quest NPC Quest Objective Reward
Orc Camp Orc Hunter Brodie [Elvia Daily] A Chilling Presence at the Orc Camp Defeat Small Red Orc x100 Predator's Roots x5
[Elvia Daily] Voices from the Fog Defeat Red Orc Berserker x500 Predator's Roots x5
[Elvia Daily] Missing Red Orcs Defeat the Red Orcs x1000 Predator's Roots x15
Bloody Monastery Annalynn [Elvia Daily] Missing Thread of Hope Defeat Cultist x400 Predator's Roots x5
[Elvia Daily] Green-tinged Monastery Defeat Cultist Warrior x400 Predator's Roots x5
[Elvia Daily] Strange Cultists Defeat the Cultists x1500 Predator's Roots x15
Swamp Fogan Habitat Dernyl [Elvia Daily] Vigilant Fogan Defeat Swamp Fogan Guard x300 Predator's Roots x5
[Elvia Daily] Big Fogan Defeat Big Swamp Fogan x250 Predator's Roots x5
[Elvia Daily] Farm Owner's Problem Defeat the Swamp Fogans x1000 Predator's Roots x15
Swamp Naga Habitat Zegna [Elvia Daily] A Familiar Swamp Defeat Naga Apprentice Spearman x250 Predator's Roots x5
[Elvia Daily] Swamp Naga Ecology Defeat Swamp Naga Axemen x250 Predator's Roots x5
[Elvia Daily] Missing Swamp Nagas Defeat the Swamp Nagas x1500 Predator's Roots x15
Castle Ruins Ruben [Elvia Daily] Tense Silence Defeat Mobility Unit x400 Predator's Roots x5
[Elvia Daily] The Eerie Calm in the Castle Ruins Defeat Charger x400 Predator's Roots x5
[Elvia Daily] Missing Al Rhundi Soldiers Defeat the Al Rhundi Rebels x2000 Predator's Roots x15
Biraghi Den Etunar [Elvia Daily] A Mountain in the Dark Defeat the Bandit Raid Captain x250 Predator's Roots x5
[Elvia Daily] Hidden Deep in the Mountains Defeat the Bandit Defense Captain x500 Predator's Roots x5
[Elvia Daily] Kidnapped by Bandits?! Defeat the Bandits x2000 Predator's Roots x15
Altar Imp Habitat Zara Lynch [Elvia Daily] The Hidden Truth Defeat Altar Imp Fighter x200 Predator's Roots x5
[Elvia Daily] Strange Phenomenon Defeat Altar Imp Warrior x150 Predator's Roots x5
[Elvia Daily] Missing Altar Imps Defeat the Altar Imps x1000 Predator's Roots x15

Events

접기

● World Boss Destruction event has started .

- It’s time to strike fear into the hearts of the World Bosses!

[World Boss Destruction]

● Share Your Drakania Drip event has started .

- During the event, use the Fashion Album in the in-game Pearl Shop to show off your Drakania character’s fashion!

[Share Your Drakania Drip]

New and Improvements

Character

● Improved your character's movements to appear more natural when transitioning from walking/running (Caps/Scroll Lock) to auto-run.

In the process of rebooting Tamer, we focused on enhancing her representation and unique combat style by increasing the utilization of Heilang. After the reboot, many Adventurers have been enjoying combat with the improved utilization of Heilang. However, Adventurers playing other classes as well as Adventurers playing Tamer have given us feedback on how only the skill Roaring is used while mounted on a horse. We thought a lot about this situation and came to the conclusion that it does require some improvement and change. First of all, the overall cooldown was reduced for the skill Prime: Roaring, but it was changed to not be activated during cooldown. Instead, the skill effects of Prime: Roaring were adjusted to be applied in other skills as well since it is an important skill on the ground as well. Also, adjustments were made to work as a substitute when Roaring cannot be activated such as skill combos or improvements on utilization so that you can deal damage enough. Due to this adjustment, you'll no longer be able to use only Roaring while mounted like you could before. This might be slightly disappointing for many Adventurers playing Tamer, but we thought it was a necessary improvement, considering future updates including Pet AI improvements and the development of Tier 5 pets, etc. and in the long run. We ask for our Tamer Adventurers to be understanding of this. We will continue to check and make improvements even after the update.
● Roaring - Made the following changes:
- The cooldown was changed as follows:
* Roaring (I to VI), Absolute: Roaring - 25/24.5/24/23/22/20/20 sec → 14/13/12/11/10/9/9 sec
* Prime: Roaring (I to IV) - 16/14/12/10 sec → 10/9/8/7 sec
- The skill was changed to no longer be activated during cooldown.
● Bolt Wave - Made the following changes:
- Changed to now consume MP instead of Stamina.
- Removed the "Recover MP per hit per target" effect.
- Changed to now recover Stamina during the skill.
● Jolt Wave - Made the following changes:
- Changed to now recover Stamina during the skill.
- The amount of MP consumed was increased.
● Prime: Jolt Wave - Made the following changes:
- Changed Critical Hit Rate to no longer be applied on cooldown.
- Improved to perform extra attacks more quickly and smoothly.
- Improved to combo more smoothly into Legendary Beast's Power after performing extra attacks.
- Changed to no longer be able to combo into Bolt Wave after performing extra attacks.
- Fixed the issue where Knockdown was applied in PvE upon performing extra attacks.
● Succession: Fearful Trembling - Increased the number of hits from 3 hits to 5 hits.
● Void Lightning, Air Lightning - Made the following changes:
- Absolute: Void Lightning, Prime: Void Lightning - Added the effect where you draw nearby enemies' attention.
- Improved to combo more smoothly into Evasion and Legendary Beast's Power.
- Improved to be able to combo into Stretch Kick, Fearful Trembling, and enhanced skills even during Void Lightning's cooldown.
● Prime: Surging Tide - Improved to combo into the following skills more quickly:
- Lightning of Earth, Flash, Trample, Scratch, Whiplash, Upward Claw, Throat-Burn, and Prime: Roaring
● Prime: Allround Spinner - Unified all extra attacks to match the widest attack range.
● Trample - Made the following changes:
- Added the "Recover MP per hit per target" effect.
- (I to III), Absolute - Changed the "Recover HP on hits" to "Recover HP per hit per target" to match its actual effect.
● Whiplash - Removed the "Push target on hits" effect applied only in PvE.
● Heilang: Howling - Made the following changes:
- Improved to combo more smoothly into Leaves Dropping, Flow: Gust, Legendary Beast's Power, Cloud Stomping, and Legendary Beast Dance: Echo.
- Improved to be able to be activated during cooldown.
● Allround Spinner - Changed the cooldown from 15/14/13/12 to 10/9/8/7.
● Legendary Beast Dance - Made the following changes:
- Improved to start performing the Vermillion Bird attack and continue the skill to Black Turtle attack when holding RMB.
- Changed the "Recover HP per hit" and "Recover MP per hit" effects from 6/6/7/8 to 16/16/16/16 per hit.
- Damage in PVE was changed from 543%/668%/811%/1345% to 597%/735%/892%/1480%. Therefore, the damage reduction rate in PvP was changed to 54.5%.
- Changed the Critical Hit Rate to 40%/50%/60%/70%.
- Added Down Attack.
● Legendary Beast Dance: Echo - Made the following changes:
- Changed the "All DP Increase" effect applied in Resonance: White Tiger to be applied in Resonance: Black Turtle and increased to "All DP +20."
- Added the "Target's All DP reduced on hits" effect when activated in Resonance: White Tiger.
● Cloud Stomping - Made the following changes:
- Changed the Critical Hit Rate from 40% to 100%.
- Changed the cooldown from 9 sec to 7 sec.
● Flow: Full Moon - Changed the cooldown from 7 sec to 5 sec.
● Void Lightning - Fixed the issue where you couldn't combo with certain skills during cooldown.
● Heilang: Howling - Fixed the issue where the sound effects wouldn't play when using the skill during cooldown.

● Fixed the issue where skills that couldn't be learned would be displayed when leveling up.

● Prime: Earth Arrow (II to III) - Removed the description on commands that didn't match the actual command.
- Hold LMB or RMB to perform extra attacks

● Prime: Lightning Storm: High Voltage, Prime: Lightning Storm: Combo - Fixed the issue where a 10 second cooldown would be applied instead of a 9 sec cooldown.

● Full Bloom - Fixed the issue where the skill add-on wouldn't be applied upon learning Flow: Grand Bloom.

We've added two new Prime skills for Drakania with today's update. Designed for either solo or combo use, these skills will bring about a slight change to Drakania's overall PvE and PvP skillset.
For PvE, the addition of these Prime skills bring about a more completed feel to Drakania's Succession, along with boosting its functionality. "Prime: Sundering Claw" is particularly useful during the down time when powerful ion-consuming skills such as Blazing Strike or Brimbolt Strike are on cooldown, while "Prime: Ascent" can deal great area of effect damage when comboed after skills with limited movement/control such as Markthanan's Scale or Flourish.
For PvP, the addition of these Prime skills bring about a noticeable change. The added skills each have Forward Guard and Super Armor, respectively, which not only grant safer means of dealing damage, but also reduce the focus on dealing damage with Brimbolt Strike alone. We've also changed Brimbolt Raze's “All Accuracy increase” buff to now activate on Skewer hits. We originally designed Drakania to be capable of maintaining a higher level of accuracy, but we felt her accuracy buffs were a bit too good so we felt this was a necessary balance change. While some of you may miss retaining such accuracy increase buffs as before, we hope you understand that we added these Prime skills to better balance the class. We will continue to keep an eye on Drakania for PvP even after the patch and make adjustments where needed.
● Added two Succession skills, Prime: Ascent and Prime: Sundering Claw.
- Prime: Ascent
Skill Skill Motion

- Prime: Sundering Claw

Skill Skill Motion

● Brimbolt Strike (I to Absolute) - Changed the damage reduction rate in PvP from 40% to 43%.
● Prime: Brimbolt Strike (I to IV) - Changed the damage reduction rate in PvP from 47% to 53%.
● Prime: Brimbolt Raze - Moved the "All Accuracy Rate increase" effect to Prime: Skewer, and changed to apply the effect on hits.
● Skewer (I to Absolute) - Improved to move while performing attacks when used after Refraction.
● Skewer - Fixed the issue where the skill would be activated first when using Blazing Strike after Refraction.
● Skewer (I to Absolute) - Fixed the issue where there would be a delay in comboing into the next skill with certain motions.
● Fixed the issue where your weapon would appear abnormal during the motion where your character climbs up a wall.
● Eviscerating Wings - Fixed the issue where Skewer would be activated when comboing into Blazing Strike.
● Fixed the issue where the appearance of your shard would appear abnormal while mounted.

Contents

● Added the obtainable titles "Drawn to Dark Energies" and "Kelcas Champion".
● Changed sailors on board to not die when big ships are destroyed when the Naval Fame is not a pirate on the Arsha server.

Item

You can now keep multiple Talibre's Tears (an item required to enter Atoraxxion, a co-op dungeon) conveniently in your storage and inventory since they were changed to now be stacked instead of taking up individual slots in your inventory.
● Improved Talibre's Tear to now be stackable in one slot of your inventory.
- The Talibre's Tears in your possession will be retrieved and sent to your storage in Heidel.
● Added info on how to check the crafting methods to the item descriptions of Delotia and Delotia Essence.
- You can check out information on crafting via "SHIFT + LMB" on the items in your possession.
● Added Vell's Fine Powder Box, from which you can obtain Vell's Fine Powder, to now be sold by "Crow Coin Exchange" Ravinia in Lema Island.

● The compensation mailed to you for the Apr 20, 2022 maintenance schedule change will now expire on May 4, 2022 (23:59 UTC).


Item Purchasable Quantity Price

Vell's Fine Powder Box - x1
Up to five a day per Family Crow Coin x10

Vell's Fine Powder Box - x20
One per week per Family Crow Coin x180
● Added ways to exchange Leila's Petal for Mystical Spirit Powder.
- You can exchange Leila's Petal x1 for Mystical Spirit Powder x5.
- You can make the exchange via Fairy Queen Theiah at the Kamasylve Temple.
- Text on the pertaining exchanges was added to the item description of Leila's Petal.



● Added a way to obtain [Manor] Cherry Tree.
- You can exchange it for Mysterious Seed x5 via the Seed Vendor Ahr in Calpheon.


● Added the item, Quick Flare.
- Quick Flare is an item that you can use more quickly and swiftly than the regular Flare that lights up and shows enemies within the range.
- You can craft Quick Flare at a Lv. 3 Siege Weapon Workshop just like Flare.
- You need Black Stone (Weapon) x20, Powder of Flame x50, Melted Copper Shard x30, and Coal x5 to craft Quick Flare.
* Quick Flare cannot be registered on the Central Market.


● Improved the item descriptions of 255 items so that you can see how to obtain them and their usages more clearly than before.
- The item descriptions of elixirs, artifacts, lightstones, and material type items were improved and you can check out the detailed list below:

Before After
접기
Items
[Party] Elixir of Amity
[Party] Improved Elixir of Amity
[Party] Elixir of Thorn
[Party] Elixir of Sharp Thorn
[Party] Resurrection Elixir
[Party] Strong Resurrection Elixir
[Party] Elixir of Human Hunt
[Party] Elixir of Perfect Human Hunt
[Party] Elixir of Frenzy
[Party] Elixir of Endless Frenzy
[Party] Golden Hand Elixir
[Party] Glorious Golden Hand Elixir
[Party] Elixir of Draining
[Party] Elixir of Strong Draining
[Party] Elixir of Demihuman Hunt
[Party] Fierce Demihuman Hunting Elixir
[Party] Elixir of Perforation
[Party] Elixir of Brutal Perforation
[Party] Elixir of Energy
[Party] Surging Energy Elixir
[Party] Elixir of Wings
[Party] Soaring Wings Elixir
[Party] Elixir of Death
[Party] Brutal Death Elixir
[Party] Elixir of Wind
[Party] Elixir of Flowing Wind
[Party] Elixir of Swiftness
[Party] Elixir of Intrepid Swiftness
[Party] Elixir of Spells
[Party] Elixir of Agile Spells
[Party] Elixir of Seal
[Party] Agile Seal Elixir
[Party] Elixir of Assassination
[Party] Elixir of Lethal Assassin
[Party] Elixir of Detection
[Party] Elixir of Sharp Detection
[Party] Elixir of Concentration
[Party] Elixir of Advanced Concentration
[Party] Elixir of Will
[Party] Elixir of Remarkable Will
[Party] Elixir of Fury
[Party] Elixir of Endless Fury
[Party] Elixir of Resistance
[Party] Elixir of Sharp Resistance
[Party] Elixir of Life
[Party] Elixir of Strong Life
[Party] Elixir of Mentality
[Party] Elixir of Clear Mentality
[Party] Grim Reaper's Elixir
[Party] Grim Soul Reaper's Elixir
[Party] EXP Elixir
[Party] Splendid EXP Elixir
[Party] Defense Elixir
[Party] Elixir of Steel Defense
[Party] Elixir of Carnage
[Party] Elixir of Brutal Carnage
[Party] Elixir of Sky
[Party] Merciless Sky Elixir
[Party] Elixir of Endurance
[Party] Elixir of Overwhelming Endurance
[Party] Worker's Elixir
[Party] Skilled Worker's Elixir
[Party] Fisher's Elixir
Elixir of Amity
Improved Elixir of Amity
Elixir of Thorn
Elixir of Sharp Thorn
Resurrection Elixir
Strong Resurrection Elixir
Elixir of Human Hunt
Elixir of Perfect Human Hunt
Elixir of Frenzy
Elixir of Endless Frenzy
Golden Hand Elixir
Glorious Golden Hand Elixir
Elixir of Draining
Elixir of Strong Draining
Elixir of Demihuman Hunt
Fierce Demihuman Hunting Elixir
Elixir of Perforation
Elixir of Brutal Perforation
Elixir of Energy
Surging Energy Elixir
Elixir of Wings
Soaring Wings Elixir
Elixir of Wind
Elixir of Flowing Wind
Elixir of Swiftness
Elixir of Intrepid Swiftness
Elixir of Spells
Elixir of Agile Spells
Elixir of Seal
Agile Seal Elixir
Elixir of Assassination
Elixir of Lethal Assassin
Elixir of Detection
Elixir of Sharp Detection
Elixir of Concentration
Elixir of Advanced Concentration
Elixir of Will
Elixir of Remarkable Will
Elixir of Fury
Elixir of Endless Fury
Elixir of Resistance
Elixir of Sharp Resistance
Elixir of Life
Elixir of Strong Life
Elixir of Mentality
Elixir of Clear Mentality
Grim Reaper's Elixir
Grim Soul Reaper's Elixir
EXP Elixir
Splendid EXP Elixir
Defense Elixir
Elixir of Steel Defense
Elixir of Carnage
Elixir of Brutal Carnage
Elixir of Sky
Merciless Sky Elixir
Elixir of Endurance
Elixir of Overwhelming Endurance
Worker's Elixir
Skilled Worker's Elixir
Fisher's Elixir
Skilled Fisher's Elixir
Elixir of Burn Removal
Antidote Elixir
Elixir of Hemostasis
Whale Tendon Elixir
Tough Whale Tendon Elixir
[Party] Skilled Fisher's Elixir
[Party] Elixir of Burn Removal
[Party] Antidote Elixir
[Party] Elixir of Hemostasis
Griffon's Elixir
Strong Griffon's Elixir
[Party] Griffon's Elixir
[Party] Strong Griffon's Elixir
Khalk's Elixir
Elixir of Time
Elixir of Flowing Time
[Party] Elixir of Time
[Party] Elixir of Flowing Time
Elixir of Training
Elixir of Expert Training
[Party] Elixir of Training
[Party] Elixir of Expert Training
Elixir of Shock
Elixir of Strong Shock
[Party] Elixir of Shock
[Party] Elixir of Strong Shock
Elixir of Deep Sea
Weenie Elixir
Surging Weenie Elixir
[Party] Weenie Elixir
[Party] Surging Weenie Elixir
Looney Elixir
Reliable Looney Elixir
[Party] Looney Elixir
[Party] Reliable Looney Elixir
Spirit Perfume Elixir
Helix Elixir
Splendid Helix Elixir
[Party] Helix Elixir
[Party] Splendid Helix Elixir
Glorious Elixir of Deep Sea
Glorious Spirit Perfume Elixir
Glorious Khalk's Elixir
Brutal Death Elixir
Elixir of Death
Elixir of Skill
Elixir of Infinite Skill
Elixir of Mastery
Elixir of Labor
Elixir of Armor
Elixir of Improved Mastery
Elixir of Rough Labor
Elixir of Corrupted Armor
Elixir of Destruction
Elixir of Lethal Destruction
[Party] Elixir of Destruction
[Party] Elixir of Lethal Destruction
Elixir of Persistence
Elixir of Endless Persistence
[Party] Elixir of Persistence
[Party] Elixir of Endless Persistence
Elixir of Brawn
Elixir of Raw Brawn
[Party] Elixir of Brawn
[Party] Elixir of Raw Brawn
[Event] Elixir of Deep Sea
[Event] Khalk's Elixir
Essence of Glory
Fragment of Glory
Essence of Gallantry
Clear Blackstar Crystal
Mysterious Seed
[Conquest] Dark Contract: Ogre
[Conquest] Dark Contract: Troll
Ogre Dark Crystal
Troll Dark Crystal
Embers of Despair
Flame of Despair
Flame of Frost
Embers of Frost
Imperfect Lightstone of Fire
Imperfect Lightstone of Earth
Imperfect Lightstone of Wind
Imperfect Lightstone of Flora
Concentrated Boss's Aura
Hard Black Crystal Shard
Sharp Black Crystal Shard
Marsh's Artifact - Melee AP
Marsh's Artifact - Ranged AP
Marsh's Artifact - Magic AP
Marsh's Artifact - Melee Accuracy
Marsh's Artifact - Ranged Accuracy
Marsh's Artifact - Magic Accuracy
Marsh's Artifact - Extra AP Against Monsters
Lesha's Artifact - Melee Damage Reduction
Lesha's Artifact - Melee Evasion
Lesha's Artifact - Ranged Damage Reduction
Lesha's Artifact - Ranged Evasion
Lesha's Artifact - Magic Damage Reduction
Lesha's Artifact - Magic Evasion
Lesha's Artifact - All Damage Reduction
Lesha's Artifact - All Evasion
Lesha's Artifact - Monster Damage Reduction
Kehelle's Artifact - Max HP
Kehelle's Artifact - Max Stamina
Kehelle's Artifact - Black Spirit's Rage Max Increase
Sethra's Artifact - Life EXP
Sethra's Artifact - Life Skill Mastery
Sethra's Artifact - Gathering Item Drop Rate
Sethra's Artifact - Processing Success Rate
Sethra's Artifact - Mount EXP
Sethra's Artifact - Gathering EXP
Sethra's Artifact - Fishing EXP
Sethra's Artifact - Hunting EXP
Sethra's Artifact - Cooking EXP
Sethra's Artifact - Alchemy EXP
Sethra's Artifact - Processing EXP
Sethra's Artifact - Training EXP
Sethra's Artifact - Trading EXP
Sethra's Artifact - Farming EXP
Sethra's Artifact - Sailing EXP
Sethra's Artifact - Barter EXP
Sethra's Artifact - Gathering Mastery
Sethra's Artifact - Fishing Mastery
Sethra's Artifact - Hunting Mastery
Sethra's Artifact - Cooking Mastery
Sethra's Artifact - Alchemy Mastery
Sethra's Artifact - Processing Mastery
Sethra's Artifact - Training Mastery
Sethra's Artifact - Sailing Mastery
● Improved the icon for the Character Weight & Inventory Exchange Coupon.
● Added items for Corsair and Sage to the Yianaros Headpiece Box and Trilby Hat Box.
● Added Drakania items to the Canape Classic Box and Pavilla Costume Box.
● The compensation mailed to you for the Apr 20, 2022 maintenance schedule change will now expire on May 4, 2022 23:59 (UTC).

Monster

● Moved some of the Kamasylvia Horn Deer that inhabit near the Old Wisdom Tree to a location away from frequently taken roads so that they no longer are in the way of wagons passing by.
● Optimized the Murrowak's Labyrinth in the Mountain of Eternal Winter.
● Fixed the issue where you weren't able to obtain the buff remaining on the spot for a certain period of time after defeating Ancient Stone Statues under certain circumstances in the Gyfin Rhasia Temple (Underground)

 

Quest, Knowledge

Weekly quests from which you can obtain materials required to craft Odore's Spirit Essence and Ornette's Sprit Essence were added.
You can now additionally obtain one of the items listed in the chart below just by investing around an hour of your time per week.
We hope for Adventurers who are attempting to crafting Odore's Spirit Essences and Ornette's Spirit Essences can now aim towards achieving a more visible goal and Adventurers who haven't been able to make attempts and have just started the adventure to think of it as a steppingstone in the adventure.
● Added six weekly quests from which you can obtain materials required for crafting Odore's Spirit Essence and Ornette's Spirit Essence.
- These are weekly quests that will reset every Thursday after midnight.
- You can select and complete only one of the following six weekly quests per week from Node Management NPCs located in each region.
* You can accept the following weekly quests with the "Combat" filter on for Quest Type from the Quests (O) window.
Quests Start NPC Objective Reward
[Weekly] Blood Wolf's Oath Myra
(Night Crow Post)
Defeat Kagtums
x4,000

Blood Wolf's Oath x5
300 Contribution EXP
[Weekly] Tranquil Tinniolum Navir
(Acher Western Camp)
Defeat Forest Ronaros
x3,500

Tranquil Tinniolum x5
300 Contribution EXP
[Weekly] Dragon's Fang Camira
(Sherekhan Necropolis)
Purify the Sherekhan Necropolis
x3,000

Dragon's Fang x5
300 Contribution EXP
[Weekly] Narc's Solace Viverza
(Manshaum Forest)
Break the faith of the Manshaums
x4,000

Narc's Solace x5
300 Contribution EXP
[Weekly] Katzvariak's Venom Leon
(Tshira Ruins)
Clean up the Tshira Ruins
x4,000

Katzvariak's Venom x5
300 Contribution EXP
[Weekly] Valtarra's Memory Enro
(Navarn Steppe)
Clean up Navarn Steppe x3,000
Obtain Soft Ferri Feather x500

Valtarra's Memory x5
300 Contribution EXP
Following the previous Contribution EXP boosts for a total of 344 quests in Balenos and Serendia, the Contribution EXP obtained were also boosted for a total of 818 quests in Calpheon and Mediah. Likewise, not only will we continue our improvements on new contents but also on existing content as well.
● Increased the Contribution EXP for 476 quests in Calpheon.
- Check out the list of quests that had Contribution EXP boosts from the following chart:
접기
Quests Before After
Strategy of Control 80 200
Awful Khuruto Wooden Totems 80 200
Khuruto Interrogation 80 200
Rouibo's Request 80 200
Discover the Khurutos' Weakness 80 200
Gathering Sunrise Herb 80 200
The Weakness of the Khuruto 80 200
Khurutos Getting Drunk 80 200
Khuruto Supplies 80 200
Dreaming of a Status Rise 80 200
Sly Khurutos 80 200
Too Many Khurutos 80 200
The Enemy's Strength 80 200
Save a Powerless Sacrifice 80 200
A Simple Problem 80 200
Dangerous Build 80 200
Full-Scale Relief Work 80 200
Recurrence Prevention 80 200
My Coin! 80 200
Mercenary Guarding the Town #1 80 200
Mercenary Guarding the Town #2 80 200
Hummingbird Beak 80 200
Annoying Locust Swarm 80 200
Helping with the Ceremony 80 200
[Co-op] Aggressive Ancient Troll Warriors 100 200
[Co-op] Ancient Troll Throwers 100 200
Dragon Protection Tower 10 200
Troll Cows in the North 10 200
Constant Correspondence 80 200
Not Worth It 80 200
Plunder Troll Supplies 80 200
Saving Raiding Party Members 80 200
Charge, to the North!   80 200
A Treasure Hunt Starts With a Step 80 200
Make a Key From Pieces 80 200
Ancient Shrine 80 200
Ancient Ruins Treasure 10 200
Hanz' Keepsake 10 200
Not All Spotted Deer are the Same 80 200
Deluded Goblin 80 200
Ruins Watchman 10 200
Precious Crop #1 80 200
Precious Crop #2 80 200
Precious Crop #3 80 200
Terrified Bayruth 80 200
Friend to a Busy Alchemist 90 250
The Power of Wind 90 250
Continuous Study 90 250
Power of Swiftness 90 250
Town of Herbs, Florin 90 200
Pollini's Concern 80 200
Beauty Loves Jewelry 100 200
Will Loria Like It? 80 200
Acknowledgment to Askasha 130 200
Ardan's Broken Gemstone #1 10 200
Ardan's Broken Gemstone #2 80 200
Askasha's Weapon Repair 80 200
Secret Duty 80 200
Philance's Buddy 80 200
Where is Koi? 80 200
In Search of Caphras' Journal 130 200
Alchemy for Philance 130 250
Blood Delivery 80 200
Sinner's Blood Ingredient #1, Clear Liquid Reagent 80 200
Sinner's Blood Ingredient #2, Bloody Tree Knot 80 200
Sinner's Blood Ingredient #3, Powder of Flame 80 200
Sinner's Blood Ingredient #4, Deer Blood 80 200
Violent Monarch's Blood! 130 250
Sacred Beast's Blood! 130 250
Blood of Awakened Sage! 130 250
Alchemy Begins 80 200
In-Depth Alchemy #1 130 250
In-Depth Alchemy #2 200 250
Back to Valentine...  80 200
It All Starts with Knowledge...  90 250
Understanding Fine Alchemy Ingredients 90 200
Make It Yourself 90 200
I'm in a Big Hurry. Can You Help? 90 200
How to Make Leather Glaze 90 200
A Request for Sentry Post Elves 90 200
What About Plywood Hardener? 90 200
Grass Good for Skin 80 200
Make a Safe Workplace 80 200
Investigating Ancient Ruins 80 200
Material Needed for Flashbang Production 80 200
More Herbs! 80 200
A Drunkard's Stone Throwing 80 200
I Have to Keep the Catapult! 130 200
Rare Red Crystal 80 200
Intact Red Crystal 130 200
The Ore Merchants Want 130 200
What a Wounded Soldier Needs 130 200
A Product for the Old Dandelion 130 200
The Northern Wheat Plantation's Problems 130 200
Archaeologist Martha Kiyen 15 200
To Florin!   15 200
Get Cow Feed 130 200
[Processing] Help the Mill Rebuild 130 200
Qualification Test 80 200
[Processing] Farmers' Rebellion (?) 130 200
Kill Farm Stoneback Crabs! 80 200
[Processing] Skinning and Skinning Pig Hide 130 200
[Processing] Process to Fine Hide 80 200
Griffian the Miser 80 200
Warmish Life (?) 130 200
[Processing] Gold From River Water? 100 200
Before Boars Run Wild...  80 200
[Processing] Pork Jerky as a Snack 80 200
Wheat Farm Troubles 80 200
That Gross Thing!  80 200
[Processing] Get Chicken Feed 80 200
A Tulip for Mother 80 200
Mysterious Powder 130 200
First Aid 80 200
Something to Bring Composure 130 200
For my C-Colleagues 130 200
What You Need to Cook Soup 80 200
What You Need for an Incantation 100 200
[Processing] Crystal Clear Green Jewelry 130 200
[Processing] Urgent Food Needed 130 200
Cover for a Stupid Goblin 90 200
Where are Fire Flake Flowers? 90 200
[Processing] A Cow that Drinks Only Clean Water 90 200
Energizing Mushrooms 90 200
Good Quality Silver Azalea 90 200
[Alchemy] A Small Favor 80 200
[Alchemy] A Kid's Wisdom 130 300
[Alchemy] Different Seed, Same Method #1 130 300
[Alchemy] Different Seed, Same Method #2 130 300
[Alchemy] Different Seed, Same Method #3 130 300
A Proud Livestock Farmer 50 200
Cow Milking Experience 80 200
Material for Medicine 80 200
Corn Flour is the Best! 80 200
Hand It Over 80 200
Between a Rose and a Cabbage  80 200
And Yet, I'm Still Here...  80 200
[Processing] Looking for a Processing Expert..  80 200
[Processing] Intensified Processing #1, Melted Gold Shards 150 300
[Processing] Intensified Processing #2, Copper and Tin 150 300
[Processing] Intensified Processing #3, Lead Ingot 150 300
[Processing] Intensified Processing #4, Tree Art 150 300
[Processing] Tirol's Cooking Ingredients 80 200
[Processing] Process Cheese With Milk 80 200
[Processing] Processing Cream With Milk 80 200
[Processing] Cream to Butter 80 200
Plantation Cook Kanpacho 8 200
Kanpacho's Cooking Test 130 200
Essential Seasoning 80 200
Fruit and Vegetable Salad 130 200
Need More Alcohol! 80 200
Meat Cuisine, One More 130 200
Make Fruit Wine 130 200
Filthy Creatures Ruining the Flower Garden! 80 200
Haha... More Noise 80 200
A Raccoon Tail Brush 80 200
In the Name of Elion 80 200
Incomprehensible Work 80 200
Troublesome Creatures 80 200
Why the Contamination? 80 200
A Last Request 80 200
I-I'm Scared to Go Home 80 200
Bizarre Creature 80 200
Ruins Golem Fragments 80 200
Chargers! Forward! 80 200
Troll Sawtooth Wheel 80 200
Destroy the Troll Protection Tower 80 200
Cut Off Troll Food Supplies 80 200
Help Me! Kill 'em All! 80 200
Troll Shaman 80 200
What You Need to Connect Nodes 80 200
My Son's Necklace 80 200
Bizarre Accessory 80 200
How to Anger Khurutos 80 200
Cylinder Ruins Tree Sample 80 200
Arch and Triangle Ruins Tree Samples 80 200
Find a Way to Earn Money 80 200
We Don't Know the Enemy 80 200
Mutated Contaminated Ones 80 200
Let's Make an Antidote! 80 200
A Unique Plan 80 200
About Troll Catapults 80 200
Clear Out the Farm 80 200
Jacob's Grief 80 200
A Seed for Tomorrow! 80 200
To Silk Thread, Then to Silk 130 200
[Contribution] Calpheon in Need 10 200
Meeting Innkeeper Fredelles Herba 10 200
Innkeeper Fredelles Herba 10 200
Help a Busy Inn Cook 10 200
A New Request 10 200
Work Administrator   10 200
The Depth of Calpheon Tastes 10 200
Kanpacho's Reward 10 200
Live to Eat or Eat to Live II 10 200
Delayed Delivery 10 200
[Processing Lv. 26] Delphe Knights Support I 50 250
[Processing Lv. 27] Delphe Knights Support II 50 250
[Processing Lv. 28] Cornfield Help I 50 250
[Processing Lv. 29] Cornfield Help II 50 250
[Processing Lv. 31] Use of Milk I 50 250
[Processing Lv. 32] Use of Milk II 50 250
[Processing Lv. 33] Use of Milk III 50 250
[Processing Lv. 35] Trina Fort Support I 50 250
[Processing Lv. 36] Trina Fort Support II 50 250
[Processing Lv. 38] Gold from River Water? 50 250
[Processing Lv. 39] Workshop District Work Support 50 250
[Alchemy Lv. 22] Intermediate Alchemy 50 250
[Alchemy Lv. 23] A Very Precious Material 50 250
[Alchemy Lv. 24] Make a Crystal Yourself 50 250
[Alchemy Lv. 26] A Crystal That's Missed 50 250
[Alchemy Lv. 27] For Life 50 250
[Alchemy Lv. 28] The Secret of Swiftness 50 250
[Alchemy Lv. 29] Mystery of HP 50 250
[Alchemy Lv. 31] Speed is the Key! 50 250
[Alchemy Lv. 32] Medicine to Death 50 250
[Alchemy Lv. 33] Fatal Attack 50 250
[Alchemy Lv. 35] Shield-Penetrating Arrows 50 250
[Alchemy Lv. 36] Stronger Attack 50 250
[Alchemy Lv. 38] Unfailing Attack 50 250
[Alchemy Lv. 39] Mediah's Famous Elixir? 50 250
[Gathering Lv. 26] Trouble at the Farm I 50 250
[Gathering Lv. 27] Trouble at the Farm II 50 250
[Gathering Lv. 28] Trouble at the Farm III 50 250
[Gathering Lv. 29] Trouble at the Farm IV 50 250
[Cooking Lv. 26] I Can Never Forget! 50 300
[Cooking Lv. 27] Why Meat? 50 300
[Cooking Lv. 28] Health Food for Workers 50 300
[Cooking Lv. 29] I Miss the Sea 50 300
[Cooking Lv. 31] Bird Meat Cuisine 50 300
Ever-joyful Garnier Nomad Troupe 10 200
Tree of Rich Echo 80 250
Ore of Frail Voice 80 250
Accidental Masterpiece 100 200
Artina's Kaia Instrument Shop 50 200
Artina's Flondor Instrument Shop 50 200
Artina's Ancado Instrument Shop 50 200
Artina's Salanar Instrument Shop 50 200
[Music Log #1] Honor of Calpheon 100 200
[Music Log #1] From Cracked Fingertips 100 200
[Music Log #1] [Timed Quest] Awakened Fisher 200 400
[Music Log #1] Power From Nothing 200 300
[Music Log #1] Champion of the Poor 100 200
[Music Log #1] Beneath the Cup of Glory 100 200
[Music Log #2] Party in Florin 100 200
[Music Log #2] Everyone Knows, and Doesn't 100 200
[Music Log #2] A Breathtaking Sound 100 200
[Music Log #2] A Moody Long-tailed Rosefinch 100 200
[Investigate: Mutants] Side Effects of Giant's Draught 50 200
[Investigate: Mutants] Source of Mutant Ogre Strength 100 200
[Investigate: Mutants] Source of Mutant Troll Strength 100 200
[Investigate: Mutants] Report on Mutants 100 300
[Investigate: Mutants] Unexpected Fidelity 250 300
Bedder's Cooking Ingredients 100 200
Calpheon Daily Cook #1 100 200
Calpheon Daily Cook #2 100 200
Finding Anna...  10 200
Tea with a Gentle Scent 100 200
Kids' Favorite Cookies 100 200
Showing Off 100 200
A Dish for the Poor 100 200
A Dish for Monsters 100 250
A Taste Suitable for Special Meal 100 250
The Best Cook 100 300
[Cooking Lv. 32] Sharing Food 50 200
[Cooking Lv. 33] Simple Dish 50 250
[Cooking Lv. 35] I Want a Cheese Pie 50 250
[Cooking Lv. 36] Long Work Done 50 250
[Cooking Lv. 38] Lizard Food 50 250
[Gathering Lv. 31] Calpheon City Decoration I 50 250
[Gathering Lv. 32] Calpheon City Decoration II 50 250
[Gathering Lv. 33] Calpheon City Decoration III 50 250
[Gathering Lv. 35] Defense Base Support I 50 250
[Gathering Lv. 36] Defense Base Support II 50 250
[Gathering Lv. 38] Defense Base Support III 50 250
[Gathering Lv. 39] Defense Base Support IV 50 250
They Are All After the Hero of Keplan 50 200
Hero of Miners and Healers 50 200
Hero of Merchants 50 200
Hero of Guards 50 200
Hero of Blacksmiths 150 200
Falasi's Marine 100 200
Dangerous-looking Supplies 150 200
Walk to the Grave 300 200
Falasi's Herbalist 100 200
Meeting the Bluffer Again 150 200
Misguided Judgment 300 200
Falasi's Ancient Ruins Explorer 100 200
An Old Letter for Someone 150 200
Big House-Parasitic Bee Claws 90 200
No More Crying Babies! 90 200
Rocks With Feet 90 200
North Abandoned Quarry 90 200
Defeat Golem Spiders 90 200
Black Crystal in Junk 20 200
Oze's Household 90 200
Fallback Measure 90 200
Back to Keplan 20 200
Husband's Well-Being 20 200
A Patient's Health Food 90 200
Baby Wyvern 140 200
A Fight We Can't Lose 90 200
Courage and Temerity 90 200
Following the Trend 90 200
A Herb to Prevent Petrifying Disease 90 200
More Clean Water 90 200
Desperate Measures 90 200
Hesus who Fights with the Petrified 20 200
Help Make Bombs 90 200
The Only Way for a Brother 90 200
The Best Worker in Keplan 20 200
What Chobara Can't Do 90 200
Diamond Inside? 90 200
[Processing] Good Boots are Made of Sheep Hide 90 200
[Processing] Flower Farm 20 200
[Processing] Before Andria Notices 90 200
Repulsive Rats 90 200
Rats Make My Blood Boil...   90 200
My Own Logic 140 200
Good Resource Supplier 90 200
Too Many Problems 90 200
Must Grasp at Straws 90 200
Mad Scientist's Test Subject 90 200
Rising Forces 90 200
For the Villagers' Safety 90 200
Deep-Rooted Ecology 140 200
Finders Keepers 90 200
Monsters Have More Than 3 Legs 90 200
Underperforming Quarry 90 200
Did You Say Rock Spider? 90 200
Must Hold the Bridge 140 200
Food For Workers 90 200
Inferior and Useless Beings 90 200
Mutant Raid 90 200
Mom and Child 90 200
What an Alchemist Needs 90 200
Noisy Uninvited Guests 90 200
Very Precious Hide 90 200
Watch Your Step While on Patrol 90 200
A terrifying monster 90 200
Annoying Small Fry 90 200
Commander's Head on the Flag 90 200
Saunil Elder Staff 90 200
Problem at Border Farm 90 200
Do Kuku Birds cry Kuku? 90 200
Substitute Bowl 90 200
Come to Think of It, I'm Angry! 90 200
Find a New Home 90 200
Stop Them If You Want to Live 90 200
An Eerie Sort of Research 90 200
An Item to Exchange for Hypha 90 200
Milk for an Old Man 90 200
Milk a Cow 90 200
Short-Handed Bain Farm 90 200
Materials for Making a Chicken Coop 90 200
Defeat Petrified Miners 90 200
Frenzied Creatures 90 200
Wipe 'Em Out 90 200
Giants Taking All the Lead 90 200
Sunrise Herb to Keplan 90 200
Water for Flowers 90 200
Need Sheep Blood 90 200
For Farm Development 90 200
Tree Blood 90 200
Blood with Damp Energy 90 200
Bear Blood Urgently Needed 90 200
Precious Forge Material 120 200
For a Comfortable Bed 90 200
Precious Bloody Collection 120 200
Low on Wise Man's Blood 120 200
Where are Ghost Mushrooms? 120 200
Something Beedle Knows 120 200
The Token of a Curse... 120 200
What Tobare Discovered 120 200
Report to Basquean Ljurik 120 200
Annoying Jellyfish 80 200
Catfishman Identity 80 200
Show Your Abilities 80 200
Stop the Over-fishing 80 200
Catfishman Total War 80 200
My Old Friends 80 200
Rhutums' Threat 80 200
Who are the Rhutums? 80 200
Powerful Rhutums 80 200
Lumbering Field Experience 80 200
Sunrise Herb for Hangovers 80 200
An Ornament Worth Something 80 200
Furniture Dealer Mayeri 80 200
Mayeri's Concern   80 200
A Wooden Sword is Weak 80 200
Suspicious Treant Spirit 80 200
Root Treant is the Best Medicine 80 200
[Processing] Better Work 100 200
The Last Quarry 10 200
Safe Trip 10 200
Confirm the Rumor 10 200
Deep in Hexe Sanctuary 10 200
Lover's Well-Being 10 200
Herb Thieves! 80 200
Decorations for Furniture 80 200
Root of Darkness? 80 200
Attacking Bats 80 200
Wounded Soldiers' Revenge 80 200
Are Red Boars a Problem, Queek? 80 200
Ghost Amulet 80 200
Father's Sword 80 200
Last Regard for a Friend 80 200
Hunter's Token 80 200
Warrior's Ornament 80 200
Precious Bone Chip 80 200
Where Have All the Hunters Gone? 80 200
Finding a Usable Bow 80 200
Being a Great Hunter 80 200
Onto a Winner 80 200
T-That Root is Good 80 200
The Secret of That Sound? 80 200
Texture of Weasel Fur 80 200
Recent Popular Item 80 200
A Mind to Decorate 80 200
Is it a Human or a Tree? 80 200
Twin Treant Core 80 200
T-Threatening Red B-Bear! 80 200
Till M-Master Comes 80 200
Rhutums' Defense Buildings 80 200
An Eye for an Eye and Some Teeth 80 200
Destroy the Cannon 80 200
Hang Spoils of War to Plant Fear 80 200
Death to Elites 80 200
Death to Support Troops 80 200
T-They Harass Us 80 200
They're Too Much, Even with Cannons 80 200
Catfishmen are Tasty! 80 200
The Stench Makes Me Want to Die 80 200
Restoring a Hunter's Health 80 200
Need to Deliver Deer Hide Too...  80 200
Emergency Food for the Next Hunt 80 200
Fire Flake Flowers for Traps 80 200
Young Red Boar Hide 80 200
Fight Poison with Poison! 80 200
A Herb to Cure 80 200
Not Enough Pine Trees...  80 200
I Need Cedar Sap! 80 200
Please Get Me Some Fir Planks... 80 200
Logs! More Logs! 80 200
[Processing] Troublesome Carpenters 80 200
[Processing] Insufficient Delivery! 80 200
[Processing] I Don't Like the Carpenter 80 200
[Processing] Timber for Calpheon 80 200
[Processing] Giant's Wardrobe 80 200
Toll 50 200
Red and Strong 150 200
[Defeat the Rhutums I] Enjoy the Fight 60 250
[Defeat the Rhutums II] Stronger Opponents  60 250
[Defeat the Rhutums III] You Should be more Careful 60 250
[Defeat the Rhutums IV] An Endless Fight 120 250
[Defeat the Manshas I] Small yet Strong! 60 250
[Defeat the Manshas II] Masters of the Javelin 60 250
[Defeat the Manshas III] Never Give Up 60 250
[Defeat the Catfishmen I] The Great Catfishman 60 250
[Defeat the Catfishmen II] Bigger Means Stronger, Right? 60 250
[Defeat the Catfishmen III] The Bizarre Catfishman 60 250
[Defeat the Catfishmen IV] I Accepting Defeat 120 250
[Defeat the Treants I] I Hate Those Trees! 60 250
[Defeat the Treants II] Odd Trees? 60 250
[Defeat the Treants III] Huge Treants 60 250
[Defeat the Treants IV] In Order to Prevent Future Damages... 120 250
[Abandoned Monastery I] Just Say You're Scared 60 250
[Abandoned Monastery II] An Enemy Who Can Use Magic 60 250
[Abandoned Monastery III] Call This a Rescue?! 120 250
[Calpheon Shrine I] A Dangerous Patrol 60 250
[Calpheon Shrine II] The Vestiges of Kzarka 60 250
[Calpheon Shrine III] Reduce Their Power 120 250
[Hexe Sanctuary I] For the Sake of the Other Creatures 60 250
[Hexe Sanctuary II] The Truth Behind the Witch Tower 60 250
[Hexe Sanctuary III] A Strong Skeleton 60 250
[Hexe Sanctuary IV] Purifying the Hexe Sanctuary 120 250
● Increased the Contribution EXP of 342 quests in Mediah.
- Check out the list of quests that had Contribution EXP boosts from the following chart:
접기
Quest Before After
Welcome to Altinova! 40 250
Look Around 40 250
Shen Merchants Guild Blacksmith 40 250
Mediah Merchants Union Chairman 40 250
An Odd Barbarian Painting 40 250
With No Normal Brush 40 250
Lack of Art Appreciation 40 250
A Person Who Always Leaves Food 40 250
Who on Earth...? 40 250
Who Brought the Fruit Basket? 40 250
His Hidden Reason 40 250
A Mother's Story 40 250
Letter From Her 40 250
How to Survive in a Lawless Area 40 250
Refugee Camp Request 40 250
Rescue the Leaders from the Abandoned Iron Mine 40 250
Guard the Abandoned Iron Mine 40 250
Destroy Excavators at the Abandoned Iron Mine 40 250
Kusha Pioneer 40 250
Adam Berney the Pioneer 10 250
Chakra's Problem 10 250
The Secret of Silk Thread 120 250
Another Threat 150 250
Weikid Taha's Problem 10 250
Kusha Cook 10 250
Finding Fresh Spiders 120 250
Stone Crab Delicacy 70 250
Soft Roasted Cheetah Dragon Ribs 120 250
Illen Raige's Problem 10 250
Illen's Heart 10 250
Helping Illen Raige 70 250
Mysterious Solvent 70 250
The Extractor's Power 70 250
Spiderweb of Love 10 250
What She Didn't Know 120 250
Between Hearts 10 250
The Chief's Call 150 250
I Hate Spiders! 70 250
I Hate Worms! 70 250
Symbol of Wealth 120 250
Killing Stone Crabs 70 250
Crab Eyes 120 250
The Chief's Request 10 250
The Wasteland Marauder's Identity 120 250
Good Party Tonic 70 700
Desire for Better Weapons 40 250
Expert Opinion 50 250
Testimony of the Workers 50 250
Cursed Stone 50 250
Unpleasant Memory 50 250
Ship Shrouded in Black Aura 50 250
Whereabouts of the Black Stone 50 250
Black Stone Researchers 50 250
Leave Weapons to Blacksmiths 50 250
Hard-earned Secret 110 250
Find an Eyewitness 110 250
Fill Him Up First 110 250
Practice Makes Perfect 110 250
Anomie 40 250
After They Left 40 250
Old Box 40 250
Someone Else's Treasure 40 250
Box with a Story 40 250
Dark-haired, Blue-eyed Adventurer 40 250
Father and Daughter 40 250
Seemingly Valuable Stolen Item 150 250
Works of the Extraction Mill 40 250
Meal Delivery 40 250
Cold and Clean Drinking Water 40 250
Leaky Shoes 40 250
How Kind of You 150 250
Children Who Want to Float 120 300
I Want Some Bear Blood... 50 300
A Mysterious Elixir of Love 120 300
Elixir of Amity Production 120 300
Befriending the Rhutum Alchemist 50 250
The Oil that Saved Yisar Pjetyo 120 300
Make Elixir of Frenzy 120 300
Elixir of Frenzy Ingredient #1 100 250
Elixir of Frenzy Ingredient #2 100 250
Elixir of Frenzy Ingredient #3 100 250
Elixir of Frenzy Ingredient #4 100 250
For the Apprentice Sorcerers 120 300
For the Weary Workers 120 300
Sudden Spell 120 300
The Missing Wagon 10 250
A Matter of Provocation 50 250
Getting Back Munitions 50 250
Wandering Rogue Symbols 50 250
What Can't Be Ignored 50 250
Something for the Report 120 250
So Tiresome 120 250
Report to Captain Sarma 50 250
The Mane Problem 50 250
The Manes' Idol 50 250
Warriors and Archers 120 250
Great Big Giant Manes 50 250
Knowing the Manes 120 250
The Worst Manes 120 250
For a Friend's Concentration 50 250
Armadillo Shield 50 250
Where's the Wagon? 50 250
Unbelievable 120 250
Experiment Material 50 250
The Manes' Symbol 50 250
It's About Time... 10 250
This is Urgent 50 250
Awkward Request 50 250
Bitter Aloe 100 250
The Special Taste of Aloe Yogurt 120 300
Aloe Cookies Go with Yogurt 120 300
A Beauty's Tastes 120 300
A Dish with Dried Fish 120 300
Fish Fillet Chips 120 300
Ignar's Snack 100 250
Nens Bailey's Dining Table 120 300
[Processing Lv. 41] Need a Hand I 60 300
[Processing Lv. 42] Need a Hand II 60 300
[Processing Lv. 43] Need a Hand III 60 300
[Processing Lv. 45] Need a Hand IV 60 300
[Processing Lv. 46] How to Use a Crystal 60 300
[Processing Lv. 48] How to Make a Good Jewel 60 300
[Processing Lv. 49] Strength to a Cursed Land... 60 300
[Alchemy Lv. 41] Don't Get Hit 60 300
[Alchemy Lv. 42] Don't Fall 60 300
[Alchemy Lv. 43] For a Single Blow 60 300
[Alchemy Lv. 45] Experience is Important 60 300
[Alchemy Lv. 46] Offense is the Best Recovery?! 60 300
[Alchemy Lv. 48] Can't Lose to a Sorcerer 60 300
[Alchemy Lv. 49] An Elixir from Calpheon 60 300
[Gathering Lv. 41] Altinova Refugee Aid I 60 300
[Gathering Lv. 42] Altinova Refugee Aid II 60 300
[Gathering Lv. 43] Altinova Refugee Aid III 60 300
[Gathering Lv. 45] Altinova Refugee Aid IV 60 300
[Gathering Lv. 46] Have You Tried Aloe? 60 300
[Gathering Lv. 48] Luck Test I 60 300
[Gathering Lv. 49] Luck Test II 60 300
[Cooking Lv. 39] For Those Leaving 60 300
[Cooking Lv. 41] Food for Strength 60 300
[Cooking Lv. 42] Delicious-Looking Food 60 300
[Cooking Lv. 43] How to Preserve Fish 60 300
[Cooking Lv. 45] Liquor of Altinova I 60 300
[Cooking Lv. 46] Liquor of Altinova II 60 300
[Cooking Lv. 48] Food for Guests 60 300
[Cooking Lv. 49] A Gift for Edman 60 300
Hey, You Good at Fishing? 80 300
The Awakened Ancient Ruins, The Expedition Without Any News 10 250
Ancient Ruins Tungrad Expedition #1 120 300
Ancient Ruins Tungrad Expedition #2 80 300
A Sacrifice for the Bell Tower 120 300
Lave Cave Ruling Class 120 300
I'm Never Going Back! 120 700
Armadillos Everywhere 80 300
Soothing Aloe 80 300
The Bell Meant to be Broken 20 300
Someone Needs to Do It 80 300
The Stolen Valuable Dagger 100 300
The Voices of the Dead 120 300
Commotion at Shuri Farm 80 300
Unmanageable Stone Hole Spider 10 250
The Secret of Kusha 20 250
What's the Difference? 20 250
Lucrative Cotton 10 250
Providing Help at the Cotton Farm 100 250
Delivering the Cotton Box 20 250
To Mediah Splashing Point 10 250
What a Fisher Must Know 120 350
Finding a Special Fishing Spot 120 350
To Bigger Fishing Grounds in Mediah 10 250
The Mediah Shore's Specialty 120 350
Mediah's Precious Fish 120 350
To Pilava Island 10 250
Helping Pilava Island 120 350
The Request for Reinforcements from the Shroud Knights 150 250
The Struggle for Power in Altinova 120 250
Chaos in Altinova 120 250
Public Opinion in Altinova 120 250
The Shroud Knight's Request 150 250
Breaking Sausan Morale 200 350
Wipe out the Sausans 200 350
Gongklad, Behind the Scenes 120 250
Gongklad's Secret Offer 120 250
[Crossroad] The Revealed Scheme of the Wicked 200 250
[Crossroad] Gongklad's Companion 200 250
The Reason Why the Shultz Guards Changed 120 350
Delivering the Truth to Kunga 120 350
If the Sausans Say So 50 250
The Suspicious Sausan Assassins 150 350
Gongklad and the Evidence of Betrayal 150 350
The Captured Shroud Knows 200 250
Adish's Testimony 120 250
Gongklad's Betrayal 120 250
[Crossroad] Presenting Evidence Against Gongklad 200 250
[Crossroad] You Should also Know this About Gongklad 200 250
Working with the Wicked 120 250
Glory of the Deserted Castle 150 250
Mediah Castle and the Three Days of Darkness 120 250
The Sausan's Reliable Informant 150 250
The Sausans and the Crow Merchants 150 250
There's No Such Thing as Good Illegal Trade 120 250
Meaning of the Secret Message 200 250
Betray or Undo 120 250
[Crossroad] Return to Altinova 200 250
[Crossroad] Sausans and the Ignoble Negotiator 200 250
Hesitating Matter 120 250
Sharp And Hard Thing 120 250
Something Contains Lots of Water 120 250
Too Early To Say Sorry 120 250
Their Predicament 120 250
The Survival King of Stonetail Wasteland 120 250
Survival King's Secret I 120 250
Survival King's Secret II 120 300
Survival King's Secret III 120 300
He knows. 120 250
Barbarians of the Abandoned Iron Mine 120 250
Saunil and Rhutum of Abandoned Iron Mine 120 250
A Neighbor You Can Talk To 120 250
Relations Between Saunil and Rhutum I 120 250
Relations Between Saunil and Rhutum II 120 250
Break the Shackles of Abandoned Iron Mine 120 250
Saunils And Rhutums On A Powder Keg 120 250
A Perfect Crime? A Perfect Good Deed? 120 250
Each One's Idea I 120 250
Each One's Idea II 120 250
An Eternal Flame 100 250
What in the World Happened at Lava Cave? 100 250
Brave the Heat to Investigate 100 250
Find an Eyewitness 100 250
To Neruda Shen... 100 250
What Happened That Night 100 250
Find a Solution 100 250
Time to Mop Up 100 300
Report to Neruda Shen 150 250
Helm Habits 100 250
Helms Core Force, Hidden Deep Inside 100 300
Knowing Their Weapons 140 300
Helm Raid Captain 140 300
A Sacrifice for a Survivor 100 300
Orcs are the Problem 100 300
Deeper Inside 100 300
Agile Abandoned Iron Mine Saunils 100 300
Depress Them 100 300
What Can Be Sensed While Blind 100 300
Stinky Khurutos 100 300
Vibrations in the Earth 100 300
Stop the Report 100 300
Mercy for the Suffering 150 300
Help is Always Welcome 10 250
Timber for Maintenance 100 350
One More Time 100 350
A Friend in Need 10 250
Honestly, It's a Bit... 100 300
Safe Water 100 300
Urgent Request for Help 10 250
Almost Broken 100 250
Shameless Request 100 300
A Message from the Guard Commander 120 250
The Best Side Dish 120 300
The Power that Protects the Town 100 300
A Spinning Wheel Spins 100 300
Flowers for Gratitude 100 300
Side Dishes that Go Well with Alcohol 120 300
The Power that Makes Me Special 120 250
Repair the House Alone 100 300
Need Natural Feed 100 300
What You Want to Forget 120 300
Need Something Fancy 100 300
Not Enough Plywood 120 250
Herbs for a Friend 100 300
Food for a Child 120 300
Dazzling Stone 120 300
A Skilled Blacksmith 120 300
Please Laugh 120 250
A Useful Animal 100 300
A Gift for a Bargain 120 250
A Weapon to Protect Myself 100 250
With an Elixir's Power 120 250
After Daily Work 100 250
How to Fetch Water 100 300
Clean Water for Clean Beer 100 300
The Workers' Only Drink 120 300
For a Precious Partner 100 250
Well-Ground Wheat 100 300
Clean Water for Cooking 100 300
A Gift for a Friend 120 250
Shroud, the Once-Glorious Name 10 250
Farewell to Arms, Back to Earth 200 250
Keeping the New Home Safe 100 300
Another Creature Threatening the Village 100 300
We Can't Cultivate Like This 120 300
Nipping Trouble in the Bud 120 300
Devil with a Blue Back 100 250
Green Hedgehog Spikes 100 250
A Stony Creature 100 250
The Stronger, the Merrier 100 250
To Cultivate a New Farm 100 300
A Plant to Replace a Dry Well 100 250
How to Avoid Moonlight 100 250
To Live with the Earth 100 250
The Spinning Girl 10 250
If That's What She Wants 100 250
Awkward Circumstances 10 250
Returned Heart 120 250
The Boss is Late 10 250
The Commander's Assassination 10 250
It's a Trap! 10 250
Turning the Tide 100 250
Villagers' Testimony 120 250
Interrogate Monta Ahto 10 250
A Father's Heart 120 250
Forsaking the Name 'Shroud' 200 250
Do Not Eat 100 250
Blood of a Huge Beast 100 300
All About That Bison 100 300
Soldiers Love Sweets 100 300
A Devoted Son 100 300
The Sacred Ritual of Home 100 300
A Historian's Devout Heart 100 300
A Hill Where No One Comes 100 300
New Alchemy Ingredient? 100 300
Lashey and the Black Stone Powder 100 300
Knowledge Battle with Haley #1 20 150
Knowledge Battle with Haley #2 20 150
Knowledge Battle with Haley #3 20 150
Knowledge Battle with Haley #4 20 150
Knowledge Battle with Haley #5 20 150
Knowledge Battle with Haley #6 20 150
Knowledge Battle with Haley #7 20 150
Knowledge Battle with Haley #8 20 150
Knowledge Battle with Haley #9 20 150
Knowledge Battle with Haley #10 20 150
Knowledge Battle with Haley #11 20 150
Knowledge Battle with Haley #12 20 150
Knowledge Battle with Haley #13 20 150
Knowledge Battle with Haley #14 20 150
Knowledge Battle with Haley #15 20 150
Knowledge Battle with Haley #16 20 150
Knowledge Battle with Haley #17 20 150
Knowledge Battle with Haley #18 20 150
Knowledge Battle with Haley #19 20 150
Knowledge Battle with Haley #20 20 150
Knowledge Battle with Haley #21 200 300

● Changed the Blackstar sub-weapon quest so that you can re-obtain the Weakened Eye of Desolation quest item from Allan Serbin in Tarif if you lose it.

Conquest War, Node War

● Improved the Node/Conquest War Supply Depot vendors and the NPC Vendors Duncan, Dulgun, and Olympia to now sell [Guild] Instant HP Potion (Extra Large) and [Guild] Instant MP Potion (Extra Large).
- The items [Guild] Instant HP Potion (Extra Large) and [Guild] Instant MP Potion (Extra Large) can be purchased with 2,000 Silver from guild funds and can be sold for 600 guild Silver.
- The items [Guild] Instant HP Potion (Extra Large) and [Guild] Instant MP Potion (Extra Large) can only be used during Node/Conquest Wars.

Background, NPC, Effects, Cutscene

● Fixed the issue where your character's motion would look awkward during the cutscene for "[Everfrost] Save the Kiln!"

UI

● Added a text describing that you can't extract crystals nor lightstones equipped on copied gear to the Transfusion UI and Infusion UI.
● Changed to not display a dotted line on the Quests widget upon completing guild missions.

System

● Improved your fairies' skills "Miraculous Cheer" and "Inexhaustible Well" to also be able to be used in the following circumstances:
- Talking to NPCs, managing gardens, installing Node/Conquest War Forts and annexes, spectating Seeker's Hawk, and placing furniture in your residence
※ The skill, "Inexhaustible Well" has the effect of treating desert illnesses and can still only be used in desert regions.
● Changed and added loading screen images.
● Changed the Red Battlefield, Atoraxxion, Grand Prix race tracks, and Erethea's Limbo to no longer allow for the usage of the Transport function.

Web

● Improved the resolution on the Central Market of the Black Desert official website on certain smart phone devices such as Galaxy Fold.
● Changed the layout of the section of the Black Desert official website from which you select your region and the way of displaying certain regions Black Desert is serviced in.
● Removed the "Move to the main page" button on the in-game error page of the official website.
● Improved the class icons on the Adventurer Profile page to be displayed properly.
● Fixed the issue where the titles of the main announcements on the upper part of the official website would appear abnormal.
● Improved the Adventurer's Guide search results page to be more easily navigated by mouse.
● Improved the notice search speed.
● Fixed the issue where the GM icon on the Adventurer's Guide would not be displayed during certain situations in-game.
● Changed "Black Desert Online" to "Black Desert" on My Page of the official Black Desert website.
● Improved the login page of the official website to display the loading UI when attempting to log in.
● Changed the login page to displayed the Pearl Abyss ID logo.
● Changed to not convert accounts that have not logged into the official website for 12 months into inactive accounts.
- Therefore, email notifications will not be sent out.

Translation

● Changed the following terms in English:
- Wizard Possessed by a Black Spirit to Witch Possessed by a Black Spirit.
- Horse Manager to Stable Keeper.
- Ship Manager to Wharf Managers.
- Powder of Crevice to Powder of Rifts.
- Mackerel Pike to Pike.

Modified or Changed

● Fixed the issue where the Exclaire outfit would overlap with body parts for certain customizations of Drakania.
● Fixed the issue where wearing certain outfits would overlap with body parts for Sorceress.
● [Lahn, Hashashin, Nova] Changed your awakening weapon to not display when you turn on cape visibility with the Oblivion outfit equipped.
● Fixed the issue where the neck would appear abnormal for certain face shapes when wearing the [Wizard] Marnist outfit.
● [Hashashin] Fixed the issue where the Cozy Fleece Hat would overlap with certain helmet appearances.
● Fixed the issue where the appearance of [Corsair] Blackstar Mareca wouldn't be displayed.
● Fixed the issue where the text box displayed when activating the chat window in a non-combat stance wouldn't disappear under certain circumstances.
● Fixed the issue where your character would move to an abnormal location when re-logging in from certain spots at prisons.
● Fixed the issue where the filter for slang applied to the group names on the Friend window wouldn't work properly.
● Fixed the issue where the Vahmalkea Matchlock wouldn't expire when moving from Atoraxxion to another region.
● Added the following items to the list of materials required to craft Alchemy Stones of Protection:
- Snowfield Cedar Plywood and Sturdy Snowfield Cedar Plywood
● Added the following items to the list of materials required to craft Alchemy Stones of Life:
- High-quality Chanterelle, High-quality Red-spotted Amanita, High-quality Mesima, High-quality Dictyophora, High-quality Citron, Special Chanterelle, Special Red-spotted Amanita, Special Mesima, Special Dictyophora, Special Citron
● Fixed the issue where the Family/character name function for chat whispers wasn't displaying properly.
● Fixed the issue where the max durability increased from successful enhancement of items while using Item Copy wouldn't be applied to the copied items.
● Fixed the issue where someone could climb on to an area on top of installed [Conquest] Command Post/Field HQ and not take damage in certain situations.
● Fixed the issue where the music for Conquest Wars wouldn't play in certain situations during Conquest Wars.
● Fixed the issue where clicking the following outfits within posts on the Fashion Album would take you to the wrong directory:
- Desert and Treant Camouflage Helmet and Armor
- Outfits obtainable from Premium, Reboot Premium, Classic, and Succession outfit boxes.
● Fixed the issue where the quest icon for the "Wife Gone Sulky" quest accepted from Tulga of Eilton in the Mountain of Eternal Winter wasn't displaying properly.
● Fixed the issue where "Yar!" on the Season Pass would be displayed on the World Map when it is not in progress.
● Fixed the issue where the background in Kusha would appear abnormal.
● Changed the item descriptions and text displayed for the following items to match the actual items obtained:
- [Event] Lv. 57 Travel Kit, [Event] Lv. 58 Travel Kit, [Event] Lv. 59 Travel Kit, and [Event] Lv. 60 Travel Kit.
● Fixed the issue where certain vegetation would appear abnormal in Toscani Farm.
● Fixed the issue where the names of the NPCs located in Awina's Tail at the Mountain of Eternal Winter wouldn't be displayed properly.
● Fixed the issue where you couldn't acquire the 14th Knowledge entry of the Mountain of Eternal Winter Journal - Mountain of Eternal Winter Adventure Log I, "Miravye Waterfall."
● Fixed the issue where you couldn't complete the Challenge, "To a Higher Goal," after completing the pre-revamped "[To Level 50!] Go Beyond Your Own Limits."
● Fixed the issue where the item description for Hunter's Seal had the wrong name for the NPC in Tarif.
● Fixed the issue where deactivating the "Pet Command: Fetch" through an individual command from the Pets list would affect the other pets as well.
● Fixed the issue where the visual effect of Erethea's Snow Leopard pet is not being displayed properly.

Recent Major Updates

To help newer or returning Adventurers keep up with the latest updates, we've compiled a list of some of our recent major ones. Check them out below!

 

For Progression-minded Adventurers:

You Shall Now Pass! Into the Mountain of Eternal Winter


The Mountain of Eternal Winter has opened its gates to Adventurers.
Take a new or favorite character through the main questline immediately.
Adventure through a new region with newly added items and monster zones!

Artifacts & Lightstones


Artifacts and Lightstones were added.
Customize your Character with Artifacts and Lightstones which can be obtained throughout your adventurers in the Black Desert world!

Progression Pass for New Adventurers


Want to earn rewards while learning about the world of Black Desert? Explore the vast world of Black Desert one step at a time with the Progression Pass!

Narchillan Equipment


Equipment for new Adventurers that will help you on your journey!

Enhancement QoL Improvements!


No more tedious prep for enhancements!

You can now use Black Stones to directly increase enhancement chance.

Guaranteed PEN (V) Boss Gear Questline


Complete the "Old Moon Guild's New Deal" questline to earn Boss gear with the HIGHEST level of enhancement: PEN (V)!

Guaranteed PEN (V) Accessory Questline


Obtain an accessory with the HIGHEST level of enhancement through a questline that you can complete once per Family!


For Combat-focused Adventurers:

New Red Battlefield - Valencia City


A new battlefield was added to Red Battlefield PvP content.

Strategize with your team to contest capture points in this all-new battlefield mode in the heart of Valencia City!

Valencia Monster Loot Revamp


Junk loot of monster zones in the Valencia region have been revamped to be more profitable!

New Way of Obtaining Ornette's and Odore's Spirit Essence


New sub-materials for Ornette's and Odore's Spirit Essence have been added to the game

Increased Caphras Stone Drop Rates


Boost your progression with increased Caphras Stone drop rates in various monster zones!

Elvia Realm


Hadum spreads her dark influence into Serendia. Fight the fearsome and powerful monsters of the Serendia Elvia Realm!


♥ For Amusement-seeking Adventurers:

Fwuzzy Alpaca


Let's go on an adventure riding Shai's cute friend, the Alpaca!
You can learn up to 7 types of skills that contain the dreams and love of the Alpaca.

New Minigame Yar!

A new card game that anyone can enjoy has been added! Play against NPCs and other Adventurers in the new minigame, Yar!

* For more information on our latest updates, please refer to Black Desert's [Update History].

 

Happy adventuring!

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