Black Desert beginnt in Kürze.

Das Spiel wird gestartet, wenn Ihr den Launcher installiert habt.

Installiert den Launcher, um das Spiel zu starten.

Sollte der Launcher bereits installiert worden sein, wird das Spiel gestartet.
Startet den Launcher manuell, wenn er sich nicht automatisch öffnet.

Installation-Guide

1 Ladet die Datei BlackDesert_Installer_NAEU.exe herunter und installiert den „Black Desert“-Launcher.

2 Bitte startet das Spiel, sobald die Installation beendet ist.

Abenteurer-Handbuch

Ancient Anvil

Zeitpunkt der letzten Änderungen : 10. Okt 2024, 13:55 (UTC)
Each time you fail enhancing an item, you will see "Agris Essence" start to fill up in the "Ancient Anvil" which, when activated, will grant 100% enhancement success rate for said item.
To put it in plainer terms, the "Ancient Anvil" is a "guaranteed enhancement" system of sorts.
 
For example, let's say you fail to enhance your TET (IV) Deboreka Necklace and fill up the anvil with 1 Agris Essence. Fail enough attempts and with enough Agris Essence you will attain 100% enhancement success rate for the TET (IV) Deboreka Necklace. And, for example, even if you fail enhancement and your TET (IV) Deboreka drops to TRI (III) Deboreka, if you bring it back to TET (IV), you will see the same amount of Agris Essence previously stored preserved.
 
Unlike accessories, weapons and defense gear (such as Blackstar, Fallen God, etc.) store Agris Essence by set groups. In other words, you will retain the same amount of Agris Essence stored when attempting to switch enhancing from Blackstar Longsword to Blackstar Greatsword, as long as the weapons are at the identical enhancement level.
 

How Does It Work

The Ancient Anvil is activated once enough Agris Essence has been stored. Each failed enhancement attempt will grant 1 Agris Essence regardless of type of gear and enhancement level. If you successfully enhance a piece of gear without having stored enough Agris Essence, any stored essences will be consumed upon success.
 
▲ Upon enhancement failure, Agris Essence starts to stack. ▲ Once enough Agris Essence has stacked, this grants 100% enhancement success.

Notes
- Agris Essences apply for enhancing normally, with Cron Stones, or with a hammer item.
- Once enough Agris Essences have been stored and the Ancient Anvil has been activated, you will use the same old enhancement materials to enhance your piece of gear with guaranteed success.
- Enhancing with the Ancient Anvil activated (100% success rate) will NOT consume your current enhancement chance.

Agris Essence Gear Groups

The max amount of storable Agris Essence varies per type of gear and enhancement level. Certain items share stored Agris Essences. Except for reformed versions, accessories do not share stored Agris Essences.
 

◈ Blackstar/Godr-Ayed Weapons, Blackstar Defense Gear and Slumbering Origin Defense Gear

Gear Category Enhancement Level Max Storable Agris Essences
- Blackstar Weapons
- Blackstar Defense Gear
7 3
8 7
9 8
10 9
11 10
12 13
13 17
14 20
15 5
PRI (I) 6
DUO (II) 8
TRI (III) 25
TET (IV) 40
 
Gear Category Enhancement Level Max Storable Agris Essences
- Godr-Ayed Weapons 0 20
PRI (I) 25
DUO (II) 30
TRI (III) 40
TET (IV) 50
 
Gear Category Enhancement Level Max Storable Agris Essences
- Slumbering Origin Defense Gear 0 12
Desperate 15
Distorted 20
Silent 50
Wailing 1,000

◈ Weapons/Defense Gear, Life Skill Tools, Naru/Tuvala Weapons/Defense Gear and Other Weapons

Gear Category Enhancement Level Max Storable Agris Essences
- White Grade Weapons
- White Grade Defense Gear
- Green Grade Weapons
- Green Grade Defense Gear
- Green Grade Life Skill Tools
- Blue Grade Weapons
- Blue Grade Defense Gear
- Blue Grade Life Skill Tools
- Blue Grade [Combat] Trina Matchlocks & Demolition Axes
- Yellow Grade Weapons
- Yellow Grade Defense Gear
- Yellow Grade Dragon Slayer Weapons
- Yellow Grade Katan Weapons
- Yellow Grade Sandstorm Weapons
- Yellow Grade Cliff's Weapons
- Orange Grade Life Skill Tools
7 3
8 7
9 8
10 9
11 10
12 13
13 17
14 20
15 5
PRI (I) 7
DUO (II) 8
TRI (III) 12
TET (IV) 35

Gear Category Enhancement Level Max Storable Agris Essences
- Naru Weapons
- Naru Defense Gear
7 3
8 3
9 3
10 3
11 3
12 3
13 4
14 4
15 4
PRI (I) 4
DUO (II) 4
TRI (III) 4
TET (IV) 5
 
Gear Category Enhancement Level Max Storable Agris Essences
- Tuvala Weapons
- Tuvala Defense Gear
7 3
8 4
9 4
10 5
11 6
12 7
13 7
14 8
15 4
PRI (I) 5
DUO (II) 6
TRI (III) 7
TET (IV) 8

◈ Accessories, Silver Embroidered Life Clothes, Naru/Tuvala Accessories, Capotia Accessories and Other Accessories

Gear Category Enhancement Level Max Storable Agris Essences
- White/Green/Blue/Yellow Grade Accessories (including Deboreka)
- Silver Embroidered Life Clothes
- Fine Horse Trainer's Clothes
0 5
PRI (I) 6
DUO (II) 8
TRI (III) 10
TET (IV) 20

Gear Category Enhancement Level Max Storable Agris Essences
- Naru Accessories
- Main Quest Reward Accessories
0 6
PRI (I) 8
DUO (II) 10
 
Gear Category Enhancement Level Max Storable Agris Essences
- Tuvala Accessories 0 4
PRI (I) 5
DUO (II) 5
TRI (III) 6
TET (IV) 7
 
Gear Category Enhancement Level Max Storable Agris Essences
- Capotia Accessories 0 3
PRI (I) 5
DUO (II) 7
TRI (III) 10
TET (IV) 20
 
Gear Category Enhancement Level Max Storable Agris Essences
- Asula's Crimson Eye Accessories
- Sealed Magical Power Accessories
0 4
PRI (I) 6
DUO (II) 8
TRI (III) 12
TET (IV) 15

◈ Life Mastery Defense Gear/Accessories

Gear Category Enhancement Level Max Storable Agris Essences
- Green Grade Life Skill Clothes (ie. Loggia Sailor's Clothes)
- Blue Grade Life Skill Clothes (ie. Srulk Sailor's Clothes)
- Orange Grade Life Skill Clothes (ie. Manos Sailor's Clothes)
7 3
8 4
9 4
10 5
11 7
12 10
13 14
14 20
15 7
PRI (I) 8
DUO (II) 10
TRI (III) 15
TET (IV) 35
 
Gear Category Enhancement Level Max Storable Agris Essences
- Loggia Accessories
- Geranoa Accessories
- Manos Accessories
0 3
PRI (I) 5
DUO (II) 7
TRI (III) 14
TET (IV) 40
* Accessories do NOT share stored Agris Essences but store them separately. However, reformed accessories share stored essences with their normal variations.

◈ Horse/Wagon/Donkey Gear, Matchlocks/Sniper Rifles, Fishing Rods/Floats, Mount/Guild Mount Equipment

Gear Category Enhancement Level Max Storable Agris Essences
- White Grade Matchlock
- White Grade Horse Gear
- White Grade Donkey Gear
- White Grade Wagon Gear
- White Grade Ship Equipment
- Green Grade Matchlock
- Green Grade Horse Gear
- Green Grade Donkey Gear
- Green Grade Miniature Elephant Equipment
- Green Grade Wagon Gear
- Green Grade Ship Equipment
- Green Grade [Guild] Elephant Equipment
- Green Grade [Guild] Ship Equipment
- Blue Grade Matchlock
- Blue Grade Sniper Rifle
- Blue Grade Horse Gear
- Blue Grade Donkey Gear
- Blue Grade Elephant Equipment
- Blue Grade Wagon Equipment
- Blue Grade Ship Equipment
- Blue Grade [Guild] Elephant Equipment
- Blue Grade [Guild] Ship Equipment
- Blue Grade Fishing Rod
- Blue Grade Float
- Yellow Grade Matchlock
- Yellow Grade Sniper Rifle
- Yellow Grade Horse Gear
- Yellow Grade Donkey Gear
- Yellow Grade [Guild] Ship Equipment
0 3
1 3
2 3
3 3
4 4
5 5
6 6
7 8
8 10
9 12

Gear Category Enhancement Level Max Storable Agris Essences
- Green Grade Trader, Galleass Equipment 0 3
1 4
2 4
3 5
4 5
5 5
6 5
7 5
8 5
9 6
 
Gear Category Enhancement Level Max Storable Agris Essences
- Blue Grade Caravels, Galleass Equipment 0 3
1 3
2 3
3 4
4 4
5 4
6 7
7 9
8 12
9 20
 
Gear Category Enhancement Level Max Storable Agris Essences
- Green Grade Carrack and Panokseon Equipment 0 3
1 3
2 3
3 3
4 3
5 4
6 4
7 4
8 4
9 5
 
Gear Category Enhancement Level Max Storable Agris Essences
- Blue Grade Carrack and Panokseon Equipment 0 4
1 4
2 5
3 6
4 7
5 10
6 15
7 18
8 20
9 25


*The content of the game guide may differ from the actual game content, depending on the update and content changes.

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