Guild mounts
Guild mounts are not owned by an individual, but a guild. As such, anyone that is a member of the guild can use them if their guild has obtained them. In this way, they are made useful to many Adventurers instead of just one.
Like all mounts, guild mounts are divided into land and sea mounts. The land guild mounts are elephants, which play an important role in Node War and Conquest War when destroying barricades and defensive structures, while the sea one is the galley, useful when needing to transport a large number of guild members across the sea.
Above you can see the Cadria elephant, the land guild mount a guild can obtain.
Obtaining Elephants
To get land guild mounts you must either complete a special quest if you have an old Valencian Elephant registration emblem, or win the bid to the ownership of a guild house auction to get access to its facilities, and have the appropriate guild skills.A guild needs to get a guild house through an auction and open an elephant nursery. You’ll need the guild skill Monstrous Force to open the nursery. The guild house auctions in the territory of Valencia are held at the capital city of Valencia and in Sand Grain Bazaar.
The guild master needs to open the elephant nursery in the guild house to raise the elephant.
Guild members can send their workers to the guild house to help raise it.
Guild House Auction
1. The auction starts every other Friday at 6:00 PM and finishes after 24 hours.
2. Only guild masters can bid in the auction. They can place bids through the guild managers in the towns of Olvia, Velia, Heidel, Calpheon, Altinova, Sand Grain Bazaar, and Valencia.
3. The starting price is set at the price the previous owner won their bids with. If no one bids on a guild house, then its starting price is decreased by 50%. You need to collect your previous bid before placing a new bid.
4. You can bid up to 3 times. You cannot bid on multiple guild houses during an auction. Therefore, you can bid 2 more times on the guild house you placed your first bid on.
5. This is a blind auction. You cannot know who or how much the other people participating bid for the house. A system message will tell you if you won the bid or not.
6. Mail is sent to the guild master that won the bid. The maintenance fee for the guild is 5% of the winning bid, and is paid at midnight every day using guild funds.
7. The auction is extended by 1 minute every time someone places a bid within 2 minutes or less before the auction ends. Additionally, the auction will get extended by 24 hours if there are guild houses that no one bid on. You can use your guild house until the start of the next guild house auction.
Guild house auctions tend to be nerve-wracking due to being blind auctions.
Once you’ve obtained a guild house with a nursery, first you will need to tame a baby elephant and raise it. Baby elephants can be found on the plains and wild regions of Valencia.
You tame baby elephants the same way you tame horses.
Use a rope, then toss it towards the elephant and tie it. After this, use the direction keys to move towards it. Remember to continuously hit the spacebar to calm the baby elephant if it raises its front legs.
Once you reach the baby elephant, open your inventory and feed it [Guild] Desert Peanut until it‘s satisfied. You can purchase the peanuts through the Guild Stable Keeper NPC using your guild funds. You will successfully tame the baby elephant as long as the baby elephant doesn’t kick you and runs away.
The baby elephant will follow you if you have successfully tamed it. Bring it to the Guild Stable Keeper NPC and click on the Register button.
The baby elephant will be exchanged for an item used for guild crafting. Said item will appear inside your inventory.
The baby elephant will try to resist you by doing wild movements, so do your best to tame it.
Now you can place the baby elephant in your guild storage and send workers to raise it.
Please note that you cannot raise the tamed baby elephant before you register it.
The rest of the materials required can be bought from the guild shop.
You can craft the elephant using a processing option called Guild Processing (hotkey: L). It can only be done within the guild house. Read the Crafting Notes (hotkey: F1 or F2, then press Crafting Notes in the top right) for more details.
[Guild] Clearance Permit x450
[Guild] Baby Elephant x1
[Guild] Cadria Elephant Drinking Water x480
[Guild] Cadria Elephant Food x960
[Guild] Restored Cadry’s Forbidden Book x700
[Guild] Old Moon Magic Neutralizer x700
You can watch the elephant actually grow in size in real time.
Some of the materials needed can only be made in the guild house through the processing option Guild Processing.
The clearance permits are obtained when giving clearance requests to a Guild Manager NPC.
The clearance requests are crafted via the Guild Processing function (hotkey: L). The materials required for the clearance requests can also be crafted via the Guild Processing function.
The fully grown elephant will be placed in the guild storage as a mount registration emblem.
Take it to the Guild Stable Keeper NPC and register it to complete the procedure. The elephant can make a big impact on the battlefield!
It isn’t cheap to raise a Cadria elephant. However, it is fast, has quite a bit of HP, and good acceleration, handling, brakes, and physical abilities. It also comes with 5 skills that are useful on the battlefield.
Even the appearance of the Cadria elephant is intimidating!
In the case your guild has a [Guild] Registration: Valencia Elephant lying around, Yan in Valencia City offers a quest to obtain a Cadria Elephant.
Quest NPC |
Objective |
Reward |
Yan in Valencia * Guild Masters only |
Hand over [Guild] Cadria Elephant Drinking Water x500 Hand over [Guild] Cadria Elephant Food x1,000 Hand over [Guild] Registration: Valencia Elephant x1 |
[Guild] Registration: Cadria Elephant |
Obtaining a Galley
A galley is relatively less complicated to craft than obtaining elephants.![](https://s1.pearlcdn.com/NAEU/Upload/WIKI/a39e98b231020230207142635516.png)
Like for those, there are two methods to obtain a guild galley.
◈ Getting a Guild Galley I: Completing Quests
One option is to start the quest [Guild] I Have a Dream that only the guild master can access and complete. If you are the guild master, you can find the quest by opening the Quest window (hotkey: O), and going to the Suggested tab where you will see it listed.
This quest will ask you to give NPC Yan x150 [Guild] Old Moon Combat Seal and x150 [Guild] Old Moon Life Seal, the same items needed for the elephant quests, and will directly reward you with a [Guild] Ship License: Galley mount emblem.
It is important to note that a guild can have up to 3 guild galleys, but a guild master cannot do this quest more than once. To obtain the other 2 possible guild galleys, a single guild master will need to craft them.
Once you’ve obtained the ship license for the galley, you can go to any Guild Wharf Manager NPC to register it as a mount. Both the guild master and the guild officers can take the galley in and out of the wharf.
◈ Getting a Guild Galley II: Guild House
The other option requires a guild to get a guild house through an auction and open a shipyard. You’ll need the guild skill Building Boat to open the shipyard. The guild house you will need to win the auction for to get access to a shipyard is in the territories of Balenos, Calpheon, and Mediah.
The guild master needs to open the shipyard in the guild house to enable the crafting of the galley.
Guild members can send their workers to the guild house to help build it.
[Guild] Clearance Permit x300
[Guild] Galley Plan x25
[Guild] Iron Core Timber Square x800
[Guild] Desert Alloy Ingot x600
[Guild] Spirit-laden Plywood x1500
[Guild] Wind-laden Flax Cloth x160
Out of these materials, the galley plans require guild members to raise amity with Philaberto Falasi in Port Epheria and purchase it from him.
➤ You can read more about this topic in the [Amity] page.
The clearance permits are obtained when giving clearance requests to a Guild Manager NPC.
The clearance requests are crafted via the Guild Processing function (hotkey: L). The materials required for the clearance requests can also be crafted via the Guild Processing function.
All the other materials can be either crafted by guild members or purchased from a Guild Wharf Manager NPC.
Finally, once all materials have been gathered, deposit them in the guild storage. Now you can craft the guild galley.
◈ Upgrading the Guild Galley
This upgraded vessel enhances your guild's naval prowess with improved overall performance and a new rowing minigame for faster sailing. To upgrade, you can use existing materials that can be purchased with guild funds at the guild shop. You can also utilize existing items you've obtained from sea monsters during naval combat quests.
• Ram (Sailing Beginner 1) > F while sailing
Immediately charges forward to strike the enemy in the front.
• Deck (Sailing Beginner 1) > Interact (R) with the Deck
Up to 10 guild members can enter the deck by interacting with it. For guild members who have entered the deck, the "Cap'n's Orders" mini-game is activated, and if successful, a certain amount of "Wind's Favor" is charged.
• Cap'n's Orders (Sailing Beginner 1) > E
Commands the guild members on the deck to charge a certain amount of "Wind's Favor" depending on the success of the mini-game.
• PowerAccel. (Sailing Apprentice 1) > SPACE + ↑
While sailing quickly accelerate forward.
• BreezySail (Sailing Skilled 1) > SHIFT + ↑ while operating at certain speed
While sailing quickly accelerate forward even faster.
• Fair Winds: BreezySail (Sailing Skilled 1) > SHIFT + ↑ when "Wind's Favor" energy is fully charged
Use all the energy of Fair Winds: BreezySail to move forward even faster while sailing.
• Quick-Retreat (Sailing Professional 1) > SHIFT + ↓
Quickly move backward.
• AbruptTurn (Sailing Artisan 1) > ← OR → + ↓ while sailing
Change direction quickly while sailing.
• Smooth-Turn (Sailing Master 1) > ← OR → on standby
Quickly change direction while not moving.
• Bull's-Eye (Sailing Guru 1)
Cannon Reload Speed is reduced by 1 sec while on board.
1. Sailors can interact with the deck to move to the inner deck. (Up to 10 members)
![](https://s1.pearlcdn.com/NAEU/Upload/WIKI/caae3069e0520240116135229730.gif)
* The captain and guild members on the deck can see the "Wind's Favor" gauge and "Sailing Status".
* The Galley widget can be moved, and you can turn it on and off by pressing the "Rowing Status" button. You can find out the Family name and class of the guild members on the deck, the progress of the minigame, etc. from this widget.
![](https://s1.pearlcdn.com/NAEU/Upload/WIKI/a5ca6a30c5d20240116135316983.gif)
![](https://s1.pearlcdn.com/NAEU/Upload/WIKI/8616e1cabe620240116135340188.png)
2. While sailing, if you use Cap'n's Orders (E), a minigame is activated for the guild members on the deck, and depending on the success, a certain amount of "Wind's Favor" is charged.
![](https://s1.pearlcdn.com/NAEU/Upload/WIKI/bdeecc069e820240116135402277.gif)
![](https://s1.pearlcdn.com/NAEU/Upload/WIKI/14bc0c9ac4c20240116135416853.gif)
* In the rowing minigame, when the ship's oar comes down, you must accurately press and hold SPACE to match the yellow area, and release SPACE when the yellow area ends.
* If there is no input during the remaining time of the first rowing, the minigame will end.
3. When the "Wind's Favor" is fully charged, you can sail faster by consuming the Wind's Favor when using Fair Winds: BreezySail (SHIFT + W).
![](https://s1.pearlcdn.com/NAEU/Upload/WIKI/c449633db4420240116135526801.gif)
Upgrade Material | How to Obtain | |
[Guild] Galley: Ivory Figurehead | Purchase from Guild Wharf Manager NPC | |
[Guild] Galley: Enhanced Plating | Purchase from Guild Wharf Manager NPC | |
[Guild] Galley: Maria Cannon | Purchase from Guild Wharf Manager NPC | |
[Guild] Galley: High Wind Sail | Purchase from Guild Wharf Manager NPC | |
[Guild] Goddess's Tear Crystal x100 | Purchase from Guild Wharf Manager NPC | |
[Guild] Blueprint: Improved Galley x10 | Purchase from Guild Wharf Manager NPC | |
[Guild] Abyss-drenched Ingot x100 | Quest from Elro, the Guild Wharf Manager on Oquilla's Eye - [Weekly] Old Moon Guild's Request: Defeat Margoria Sea Monsters - [Weekly] Old Moon Guild's Request: Uncover Oquilla's Eye's Secret (Obtain 10 as a select reward upon completion) |
[Guild] Steel Candidum Shell x1 * [Guild] Lavania Special Alloy Ingot x100 (Obtain 100 when Manufacturing with these materials) or [Guild] Candidum Shell x2 * [Guild] Lavania Special Alloy Ingot x10 (Obtain 1-2 when Manufacturing with these materials) |
[Guild] Great Ocean-drenched Plywood x100 | [Guild] Nineshark's Fin x1 * [Guild] Trent Treant Plywood x100 (Obtain 100 when Manufacturing with these materials) or [Guild] Nineshark's Horn Fragment x10 * [Guild] Trent Treant Plywood x10 (Obtain 1 when Manufacturing with these materials) |
|
[Guild] Deep Sea-drenched Timber Square x100 | [Guild] Black Rust Tongue x 1 * [Guild] Trent Treant Plywood x100 (Obtain 100 when Manufacturing with these materials) or [Guild] Black Rust Jawbone x 10 * [Guild] Trent Treant Plywood x10 (Obtain 1 when Manufacturing with these materials) |
Using Guild Mounts
Making a guild mount is a difficult process.
Guild Mounts are made with the sacrifice and support of your guild members.
The elephants can be used to help your guild achieve victory in Node and Siege War. Especially on the offensive, they are very effective in destroying barricades and defensive structures, and can block the access point of enemies if they have the skill Fore Chop.
As for guild galleys, they serve as group transport at sea for your guild’s activities, such as going to hunt sea monsters or challenge Khan, Eye of the Great Ocean.
* The content of the game guide may differ from the actual game content, depending on the update and content changes.