Pit of the Undying

Requirements to Access Pit of the Undying
To access the Pit of the Undying, you need to be at least Level 56 and have completed the introductory questline "[The Great Expedition] Crow's Nest, Misty Island of Mystery" in the Suggested tab of the quest window.


You can get a boat from the Loyalty Shop (F3) for only 1,000 Loyalty Points. Just keep in mind that this boat cannot be repaired, so once the Energy bar reaches 0 it will sail really slow.

How to Access Pit of the Undying
Upon completing the questline, you will gain the ability to instantly teleport to the Pit of the Undying to take on the daily challenge.
To teleport, simply go to the ESC Menu > War > Pit of the Undying.
* You can teleport from anywhere to access Pit of the Undying.
* You must not be in a party to use the teleport.
* To leave the Pit of the Undying and return to your original location, use the teleport option in your menu again.
Daily Quest and Rewards

Item | Effects |
![]() PRI: Undying Crow's Insignia
|
Combat EXP +5% |
![]() DUO: Undying Crow's Insignia
|
Combat EXP +10% |
![]() TRI: Undying Crow's Insignia
|
Combat EXP +15% |
![]() TET: Undying Crow's Insignia
|
Combat EXP +20% |
![]() PEN: Undying Crow's Insignia
|
Combat EXP +30% |
Required Seals of the Undying | Exchangable Item |
Seal of the Undying x1 |
![]() Mass of Pure Magic
|
Seal of the Undying x1 |
![]() Finto's Sweet Juice
|
Seal of the Undying x1 |
![]() Finto's Fresh Juice
|
Seal of the Undying x1 |
![]() Finto's Filling Juice
|
Seal of the Undying x3 |
![]() Cron Stone
|
Seal of the Undying x5 |
![]() Marni's Unstable Fuel
|
Seal of the Undying x20 |
![]() Crow Coin Bundle
|
Seal of the Undying x40 |
![]() Crow Box of Relics
- Contains one random artifact
|
Seal of the Undying x40 |
![]() Item Collection Increase Scroll
|
Seal of the Undying x100 |
![]() Fine Accessory Box II
|
Seal of the Undying x100 |
![]() Advice of Valks (+50)
|
Seal of the Undying x100 |
![]() Corrupt Oil of Immortality
|
Seal of the Undying x300 |
![]() Advice of Valks (+60)
|
Seal of the Undying x1000 |
![]() Resplendent Spirit Stone of Protection
|
Seal of the Undying x1000 |
![]() Resplendent Spirit Stone of Destruction
|
Seal of the Undying x1000
(Only one exchange a day)
|
![]() Crow's Sacred Chest
|
Seal of the Undying x6000
(Only one exchange per Family)
|
![]() Combat/Skill EXP Exchange Coupon
|
Your insignia's level affects the number of Seals of the Undying you earn after defeating every boss.
• PRI provides a total of 50 seals.
• DUO provides a total of 60 seals.
• TRI provides a total of 70 seals.
• TET provides a total of 80 seals.
• PEN provides a total of 100 seals.
There is a random chance after defeating a boss at DUO level that a special boss called Yulho will spawn. This special boss grants 30 more Seals of the Undying.
Yulho is easy to defeat and does not require to follow any strategy or mechanics.
Promotion Test
If you successfully defeat all the bosses in the daily challenge, you will receive Crow's Black Jewels as an additional reward. When you have collected enough Crow's Black Jewels, visit Chorpy to obtain Crow's Sealed Promotion Scroll by accepting the promotion quest.Promotion Quest | Black Jewels Needed | Bosses | Rewards |
[Promotion] DUO: Undying Crow's Insignia | Crow's Black Jewel x10 | Valkin Man of Steel Evergart Van Riker |
![]() DUO: Undying Crow's Insignia
![]() Contribution EXP +100
|
[Promotion] TRI: Undying Crow's Insignia | Crow's Black Jewel x40 | Bennet Van Riker Petroglyph Stalker Kardun |
TRI: Undying Crow's Insignia Contribution EXP +200 |
[Promotion] TET: Undying Crow's Insignia | Crow's Black Jewel x130 | Kardun Petroglyph Stalker Syahzar Duran |
TET: Undying Crow's Insignia Contribution EXP +300 |
[Promotion] PEN: Undying Crow's Insignia | Crow's Black Jewel x250 | Ascendra Duran Solaria Kyrill |
![]() PEN: Undying Crow's Insignia
![]() Contribution EXP +500
|
Your insignia's level affects the number of Crow's Black Jewels you earn after defeating all bosses.
• PRI provides a total of 5 jewels.
• DUO provides a total of 8 jewels.
• TRI provides a total of 13 jewels.
• TET provides a total of 25 jewels.
Quest NPC | Quest Requirements | Quest Reward |
Chorpy | Complete [Promotion] PEN (V) Undying Crow's Insignia |
Advice of Valks (+100) x1 Immortal: Giant's Draught x4 Immortal: Perfume of Courage x3 |
Pit of the Undying Boss Strategies
- Valkin occasionally strikes the ground, releasing a purple mist that slows your movement and finally explodes.
- Valkin positions himself at the center of the arena with a frontal guard.
- Focus on avoiding the mist and landing attacks from behind.
- When within melee range, Man of Steel unleashes a constant 3-hit combo, requiring precise dodging.
- If at a distance, Man of Steel will charge toward you and stun you.
- Once Man of Steel reaches 50% HP, Man of Fortitude will appear to assist.
- Man of Fortitude is durable and can stun you with a similar charge, but he is vulnerable to CC.
- While Man of Fortitude is under CC, focus on damaging Man of Steel as much as possible.
- Evergart deals more damage and has higher DP than other bosses.
- To dodge most of his attacks, stay behind him and look for a blue effect, indicating specific skills.
- When he uses his Ground Smash, apply a Float CC to knock him down, or use a Knockback/Knockdown CC.
- After being knocked down, Evergart becomes vulnerable and takes significantly more damage for a brief period.
- Van Riker has two types of spinning attacks.
- The first, marked by a blue effect, is safe, allowing you to deal damage without concern.
- The second, surrounded by a black mist, requires you to use a Bound or Knockdown CC on him.
- Failing to CC him during this attack will cause him to summon slow-moving tornados that will chase you.
- If caught in a tornado, you will be permanently under the effect of a CC and die.
- After taking a specific amount of damage, Bennet will summon two clones.
- The real Bennet can be distinguished from the clones because the clones can be walked through, while the real one cannot.
- The real Bennet also takes more damage than her clones.
- Focus on the real Bennet, as killing a clone will cause all clones to vanish and respawn with full HP.
- Once the real Bennet is defeated, she will return with the same HP she had before summoning the clones.
- The real Bennet can be distinguished from the clones because the clones can be walked through, while the real one cannot.
- When his HP drops to 65%, 50%, 35%, and 5%, he will summon 1 to 10 clones of himself.
- The clones will vanish after a few seconds of being hit and will explode, dealing significant damage.
- Try to avoid the clones as much as possible when they spawn.
- Fareed has a leaping attack that can knock you down and deal ongoing damage.
- When his HP reaches about 80%, he will begin to heal.
- To stop his healing, apply a Float CC to knock him down.
- After being knocked down, Fareed will be unable to heal for the rest of the battle.
- Kunga can be defeated by paying attention to the white or red effect that appears when he is about to cast a skill at certain HP thresholds: 85%, 70%, 55%, 40%, and 25%.
- During these moments, position yourself behind him and use a Float or Knowckback CC.
- If you fail to land three successful CCs, he will execute an unavoidable spinning attack once his HP reaches 25%.
- If you manage to CC him three times, he will still perform a short spinning attack, but it will hit the arena wall instead of chasing you.
- Brodie is an archer with ranged abilities who sets traps around the arena.
- The traps have a visible timer, and they will explode once it reaches zero.
- Avoid the traps as much as possible.
- When Syahzar’s HP drops to around 66% and 33%, he gains an AP/DP buff and changes his attack patterns.
- Dodge his attacks, then get behind him to land a CC attack.
- After landing two different CCs, his AP/DP buff will disappear, making him easier to defeat.
- You can use any CC, but he will become immune to the last one used for the remainder of the fight.
- In total, you will have to use 4 different CCs.
- Kardun becomes enraged when his health drops to 75% and again at 25%. During these phases, he transforms into a powerful wolf and cannot be defeated while in this state.
- Once transformed, either block or evade his attacks. Alternatively, you can run the arena, but make sure not to attack him.
- After a short time, Kardun will tire out and return to the center of the arena, where he reverts to his normal form.
- At the start, Kauha will summon a large group of Skeleton Archers. Focus on killing them.
- Among the skeletons, there is one that is much stronger. Focus on this one until it reaches around 70% HP.
- After that phase, Kauha will move to the center of the arena and summon more Skeleton Archers along with two elite skeletons.
- Both elites must be killed at the same time, if not, they will be revived.
- Once both elites are taken down simultaneously, locate the strongest skeleton again and bring it down to 30%.
- Stand in front of Duran and wait for his attack. He will apply two different types of CC attacks in sequence. Pay close attention to the order.
- Once he has used both attacks, you must respond by using the same types of attacks on him in the exact same order.
- Example: If Duran first stuns you and then knocks you down, you need to apply a stun followed by a knockdown.
- If you match the attack sequence correctly, Duran will collapse and give you a window to deal damage. When he gets back up, you will need to repeat the same process.
- Failing to match the correct CC attacks in order at any point will cause Duran to gain a defense buff, making him significantly tougher to deal with.
- Keep your HP below 60% during the entire fight.
- This makes Solaria to change the defense buff to an attack buff instead so you can deal more damage.
- Ascendra summons a big bear that periodically rolls toward your location.
- When Ascendra begins glowing white, use a knockdown CC attack, then allow the bear to roll toward you.
- If the bear rolls over Ascendra while she is down, it will remove her defense buff.
- When Gotha Rensa sheathes his weapons and begins charging, you need to go behind him and land a knockback or float CC attack.
- He will repeat the charging attack five times. If you do not land at least four successful CC attacks, he will become unkillable for a short period.
- During this phase, Gotha Rensa is extremely powerful and can one-shot you.
- Make sure to avoid the roaring attacks he does after each CC as they can deal a lot of damage.
- This boss has no special mechanics.
- Kyril becomes invincible while she teleports around the arena.
- Make sure to avoid her attacks and do not get to close to her as she can CC you with melee attacks.
- Kharoxia has three different phases:
- 1st Phase: Do not use knockback or float CC attacks or she will start attacking with large AoE attacks
- 2nd Phase: While in a defensive stance with her shield, you will need to go behind her and perform a knockback or float CC attack.
- You need to repeat this three times to move to the next phase.
- 3rd Phase: Kharoxia will perform a continuos AoE attack. When she glows in red, you must do a knockback or float attack to stop her attack.