Remove melted xxx shards. Make melting ores yield bars instead.
Replace shards in recipes with bars of same value. (ie: brass bar should be meltable from copper and zinc bars)
Reason:
-Having the extra step doesn't add any value to the game, just increases the clutter.
-The demand for those items are way too low to justify the additional items. There are already way more types of minerals/bars that what the current economy can utilize.
Meh, no need to remove them, but it would be helpful if they allow alloy bars (brass, bronze, steel) to be made from bars as well as Shards. It wouldn't make sense to melt an item and get a full bar or ore, thus the need for the shards.
Meh, no need to remove them, but it would be helpful if they allow alloy bars (brass, bronze, steel) to be made from bars as well as Shards. It wouldn't make sense to melt an item and get a full bar or ore, thus the need for the shards.
What you mean "would not make sense"? Your line not contains any argument...
What you mean "would not make sense"? Your line not contains any argument...
When melting something down, it doesn't melt into a bar, it melts into a puddle, that puddle would then need to be formed into a bar. From a convienence stand point, yes melting ore straight to an ingot would be helpful, but from a lore standpoint, it just doesn't fit.
When melting something down, it doesn't melt into a bar, it melts into a puddle, that puddle would then need to be formed into a bar. From a convienence stand point, yes melting ore straight to an ingot would be helpful, but from a lore standpoint, it just doesn't fit.
No.
The result of the smelting process is (in mayority of the cases) a bar or similar.
Heating the ore to melt into a puddle, then heating the puddle again just to form a bar is a waste of energy, so money, hence people don't do that.
"Bar" isn't a finished product, it's literately just a shape where the melted metal flows into, as it's easier to transport it that way.
And dfq lore? I read the BS they put in as lore, but no main quest mentions, that in BDO world people are so stupid, that they waste their money and time to heat a metal to melting point twice, since they are mentally handicapped.
(Which would actually take enourmous effort with their level of technology.)
But if you talk about nonsense, then heating ores to melting point in ~8seconds without any tools in the middle of the city is nonsense. Even more nonsense that neither your character nor the other ~40afking on each other dies painfully in the process...
The current process is neither realistic, nor healthy for the game. It doesn't even add complexity, it only adds clutter, and splits the already shallow demand among even more items, making most of them useless.
No.
The result of the smelting process is (in mayority of the cases) a bar or similar.
Heating the ore to melt into a puddle, then heating the puddle again just to form a bar is a waste of energy, so money, hence people don't do that.
"Bar" isn't a finished product, it's literately just a shape where the melted metal flows into, as it's easier to transport it that way.
And dfq lore? I read the BS they put in as lore, but no main quest mentions, that in BDO world people are so stupid, that they waste their money and time to heat a metal to melting point twice, since they are mentally handicapped.
(Which would actually take enourmous effort with their level of technology.)
But if you talk about nonsense, then heating ores to melting point in ~8seconds without any tools in the middle of the city is nonsense. Even more nonsense that neither your character nor the other ~40afking on each other dies painfully in the process...
The current process is neither realistic, nor healthy for the game. It doesn't even add complexity, it only adds clutter, and splits the already shallow demand among even more items, making most of them useless.
I suggest you watch an ore melting video for a better explanation, but i'll try and make it quick.
In order to make a pure metal bar the ore has to be heated twice. The first time ore is heated with flux, this flux chemically bonds with the impurities of the metal you are tying to produce. The resulting molten metal is poured into a cast. When the pool of metal cools it has all the impurities as a shell around the pure metal inside. The impurities are then chipped off bit by bit once cooled, and it is far easier and more effective to do once it is cooled. What is left is a misshapen disk or shard if you will of a pure metal. That shard of pure metal is then combined with other shards of pure metal and heated again and poured into a forming cast for storage, sale, uniformity, and future processing into finished products. An alloy is made in a similar method, as shards, by which 2 types of shards are put in proportion to each other with a bonding agent and heated.
Alloys (brass, bronze, Steel, and any other 2+ metal compound) can be made from shards or bars, which is why I said it would only make sense that you should be able to make the alloys from shards or bars.
I suggest you watch an ore melting video for a better explanation, but i'll try and make it quick.
In order to make a pure metal bar the ore has to be heated twice. The first time ore is heated with flux, this flux chemically bonds with the impurities of the metal you are tying to produce. The resulting molten metal is poured into a cast. When the pool of metal cools it has all the impurities as a shell around the pure metal inside. The impurities are then chipped off bit by bit once cooled, and it is far easier and more effective to do once it is cooled. What is left is a misshapen disk or shard if you will of a pure metal. That shard of pure metal is then combined with other shards of pure metal and heated again and poured into a forming cast for storage, sale, uniformity, and future processing into finished products. An alloy is made in a similar method, as shards, by which 2 types of shards are put in proportion to each other with a bonding agent and heated.
Alloys (brass, bronze, Steel, and any other 2+ metal compound) can be made from shards or bars, which is why I said it would only make sense that you should be able to make the alloys from shards or bars.
No need to over complicate things. They exist in the game for the sake of over filling your inventory so you purchase more inventory capacity in various forms.
I suggest you watch an ore melting video for a better explanation, but i'll try and make it quick.
In order to make a pure metal bar the ore has to be heated twice. The first time ore is heated with flux, this flux chemically bonds with the impurities of the metal you are tying to produce. The resulting molten metal is poured into a cast. When the pool of metal cools it has all the impurities as a shell around the pure metal inside. The impurities are then chipped off bit by bit once cooled, and it is far easier and more effective to do once it is cooled. What is left is a misshapen disk or shard if you will of a pure metal. That shard of pure metal is then combined with other shards of pure metal and heated again and poured into a forming cast for storage, sale, uniformity, and future processing into finished products. An alloy is made in a similar method, as shards, by which 2 types of shards are put in proportion to each other with a bonding agent and heated.
Alloys (brass, bronze, Steel, and any other 2+ metal compound) can be made from shards or bars, which is why I said it would only make sense that you should be able to make the alloys from shards or bars.
yeah, yeah, yeah
you're just raging cause you got owned multiple times already and try to find something to shit on.
Pointless to talk shit here, especially since what you write is BS (again). The actually smelting process deepends on the ore (obviously), and there are even ones that needs to be repeted many more times than 2 (deepending on the target purity).
Still they don't sell publes or wehathewer, and they not even leave the factory that form, it's an intermedia form druing the smelting, not end product, hence can be opted out from a videogame representation.
Why are we trying to use realism to make sense and defend poor game design? It always the stupidest thing I ever see when someone tries to use realism as a reason for poor game designs to exist. Just cause something is cancerous to do in real life doesn't mean we should make it cancerous to do in a video we play as entertainment. Realism has no place in video games one because it results in unenjoyable gameplay and two because were talking about a video game were we summon dogs the size of a horse out of our ass. What form of realism explains that?
Why are we trying to use realism to make sense and defend poor game design? It always the stupidest thing I ever see when someone tries to use realism as a reason for poor game designs to exist. Just cause something is cancerous to do in real life doesn't mean we should make it cancerous to do in a video we play as entertainment. Realism has no place in video games one because it results in unenjoyable gameplay and two because were talking about a video game were we summon dogs the size of a horse out of our ass. What form of realism explains that?
Back we go to sorting out items individually inside our Ultima Online bag.
Don't forget the bread and mead.
I think I see a PEN Crescents in there somewhere.
Anyone who views this post and doesn't HEART IT isn't a real gamer!!!!