Greetings Adventurers,
Here are the latest update details for Black Desert Online on January 17, 2024 (Wed). Today’s patch contains 245 updates and is approximately 2.26GB.
Table of Contents
Events
Enter Garmoth, the Blue Dragon!
Jan 18, 2024 (00:00 UTC) - Feb 14, 2024 (before maintenance)
Defeat Garmoth with her new look within the event period
to obtain 1,000 Cron Stones and a special piece of furniture for your manor!
[Moon’s Week]
Defeat the Moon-feebled Boss to Grab Boss Blitz Rewards!
Jan 17, 2024 (Wed) after maintenance - Jan 31, 2024 (Wed) before maintenance
Summon the Black Spirit (,) and accept the quest [Event] Craving for Power
→ Defeat one Moon-feebled Boss!
[Event] Boss Blitz Reward: Moon Aura (Rank 1)
A Secret Book from the Old Moon!
You can find a shiny Treasure Chest while defeating monsters or Gathering during the event!
How will this Treasure Chest help you in your adventures?
Jan 17, 2024 (Wed) after maintenance - Jan 31, 2024 (Wed) before maintenance
[Event] Secret Book of Old Moon (2 Hours)
- Combat EXP +100%
- Skill EXP +50%
- Life EXP +50%
- Reset (enhanced) skills freely
- Change Skill Add-ons freely
- Change Skill Preset in Safe Zone (10 min cooldown)
- Buy Villa Scrolls via your campsite without having a Villa Invitation
- Stable slot +1 (for all regions)
- Wharf slot +1 (for all regions)
New Additions and Improvements
- Improved attack sound effects during combat to play more clearly.
- Changed to let Movement Speed buffs and debuffs remain in effect even when jumping while moving forward.
- Changed to make the character land quickly after the skill.
- Fixed the issue where the animation would occasionally end above the monster when used in close proximity to the monster.
- Fixed so that the landing animation will immediately change to the falling animation while airborne.
- Changed to rotate the character immediately according to the camera's direction at the start of the skill.
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- This change also applies when performed forward once more by consuming a fragment.
- Improved the combo speed from attack 1 to the attack 2 and alleviated the slowdown of the character on hits.
- Improved to combo smoothly into the skill after Chase.
- Changed to fix the character's direction regardless of camera rotation during the return animation after the skill.
- Improved to combo smoothly into attack 1 after forward Chase and attack 2 after backward Chase.
- Improved to combo smoothly into the following skills:
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- Moonrise
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- Sleet Steps
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- Stub Arrow: Evasive Shot
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- Oppression
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- Maehwa's Will, Ultimate: Maehwa's Will
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- Chaos: Crimson Gust
- Improved to combo smoothly into other skills.
- Improved to combo smoothly into Flow: Frostflower, attack 2 of Ice Fang, and Sleet Steps.
- Fixed the issue where the character would awkwardly rotate when using the skill laterally.
- Changed to not consume Stamina while using the skill.
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- Changed to continuously guard when holding Q.
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- Reduced the distance pushed back on blocks.
- Changed from automatically activating if below 400 Stamina to pressing LMB on Kunai Block blocks.
- Improved to immediately activate Shadow Stomp after using Succession: Kunai Throw while airborne.
- Improved the animation combo speed when using Succession: Kunai Throw while airborne.
- Changed to make the shadow clone appear faster.
- Slightly increased the forward Movement Speed during the skill and changed to allow movement in the direction the character is facing.
- Changed the movement during the skill so that it no longer passes through other characters.
- Changed to always move the maximum distance and perform the attack even if there are enemies in the middle.
- Accordingly, changed to allow the attack in the middle of movement by LMB during the skill.
- Changed to immediately activate Shadow Stomp after Prime: Fatal Blow.
- Reduced the cooldown: 12 sec → 10 sec.
- Improved to activate the skill backward with RMB after Covert: Cut Throat or Boss Slaughter.
- Changed to charge faster.
- Changed to display the charging status in accordance with the actual charging animation.
- Changed to apply the Bound debuff for PvE only.
- Changed to immediately perform the skill when used after other Awakening skills.
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- However, the casting delay remains the same when performed alone or from the Quick Slot.
- Improved to allow combo into Flow: Magical Evasion, Elementalization during the casting of the skill.
- Improved to combo smoothly into Flow: Magical Evasion after the skill.
- Fixed the issue where comboing the two skills would reduce your traveled distance.
- Changed to now combo into the latter skill's attack 1.
- Changed the Floating debuff to now be applied during attack 1.
- Improved to combo smoothly from Hurricane Kick.
- Improved to combo smoothly into other skills.
- Reduced the cooldown: 25 sec → 20 sec.
- Improved to be available via Quick Slot with your gauntlet.
- Changed to now instantly activate Wave Orb without charging when comboed.
- No longer recovers HP per move when using the skill.
- Added Recover 30 HP per hit effect.
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- Also affects the Black Spirit version.
- No longer recovers HP when fully charged.
- Changed to apply the Sea Dragon effect without consuming Martial Spirits when fully charged.
- Changed to recover 200 HP when using the skill.
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- Consuming Martial Spirits will recover 300 HP when using the skill.
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- This includes cases when instantly performing the skill.
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- Changed to now consume 2 Martial Spirits to apply the Sea Dragon effect upon gathering 2 Martial Spirits.
- Changed so you can now only combo into Flash Ship after fully charging the skill.
- Changed to now recover 200 HP when using the skill.
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- Consuming Martial Spirits will recover 300 HP when using the skill.
- Changed to now consume 1 Martial Spirit to apply the Sea Dragon effect upon gathering 1 Martial Spirit.
- Changed to now consume 1 Martial Spirit to apply the Sea Dragon effect upon gathering 1 Martial Spirit.
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- Accordingly, removed the previous effect when there was only 1 Martial Spirit.
- Changed to now recover 200 HP when using the skill.
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- Consuming Martial Spirits will recover 300 HP when using the skill.
- Removed the Magic AP +4/8/12/16 effect upon use.
- Changed Kyve Mastery and Ator's Thorn to no longer obtain Overdrive's effect.
- Changed to apply Overdrive's effect twice when using the following skills.
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- Spatial Collapse
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- Flow: Finishing Touch
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- Ator's Energy
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- Void Gateway
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- Dimensional Compression
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- Gravity Rift
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- Atomagia
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- Prime: Rift Storm
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- Prime: Spear Bolt
- Changed the cooldown: 4 sec → 7 sec
- Changed the damage of the following skills.
Skill Name | Before | After |
Prime: Ator's Fist (I to III)
|
Attack damage 888/1065/1278% x3, max 4 hits Damage -60% in PvP only |
Attack damage 932/1118/1342% x3, max 4 hits Damage -62% in PvP only |
Prime: Spatial Fissure (I to III)
|
Attack 1 damage 1115/1339/1607% x5 Attack 2 damage 1115/1339/1607% x7 Damage -41% in PvP only |
Attack 1 damage 1204/1446/1736% x5 Attack 2 damage 1204/1446/1736% x7 Damage -45.4% in PvP only |
Prime: Ator's Mark (I to III)
|
Attack damage 1334/1557/1777% x8 Damage -62.5% in PvP only |
Attack damage 1441/1682/1919% x8 Damage -65.3% in PvP only |
Prime: Form Shift (I to IV)
|
Attack damage 717/861/1005/1149% x2, max 7 hits Damage -53/53/52.9/52.9% in PvP only |
Attack damage 767/921/1075/1229% x2, max 7 hits Damage -56% in PvP only |
Prime: Ator's Energy (I to IV)
|
Attack damage 1518/1680/1844/2011% x10 Damage -60.1% in PvP only |
Attack damage 1624/1798/1973/2152% x10 Damage -62.8% in PvP only |
Prime: Rift Storm
|
Attack 1 damage 1318% x5 Attack 2 damage 1318% x10 Damage -68.5% in PvP only |
Attack 1 damage 1384% x5 Attack 2 damage 1384% x10 Damage -70% in PvP only |
Dimensional Compression
|
Attack 1 damage 1042% x11 Attack 2 damage 1042% x10 Attack 3 damage 1210% x4 Attacks 1 and 2 damage -50% in PvP only Attack 3 damage -52.2% in PvP only |
Attack 1 damage 1115% x11 Attack 2 damage 1115% x10 Attack 3 damage 1295% x4 Attacks 1 and 2 damage -53.3% in PvP only Attack 3 damage -55.6% in PvP only |
- Reduced the cooldown: 20 sec → 12 sec. Changed the Skill Add-on tier: 3 → 2.
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- Changed to have no attacks while moving. Accordingly, the damage of the last attack has been adjusted.
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- However, the effect of No Guard Gauge recovery applies to the path that Corsair passes.
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- Added the Air Attack debuff.
- Fixed the issue where the description displayed commands and the Floating debuff that were different from the actual effects.
- Changed the cooldown: 30 sec → 20 sec
- Fixed the issue where the skill incorrectly displayed the Stun debuff icon.
- Changed the skill to be unable to combo into Hexeblood: Tectonic Slam, Hexeblood: Storm Maul, Hexeblood: Tip of the Scale, and Dragonblood: Tip of the Scale while flying.
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- Accordingly, changed so that you can land when pressing E, RMB, or LMB during flight.
- Changed the skill to combo into Hexeblood: Tectonic Slam or Hexeblood: Storm Maul after the character has fully landed.
- Improved to smoothly combo with Hexeblood: Tip of the Scale, Dragonblood: Tip of the Scale after landing.
- Improved to smoothly combo into Hexeblood: Tectonic Slam, Hexeblood: Storm Maul, Hexeb lood: Tip of the Scale, or Dragonblood: Tip of the Scale after landing while evading laterally.
- Changed to consume 150 stamina when attack 3 is activated while moving. Accordingly, stamina does not recover.
- Changed the attack 3 of Refraction, Flow: Markthanan's Wings, and Flow: Dragon Flight to move further when comboed.
- Changed to consume 150 stamina when activated while moving. Accordingly, stamina does not recover.
- Changed the HP recovery effect of Hexeblood: Extinction and Dragonblood: Savage Decree: 5% of Max HP 2 times → 4 times (up to 50% of Max HP)
- Changed the HP recovery effect of Doombringer: 5% of Max HP 6 times → 4 times (up to 50% of Max HP)
- Changed the HP recovery effect of Dragonblood: Sundering Roar: 5% of Max HP 10 times → 6 times (up to 50% of Max HP)
- Fixed the issue where Drakania's HP intermittently recovered additional HP when using Doombringer during other skills, even though her HP was more than 50%.
- Changed the damage in PvP only: -27.3% → -38.6%
- Improved to activate by pressing ↑ + RMB with your main weapon when Heavenward Dance is locked.
- Added Forward Guard when using the skill.
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- Changed to now apply Stiffness on attack 1 hits upon learning the Core version.
- Changed HP recovery: 30% → 40% of Max HP
- Reduced the cooldown: 18 sec → 16 sec
- Improved to activate via Quick Slot with your main weapon.
Black Shrine Boss Blitz Teleport
- Added a feature that allows immediate entry to the Black Shrine Boss Blitz location.
- Dokkebi Princess has started to cast a special spell for the traveler challenging the Black Shrine.
- You can move to each boss location via Start Boss Blitz button, and after the combat ends, you will be returned to your original location.
- The teleport function cannot be used in the Pit of the Undying.
- Added Dokkebi Princess' guide to the Black Shrine UI, which informs about Aura management and moving to the Boss Blitz location.
- Fixed so that when you die during the Black Shrine, the boss blitz battle is immediately restarted after clicking the Retry button.
- Added a notification message at the top of the screen that informs the adventurer of the boss blitz completion result when the Black Shrine's boss has been defeated.
General Trade
- Trade Managers in each town have decided to temporarily stop handling general trade goods.
- Changed so that trade goods cannot be purchased from NPCs through Order Contract.
- The Order Contract function has been removed.
- The Old Moon Guild Newsletter for trade announcements is no longer available.
- Changed so that trade goods cannot be purchased from NPCs through Order Contract.
- Changed so that you do not carry a load on your back when you obtain the following trade goods via gathering or guild drilling.
- Magical Mandragora, Witch's Poison Herb, Saffron with Strong Scent, Fantastic Blue Rose, Moonlit Evening Primrose, Medicinal Autumn Bellflower Root
- Top-quality Haso Silk, Aged Vintage Wine, Knight's Ornamental Sword, Inspired Artisanal Porcelain, Elaborate Glass Handicraft, Gold Decorated Stuffed Animal, Blissful Goddess's Tear
- Changed so that trade goods can also be sold through the following NPCs after the update on Jan 17 (Wed).
Eased Restrictions on Non-backpacking Trade Goods
- With the suspension of general trade, the restrictions related to trade goods have been changed as follows.
- After the change, trade goods are divided into the following two categories.
- Non-backpacking trade goods, Backpacking trade goods
- After the change, trade goods are divided into the following two categories.
- The following restrictions apply to non-backpacking trade goods. (Including mounts)
- Use of Maid/Butler
- Storing trade goods in Clorince's Travel Bag
- The following restrictions apply to backpacking trade goods. (Including mounts)
- Use of Guild Rally Command
- Use of Lafi Bedmountain's Upgraded Compass/Telescope
- Use of Archaeologist's/Traveler's Map
- Character transport between towns
- Use of the Magnus
- Use of Maid/Butler
- Use of Campsite
- Entering the Free Arena, Red Battlefield, Old Moon Grand Prix, and Elvia Realm
- Use of Trainer's Flute when carrying trade goods on a mount
- Storing a mount in Krogdalo's Sanctuary when carrying trade goods on the mount
- Storing trade goods in Clorince's Travel Bag
- With the inability to purchase general trade goods, the following weekly quests are no longer available
- Redeeming the Good Name of Xian, Urgent Request from Calpheon Workshop, Must-Haves for Calpheonian Madams, Dreaming Little Girl, Luxuries of the Altinovan Nobles, Parade of Research
- Changed so that trade goods cannot be exchanged through Trade Item Exchange Coupons.
- Collectors who collect Trade Item Exchange Coupons have appeared, and Trade Item Exchange Coupons can now be sold at NPC shops for 3,000 Silver.
- Added to the description of the Trade Item Exchange Coupon that trade goods cannot be exchanged, but can be sold at NPC shops.
Sulfur Mine Jail (Prison)
- Decreased the number of guards and executors, but increased their attack damage by 33%.
- Changed so that if you escape the maze of the Sulfur Mine Prison by avoiding the guards' and executors' sight, your Family Karma will recover by +30,000.
- Reduced the standby time before the guards and executors attack after detecting a prisoner.
- Increased the distance that the guards and executors chase after detecting a prisoner.
- Increased the distance at which the guards and executors detect a prisoner when the prisoner is standing.
- Reduced the distance and angle at which the guards and executors detect a prisoner when the prisoner is in a sitting or crawling pose.
- The detection range shown during patrol is displayed based on when the character is in a sitting pose.
- Fixed how the result is displayed after the Green Thumb Gathering minigame finishes. Also, reduced the standby time at the end from 3 sec to 0.6 sec.
- Fixed the issue where you could not complete Deve's Encyclopedia Chapter 2 - Volume 3 in Shakatu Merchants' Archive.
- You now only need to hand over 3 instead of 7 types of things needed to go underwater.
- The Vadabin Diving Mask and Splash Swimming Goggles are no longer used to complete the respective Adventure Log.
Gathering Tool Simplification
Lower-tier Gathering Tools Simplified to Magical Gathering Tools
- After a long period of crafting various gathering tools, the Tool Workshops' blacksmiths have now shifted to exclusively crafting Magical gathering tools.
- The following items can no longer be crafted in the Tool Workshop.
- Mail was sent with compensation in Silver for owned Lower-tier Gathering Tools based on Central Market prices.
Crafting items made unavailable | ||
Lumbering Axe Sharp Lumbering Axe Steel Lumbering Axe Shining Steel Lumbering Axe Lucky Lumbering Axe Lucky Sharp Lumbering Axe Lucky Steel Lumbering Axe Lucky Shining Steel Lumbering Axe |
Fluid Collector Sharp Fluid Collector Sturdy Fluid Collector Shining Fluid Collector Lucky Fluid Collector Lucky Sharp Fluid Collector Lucky Sturdy Fluid Collector Lucky Shining Fluid Collector |
Butcher Knife Sharp Butcher Knife Steel Butcher Knife Shining Steel Butcher Knife Lucky Butcher Knife Lucky Sharp Butcher Knife Lucky Steel Butcher Knife Lucky Shining Steel Butcher Knife |
Pickaxe Sharp Pickaxe Steel Pickaxe Shining Steel Pickaxe Lucky Pickaxe Lucky Sharp Pickaxe Lucky Steel Pickaxe Lucky Shining Steel Pickaxe |
Hoe Bronze Hoe Steel Hoe Shining Steel Hoe Lucky Hoe Lucky Bronze Hoe Lucky Steel Hoe Lucky Shining Steel Hoe |
Tanning Knife Sharp Tanning Knife Steel Tanning Knife Shining Steel Tanning Knife Lucky Tanning Knife Lucky Sharp Tanning Knife Lucky Steel Tanning Knife Lucky Shining Steel Tanning Knife |
- Removed the Life Skill level requirement to equip Magical gathering tools.
- Available from Gathering Skilled 5 → No Gathering Level Limit
- Added Magical gathering tools in Level 3 Tool Workshops.
Life Tool | Crafting Material | ||
Magic Lumbering Axe | Maple Timber x1, Steel x3, Iron Ingot x10, Black Stone Powder x5 | ||
Magic Hoe | Maple Timber x1, Steel x2, Iron Ingot x10, Black Stone Powder x5 | ||
Magic Butcher Knife | Maple Timber x 1, Steel x 1, Iron Ingot x 10, Fine Hard Hide x1, Black Stone Powder x4 | ||
Magic Tanning Knife | Maple Timber x1, Steel x1, Iron Ingot x10, Fine Hard Hide x1, Black Stone Powder x5 | ||
Magic Pickaxe | Maple Timber x1, Steel x4, Iron Ingot x10, Black Stone Powder x5 | ||
Magic Fluid Collector | Steel x2, Iron Ingot x10, Black Stone Powder x5 |
Material Vendor's Gathering Tools
- With the supply of better gathering tools from Tool Workshops, material vendors will now sell better gathering tools.
- Changed the name of white grade gathering tools sold by material vendors. (ex. Dull Axe → Lumbering Axe)
- Added the Gathering Time - 8 sec effect to white grade gathering tools sold by material vendors.
- Changed the upgraded gathering tools to no longer be sold by material vendors.
- Changed the following due to the removal of some gathering tools.
- Changed the required tool for the "My Favorite Things" journal in Shakatu Merchants" Archive - Deve's Encyclopedia Volume 6.
- Lucky Sharp Tanning Knife → Tanning Knife
- Changed the required tool for the "My Favorite Things" journal in Shakatu Merchants" Archive - Deve's Encyclopedia Volume 6.
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- Changed Life tools obtained through Challenge and Quests.
- Changed the names and components of some boxes and items.
Weapon/Armor Reform Stone Simplification
Weapon/Armor Reform Stones grades 1 to 3, which had certain success rates, have been replaced with Ultimate Weapon/Armor Reform Stones, which have guaranteed success rates.
- Simplified Weapon/Armor Reform Stones by deleting grades 1-3.
- Equipment upgrade previously done with 1-3 grade can now be done with Ultimate Weapon/Armor Reform Stones.
- Added Ultimate Weapon/Armor Reform Stone crafting to Refinery level 3.
Ultimate Weapon Reform Stone Crafting Materials | Ultimate Armor Reform Stone Crafting Materials | ||
Steel x50 Sharp Black Crystal Shard x1 Black Crystal x30 Red Tree Lump x20 Clown's Blood x20 Black Stone Powder x400 |
Steel x 40 Hard Black Crystal Shard x 1 Black Crystal x 30 Old Tree Bark x 20 Clown's Blood x 20 Black Stone Powder x 400 |
- Changed the Hunter's Seal exchanges for reform stones with Thyshelle Arms in Tarif.
Before | After | ||
Hunter's Seal x5: Grade 3 Weapon Reform Stone x1 Hunter's Seal x5: Grade 3 Armor Reform Stone x1 |
Hunter's Seal x100: Ultimate Weapon Reform Stone x1 Hunter's Seal x50: Ultimate Armor Weapon Reform Stone x1 |
- Changed the following due to the removal of grade 1-3 Weapon/Armor Reform Stones:
- Improved the item description of Ultimate Weapon/Armor Reform Stones.
- Mail was sent according to the Central Market price for owned grade 1-3 Weapon/Armor Reform Stones.
- Unlisted grade 1-3 Weapon/Armor Reform Stones and those purchased/sold have been collected.
- Removed the grade 1-3 Weapon/Armor upgrades in the Item Reform menu.
- Any grade 1-3 Weapon/Armor Reform Stones that were being crafted in the Refinery will be crafted once and sold at the Central Market price.
- Removed the crafting formula for grade 1-3 Weapon/Armor Reform Stones in the Refinery.
- Removed the processing formula that allowed the crafting of Ultimate Weapon/Armor Reform Stones with grade 3 Weapon/Armor Reform Stones.
- Removed the exchange formula for grade 1-3 Weapon/Armor Reform Stones used in Dorin Morgrim's Adventure Log.
- Added usage and acquisition details to the descriptions of around 60 guild items.
- Added a phrase to the description of the Millennial Wild Ginseng stating that its effects apply to the entire family.
- Added information about Nampo's Moodle Village to the description of Starlight Powder.
- Improved the description related to the extraction and removal of cup upgraded accessories.
- Improved the text during the [Purified Sake Cup] quest to clearly indicate that it involves removal, not extraction.
- Added a description to [Event] Valks' Note explaining the quest related to the item.
- Fixed the issue where you could abnormally accept the "[Wagon] [Repeat] Capricious Merindora" quest.
- Changed so you can now obtain Merindora's Element via exchange.
- Before: Accept and complete the recurring quest by handing in 10 of 1 of the 5 meal items and be rewarded Merindora's Element
- After: Exchange 10 of 1 of the 5 meal items to NPC Merindora for Merindora's Element
- Changed so you can now obtain Merindora's Element via exchange.
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- Changed the quest group displayed in Quests (O) due to Merindora's Element now being exchangeable.
- [Crafting] Peridot Forest Path Wagon has been changed to [Mount] Pleasant Travels with Peridot Forest Path Wagon.
- Changed the quest group displayed in Quests (O) due to Merindora's Element now being exchangeable.
- Artina has begun to more actively promote her instrument shops.
- Improved so that even if you complete a quest by visiting just one of Artina's instrument shops operating in Kaia, Flondor, Ancado, or Salanar, you can acquire knowledge of the other regional instrument shops from Artina.
- Artina's Kaia Instrument Shop
- Artina's Flondor Instrument Shop
- Artina's Ancado Instrument Shop
- Artina's Salanar Instrument Shop
- Improved so that even if you complete a quest by visiting just one of Artina's instrument shops operating in Kaia, Flondor, Ancado, or Salanar, you can acquire knowledge of the other regional instrument shops from Artina.
- Improved sounds to play more natural in rowdy combat situations.
- Made the Morning Light blacksmith dialog read more natural when exchanging Tuvala gear.
- Changed the name of the menu.
- Edit Menu → Menu
- Changed the icon of the above menu.
- The Edit Menu function has been moved to the right of the menu. (cogwheel icon)
- Edit Menu → Menu
- Improved the Server Selection screen to not display the Enter button when setting the Main Server.
- Added Global Lab region on the official website's download page.
- Improved the Global Lab's in-game menu's login steps.
- Changed Black Desert's security module to Xigncode3.
- Changed and unified the following in English:
- Camera Afterimage/Blur Effect → Camera Motion Blur Effect
Modified or Changed
- [Valkyrie, Mystic, Lahn, Corsair] Fixed the issue where the teeth were unnaturally exposed when wearing a Coco-Nutty Pirates Helmet.
- Fixed so maids, butlers, and pets will no longer be visible when entering an abyssal well to the Magnus.
- Fixed the issue where non-enhanced accessories were also processed after the item processing when processing (L) enhanced accessories using the "Process all identical items" function.
- Fixed the issue where the combat readiness pose looked awkward when fighting with Gumiho in the Land of the Morning Light and the Black Shrine.
- Fixed the issue where the appearance of Honorable Choi Nolbu was flickering in certain situations while progressing with the illustration quest in the Land of the Morning Light.
- Fixed the issue where you could not acquire the knowledge of Mural of Experience I-V when proceeding with the simplified main quest.
- Fixed the issue where the crystal effects were not displayed in the confirmation message when changing crystals in Crystal Preset.
- Fixed the issue where notes were not displayed when editing certain scores that could be played.
- Fixed the issue where the Storage Keeper NPCs of Asparkan and Muzgar were displayed as normal NPCs on the World Map.
- Fixed the issue where the character could not escape when moving to a specific location at the entrance of Hystria Ruins.
- Fixed the issue where the floor and wallpaper were not applied inside the residence of Muzgar.
- Fixed the issue where the character appeared abnormally fast during some "Great Steps" in the Black Temple and the Land of the Morning Light.
- Fixed the issue where lightstones were displayed in the below monster zones in the monster zone Info UI.
- Darkseekers' Retreat, City of the Dead, Tungrad Ruins
- Fixed the issue where an unnatural system message was displayed when canceling after editing the menu.
- Fixed the issue where the red background highlight effect remained when moving the mouse after hovering over the menu to be edited during menu editing.
- Fixed the issue where the Party Invite UI went beyond the Party Settings window when minimizing the screen in game window mode while using the gamepad UI.
- Fixed the issue where the PlayStation logo was displayed in my Party/Platoon Settings while using the gamepad UI.
- [Ranger] Fixed the issue where parts of the Cantabile outfit appeared unnatural in a certain body shape.
- [Sorceress] Fixed the issue where dyeing hair whilst wearing Grandpa Cron's Helper Outfit made some appearances unnatural at a certain display quality.
- [Dark Knight] Fixed the issue where the Lovely Bloom armor appeared unnatural in certain poses in Awakening.
- [Corsair] Fixed the issue where whilst performing certain actions, the back decor of Shell Belle Armor (Wipeout) appeared unnatural.
- [Drakania] Fixed the issue where some appearances appeared unnatural when wearing Lath'rakan Armor and Exclaire Shoes together.
- Fixed the issue where the tooltip of the guild galley in Guild Crafting overlaps when it is long.
- Fixed the issue where sound suddenly became louder when turning left or right on a wagon with horses.
- [Striker] Fixed the issue where the Stun debuff of Echo Spirit was being applied during PvP.
- [Woosa] Fixed the issue where the Stun and Knockdown debuffs from Bloomburst and Bloom Deluge (Sari Flower effects) were not being applied during PvP.
- Fixed the issue where guild skills weren't working properly in certain situations.
- [Black Shrine] Fixed the issue where some items were listed multiple times in the loot description of the below Boss Blitz bosses.
- Mudang Wraith (Bari), Songakshi, Bamboo Legion Lieutenant
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[Updates] [Security Module] Update Details - January 22, 2024 Jan 22, 2024 (UTC)
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[Updates] [Security Module] Update Details - January 18, 2024 Jan 18, 2024 (UTC)
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[Updates] Update Details - January 11, 2024 Jan 11, 2024 (UTC)
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[Updates] Patch Notes - January 10, 2024 Normal/party elixirs unified, improved guild galley added, etc. Jan 10, 2024 (UTC)
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