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Announcements

Updates Apr 19, 2023, 10:20 (UTC) Patch Notes - April 19, 2023

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on April 19, 2023 (Wed). Today’s patch contains 137 updates and is approximately 1.15 GB.


Events

● Catch up with this week's events!
Black Desert's events and coupons at a glance!

New Additions and Improvements

Warrior
For Warrior Succession, we've reduced the inconvenience of having to use Prime: Heavy Strike until the final hit, while also allowing other skills besides Prime: Heavy Strike to deal enough damage. Previously, the last hit of Prime: Heavy Strike did not activate smoothly and could not combo into other skills, making it somewhat difficult to use. To address this, we've improved it so that even if the skill continues until final hit, you can now combo into another skill and maintain the flow of combat.
Succession
Prime: Heavy Strike
  • Changed the skill as follows:
    • Changed so it can combo within the first 3 hits even while pressing ↓ key during the skill.
      • However, when the Prime: Pulverize skill is available, the skill will be activated automatically.
    • Changed so Critical Hit Rate is not applied only to the final hit when the skill is used during the cooldown.
    • Reduced Prime: Heavy Strike damage by 15% during cooldown.
    • Increased the activation speed of the last hit.
    • Improved to combo smoothly with the following skills after the last hit:
      • Counter, Scars of Dusk, Spinning Slash, Shield Strike, Prime: Pulverize, Ground Slash, Severing Thrust
    • Fixed the character's momentary movement speed reduction after a hit.
 
▲ Before, After
 
Prime: Spinning Slash (I to IV)
  • Changed the skill as follows:
    • Increased the animation speed of casting the skill.
    • Reduced Prime: Spinning Slash damage by 29% during cooldown.
    • Changed skill damage as follows:
Before After
Attack damage 884/975/1066/1388%
PvP Damage Reduction Rate 45/45/45/54.2%
Attack damage 1008/1112/1215/1582%
PvP Damage Reduction Rate 51.8/51.8/51.8/59.8%
 
 
Prime: Earth Tremor
  • Changed the skill as follows:
    • Changed skill cooldown 12 sec → 10 sec
    • Changed skill damage as follows:
Before After
Attack damage 1700% x 6
PvP Damage Reduction Rate 53.2%
Attack damage 2125% x 6
PvP Damage Reduction Rate 62.5%

Awakening
Solar Flare, Flow: Overwhelm
  • Changed so that Flow: Overwhelm will no longer be activated by pressing ↑ + LMB when Solar Flare is on cooldown.
    • Accordingly, SPACE during frontal Head Chase will now activate Flow: Overwhelm.
 
 
Sorceress
Awakening
Dark Tendrils
  • Fixed the issue of being reverted back to your Awakening state when comboing into Night Crow while using Dark Tendrils via Quick Slot with your scythe.
 
 
Archer
To enhance the Archer class's unique concept and appeal, greatbow and crossbow skills have seen an overall improvement with today's update. The Archer has had some inconveniences, such as skills affected by terrain, a lack of ways to deal with approaching enemies, and low accumulated damage of combos in PvE. The focus of this update was to improve these areas. First, greatbow and crossbow skills were improved to emphasize their respective concepts. For greatbow skills, Spear of Sylvia and Ravenous Talon were changed to ranged attack skills to align with the ranged concept. In particular, Spear of Sylvia has been changed to not affected by terrain, and the firing speed of Light's Path has increased to steadily deal damage without being affected by altitude. As for crossbow skills, the defensive effects were adjusted to respond to enemies nearby. Also, [Uproot], [Ultimate: Zephyr Leap], and [Gaping Darkness] were improved in terms of distance and utility to allow the Archer to distance himself from approaching enemies and his resume attacks. Accordingly, the effects of the skills were changed so that the Archer can now manage a variety of situations.
Main Weapon
Gaping Darkness
  • Changed the skill as follows:
  • Changed command input to ↑ + E.
  • Flow: Shadow Hack and Flow: Verdure Clout can now be comboed by holding down E accordingly.
  • Accordingly. Flow: Shadow Hack and Flow: Verdure Clout can now be comboed by holding down E.
  • Changed so the skill always activates forward.
 
Volant Kick, Covering Fire
  • Transferred Volant Kick's Forward Guard effect to Covering Fire.
 
Absolute: Covering Fire
  • Fixed the skill description to display the skill's accuracy rate.
 
Vine Cutter, Arrow Explosion
  • Transferred Vine Cutter's Forward Guard effect to Arrow Explosion.
 
Sunfall
  • Changed the skill as follows:
  • Changed to be a flow skill of Earth Shatter.
  • Changed so that when Earth Shatter is available, both skills can be activated together.
  • Added All DP -15 on hit.
 
Piercing Cry
  • Increased activation speed when activating the skill forward.
 
Double Tap
  • Changed the skill as follows:
  • Changed so that the second attack is enhanced regardless of whether the first attack successfully hits.
  • Changed so that the Breath: Recover effect is applied when activating the second attack.
 
Storm of Light (I to Absolute)
  • Changed so that Storm of Light can only be activated via Quick Slot when first triggered.
  • Increased the time to load the arrows generated by Storm of Light based on the skill level as follows:
    • Arrow Reload Time 20/20/30/30/40/60 sec → 40/40/60/60/120/180 sec
  • Improved so it can be activated via Quick Slot with your greatbow when nocking arrows for the first time.
  • Changed so arrows aren't fired when pressing ←/→ while Nocked.
 
Meteor Dive
  • Increased skill's movement distance.

Ascension
Ultimate: Zephyr Leap
  • Changed the skill as follows:
    • Changed skill's defensive effects as follows:
      • Forward Guard during the skill → Super Armor during the skill -> Forward Guard
    • Increased backward movement distance when using the skill with your greatbow.
 
Black Spirit: Ultimate: Zephyr Leap
  • Changed the skill as follows:
    • Removed skill's third attack.
    • Changed skill's defensive effects as follows:
Before After
Invincible while concealed, Forward Guard during the skill Invincible while concealed, Super Armor during the skill
Uproot
  • Changed the skill as follows:
    • Changed the animation of the skill's extra attack.
      • Increased backward movement distance accordingly.
    • Changed so that Stamina is not recovered during extra attack.
    • Changed so that the falling motion is not activated during aerial movements, and to switch from landing motion to falling motion when the character is at a certain distance from the ground.
 
Luthraghon's Call
  • Changed the skill as follows:
    • The hit detection for the attack has been changed to match the arrow's trajectory, and the damage of the attack rolls has been adjusted as follows. (The maximum range of the skill remains the same as before.)
      • Increased the size of attack rolls applied per hit.
Before After
Attack damage 124/366/1142/1521% x 5 while charging
Attack damage 124/366/1142/1521% x 6 after charging
PvP Damage Reduction Rate 60/60/60/65.3%
Attack damage 159/470/1222/1627% x 5 while charging
Attack damage 159/470/1222/1627% x 6 after charging
PvP Damage Reduction Rate 58%
 
Flow: Echoes of the Call
  • Changed Ravenous Talon to Flow: Echoes of the Call.
  • RMB to activate Flow: Echoes of the Call after Luthraghon's Call.
Before After
 
Light's Path
  • Increased firing speed.
  • Unified all attack ranges to the skill's the widest attack range.
  • Unified number of hits wich was applied differently for each attack to the one with the most hits.
  • Unified the damage, which was previously applied differently, to the skill's highest amount.
  • Reduced the amount of MP consumed when using the skill after learning Greatbow Training (V to X).
Before After
30 MP Required when learning Greatbow Training (I to IV)
60 MP Required when learning Greatbow Training (V to VIII)
100 MP Required when learning Greatbow Training (IX to X)
30 MP Required when learning Greatbow Training (I to IV)
45 MP Required when learning Greatbow Training (V to VIII)
60 MP Required when learning Greatbow Training (IX to X)
  • Added text to explain decreased damage in PvP.
 
Spear of Sylvia
  • Changed the skill as follows:
    • Changed the skill's animation.
      • Adjusted the skill's damage and effects accordingly.
    • Changed to a ranged projectile skill.
      • However, the Archer will deal melee attacks when the enemy is nearby.
    • Changed Core: Spear of Sylvia as follows:
      • Bound on hit → Forward Guard during the skill
Before After
Skill Combo Skill Combo

▲ Combo with Spear of Sylvia after Light's Path.
▲ Combo with Flow: Light's Trail
and Righteous Smite after Spear of Sylvia.
 
Marked Bloom
  • Changed the skill as follows:
    • Changed so it cannot be used during cooldown.
      • Accordingly, cooldown has been reduced from 7 sec → 6 sec.
    • Changed to be a separate skill instead of a flow skill of Full Bloom.
      • Damage has been adjusted accordingly, and Skill Add-ons are now available.
Before After
  • Removed the reduction of movement speed on hits.
  • Added Stiffness (PvP only) on hits.
 
Full Bloom (I to III), Black Spirit: Full Bloom
  • Changed the skills as follows:
    • Changed so that arrow damage is no longer applied when the enemy is nearby.
    • Reduced melee attack range.
      • Increased melee attack damage according to the above. (However, damage has been reduced for PvP.)
    • Removed the Critical Hit Rate that was applied for arrow attacks, and Critical Hit Rate will now apply to melee attacks.
Before After
 
Flow: Grand Bloom
  • Changed the skill as follows:
  • Changed arrow attack damage as follows when using the skill during cooldown:
Before After
Arrow attack damage 1284% x 1 Arrow attack damage 1284% x 2
Critical Hit Rate +100% (Not applied during cooldown)
  • Reduced the attack range of Grand Bloom.
 
Piercing Light (I to III)
  • Changed so you are not pushed to the back when using the skill.
 
 
Steady Breath, Tactical Strike
  • Changed so Tactical Strike is activated when pressing ← / → + RMB after Steady Breath.
 
Contents
  • The Total Likes in each chat group have been reset with today's maintenance.
    • Adventurers who own either gold, silver, or bronze Black Spirit icons have been awarded temporary titles (90 days).
    • In the case of the Hall of Adventurers chat groups, adventurers of each class chat group who own either gold, silver, or bronze Black Spirit icons have been awarded temporary titles (90 Days).
    • All prior titles that were awarded will be deleted during this week's maintenance.
Chat Group Gold Silver Bronze
Lunar Halo Inn Protector of Newbies Luminary of Newbies Herald of Newbies
Dancing Marlin Tavern Oh Captain, My Captain Reliable First Mate Hardworking Steerer
Battle Arena Fist of Legend Born to Fight Backstreet Fighter
Hystria Ruins Relentless Slayer Perceptive Hunter Clever Tracker
Florin Neighborhood Meeting Touch of Midas Crafty Diligent Life Skiller
Garnier Troupe Virtuoso Genius Composer Rhapsodist
Heidel's Street City Celebrity Famed Storyteller Street Herald
Hall of Adventurers Pathfinder Role Model Mentor
 
Item
  • Added so "[Guild] Special Iron Ingot from Calpheon Workshop" x1 can be exchanged for Stained Silk x1 via NPC Liana located major cities.
    • Stained Silk can be obtained according to a set probability based on the type of trade goods when selling goods in each major city.
 
Mount
  • Fixed the issue of "Hide Horse Gear" settings being disabled when equipping the horse gear after taking your horse out of the Stable.
  • Fixed the issue of "Hide Horse Gear" settings being disabled when logging in again after going to the Character Selection menu.
  • Fixed the issue of not being able to obtain Training EXP when the game shut down.
 
Quest & Knowledge
  • Improved the clarity of the "[Fishing Leap Skilled 5] The Best Fish in Serendia" quest objective.
  • Changed the following item that is needed for Theater Troupes of Mediah, Conch Shell #4:
    • Refugee Household Items → Oatmeal
  • Changed the Quest Requirement of the following quests to selling fish to Trade Managers:
    • [Fishing] Let's Get Fish! Queek!
    • [Fishing] Fishing is Fishing, Trading is Trading
    • [Fishing] Supply for the Frontline Forces
 
NPC, Background, Sound
  • Added a scene that shows the beach while talking with Momo during the quest [Balenos] To Velia.
 
UI
  • Added a UI to the Pet List window that, if out of Feed, will show you where you can obtain it.
  • Added a window which will notify that crops will be removed when retrieving them individually during Garden Place Mode.
  • Changed Black Spirit's Adventure item descriptions to either scroll or change text size if too long.
  • Removed Update tag in Yolunakea when entering Atoraxxion.
  • Fixed the following Region Quests location closer to where you combat with monsters.
    • Nineshark Subjugation (I to III)
    • Black Rust Subjugation (I to III)
 
System
You can now welcome new members into a guild, update your activity level while carrying out guild missions, and renew guild contracts without having to be in the same servers.
  • Improved so that you can invite players/renew their contracts even from different servers
    • As before, the changing of guild positions and banning guild members are possible regardless of server or online status.
    • However, the above are not possible between players in Battle Arena, Red Battlefield, Grand Prix Race Track, Atoraxxion Boss or Solo mode, Abyss One - The Magnus, or Arena of Solare.
  • Fixed the issue where the client was intermittently unstable while loading.
 

 
 
Pearl Shop
  • Removed [Promotion] category button from the Pearl Shop.
    • Changed the first category that is selected when opening Pearl Shop from [Promotion] to [Hot & New].
 
Web
  • Changed the notification text that would pop up when inputting a coupon code without logging in.

Modified or Changed

  • Fixed the issue of objects being displayed abnormally in certain areas of Bronte's Bolt.
  • Fixed the issue of an empty space appearing on the bottom of cutscenes when switching from window mode to full screen.
  • Fixed the issue where the Web Central Market and in-game Central Market would display different price ranges, and where unavailable price ranges would be displayed.
  • Fixed the issue of the hit not being applied even though the reticle is activated when firing after reloading and hitting a hunting monster with a sniper rifle.
  • [Ranger] Fixed an issue where the appearance of the Snow Flower Hair Ornament would be abnormally stretched when equipped.
  • [Valkyrie] Fixed an issue where the character's appearance would be awkward when wearing certain shoes with the Gunnr Lucirian armor.
  • [Wizard] Fixed an issue where the character's appearance would show the Blackstar Dagger out of combat while equipped with the Godr-Ayed Dagger.
  • [Maegu] Fixed an issue where Bargain chances would not increase when wearing the trader's clothes.
  • Fixed an issue where the Auto-use of food and alchemy items could not be activated after the initial login to the game.
  • Fixed following issues with the Gamepad UI mode:
    • the key guide not displaying after the pet hunger gauge was fully filled.
    • the position of the key guide being awkward in the Tier 5 Pet Training window.
    • Not being able to navigate the purchase price and current price in the Order Contract window using the pad.
    • Improved the wording in the Old Moon Guild Newsletter to read more naturally.
    • Fixed the issue of the Quotation Board from before the trade item renewal displaying in the Purchase Trade Goods UI.
  • Fixed an issue where the quest names for unlocking Old Moon Logs Vol. 7-8 (Pavino Greko's Collection Vol. 1-2) were incorrectly displayed. 
  • Fixed an issue where some appearances with the unchangable option could be partially changed in certain situations.
  • Fixed the issue of the stock of trade items being displayed differently on each server.
 

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