Greetings Adventurers,
Here are the latest update details for Black Desert Online on January 9, 2025 (Thu). Today’s patch contains 106 updates and is approximately 2.06GB.
Events
- Event 1. Celebrating the Preonne Accessories Update, Life Skills Boost! - [More Details]
- Event Period: Jan 9, 2025 (Thu) after maintenance – Jan 23, 2025 (Thu) before maintenance
- Event 2. A New Year is Upon Us! Happy New Year Hot Time Begins! - [More Details]
- Event Period: Jan 9, 2025 (Thu) after maintenance – Feb 6, 2025 (Thu) before maintenance
- Event 3. Lando’s Getting Ready for Snowfall Crasher! - [More Details]
- Event Period: Jan 9, 2025 after maintenance - Feb 6, 2025 before maintenance
- Event 4. Search for the Trace of the Hungry Bear to Encounter the Hungry Bear! - [More Details]
- Event Period: Jan 9, 2025 (Thu) after maintenance - Jan 23, 2025 (Thu) before maintenance
Preonne Accessories
Preonne Accessories
- Added 4 types of Preonne accessories.
Preonne Accessories | |||
Necklace | Belt | Ring | Earring |
Preonne Necklace
|
Preonne Belt
|
Preonne Ring
|
Preonne Earring
|
- TRI (III) Manos Accessory → +0 Preonne Accessory
- TET (IV) Manos Accessory → TRI (III) Preonne Accessory
- PEN (V) Manos Accessory → OCT (VIII) Preonne Accessory
Preonne Accessory Exchange (Obtain) Quests
- You can accept exchange quest through Liana in each town to trade your enhanced Manos accessories for Preonne accessories of the appropriate level.
Preceding Quest (via NPC Liana) | ||
[Preonne Accessory] Imbued with a Mystical Blessing | ||
Quest Name | Objective | Reward |
[Crafting] Preonne Accessory |
Hand over TRI (III) Manos Accessory
|
+0 Preonne Accessory
|
[Crafting] TRI (III) Preonne Accessory |
Hand over TET (IV) Manos Accessory
|
TRI (III) Preonne Accessory
|
[Crafting] OCT (VIII) Preonne Accessory |
Hand over PEN (V) Manos Accessory
|
OCT (VIII) Preonne Accessory
|
* You can view this quest in the Quests (O) window by activating the quest type "All" or"General, Recurring."
* After completing the preceding quest once per Family, each subsequent exchange quest becomes a recurring quest with no daily acceptance limit.
* When crafting the OCT (VIII) Preonne accessory through the "[Crafting] OCT (VIII) Preonne Accessory" quest, the Family name of the Adventurer who completed the quest will be branded upon the accessory, regardless of any existing Family name.
Preonne Accessory Enhancement Rules
- The enhancement rules for the Preonne accessories are as follows.
Current Life Accessory Ex) Manos Accessory |
Preonne Accessory
|
Fixed Enhancement Chance (TET → PEN at 5%)
Enhance with Concentrated Magical Black Gem
Item destroyed upon failure
Cron Stones have 40% chance to level drop
|
Fixed Enhancement Chance (NOV → DEC at 7.5%)
Enhance with Concentrated Magical Black Gem
Level drop upon failure
Cron Stones prevent level drop
|
- The enhancement success rates and Agris Essences per enhancement level for Preonne Accessories are as follows.
Enhancement Level |
Enhancement Rates |
|||
Enhancement Material
Concentrated Magical Black Gem |
Enhancement Success Rate | Cron Stones | Agris Essence | |
+0 → PRI(I) | x15 | 25.00% | No level drop upon failure | 6 |
PRI (I) → DUO (II) | x16 | 20.00% | 360 | 8 |
DUO (II) → TRI (III) | x17 | 15.00% | 670 | 10 |
TRI (III) → TET (IV) | x18 | 13.00% | 990 | 12 |
TET (IV) → PEN (V) | x19 | 11.00% | 1430 | 14 |
PEN (V) → HEX (VI) | x20 | 10.00% | 1890 | 15 |
HEX (VI) → SEP (VII) | x21 | 9.00% | 2390 | 17 |
SEP (VII) → OCT (VIII) | x22 | 8.50% | 2690 | 18 |
OCT (VIII) → NOV (IX) | x23 | 8.00% | 2750 | 19 |
NOV (IX) → DEC (X) | x25 | 7.50% | 2810 | 20 |
* Your Family name will be branded on the Preonne accessory starting from OCT (VIII).
* The Preonne accessory can also be group-enhanced with other adventurers.
* The Agris Essence of the Preonne accessory are applied individually by part, just like other accessories.
Preonne Accessory Stats
- Equipping the Preonne Accessories grants Life Mastery and EXP increase effects.
- They share set effects when equipped together with Manos Accessories. (Life EXP +5% per every 2 equipped)
- You also gain an additional Life EXP +5% set effect per every 2 Preonne Accessories equiped.
Enhancement Level | Preonne Necklace |
Preonne Belt |
Preonne Ring |
Preonne Earring |
|||||
Life Mastery | Life EXP | Life Mastery | Life EXP | Weight Limit Increase | Life Mastery | Life EXP | Life Mastery | Life EXP | |
+0 | +75 | +8% | +75 | +8% | 140 | +65 | +8% | +65 | +8% |
PRI (I) | +85 | +8% | +85 | +8% | 150 | +70 | +8% | +70 | +8% |
DUO (II) | +95 | +8% | +95 | +8% | 160 | +80 | +8% | +80 | +8% |
TRI (III) | +105 | +10% | +105 | +10% | 170 | +90 | +10% | +90 | +10% |
TET (IV) | +115 | +10% | +115 | +10% | 175 | +100 | +10% | +100 | +10% |
PEN (V) | +130 | +10% | +130 | +10% | 180 | +110 | +10% | +110 | +10% |
HEX (VI) | +150 | +12% | +150 | +12% | 185 | +125 | +12% | +125 | +12% |
SEP (VII) | +175 | +12% | +175 | +12% | 190 | +150 | +12% | +150 | +12% |
OCT (VIII) | +200 | +12% | +200 | +12% | 200 | +175 | +12% | +175 | +12% |
NOV (IX) | +225 | +12% | +225 | +12% | 210 | +200 | +12% | +200 | +12% |
DEC (X) | +250 | +12% | +250 | +12% | 220 | +225 | +12% | +225 | +12% |
Life Mastery Caps Expanded
- Expanded the Life Mastery caps: 2,000 → 3,000.
- The effects from the expanded Life Mastery caps are as follows.
Gathering
|
||||||
Mastery | Basic resources drop rate | Basic resources quantity | Special resources drop rate | Special resources quantity | Rare resources drop rate | Rare resources quantity |
3000 2950 2900 2850 2800 2750 2700 2650 2600 2550 2500 2450 2400 2350 2300 2250 2200 2150 2100 2050 |
80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% |
500% 494% 489% 484% 479% 474% 469% 463% 458% 453% 448% 443% 438% 433% 429% 424% 419% 414% 409% 404% |
250% 247% 245% 242% 239% 237% 234% 232% 229% 227% 224% 222% 219% 217% 214% 212% 209% 207% 205% 202% |
125% 124% 122% 121% 120% 118% 117% 116% 115% 113% 112% 111% 110% 108% 107% 106% 105% 104% 102% 101% |
312% 309% 306% 302% 299% 296% 293% 290% 286% 283% 280% 277% 274% 271% 268% 265% 262% 259% 256% 253% |
106% 105% 104% 103% 101% 100% 99% 98% 97% 96% 95% 94% 93% 92% 91% 90% 89% 88% 87% 86% |
2000 1950 1900 1850 1800 1750 1700 1650 1600 1550 1500 1450 1400 1350 1300 1250 1200 1150 1100 1050 |
80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% |
400% 385% 371% 356% 342% 328% 315% 301% 288% 275% 262% 250% 238% 226% 214% 202% 191% 180% 169% 159% |
200% 193% 185% 178% 171% 164% 157% 151% 144% 138% 131% 125% 119% 113% 107% 101% 95% 90% 85% 79% |
100% 96% 93% 89% 86% 82% 79% 75% 72% 69% 66% 62% 59% 56% 53% 51% 48% 45% 42% 40% |
250% 241% 232% 223% 214% 205% 197% 188% 180% 172% 164% 156% 148% 141% 134% 126% 119% 112% 106% 99% |
85% 80% 77% 74% 71% 68% 66% 63% 60% 57% 55% 52% 49% 47% 45% 42% 40% 37% 35% 33% |
1000 950 900 850 800 750 700 650 600 550 500 450 400 350 300 250 200 150 100 50 0 |
80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 80% 0% 0% |
149% 139% 129% 120% 111% 102% 94% 86% 78% 71% 64% 57% 50% 44% 39% 33% 29% 24% 20% 16% 0% |
74% 69% 65% 60% 55% 51% 47% 43% 39% 35% 32% 28% 25% 22% 19% 17% 14% 12% 10% 8% 0% |
37% 35% 32% 30% 28% 26% 23% 21% 20% 18% 16% 14% 13% 11% 10% 8% 7% 6% 5% 4% 0% |
93% 87% 81% 75% 69% 64% 59% 54% 49% 44% 40% 36% 32% 28% 24% 21% 18% 15% 12% 10% 0% |
31% 29% 27% 25% 23% 21% 20% 18% 16% 15% 13% 12% 11% 9% 8% 7% 6% 5% 4% 3% 0% |
Processing | |||
Mastery | Mass process at once | Mastery | Mass process at once |
3000 2900 2800 2700 2600 2500 2400 2300 2200 2100 2000 1900 1800 1700 1650 1600 1550 1500 1450 1400 1350 1300 1260 1220 1180 1140 1100 1060 1020 990 960 930 900 870 840 810 780 760 |
315 310 305 300 295 290 285 280 270 260 250 235 222 212 203 194 186 178 170 162 154 144 137 130 124 118 112 96 90 85 80 76 72 68 64 60 57 53 |
740 720 700 680 660 640 620 600 580 560 540 520 500 480 460 440 420 400 380 360 340 320 300 280 260 240 220 200 180 160 140 120 100 80 60 40 20 0 |
51 49 47 45 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 |
Fishing |
|||
Mastery | Prize Catch Fish Rate | Mastery | Prize Catch Fish Rate |
3000 2950 2900 2850 2800 2750 2700 2650 2600 2550 2500 2450 2400 2350 2300 2250 2200 2150 2100 2050 2000 1950 1900 1850 1800 1750 1700 1650 1600 1550 |
6.25% 6.19% 6.13% 6.06% 6.00% 5.94% 5.88% 5.81% 5.75% 5.69% 5.63% 5.56% 5.50% 5.44% 5.38% 5.31% 5.25% 5.19% 5.13% 5.06% 5.00% 4.88% 4.75% 4.63% 4.50% 4.38% 4.25% 4.13% 4.00% 3.88% |
1500 1450 1400 1350 1300 1250 1200 1150 1100 1050 1000 950 900 850 800 750 700 650 600 550 500 450 400 350 300 250 200 150 100 50 0 |
3.75% 3.63% 3.50% 3.38% 3.25% 3.13% 3.00% 2.88% 2.75% 2.63% 2.50% 2.38% 2.25% 2.13% 2.00% 1.88% 1.75% 1.63% 1.50% 1.38% 1.25% 1.13% 1.00% 0.88% 0.75% 0.63% 0.50% 0.38% 0.25% 0.13% 0.00% |
* For Harpooning, Prize Catch chance based on Fishing Mastery remains the same as before. |
Hunting |
|||
Mastery | Chance of butchering more items | Mastery | Chance of butchering more items |
3000 2950 2900 2850 2800 2750 2700 2650 2600 2550 2500 2450 2400 2350 2300 2250 2200 2150 2100 2050 2000 1950 1900 1850 1800 1750 1700 1650 1600 1550 |
375% 371% 368% 364% 360% 356% 353% 349% 345% 341% 338% 334% 330% 326% 323% 319% 315% 311% 308% 304% 300% 290% 279% 269% 259% 249% 240% 230% 221% 211% |
1500 1450 1400 1350 1300 1250 1200 1150 1100 1050 1000 950 900 850 800 750 700 650 600 550 500 450 400 350 300 250 200 150 100 50 0 |
202% 193% 184% 175% 167% 158% 150% 142% 134% 126% 119% 111% 104% 97% 90% 84% 77% 71% 65% 60% 54% 49% 44% 39% 35% 30% 26% 23% 19% 15% 0% |
Cooking | |||||
Mastery | Chance of mass cooking | Chance of max dishes | Chance of cooking higher grade dish | Chance of cooking max higher grade dishes | Extra profit from Imperial Deliveries |
3000 2950 2900 2850 2800 2750 2700 2650 2600 2550 2500 2450 2400 2350 2300 2250 2200 2150 2100 2050 |
100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% |
76.45% 75.68% 74.92% 74.15% 73.39% 72.62% 71.86% 71.09% 70.33% 69.57% 68.80% 68.04% 67.27% 66.51% 65.74% 64.98% 64.21% 63.45% 62.68% 61.92% |
24.20% 23.96% 23.72% 23.47% 23.23% 22.99% 22.75% 22.51% 22.26% 22.02% 21.78% 21.54% 21.30% 21.05% 20.81% 20.57% 20.33% 20.09% 19.84% 19.60% |
76.45% 75.68% 74.92% 74.15% 73.39% 72.62% 71.86% 71.09% 70.33% 69.57% 68.80% 68.04% 67.27% 66.51% 65.74% 64.98% 64.21% 63.45% 62.68% 61.92% |
181.25% 179.40% 177.59% 175.77% 173.96% 172.15% 170.34% 168.52% 166.71% 164.90% 163.09% 161.27% 159.46% 157.65% 155.84% 154.02% 152.21% 150.40% 148.59% 146.77% |
2000 1950 1900 1850 1800 1750 1700 1650 1600 1550 1500 1450 1400 1350 1300 1250 1200 1150 1100 1050 |
100.00% 99.50% 90.44% 86.30% 82.26% 78.32% 74.48% 70.73% 67.08% 63.52% 60.06% 56.70% 53.44% 50.27% 47.20% 44.22% 41.34% 39.44% 37.58% 35.76% |
61.15% 58.37% 55.65% 53.00% 50.41% 47.89% 45.43% 43.03% 40.70% 38.44% 36.24% 34.11% 32.04% 30.03% 28.09% 26.21% 24.40% 22.66% 20.98% 19.36% |
19.36% 18.49% 17.64% 16.81% 16.00% 15.21% 14.44% 13.69% 12.96% 12.25% 11.56% 10.89% 10.24% 9.61% 9.00% 8.41% 7.84% 7.29% 6.76% 6.25% |
61.15% 58.37% 55.65% 53.00% 50.41% 47.89% 45.43% 43.03% 40.70% 38.44% 36.24% 34.11% 32.04% 30.03% 28.09% 26.21% 24.40% 22.66% 20.98% 19.36% |
144.96% 141.37% 137.83% 134.33% 130.87% 127.46% 124.10% 120.78% 117.51% 114.28% 111.09% 107.95% 104.86% 101.81% 98.80% 95.84% 92.93% 86.12% 79.57% 73.27% |
1000 950 900 850 800 750 700 650 600 550 500 450 400 350 300 250 200 150 100 50 0 |
33.99% 32.26% 30.58% 28.94% 27.56% 26.21% 24.90% 23.62% 22.37% 21.16% 19.98% 18.84% 17.72% 16.65% 15.60% 14.59% 13.62% 12.67% 11.76% 10.89% 0.00% |
17.81% 16.32% 14.90% 13.54% 12.25% 11.02% 9.86% 8.76% 7.73% 6.76% 5.86% 5.02% 4.24% 3.53% 2.89% 2.31% 1.80% 1.35% 0.96% 0.64% 0.00% |
5.76% 5.29% 4.84% 4.41% 4.00% 3.61% 3.24% 2.89% 2.56% 2.25% 1.96% 1.69% 1.44% 1.21% 1.00% 0.81% 0.64% 0.49% 0.36% 0.25% 0.00% |
17.81% 16.32% 14.90% 13.54% 12.25% 11.02% 9.86% 8.76% 7.73% 6.76% 5.86% 5.02% 4.24% 3.53% 2.89% 2.31% 1.80% 1.35% 0.96% 0.64% 0.00% |
67.24% 61.47% 55.95% 50.69% 45.70% 40.96% 36.48% 32.26% 28.30% 24.60% 21.16% 17.98% 15.05% 12.39% 9.99% 7.84% 5.95% 4.33% 2.96% 1.85% 0.00% |
Alchemy | |||||
Mastery | Chance of max products | Chance of extra basic items | Chance of extra special items | Chance of extra rare items | Extra profit from Imperial Deliveries |
3000 2950 2900 2850 2800 2750 2700 2650 2600 2550 2500 2450 2400 2350 2300 2250 2200 2150 2100 2050 |
62.50% 61.88% 61.25% 60.63% 60.00% 59.38% 58.75% 58.13% 57.50% 56.88% 56.25% 55.63% 55.00% 54.38% 53.75% 53.13% 52.50% 51.88% 51.25% 50.63% |
3.83% 3.82% 3.81% 3.80% 3.80% 3.79% 3.78% 3.77% 3.76% 3.74% 3.73% 3.72% 3.70% 3.69% 3.68% 3.66% 3.64% 3.63% 3.61% 3.59% |
2.98% 2.92% 2.86% 2.80% 2.75% 2.69% 2.64% 2.58% 2.53% 2.48% 2.42% 2.37% 2.32% 2.27% 2.22% 2.17% 2.12% 2.07% 2.02% 1.97% |
0.36% 0.35% 0.34% 0.33% 0.33% 0.32% 0.32% 0.31% 0.30% 0.30% 0.29% 0.28% 0.28% 0.27% 0.26% 0.26% 0.25% 0.25% 0.24% 0.23% |
181.25% 179.40% 177.59% 175.77% 173.96% 172.15% 170.34% 168.52% 166.71% 164.90% 163.09% 161.27% 159.46% 157.65% 155.84% 154.02% 152.21% 150.40% 148.59% 146.77% |
2000 1950 1900 1850 1800 1750 1700 1650 1600 1550 1500 1450 1400 1350 1300 1250 1200 1150 1100 1050 |
50.00% 48.44% 46.79% 45.16% 43.56% 41.99% 40.45% 38.94% 37.45% 36.00% 34.57% 33.18% 31.81% 30.47% 29.16% 27.88% 26.63% 25.40% 24.21% 23.04% |
3.57% 3.47% 3.36% 3.25% 3.14% 3.03% 2.93% 2.82% 2.72% 2.62% 2.51% 2.41% 2.31% 2.21% 2.11% 2.02% 1.92% 1.83% 1.74% 1.65% |
1.92% 1.83% 1.73% 1.64% 1.55% 1.46% 1.38% 1.30% 1.22% 1.15% 1.08% 1.01% 0.94% 0.88% 0.82% 0.77% 0.71% 0.66% 0.61% 0.56% |
0.23% 0.22% 0.21% 0.20% 0.19% 0.18% 0.17% 0.16% 0.15% 0.14% 0.13% 0.12% 0.11% 0.11% 0.10% 0.09% 0.09% 0.08% 0.08% 0.07% |
144.96% 141.37% 137.83% 134.33% 130.87% 127.46% 124.10% 120.78% 117.51% 114.28% 111.09% 107.95% 104.86% 101.81% 98.80% 95.84% 92.93% 86.12% 79.57% 73.27% |
1000 950 900 850 800 750 700 650 600 550 500 450 400 350 300 250 200 150 100 50 0 |
21.90% 20.79% 19.71% 18.66% 17.64% 16.65% 15.68% 14.75% 13.84% 12.96% 12.11% 11.29% 10.50% 9.73% 9.00% 8.29% 7.62% 6.97% 6.35% 5.76% 0.00% |
1.56% 1.47% 1.39% 1.30% 1.22% 1.14% 1.07% 0.99% 0.92% 0.85% 0.78% 0.71% 0.65% 0.59% 0.53% 0.47% 0.42% 0.37% 0.32% 0.28% 0.25% |
0.52% 0.48% 0.44% 0.40% 0.37% 0.33% 0.30% 0.27% 0.24% 0.22% 0.19% 0.17% 0.15% 0.13% 0.12% 0.10% 0.09% 0.07% 0.06% 0.05% 0.04% |
0.06% 0.06% 0.05% 0.05% 0.05% 0.04% 0.04% 0.03% 0.03% 0.03% 0.02% 0.02% 0.02% 0.02% 0.02% 0.01% 0.01% 0.01% 0.01% 0.01% 0.01% |
67.24% 61.47% 55.95% 50.69% 45.70% 40.96% 36.48% 32.26% 28.30% 24.60% 21.16% 17.98% 15.05% 12.39% 9.99% 7.84% 5.95% 4.33% 2.96% 1.85% 0.00% |
Training | |||
Mastery | Horse Capture Rate | Training EXP | Chance of getting a higher tier horse from breeding or exchange |
3000 2950 2900 2850 2800 2750 2700 2650 2600 2550 2500 2450 2400 2350 2300 2250 2200 2150 2100 2050 |
43.75% 43.31% 42.88% 42.44% 42.00% 41.56% 41.13% 40.69% 40.25% 39.81% 39.38% 38.94% 38.50% 38.06% 37.63% 37.19% 36.75% 36.31% 35.88% 35.44% |
93.75% 92.81% 91.88% 90.94% 90.00% 89.06% 88.13% 87.19% 86.25% 85.31% 84.38% 83.44% 82.50% 81.56% 80.63% 79.69% 78.75% 77.81% 76.88% 75.94% |
13.00% 13.00% 13.00% 13.00% 12.00% 12.00% 12.00% 12.00% 12.00% 12.00% 12.00% 12.00% 11.00% 11.00% 11.00% 11.00% 11.00% 11.00% 11.00% 11.00% |
2000 1950 1900 1850 1800 1750 1700 1650 1600 1550 1500 1450 1400 1350 1300 1250 1200 1150 1100 1050 |
35.00% 33.64% 32.26% 30.91% 29.59% 28.30% 27.04% 25.81% 24.60% 23.43% 22.28% 21.16% 20.07% 19.01% 17.98% 16.97% 16.00% 15.05% 14.14% 13.25% |
75.00% 71.57% 68.23% 64.96% 61.78% 58.68% 55.65% 52.71% 49.84% 46.38% 43.03% 39.82% 36.72% 33.76% 30.91% 28.20% 25.60% 23.14% 20.79% 18.58% |
10.00% 10.00% 10.00% 10.00% 9.00% 9.00% 9.00% 9.00% 8.00% 8.00% 8.00% 8.00% 7.00% 7.00% 7.00% 7.00% 6.00% 6.00% 6.00% 6.00% |
1000 950 900 850 800 750 700 650 600 550 500 450 400 350 300 250 200 150 100 50 0 |
12.39% 11.56% 10.76% 9.99% 9.24% 8.53% 7.84% 7.18% 6.55% 5.95% 5.38% 4.84% 4.33% 3.84% 3.39% 2.96% 2.56% 2.19% 1.85% 1.54% 0.00% |
16.48% 14.52% 13.62% 12.74% 11.90% 11.09% 10.30% 9.55% 8.82% 8.12% 7.45% 6.81% 6.20% 5.62% 5.06% 4.54% 4.04% 3.57% 3.13% 2.72% 0.00% |
5.00% 5.00% 5.00% 5.00% 4.00% 4.00% 4.00% 4.00% 3.00% 3.00% 3.00% 3.00% 2.00% 2.00% 2.00% 2.00% 1.00% 1.00% 1.00% 1.00% 0.00% |
Horse Capture Rate refers to the increase in probability when taming a wild horse without using a Horse Capture Rate increase item. |
Sailing | ||||
Mastery | Acceleration | Speed | Turn | Brake |
3000 2950 2900 2850 2800 2750 2700 2650 2600 2550 2500 2450 2400 2350 2300 2250 2200 2150 2100 2050 |
25.00% 24.75% 24.50% 24.25% 24.00% 23.75% 23.50% 23.25% 23.00% 22.75% 22.50% 22.25% 22.00% 21.75% 21.50% 21.25% 21.00% 20.75% 20.50% 20.25% |
25.00% 24.75% 24.50% 24.25% 24.00% 23.75% 23.50% 23.25% 23.00% 22.75% 22.50% 22.25% 22.00% 21.75% 21.50% 21.25% 21.00% 20.75% 20.50% 20.25% |
25.00% 24.75% 24.50% 24.25% 24.00% 23.75% 23.50% 23.25% 23.00% 22.75% 22.50% 22.25% 22.00% 21.75% 21.50% 21.25% 21.00% 20.75% 20.50% 20.25% |
25.00% 24.75% 24.50% 24.25% 24.00% 23.75% 23.50% 23.25% 23.00% 22.75% 22.50% 22.25% 22.00% 21.75% 21.50% 21.25% 21.00% 20.75% 20.50% 20.25% |
2000 1950 1900 1850 1800 1750 1700 1650 1600 1550 1500 1450 1400 1350 1300 1250 1200 1150 1100 1050 |
20.00% 19.50% 19.00% 18.50% 18.00% 17.50% 17.00% 16.50% 16.00% 15.50% 15.00% 14.50% 14.00% 13.50% 13.00% 12.50% 12.00% 11.50% 11.00% 10.50% |
20.00% 19.50% 19.00% 18.50% 18.00% 17.50% 17.00% 16.50% 16.00% 15.50% 15.00% 14.50% 14.00% 13.50% 13.00% 12.50% 12.00% 11.50% 11.00% 10.50% |
20.00% 19.50% 19.00% 18.50% 18.00% 17.50% 17.00% 16.50% 16.00% 15.50% 15.00% 14.50% 14.00% 13.50% 13.00% 12.50% 12.00% 11.50% 11.00% 10.50% |
20.00% 19.50% 19.00% 18.50% 18.00% 17.50% 17.00% 16.50% 16.00% 15.50% 15.00% 14.50% 14.00% 13.50% 13.00% 12.50% 12.00% 11.50% 11.00% 10.50% |
1000 950 900 850 800 750 700 650 600 550 500 450 400 350 300 250 200 150 100 50 0 |
10.00% 9.50% 9.00% 8.50% 8.00% 7.50% 7.00% 6.50% 6.00% 5.50% 5.00% 4.50% 4.00% 3.50% 3.00% 2.50% 2.00% 1.50% 1.00% 0.50% 0.00% |
10.00% 9.50% 9.00% 8.50% 8.00% 7.50% 7.00% 6.50% 6.00% 5.50% 5.00% 4.50% 4.00% 3.50% 3.00% 2.50% 2.00% 1.50% 1.00% 0.50% 0.00% |
10.00% 9.50% 9.00% 8.50% 8.00% 7.50% 7.00% 6.50% 6.00% 5.50% 5.00% 4.50% 4.00% 3.50% 3.00% 2.50% 2.00% 1.50% 1.00% 0.50% 0.00% |
10.00% 9.50% 9.00% 8.50% 8.00% 7.50% 7.00% 6.50% 6.00% 5.50% 5.00% 4.50% 4.00% 3.50% 3.00% 2.50% 2.00% 1.50% 1.00% 0.50% 0.00% |
Life Skill Mastery Tools
Life Skill Mastery Tool Additions
- As the max Life Skill Mastery caps have been expanded, new tools have been added for each Life category.
Fishing | Hunting | Cooking | Alchemy | |
Red Grade |
Manos Fishing Chair
|
Manos Hunting Bag
|
Manos Ladle
|
Manos Flask
|
Blue Grade |
Crio Fisher's Chair
|
Robeau Hunting Bag
|
Roroju Ladle
|
Gorgath Flask
|
Green Grade |
Loggia Fishing Chair
|
Loggia Hunting Bag
|
Loggia Ladle
|
Loggia Flask
|
- Manos Fishing Chair, Crio Fisher's Chair, Loggia Fishing Chair
How to Obtain Life Skill Mastery Tools
- You can purchase/craft the Life Skill Mastery tools as follows.
Green Grade |
- Purchase for 1,000,000 Silver from Camellia Loggia at Loggia Farm
- Purchase for 1,500,000 Silver from Zaaira the Material Vendor in Velia |
||
Blue Grade |
- Purchase for 10,000,000 Silver from Geranoa the Material Vendor in Calpheon City
- Purchase for 15,000,000 Silver from Zaaira the Material Vendor in Velia |
||
Red Grade | - Manufacture (L) with set materials |
Manufacture (L) the following materials | ||||
Type | Material #1 | Material #2 | Material #3 | Material #4 |
Manos Fishing Chair
|
Manos Stone x5 | Magical Shard x50 | Sturdy Timber Square x10 | Tear of the Great Ocean x10 |
Manos Hunting Bag
|
Manos Stone x5 | Magical Shard x50 | Leather Glaze x30 | Damaged Hide x50 |
Manos Ladle
|
Manos Stone x5 | Magical Shard x50 | Iron Ingot x10 | Fundamentals of Cooking x10 |
Manos Flask
|
Manos Stone x5 | Magical Shard x50 | Essence of Nature x20 | Shining Powder x50 |
* Fundamentals of Cooking can be obtained by completing the recurring quests [Repeat] Valks/Edman/Izaro/Heidi's Fundamentals of Cooking from the following NPCs:
- Calpheon: Valks / Altinova: Edman / Heidel: Izaro / Grána: Heidi
* Damaged Hide can be obtained by butchering after Hunting wild animals.
* Shining Powder can be obtained with a certain probability upon successful Alchemy.
Life Mastery Tool Stats
- You can obtain the following Life Skill Mastery per enhancement level of each Life Skill Mastery tool.
Green Grade | Blue Grade | Red Grade | |
+0~+15 | 3 6 9 12 15 18 21 24 27 30 33 39 45 51 57 63 |
4 8 12 16 20 24 28 32 36 40 44 50 58 66 74 80 |
5 10 15 20 25 30 35 40 45 50 55 60 70 80 90 100 |
PRI (I) | 70 | 95 | 120 |
DUO (II) | 90 | 125 | 160 |
TRI (III) | 130 | 180 | 220 |
TET (IV) | 200 | 250 | 300 |
PEN (V) | 280 | 330 | 400 |
Life Gear
Life Accessories - Agris Essence
- Adjusted the Agris Essence (Ancient Anvil) numbers for the enhancement levels of the following Life Accessories.
Life Accessory | Enhancement Level | Agris Essence |
Manos Accessory
Geranoa Accessory
Loggia Accessory
|
+0 → PRI (I) | 3 → 2 |
PRI (I) → DUO (II) | 5 → 4 | |
DUO (II) → TRI (III) | 7 → 5 | |
TRI (III) → TET (IV) | 14 → 10 | |
TET (IV) → PEN (V) | 40 → 30 |
■ Example Gear) Manos Necklace TET → PEN (after Agris Essence update from 40 → 30)
Example ①. If you had 25 Agris Essence stacks
→ Your 25 Agris Essence stacks remains unchanged. Gather 5 more, and the Ancient Anvil will be activated.
→ With those extra 5 Agris Essence and the Anvil active, your next enhancement is a guaranteed success.
Example ②. If you had 30 Agris Essence stacks
→ Your 30 Agris Essence stacks activates the Ancient Anvil as it hits the needed number.
→ With the Anvil active, your next enhancement is a guaranteed success.
Example ③. If you had 35 Agris Essence stacks
→ Your 35 Agris Essence stacks activates the Ancient Anvil as it surpasses the needed number.
→ With the Anvil active, your next enhancement is a guaranteed success.
* After a 100% guaranteed enhancement via the Ancient Anvil, the system works just like before.
▶ When you succeed with a 100% guaranteed enhancement, the Agris Essence stats will reset.
Life Accessories/Clothes Max Central Market Price Increase
- Increased the max price on the Central Market for the following Life Accessories and Clothes.
Manos Accessories | Manos Life Clothes | |||
Enhancement Level | Before | After | Before | After |
PRI (I) | 620,000,000 | - | 915,000,000 | 1,010,000,000 |
DUO (II) | 1,810,000,000 | - | 1,060,000,000 | 1,250,000,000 |
TRI (III) | 6,150,000,000 | 10,000,000,000 | 1,780,000,000 | 3,000,000,000 |
TET (IV) | 30,000,000,000 | 39,900,000,000 | 5,350,000,000 | 10,000,000,000 |
PEN (V) | 150,000,000,000 | 301,000,000,000 | 60,000,000,000 | 90,000,000,000 |
Blue Grade Life Accessories | Blue Grade Life Clothes | |||
Enhancement Level | Before | After | Before | After |
PRI (I) | 26,400,000 | - | 101,000,000 | 198,000,000 |
DUO (II) | 97,000,000 | 202,000,000 | 136,000,000 | 321,000,000 |
TRI (III) | 770,000,000 | 1,000,000,000 | 268,000,000 | 1,000,000,000 |
TET (IV) | 4,120,000,000 | 6,500,000,000 | 795,000,000 | 4,500,000,000 |
PEN (V) | 10,300,000,000 | 39,900,000,000 | 2,990,000,000 | 35,000,000,000 |
Green Grade Life Accessories | Green Grade Life Clothes | |||
Enhancement Level | Before | After | Before | After |
PRI (I) | 3,700,000 | - | 48,400,000 | 101,000,000 |
DUO (II) | 14,800,000 | 40,700,000 | 66,000,000 | 154,000,000 |
TRI (III) | 126,500,000 | 169,000,000 | 145,000,000 | 497,000,000 |
TET (IV) | 615,000,000 | 900,000,000 | 409,000,000 | 2,510,000,000 |
PEN (V) | 1,400,000,000 | 6,000,000,000 | 1,290,000,000 | 9,000,000,000 |
New Additions & Improvements
Character
- Fixed the issue where the skill applied Stiffness to players.
- Fixed the issue where defensive effects were applied when using the skill backward after other skills during cooldown.
- Fixed the issue where you would switch out of combat when using Rage Absorption after comboing Ascension skills into Main weapon skills.
- Fixed the issue where you couldn't combo from Revolver Mastery.
- Fixed the issue where you couldn't combo from Awakening skills.
- Fixed the issue where the cooldown was not applied when using the skill in a certain direction.
- Fixed the issue where the camera was momentarily abnormal when using the skill with regular ammo.
- Improved the timing of instantly firing the skills to become available faster upon learning Had It Coming.
- Changed to prevent the activation of the skill when the character is slowed due to exceeding the weight limit.
Item Move/Store Function Update
- Added the function to allow retrieving equipped gear from other characters through Find My Item (CTRL+F) and View Inventory of other characters.
- Improved to allow the use of the Auto-move function in containers installed in residences.
Guild Storage Use Outside Town
- Improved to allow the use of guild storage outside town.
- To store or take out items through guild storage in a combat zone, a storage maid/butler is required.
- However, during Node/Conquest War on servers like Mediah-1, it can only be accessed in town as before.
Bring Item - Maid/Butler Group Command
- Fixed to be affected by group command settings when using maids/butlers in Find My Item and View Other Character's Inventory.
- Maid/Butler Group Command can be set at the bottom of the Maid/Butler List UI.
Batch Move of Non-Stackable Items
- Improved to allow moving multiple non-stackable items at once in a single inventory slot in the following UIs:
- Guild Storage
- Containers installed in residences
- Find My Item (Ctrl+F)
- View Other Character's Inventory/Equipment
* When using a storage maid/butler, the number of maids/butlers used corresponds to the number of items being moved.
Containers installed in residences | Guild Storage |
Item
- Changed the crafting recipes for Dehkia's Artifact - All Damage Reduction and Dehkia's Artifact - All Evasion as below.
Name | Before | After |
Dehkia's Artifact - All Damage Reduction
(Crafting Method: Manufacture)
|
Powder of Earth x50 Dehkia's Fragment x100 Magical Lightstone Crystal x1,000 |
Lightstone of Earth: Iron Wall Powder of Earth x10 Dehkia's Fragment x100 Magical Lightstone Crystal x1,000 |
Dehkia's Artifact - All Evasion
(Crafting Method: Manufacture)
|
Powder of Rifts x50 Dehkia's Fragment x100 Magical Lightstone Crystal x1,000 |
Lightstone of Earth: Waves Powder of Rifts x10 Dehkia's Fragment x100 Magical Lightstone Crystal x1,000 |
- Improved the item description of Chiro's Epheria Carrack Selection Box.
- Chiro's Epheria Carrack Selection Box
- Chiro's Epheria Carrack: Advance/Balance/Volante/Valor Selection Box
Monster
- Improved the following aspects of the moles appearing during Farming.
- Improved the movement to make it more natural when the mole repeatedly moves and stops.
- Improved to make it easier to recognize the location of the appearing mole by displaying a speech bubble on the mole.
Black Shrine - Hwanghae (Party)
- Fixed the issue where an invisible object was causing collision at a specific location during the Bulgasal Boss fight.
- Fixed the issue where the character would not die but repeatedly be stunned when the combat time ended during Calamity 8, 9, and 10 Sangoon.
Pila Ku Jail [Dehkia's Lantern]
- Improved to be able to apply Back Attack to the [Void Tainted Prisoner] Frenzied Executioner.
Olun's Valley [Dehkia's Lantern I/II]
- Improved the sound effects of monsters appearing in Olun's Valley [Dehkia's Lantern I & II].
Quest & Knowledge
- Changed the acceptance conditions for the below quests for obtaining Crio's Fishing Chair and Tear of the Great Ocean to characters at or above Lv. 15.
- Characters who have not progressed the main quest can also proceed with the below quests.
Quest Name | Objective | Rewards |
[Life Skill Mastery] Fisherman and the Sea (Recurring, Quest NPC Abelin) | Catch Grunt Catch Moray |
Tear of the Great Ocean x2 |
Sit, Cast and Fish! (Once per Family, Quest NPC Crio) |
Catch 3 blue grade fish | Crio's Fishing Chair x1 250 Contribution EXP |
* Tear of the Great Ocean is used for crafting Manos Fishing Chair and Manos Fisher's Clothes.
- Changed the location of the Giant Pig Sculpture near the Golden Pig Cave where you can obtain [Knowledge] Giant Pig Sculpture.
- Improved the completion conditions for the Black Spirit Pass "Pets, Loyal Companions" to also be completed when the quest [Special Growth] Fughar's Memorandum - Chapter 1 is completed.
- Improved the objective description for completing the quest [Recall] Freharau's Advice to be more intuitive.
- Added Brior Helmet to the rewards for the quest [Balenos] Forest Wolves.
- Fixed the issue where crafting [Guild] furniture that can be installed in the Guild Manor did not grant the corresponding furniture knowledge.
- Changed the icon for [Guild] Furniture knowledge.
- Added text to Igor Bartali's Adventures - Volume 8, Chapter 4, indicating that only those with at least Alchemy Apprentice 1 can create Wise Man's Blood.
UI
- Changed so that you can now mention other adventurers in chat using "@" with their Family name instead of their character name.
- When you mention someone with the "@", a highlight effect with sound alert will be displayed in mentioned adventurer's chat window.
- Fixed the Tag Character icon displayed at the top left of the screen to be shown regardless of the character's level.
System
- Changed to delete all guild items not collected from mail when kicked from a guild.
- As before, all guild items in your inventory will also be deleted when leaving a guild.
- [Sorceress] Fixed the Laugh with Beer and Laugh while Reading social actions to be more natural.
- Fixed the issue where both the Shabby Shovel and Matchlock were held together when using the Shabby Shovel while equipped with the Trina Matchlock.
- Fixed the following issues with the Deadeye class.
- Fixed the issue where, upon creating a Trial Character, items such as the Awakening Secret Book, Inventory +16 Expansion Coupon, Succession Secret Book, and Abyssal Legacy Secret Book were not obtained.
- Succession Secret Book cannot be used for Deadeye, which is an Ascension class.
- Deadeye can use the [Secret Book] Abyssal Legacy after the Abyssal Legacy skill is added.
- Fixed the issue where, upon creating a Trial Character, items such as the Awakening Secret Book, Inventory +16 Expansion Coupon, Succession Secret Book, and Abyssal Legacy Secret Book were not obtained.
- Improved the character's expression to appear more natural when entering the Magnus.
- Fixed the issue where the Recovery sometimes did not work properly after completing horse breeding and recovering the mount.
- Fixed the issue where using the Traveler's Map in Mediah to move to Kusha resulted in moving to Altinova.
- Fixed the issue where Magic Crystal of Enchantment - Vision remained in the description of Marking Reagent displayed when interacting with an Alchemy Tool.
- Fixed the navigation guide after the Honor to the Trading Family #1-5 to direct you to the correct NPC.
- Fixed the issue where the Menu (ESC) could not be controlled with number keys when only the Use Gamepad function was activated without activating the Use Gamepad UI.
- Fixed the issue where sailors could not board/disembark when using the Gamepad UI.
- Fixed the issue where the item name was not displayed in the notification at the bottom right of the screen when an accessory registered on the Central Market was sold.
- Fixed the issue where the enhancement success notification at the top of the screen was not displayed when enhancement succeeded.
- Fixed the button design of the function buttons on the top left of Customization (F4) when they are in use.
- Fixed the issue where the game client was sometimes unstable during loading.
- Fixed to prevent unnecessary logs from being recorded in the following situations:
- When moving items using Find My Item (Ctrl+F)
- When using the Auto-move to All function
- When moving items using Find My Item (Ctrl+F)
- Fixed the issue where related quests could not be progressed when in possession of certain items like Dragon's Blessing and Old Moon Fortune Scroll.
- Fixed the issue where the acceptance location for the [Gumiho] Dolswe's Deduction quest was directed to Mediah.
- Fixed the issue where simplified main quests, which some characters could not progress, were displayed in the Quest List.
- Fixed Bihyung's appearance to be more natural in certain scenes during the Tale of Bihyung.
- Fixed the issue where the logged-in location was abnormal in certain situations when the "Travel Separately" is activated for tagged characters.
- Fixed the issue where the Fitness EXP effects of the following items were abnormal:
- Ancient Book of Combat (7 Days), Ancient Book of Life (7 Days).
- For adventurers who have a history of using these items, the corrected items have been reissued via Mail (B) during the maintenance.
- Ancient Book of Combat (7 Days), Ancient Book of Life (7 Days).
- Fixed the issue where the outfit from the [Event] Thankful Premium Outfit Box could not be extracted with the Deadeye class.
- Fixed the issue where logging-in with certain characters was unavailable.
- [All Classes] Fixed the issue where the appearance of the armor changed to short sleeves when wearing Academia Gloves and BD9 Armor together, even though the outfits did not overlap.
- [Deadeye] Fixed the revolvers' appearance to move more naturally after using Take Cover.
- [Deadeye] Fixed the issue where the weapon appeared unnatural when another outfit's unique animation was used after the High Noon outfit's animation in the Pearl Shop.
- [Deadeye] Fixed the sound effects of Dead Eye Shot III to be more natural.
- Fixed the issue where the fishing chair appeared unnatural when the character stood up after attempting to fish in the air.
- Fixed the issue where another character's fishing chair sometimes appeared unnatural after loading ended.
- Fixed the following issues in Black Shrine - Donghae (Solo):
- Fixed the issue where crystals were destroyed if the character died to a boss and then died right after being resurrected through retry.
- Fixed an issue that allowed players to enter Calamity levels 8-10 without meeting the required stats under certain situations.
- Fixed the incorrect description for the Tear of Illusion in Sangoon's Boss Blitz Loot displayed on the Black Shrine UI.
- Fixed the issue where Boss Blitz completion was displayed for other bosses after completing Calamity 8-10 Sangoon.
- Fixed the issue where the Black Shrine Boss Blitz Rankings UI was not refreshed in certain situations.
- Fixed the issue where crystals were destroyed if the character died to a boss and then died right after being resurrected through retry.
- Fixed the issue where the Fairy icon exposed in the Fairy Growth window appeared unnatural.
- Fixed the issue where monsters disappeared even when Construction mode Node War was not in progress.
- Fixed the text displayed when moving an item from another character's inventory without any maids available to be more natural.
- Fixed the issue where Yar! could not be progressed if internet connection became unstable and required reconnection during Yar!