Greetings Adventurers,
Here are the latest update details for Black Desert Online on April 6, 2023 (Thu). Today’s patch contains 101 updates and is approximately 4.39GB.
Trading Activity Revamp
There have been significant changes to trading in Black Desert. Trade items can now only be purchased at designated nodes and can only be sold in representative towns in major cities or territories.
Previously, there existed a "price warranty period" when purchasing trade items. Now, the price will depend on the "time of purchase" rather than on the item itself. For example, if you buy 10 units of Trade Item A from Velia Farm, this item will be stored in the "Order Contract Log" assigned to each Family, and all units of Trade Item A purchased together will have the same "price warranty period". The Order Contract Log can be managed separately at each node where trading is available (like storage), and the price warranty period allows for all units to be sold at the same price until the period expires, rather than immediately affecting the price after a certain amount of time has passed. (The price warranty period will last for 7 days from the time of purchase, and for 3 hours upon retrieval.)
There have also been changes in market prices. The market price will now change at a set time (once every 4 hours) instead of fluctuating based on random sales. Prices will rise or fall based on probability, with a maximum increase of 300%. (This market price is not affected by the sale of trade goods by other adventurers and is the same across all servers.)
In addition, a "special fluctuation" will occur throughout the entire territory, where trade item prices will change significantly at fixed times. Information on these fluctuations can be gathered through "rumors" from residents in each territory, which can somewhat help in predicting theese changes in advance. You can find a collection of these rumors in the Old Moon Guild Newsletter. These rumors may or may not be applied 4 hours after circulating, or may even be incorrect. For example, if there were rumors about a sudden surge in prices, the prices may really surge, remain unchanged, or even drop sharply. Therefore, Adventurers should directly confirm the truth of these rumors and increase the accuracy of their predictions for the market fluctuations by observing the residents of the Black Desert world.
For example, if there is a rumor that food prices are skyrocketing in the Calpheon region, you can visit the Calpheon Northern Wheat Plantation and observe the residents' complaints about this year's unfruitful harvest. (On rare occasions the residents may show no response. Thus, considering the territory's overall situation and careful judgment will be crucial.)
In summary, for players to aim for profitable sales, they must be smart in deciding when to buy goods, how much to buy, how to store them, and in analyzing the price trends within the price guarantee period.
This trade system update is just the beginning, and there will be more upcoming events and further improvements to maritime trade.
We ask for your continued support and anticipation of these upcoming changes as well.
- The Trade System has been revamped.
- Trade goods can only be purchased at designated nodes and can only be sold at representative towns and major cities in each territory.
Trade Items
- Added 202 new trade items. See the list below for the information on their weight, prices, warehouse costs, etc.
- Certain items can only be purchased after achieving a certain node investment level.
- The weight of each trade item is 300 LT.
- The trade item purchase limit is 50 units, and the limit resets at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC) everyday.
- Trade items available for purchase at nodes are priced with very low Distance and Bargain Bonuses. (The prices of trade items such as fishes and Ancient Gold Coins are the same as before.)
* About 8.8% of the original Distance Bonus and 14.2% of the original Bargain Bonus will be applied.
Purchasing Trade Items
- The nodes from which you can purchase trade items (nodes where Order Contracts are availabe) are listed below.
- Purchased trade items will be added to the Order Contract Log, and can be retrieved at any time from your inventory or mount inventory.
- A one-time standby fee is incurred immediately after purchase, and an additional fee is added every 4 hours from the time of purchase.
- The standby fee will be deducted from your Silver upon retrieving the item, and you must pay a certain sum in order to retrieve the item.
- A contract period of 7 days will be set for trade goods placed in the Order Contract Log, and if the goods are not retrieved within the contract period, they will be sold at 25% of the original price.
- The price of the forced sale will be paid after deducting the standby fee.
- When the trade items are retrieved from the Order Contract, they will have a 3-hour validity period regardless of the contract period.
- During the 3-hour validity period, retrieved trade items will not affected by price drops that occur during the remaining validity period.
Planned purchases and management: Order Contract
- With the addition of the Order Contract system, you can add trade items you want to purchase onto the Order Contract Log.
- You can manage your Order Contract Log at any node where trade is available.
- Trade items of the same type and warranty period can overlap and be stored in 1 slot.
- Velia Wine x15 stored (Warranty period: 5 days)
- Velia Wine x10 stored (Warranty period: 2 days)
- Fox Fur x10 stored (Warranty period: 7 days)
- Velian Plank x10 stored (Warranty period: 7 days)
- Alchemist's Red Reagent x10 stored (Warranty period: 7 days)
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- The Order Contracts at each node will have 5 slots available for storage, with a weight limit or 20,000LT and a warranty of 7 days..
- If items stored in the Order Contract are not retreived, and additional fee will be added every 4 hours.
- Items retreived from the Order Contract will have their warranty periods changed to 3 hours, and cannot be logged again.
Selling trade items
- It has been changed so that all trade items can only be sold at the representative towns and capital cities of each territory.
- Such representative towns and capital cities are listed below.
Territory | Town |
Balenos
|
Velia |
Serendia
|
Heidel |
Calpheon
|
Calpheon |
Mediah
|
Altinova |
Valencia
|
Valencia City |
Kamasylvia
|
Grána |
Drieghan
|
Duvencrune |
Mountain of Eternal Winter
|
Eilton |
* Items purchased from the nodes located in these territories cannot be sold at the respective territory's capital/representative towns.
- They can be sold in areas other than their respective capital/representative towns.
Trade Item market price fluctuations 1. Market price changes by Time
- Changes in market prices of trade items are as below.
- Market prices will change everyday at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC).
- Market prices can increase or decrease by max 15%.
- Prices can increase by up to 300% (3 times) the original price and decrease by up to 30%.
Trade Item market price fluctuations 2. Rumors of special price fluctuations
- Everyday at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC), a special price fluctuation will occur. When a special price fluctuation occurs, the current price can increase by up 200% (twice the price), or decrease by up to 50%.
- Special price fluctuations will occur after the 15% market price changes, which occurs every 4 hours.
- Market prices will change by each territory and category of trade item. Such categories are listed below.
- General Goods, Luxury, Food, Medicine, Military Supply, Relic, Clothing, Raw Material
- Before special price fluctuations occur, information can be gathered in advance to predict the change in market prices.
-
- You can see rumors about trade items that may be affected by the special price fluctuations through the Old Moon Guild Newsletter, which can be accessed through the Life (F6) tab in the Menu (ESC).
-
-
- Special price fluctuations will differ by territory and item category, and you'll have access to rumors about 2-3 of the 8 item categories.
- Rumors may or may not be applied 4 hours upon circulating, or may even be incorrect.
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"I really like that one! Can't you just sell another one?"
"One per person really means one per person! No exceptions!"
"How much longer is the wait?"
"I think rubies suit me!"
"Me... likey shiny things."
"My apologies. We're out of stock, so there's no more to sell."
"There must be a way... please?"
As rumored, people are flocking to buy luxury item, crystals.
If so many people want crystals, won't the price go up soon?
"I'm glad I can get a kite for my child as they're quite affordable now."
"Haha, you really sought after it, and your wish came true!"
"Yeah!! I really like you, granny!!"
The price of kites, once a general good, has plummeted, with even children playing with them.
Should I keep them in storage for a while until the price goes up?
Trading Activity & Changes
Category | Changes | ||
Distance Bonus, Bargain System | Same as before (However, trade items purchased at nodes will have lower application) |
||
Additional effects applied based on Trade Level | Removed trade item category increase effect Increase in bargain profits are same as before (However, trade items purchased at nodes will have lower application) |
||
Imperial Crafting Box Delivery (Cooking/Medicine Box) | Same as before | ||
Imperial Trade Delivery and Smuggling | Removed | ||
Selling of crafted trade items, fish, regular trade items (Well-polished Sole, Ancient Gold Coin, etc.) | Can be sold at capital cities and representative towns | ||
"Token of Desert Trading" from Ibellab Oasis and Pilgrim's Sanctum: Sharing (Increase in trade item price effect) |
Removed buff effect The price of existing trade items affected by the buff has been adjusted |
Trading Byproducts
- Added new Trading byproducts that can be obtained via Trade.
- When selling trade items in each major city, Stained Silk can be obtained based on a set probability depending on the type of trade item.
- Go to Liana and exchange Stained Silk x10 for the following items:
Required Items | Exchangeable Items (Select one) | ||
Stained Silk x10
|
Trace of Forest x10
|
||
Trace of Death x10
|
|||
Trace of Memory x10
|
|||
900 Contribution EXP + Trading EXP x450 |
Honor to the Trading Family Quests
- Added new trading leap quests:
- The following quests can be accepted and completed once per Family.
Quest Name & Requirements | NPC | Rewards |
[Leap] Honor to the Trading Family #1 Complete [Trading Leap Apprentice 10] The Cupid of Olvia |
Enrique Encarotia | Wagon Registration: Noble Wagon Dim Magic Crystal: Trade x2 Energy Tonic (L) x5 |
[Leap] Honor to the Trading Family #2 Complete [Trading Leap Skilled 5] A Deal with Calpheon Complete [Leap] Honor to the Trading Family #1 |
Enrique Encarotia | Gold Bar 100G x5 Charming Swiftness x5 |
▼ Reward (Select one of the following) Water Spirit Stone Fragment x300 Earth Spirit Stone Fragment x300 Wind Spirit Stone Fragment x300 |
||
[Leap] Honor to the Trading Family #3 Complete [Trading Leap Professional 1] New Luxury Item in the Market Complete [Leap] Honor to the Trading Family #2 |
Enrique Encarotia |
Piece of Image x1,000
Mount Skill Change Coupon x3 |
[Leap] Honor to the Trading Family #4 Complete [Trading Leap Professional 10] Medicines to Save Lives Complete [Leap] Honor to the Trading Family #3 |
Enrique Encarotia |
Professional Trader's Clothes x1
Equipment Tailoring Coupon x1 |
[Leap] Honor to the Trading Family #5 Complete [Trading Leap Artisan 10] Unique Items from Mediah Complete [Leap] Honor to the Trading Family #4 |
Enrique Encarotia |
Gold Bar 1,000G x1
Piece of Image x1,000 Trading EXP Transfer Coupon x1 |
- Changed so knowledge can be obtained as follows when using these trade items since the existing trade items are no longer available.
- Obtain trade knowledge by talking to the following NPCs and consuming 10 Energy.
Town & NPC name |
[Velia] Bahar [Heidel] Siuta [Calpheon] Harden [Calpheon] Lindsiyana Herba [Calpheon Wolfgang [Altinova] Quina [Valencia City] Yis Kunjamin [Valencia City] Burita Allon [Kamasylvia] Okiara [Drieghan] Tikara [Eilton] Bollona |
- Changed so Rich Merchant's Ring Piece can be obtained when selling new trade items since the existing trade items are no longer available.
Content changes due to Trading Activity Renewal
- [Trade Leap] Certain quest titles have been changed.
Trade Leap Level | Before | After |
Apprentice 7 | Food Delivery for the Southwest Gate | Serendia Specialty Promotion |
Professional 4 | A Moment of Relaxation | Helping a Friend in Keplan |
Artisan 7 | High-Quality Parchment | Special Leather Fabric |
- With the trade system revamp, the following items required for quests and the Adventure Log have been changed.
Adventure Log | Before | After |
Crow Merchants' Records Vol. 3 (Caphras' Record - Volume 2) |
Eastern Culture | Eastern Culture Beyond the Desert (Can be purchased at Tarif) |
Crow Merchants' Records Vol. 6 (Fughar's Road to Success - Volume 1) |
Calpheon Slum Antique | Nutritious Haystack (Can be purchased at Northern Wheat Plantation) |
General Quest | Before | After |
[Trading] Trading Begins | Velian Wine | Trading item not needed |
Special Trade Item from the Island | Truffle Mushroom Seedling | Trading item not needed |
Curing Someone | Medical Kit | Trading item not needed |
Chapter 17: Follow the Silk Road | Velian Smoked Chicken | Trading item not needed |
Trading Leap Quests | Before | After |
[Trading Leap Apprentice 2] Alchemist's Reagent |
Alchemist's Blue Reagent | Blue Reagent (Bartali Farm) |
[Trading Leap Apprentice 7] Serendia Specialty Promotion |
Golden Parasitic Bee Honey | Sweet Golden Honey (Alejandro Farm) |
Costa Potato Starch | Good Quality Potato Starch (Alejandro Farm) | |
Fan Flamingo Egg | Fresh Fan Flamingo Egg (Eastern Gateway) | |
[Trading Leap Apprentice 10] The Cupid of Olvia |
Love Potion No. 6 | Mystical Love Potion No. 6 (Olvia) |
[Trading Leap Skilled 5] A Deal with Calpheon |
Fogan Skin Oil | Chewy Dried Fogan Hind Leg (Glish) |
[Trading Leap Professional 1] New Luxury Item in the Market |
Epheria Fish Oil | Ram War Horn (Behr) |
[Trading Leap Professional 4] Helping a Friend in Keplan |
Teviral Scented Candle | Subtle Scented Candle (Keplan) |
Gianin Flower Tea | Fragrant Ginger Tea (Keplan) | |
[Trading Leap Professional 7] Behr Sausage is the Best! |
Behr Sausage | Special Sausage (Behr) |
[Trading Leap Professional 10] Medicines to Save Lives |
Living Tree Branch | Herb Steamer (Northern Wheat Plantation) |
Tough Plant Root | Fragant Scented Candle (Northern Wheat Plantation) | |
White Salve | Herbal Ointment (Behr) | |
[Trading Leap Artisan 4] Kusha Town Festival |
Balenos Smoked Pork | Mountain Cheese (Olvia) |
Olvia Mountain Cheese | Fragrant Grape Wine (Olvia) | |
275 Year-Old Porodonio Wine | Sweet Golden Honey (Alejandro Farm) | |
Stonetail Hills Garlic Bread | Hearty Pig Barbecue (Behr) | |
Bunch of Kebina Roots | Dried Sweet Cornelian Cherry (Northern Wheat Plantation) | |
[Trading Leap Artisan 7] Special Leather Fabric |
Bunch of High-Quality Parchment | Special Leather Fabric (Behr) |
[Trading Leap Artisan 10] Unique Items from Mediah |
Mariam's Sandwich | Hearty Sandwich (Tarif) |
Jeweled Dagger | Soul-Possessed Portrait (Tarif) | |
Soul-Bearing Portrait | Gem-Laden Dagger (Stonetail Horse Ranch) |
Daily Quests | Before | After |
[Daily] Shakatu's Message | Elixir of Life | Eastern Telescope (Shakatu) |
Mercury Ointment | Soft Smoked Mountain Sheep Meat (Shakatu) | |
[Daily] Kiyak's Message | Valencian Carpet | Raw Basilisk Skin (Sand Grain Bazaar) |
Coconut Oil | Sweet Date Palm Fruit (Sand Grain Bazaar) | |
[Daily] Talia's Message | Bunch of Ivory | Fancy Ivory Seal (Sand Grain Bazaar) |
Sack of Date Palm | Bundle of Preserved Ivory (Sand Grain Bazaar) |
Events
New Additions and Improvements
- Added a one second-long Invincible effect to each of the following skills in PvE:
Class | Skill | ||
Warrior
|
When using Head Chase during cooldown | ||
Musa, Maehwa
|
When using Chase during cooldown | ||
Valkyrie
|
When using Shield Chase, Death Line Chase | ||
Kunoichi
|
After Ghost Step
|
||
Ninja
|
After Ninja Step, After Ghost Step | ||
Dark Knight
|
When using Dusk and Chain: Dusk during cooldown | ||
Mystic, Striker
|
When using Silent Step, Flash Step | ||
Lahn
|
When using Phantom Dance during cooldown | ||
Archer
|
When using Glide | ||
Shai
|
When using Hop during cooldown | ||
Guardian
|
Foretold Encounter / During Sturdy Step / When using Fierce Disdain during cooldown | ||
Hashashin
|
At the start of Sand Warp | ||
Nova
|
When using Icy Fog, After Break Orbit, When using Accel: Break Orbit during cooldown | ||
Sage
|
When using Prime: Rift Chain during cooldown / When using Bolt when it's not Overcharged | ||
Drakania
|
During Dragonwalk | ||
Woosa
|
When using Yangban Step during cooldown | ||
Maegu
|
When using Spirit Step and Chain: Spirit Step during cooldown |
- Added descriptions about Invincible effect in PvE only for the following skills:
- Also, removed Invincible effect in PvE Only for some skills excluding the ones below.
Class | Skill | ||
All Classes
|
Evasion, Forward Roll
|
||
Warrior
|
Prime: Evasion, Head Chase
|
||
Ranger
|
Wind Step, Riding the Wind, Succession: Twisting Wind, Flow: Call from Sky
|
||
Sorceress
|
- | ||
Berserker
|
Shake Off I
|
||
Tamer
|
Heilang: Evasion
|
||
Musa
|
Chase
|
||
Maehwa
|
Chase, Sleet Steps
|
||
Valkyrie
|
Shield Chase, Death Line Chase
|
||
Kunoichi, Ninja
|
Ghost Step
|
||
Witch, Wizard
|
Magical Evasion
|
||
Dark Knight
|
Dusk, Chain: Dusk, Phantasmal Snare
|
||
Striker, Mystic
|
Silent Step, Flash Step, Double Flash
|
||
Lahn
|
Phantom Dance
|
||
Archer
|
Glide
|
||
Shai
|
Hop
|
||
Guardian
|
Fierce Disdain, Foretold Encounter, Sturdy Step
|
||
Hashashin
|
Sand Warp
|
||
Nova
|
Icy Fog, Break Orbit
|
||
Corsair
|
Riding Waves
|
||
Sage
|
Prime: Rift Chain, Bolt
|
||
Drakania
|
Dragonwalk
|
||
Woosa
|
Yangban Step
|
||
Maegu
|
Spirit Step, Chain: Spirit Step
|
- Improved so the character spins smoothly depending on the camera's direction when using Twisting Wind.
- Changed Prime: Razor Wind (I to IV) skill damage as follows:
-
- Attack damage 317/447/577/707% x 4, max 13 hits → 349/492/635/778% x 4, max 13 hits
-
- PvP Damage Reduction Rate 57.1/57/57/57% → 61/61/60.9/60.9%
- Changed the attack damage of the spirit arrows summoned after learning Succession: Feathers of Lemoria as follows:
-
- Attack Damage 851% x 2 → 1004% x 2
-
- PvP Damage Reduction Rate 49.9% → 57.6%
- Changed Prime: Ultimate: Blasting Gust damage as follows:
-
- Attack damage 913% x 3, max 6 hits → 1050% x 3, max 6 hits
-
- Increased PvP Damage Reduction Rate 66.9% → 71.2%
-
- Last attack damage 1296% x 5 (Same as before)
-
- Last attack damage PvP Damage Reduction Rate 40.9% (Same as before)
- Changed so de-mount is not applied when Tamer is unmounted and Heilang is struck with de-mount effect.
- Fixed the issue of the skill effects displaying abnormally when the camera turns after Sacrum Ferit attack 1.
- Improved to transition more naturally into idle animation after using Ninja Step.
- Changed to combo into normal movement instead of Guard Break when the Guard Guage is at 0% and Forward Guard has been broken.
- Fixed an issue where Chain: Spirit Step was activated instead after using certain skills and pressing Shift + ↑.
-
- Spirit Step is now activated first after using certain skills and pressing Shift + ↑.
- Added the description about Shift + ↑ command when Chain: Spirit Step cannot be used.
- Changed so that the summoned Fox Spirit will now disappear immediately when interacting with an NPC in non-combat mode.
- Adjusted the wagons' weight limit as follows:
Wagon | Weight Limit (Before) | Weight Limit (After) |
Flimsy Wagon | 270 LT | 900 LT |
Shabby Wagon | 360 LT | 1,200 LT |
Strong Wagon | 450 LT | 1,500 LT |
White Wagon | 540 LT | 1,800 LT |
Farm Wagon | 630 LT | 2,100 LT |
Trade Wagon | 720 LT | 2,400 LT |
Merchant Wagon | 810 LT | 2,700 LT |
Noble Wagon | 900 LT | 3,000 LT |
Forest Path Wagon | 1,565 LT | 5,000 LT |
- Adjusted the Weight Limit Increase effect of the following wagon badges as follows:
- Changed the method of acquiring Training EXP.
Before | After | ||
Acquire Training EXP when the mount levels up | Acquire Training EXP proportial to the EXP gained by the mount. |
- Increased slightly the amount of Training EXP that can be acquired when moving on a mount.
- Changed so that Training EXP can be continuously acquired even for mounts of tier 7 or lower, which can no longer level up after reaching the maximum level of 30.
- Added a feature where characters can acquire Combat EXP whenever the mount gains experience while moving.
- Changed the quest type of "Honor to the Training Family" quests to "Life."
- Changed the preferred quest type of "Glory of the Training Family" quests to "Life."
- Added Transport function to NPC Herrad Romsen at Oquilla's Eye.
- Changed NPC who gives Mark of Hadum during the main quest "[Elvia] The Fate of Glish."
- Glish's Larc → Glish's Urahr
- Updated copyright information in the Menu(ESC) - Information (F1) - Copyright.
- Changed the order of the display for the resident area and birth date on the sign-up and account conversion pages.
- Fixed an issue where the tooltip for the feedback board post count and comment count on the forum main page was displayed only in English.
- Fixed an issue where the auto-login feature for the integrated account on Black Desert+ App was repeatedly asking for re-login.
Modified or Changed
- [Warrior] Fixed an issue where abnormal movement and actions were displayed when pressing the CapsLock key while moving in non-combat mode.
- [Striker, Mystic] Changed the order of the description for the Silent Step and Flash Step skills to match that of other classes.
- Fixed an issue where the grass was cut when a character was standing on the grassy field in non-combat mode.
- Fixed an issue where the game would abnormally end when rotating trees in the manor under certain circumstances.
- Fixed an issue where the button for Traveler's Horse was intermittently not displayed when interacting with the Stable Keeper.
- Fixed an issue where the description for Port Ratt was still present in some quests.
- Fixed an issue where the Process all identical items feature for non-stacking items in the inventory was not functioning properly.
- Fixed an issue where only the first attempt of processing the Artifact items together with Ancient Power - Red Shard and Ancient Seal - Black Shard would proceed normally in Simple Alchemy after selecting Process all identical items.
- [Wizard] Fixed an issue where the bat effect did not appear when using the skill "Black Spirit: Bolide of Destruction" with the following outfits:
- Grave Keeper, Vestillio, and Crimson Knight
- Fixed an issue where the mouse icon was displayed in the Daily Special window for the Gamepad UI mode.
- Fixed an issue of the quick slot settings not appearing when hovering the mouse over the center of the quick slot without adding any skills or items.
- Fixed the issue of the UI not closing when opening crystal presets via the Black Spirit after extracting crystals from blacksmith.
- Fixed the issue of not being able to process items from your Pearl Inventory in certain situations.
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[Updates] Patch Notes - April 12, 2023 Spring Season Graduation Apr 12, 2023 (UTC)
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[Updates] Update Details - April 7, 2023 Apr 7, 2023 (UTC)
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[Updates] [Black Desert+] Update Details - April 5, 2023 Apr 5, 2023 (UTC)
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[Updates] Patch Notes - March 29, 2023 Keplan and Valencia Old Moon Furniture Workshop have now been added Mar 29, 2023 (UTC)
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