This Week
Greetings Adventurers,
Here are the latest update details for Black Desert Online on March 27, 2025 (Thu). Today’s patch contains 395 updates and is approximately 1.77GB.
Events
- Event 1. Don’t Let Your Dreams Be Donkeys! Fly High, Donkuanatt!- [More Details]
- Event Period: Mar 27, 2025 (Thu) after maintenance - Apr 10, 2025 (Thu) before maintenance

- Event 2. Animal Lover Nerry Arrives in Velia! - [More Details]
- Event Period: Mar 27, 2025 (Thu) after maintenance - Apr 10, 2025 (Thu) before maintenance
- Event 3. Atoraxxion’s Last Chapter – The Final Ancient Weapon Enters - [More Details]
- Event Period: Mar 27, 2025 (Thu) after maintenance - Apr 24, 2025 (Thu) before maintenance

- Event 4. Six Hues of Tulips Blooming in Manors - [More Details]
- Event Period: Mar 27, 2025 (Thu) after maintenance - Apr 10, 2025 (Thu) before maintenance

- Event 5. Atoraxxion’s Final Chapter Revealed – Collect Guardians of Atoraxxions to Celebrate! - [More Details]
- Event Period: ar 27, 2025 (Thu) after maintenance - Apr 23, 2025 (Wed) 23:59 (UTC)

Atoraxxion: Orzekea
Orzekea - 5-Person Co-op Mode


- Follow Orze's traces and clues deep into the stronghold in Orzekea, and a powerful boss will be waiting for you at the end.
- Once you've faced off against Cathawen, the guardian of the stronghold, in Orze's Garden and obtained the Holy Devotee's Dagger, you're ready to challenge the final boss.
Zone | Description |
Orze's Root |
This zone is shrouded in thornwood, echoing Orze's intense devotion. |
Orze's Base |
Ancient Weapons, out of control, guard the stronghold and watch for intruders. |
Orze's Petal |
In this vibrant zone, green leaves and stems flourish alongside bright blossoms. |
Orze's Vine |
This dimly lit zone holds Orze's unwavering faith in the Dark Goddess. |
Orze's Garden |
This is the final trial of Orzekea, where you meet "Cathawen," the keeper of the biome. She won't let you pass to the final boss without a fight. |
- Here are the recommended stats for Atoraxxion: Orzekea.
Atoraxxion: Orzekea - Recommended Stats | |
Normal Difficulty | Elvia Difficulty |
Recommended AP: 300
Recommended DP: 380 |
Recommended AP: 330
Recommended DP: 420 |
Orze's Paradise
- Once you've taken down Orzekea's final boss, Orze's Paradise opens up, letting you obtain "special loot" twice a week.
- You can get the special loot from "Orze's Time Capsule," which guards Orze's Paradise, by completing the quest below.
Quest |
Objectives |
Rewards |
[Weekly] Orzekea: Void Chest |
Insert the [Elvia] Key of the Desolate Dawn into Orze's Time Capsule |
Orzekea: Void Chest |
[Weekly] Orzekea: Tunkutuna Chest |
Insert the [Elvia] Key of the Desolate Dawn into Orze's Time Capsule |
Orzekea: Tunkutuna Chest |
[Weekly] Orzekea: Kahelena Chest I |
Insert the Key of the Desolate Dawn into Orze's Time Capsule |
Orzekea: Kahelena Chest |
[Weekly] Orzekea: Kahelena Chest II |
Insert the Key of the Desolate Dawn into Orze's Time Capsule |
Orzekea: Kahelena Chest |
- 2. If Character A completes [Weekly] Orzekea: Void Chest (Elvia), Character B can proceed with [Weekly] Orzekea: Void Chest I (normal).
- 3. If Character A completes [Weekly] Orzekea: Kahelena Chest I (normal), Character B can proceed with [Weekly] Orzekea: Kahelena Chest II (normal).
* No matter the difficulty, once Character A completes an Orzekea weekly quest, they can't do another Orzekea weekly quest that week.






- Added titles that can be obtained in Orzekea.
Title | How to Obtain |
Garden Destroyer | Defeat Cathawen 1 time |
Dark Devotee | Defeat [Elvia] Cathawen 1 time |
Lost in Orze's Void | Defeat Orzekea's final boss 1 time |
Black R-Orze | Defeat Orzekea's final boss 5 times |
Orze's in a Bind | [Elvia] Defeat Orzekea's final boss 1 time |
Orzekea's Heretic | [Elvia] Defeat Orzekea's final boss 5 times |
Challenges
- Added two new challenges for Atoraxxion: Orzekea.
- Each challenge can be completed once per Family.
- Defeat the final boss in Atoraxxion: Orzekea, gain knowledge, and when you reconnect your character, the challenge will be complete, allowing you to claim your rewards.
Challenge |
Objectives |
Rewards |
Difficulty |
On the Holy Devotee's Dagger |
Defeat Orze, the final boss of Orzekea |
Orzekea: Kahelena Chest x2 |
Normal |
Infested Orzekea |
Defeat Orze, the final boss of Orzekea |
Orzekea: Void Chest x2 |
Elvia |
- Changed the cutscene to play the Sage-exclusive version when the character is Sage during the final boss fight in Orzekea.
- Changed the field in Orzekea to prevent monsters from spawning, ensuring players are not attacked by monsters while chatting with NPCs.
- Changed it so that the topography knowledge of Atoraxxion: Orzekea (Orzekea Expedition Log I, Orzekea Expedition Log II, Engineering of the Ancients IV, Architecture of the Ancients IV) can be obtained even on the Elvia Realm.
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Scars of Dusk III | 5614% x2, max 2 hits Last attack damage 7018% x2 Damage -70.0% in PvP only |
5371% x2, max 2 hits Last attack damage 6714% x2 Damage -68.6% in PvP only |
Prime: Ground Smash IV | 8562% x2 Damage -70.5% in PvP only |
8275% x2 Damage -69.1% in PvP only |
Prime: Earth Tremor | 6783% x3 Damage -76.5% in PvP only |
6278% x3 Damage -74.6% in PvP only |
Severing Thrust | Attack 1 damage 3533% x2 Attack 2 damage 6183% x2 Damage -69.4% in PvP only |
Attack 1 damage 3410% x2 Attack 2 damage 5968% x2 Damage -68.3% in PvP only |
Prime: Pulverize | Attack damage 2841% x3 Damage -55.5% in PvP only Last attack damage 3522% x2 Damage -65.0% in PvP only |
Attack damage 2742% x3 Damage -53.9% in PvP only Last attack damage 3170% x2 Damage -61.1% in PvP only |
Prime: Counter | 5130% x2 Damage -70.7% in PvP only |
4704% x2 Damage -68.0% in PvP only |

- Changed the following skill damage.
Skill Name | Before | After |
Prime: Darkness Released | 7655% x2 Damage -70.3% in PvP only |
7349% x2 Damage -69.0% in PvP only |
Prime: Bloody Calamity | Attack damage 10092% x2 Attack damage 10092% x1, max 2 hits, when used instantly Last attack damage 10092% x2 Damage -81.4% in PvP only |
Attack damage 9768% x2 Attack damage 9768% x1, max 2 hits, when used instantly Last attack damage 9768% x2 Damage -80.0% in PvP only |
Prime: Dark Flame
(affects Succession: Ultimate: Dark Flame) |
Attack damage 2936% x2 Extra attack damage 3914% x2 Damage -82.2% in PvP only |
Attack damage 2826% x2 Extra attack damage 3768% x2 Damage -81.5% in PvP only |
Prime: Abyssal Flame III | Attack damage 5032% x2 Damage -70.0% in PvP only Charged attack damage 8410% x2 Damage -66.4% in PvP only |
Attack damage 4663% x2 Damage -67.8% in PvP only Charged attack damage 7793% x2 Damage -63.7% in PvP only |
Shadow Ignition | Attack 1 damage 4185% x2 Attack 2 damage 3365% x2 Damage -69.7% in PvP only |
Attack 1 damage 4018% x2 Attack 2 damage 3194% x2 Damage -68.2% in PvP only |
Crow Nightmare | 7050% x2 Damage -67.7% in PvP only |
6725% x2 Damage -66.1% in PvP only |
Engulfing Shadow | 7869% x2 Damage -76.6% in PvP only |
7419% x2 Damage -75.1% in PvP only |
Abyssal Blow | 5121% x2 Damage -70.9% in PvP only |
4753% x2 Damage -68.6% in PvP only |



- Changed the debuff on hits: Ranged DP -12 → All DP -30 for 10 sec

- Changed the debuff on hits: Ranged DP -15 → All DP -30 for 10 sec (debuff change applied to other skill levels accordingly)

- Changed the All DP reduction on hits debuff: -20 → -30

- Changed so all attack hit detections are applied to 1 target only.
- Fixed the issue where the skill was not dealing reduced damage during cooldown.

- Fixed the issue where learning this skill applied greater damage during the Ultimate variation.

- Changed to now apply Prime: Descending Current's damage directly.
- Using Ultimate: Descending Current will now deal reduced damage upon learning Prime: Descending Current.

- Changed to now also deal reduced damage during cooldown for PvP as well.
- Adjusted the following skill damage.
Skill Name | Before | After |
Absolute: Descending Current | Attack damage 621% x2 Arrow attack damage 621% x1 Damage -0.0% in PvP only |
Attack damage 2360% x2 Arrow attack damage 2360% x1 Damage -55.0% in PvP only |
Ultimate: Descending Current | Attack damage applies Descending Current's attack damage x2, max 3 times fired Last attack damage applies Descending Current's attack damage x3 Arrow attack damage applies Descending Current's arrow damage x1, max 4 times fired, max 17 targets ensnared |
Attack damage applies Descending Current's attack damage x1, max 4 times fired Arrow attack damage applies Descending Current's arrow damage x1, max 4 times fired, max 17 targets ensnared |
Prime: Tearing Arrow IV
(when fully charged) |
4064% x1, max 5 hits Damage -51.4% in PvP only |
4389% x1, max 5 hits Damage -55.0% in PvP only |
Prime: Penetrating Wind IV | 6837% x2 Damage -43.7% in PvP only |
7547% x2 Damage -49.0% in PvP only |
Prime: Ultimate: Blasting Gust | Attack damage 3626% x1, max 6 hits Damage -75.0% in PvP only Last attack damage 3830% x2 Damage -50.0% in PvP only |
Attack damage 4120% x1, max 6 hits Damage -78.0% in PvP only Last attack damage 4256% x2 Damage -55.0% in PvP only |
Binding Arrow | 5472% x2 Damage -74.0% in PvP only |
6467% x2 Damage -78.0% in PvP only |
Squall Shot | 7331% x2, max 2 hits Damage -69.0% in PvP only |
8417% x2 Damage -73.0% in PvP only |
Black Spirit: Absolute: Descending Current | 4140% x1, max 24 hits Damage -0.0% in PvP only |
8280% x1, max 16 hits Damage -90.0% in PvP only |

- 재hanged the skills as follows.
- Moved the Attack Speed buff to Breezy Blade.
- Removed the Recover MP per target on hits effect.
- Improved to combo smoothly into other skills.

- Changed the skill as follows.
- Removed the Movement Speed debuff.
- Changed to perform after Awakening skills (excluding Kamasylven Sword Training) by pressing LMB.
- Added the "Invincible while moving" defensive effect.
- Increased the traveled distance when performed forward.
- Changed to no longer recover Stamina during the entirety of the skill motion.
- Changed to no longer turn your character according to the camera direction after the attack.
- Changed to no longer apply the Critical Hit Rate buff during cooldown.
- Added the Critical Hit Rate buff to all skill levels.

- Changed the skill as follows.
- Changed to only be comboable after Breezy Blade.
- Changed to now be usable during cooldown.
- Damage is reduced, while Critical Hit Rate & All DP reduction, Stun on hits (PvE only), and the defensive effect does not apply during cooldown.
- Removed the Movement Speed debuff.
- Added the All DP -30 for 10 sec on hits debuff.
- Changed to only be comboable after Breezy Blade.

- Changed the skill as follows.
- Changed so no bleeding damage is applied during cooldown.
- Removed the Ranged DP reduction on hits debuff.
- Improved the skill animation to appear more natural.
- Improved to combo smoothly into Flow: Tempest.
- Fixed the issue where the MP cost was lower than intended during cooldown.

- Changed the debuff on last attack hits: Ranged DP reduction → All DP -30

- Changed the skill as follows.
- Removed the Attack & Casting Speed reduction on hits debuffs.
- Changed so the collision-free state is maintained according to the skill motion after landing.
- Changed to no longer turn your character according to the camera direction during the landing motion.

- Changed the skill as follows.
- Added collision detection during the skill.
- Improved to combo smoothly into other skills.
- Improved so you can turn your character according to the camera direction during the skill right before the attack.
- Changed the All DP reduction on hits debuff: 20/20/20 → 20/20/30
- Changed the cooldown: 15/13/11 sec → 11/9/7 sec

- Changed the skill as follows.
- Changed so holding RMB after Elven Rage continues the skill. Press ↓ + RMB to perform Wind Step after Elven Rage.
- Added Forward Guard during the skill.
- Changed to no longer turn your character according to the camera direction after the attack.

- Changed the skill as follows.
- Removed attack 1.
- Changed the cooldown: 8 sec → 7 sec

- Fixed the issue where performing the skill with your kamasylven sword would apply the Invincible effect.

- Changed the skill to have priority over Kamasylven Sword Training when pressing ← / → + LMB with your kamasylven sword.
- If you lack Stamina or the skill is unavailable, Kamasylven Sword Training will activate instead.
- If Awakening: Kamasylven Sword is on cooldown, Kamasylven Sword Training will activate instead.
- You can perform the skill forwards and backwards with ↑ / ↓ + Q + LMB, same as before.

- Improved the skill to be usable with your longbow.
- Requires Awakening: Kamasylven Sword to be off cooldown.

- Changed the skill as follows.
- Removed the bleeding damage inflicted on attack 2 hits.
- Changed the Recover HP per hit buff: 40/54/68/82 → 70/90/110/130

- Improved so you can apply Skill Add-ons.
- Adjusted the following skill damage.
Skill Name | Before | After |
Wailing Wind IV | 5448% x2 Damage -55.2% in PvP only |
7627% x2 Damage -68.0% in PvP only |
Flow: Tempest | 6978% x4 Critical Hit Rate +35% (PvE only) Damage -60.7% in PvP only |
7606% x4 Critical Hit Rate +35% Damage -67.0% in PvP only |
Cold Blade IV | Attacks 1,2, and 3 damage 2858% x2 Damage -45.0% in PvP only |
Attacks 1,2, and 3 damage 4001% x2 Damage -60.7% in PvP only |
Elven Rage IV | 4903% x1, max 3 hits Damage -62.5% in PvP only |
7649% x1, max 3 hits Damage -79.1% in PvP only |
Breezy Blade III | 2416% x2 Critical Hit Rate +100% (PvE only) Damage -41.2% in PvP only |
4035% x2 Critical Hit Rate +50% Damage -64.8% in PvP only |
Flow: Rushing Wind | 4977% x2 Damage -35.0% in PvP only |
6271% x2 Damage -48.4% in PvP only |
Waltz of Wind III | 3180% x2 Damage -34.1% in PvP only |
5088% x2 Damage -58.8% in PvP only |
Vine Knot | Attack 1 damage 2442% x1 Attack 2 damage 2442% x1 Damage -35.0% in PvP only |
Attack 1 damage 3871% x1 Attack 2 damage 3871% x1 Damage -59.0% in PvP only |
Regeneration | 10160% x2 Seed of Nature 4317% x2, max 2 hits Damage -73.4% in PvP only |
12598% x2 Seed of Nature 6260% x2, max 2 hits Damage -78.5% in PvP only |
Wind Blade | Attack 1 damage 3538% x1 Attack 2 damage 7326% x1, max 2 hits Damage -62.4% in PvP only |
8799% x1, max 2 hits Damage -68.7% in PvP only |
Black Spirit: Elven Rage | 5719% x1, max 3 hits Damage -62.5% in PvP only |
8950% x1, max 3 hits Damage -79.0% in PvP only |
Black Spirit: Waltz of Wind | 4770% x2 Damage -34.1% in PvP only |
7632% x2 Damage -58.8% in PvP only |
Black Spirit: Regeneration | 14224% x2 Seed of Nature 4317% x2, max 2 hits Damage -73.4% in PvP only |
17638% x2 Seed of Nature 6260% x2, max 2 hits Damage -78.5% in PvP only |


- Removed the Air Attack debuff.
- Adjusted the following skill damage.
Skill Name | Before | After |
Absolute: Arrow Explosion | 12509% x2 Damage -77.0% in PvP only |
11242% x2 Damage -74.4% in PvP only |
Radiant Explosion IV
(affects Flow: Light's Trail) |
10330% x2 Damage -68.5% in PvP only |
9813% x2 Damage -66.8% in PvP only |
Full Bloom III | Melee attack damage 7545% x2, max 2 hits Arrow attack damage 1571% x1, max 7 directions, max 2 hits Damage -74.5% in PvP only |
Melee attack damage 7107% x2, max 2 hits Damage -72.9% in PvP only Arrow attack damage 1521% x1, max 7 directions, max 2 hits Damage -72.9% in PvP only |
Flow: Grand Bloom | Melee attack damage 1571% x1, max 2 hits Damage -74.5% in PvP only Arrow attack damage 3859% x2, max 7 directions, max 2 hits Damage -57.8% in PvP only |
Melee attack damage 1521% x1, max 2 hits Damage -72.9% in PvP only Arrow attack damage 3754% x2, max 7 directions, max 2 hits Damage -56.5% in PvP only |
Spear of Sylvia IV | 11318% x2 Damage -82.0% in PvP only |
10248% x2 Damage -80.0% in PvP only |
Luthraghon's Call IV (affects Flow: Echoes of the Call) |
Attack damage 6885% x2, max 3 hits, before fully charged Attack damage 8790% x2, max 4 hits, when fully charged Damage -75.1% in PvP only |
Attack damage 6610% x2, max 3 hits, before fully charged Attack damage 8354% x2, max 4 hits, when fully charged Damage -72.5% in PvP only |
Marked Bloom | 11273% x2 Damage -82.0% in PvP only |
9985% x2 Damage -79.6% in PvP only |
Glissade | Melee attack damage 6201% x2 Arrow attack damage 6201% x1, max 3 directions Damage -58.0% in PvP only |
Melee attack damage 5147% x2 Arrow attack damage 5147% x1, max 3 directions Damage -49.5% in PvP only |
Piercing Light | Damage -66.5% in PvP only | Damage -60.0% in PvP only |
Black Spirit: Full Bloom | Melee attack damage 9371% x2, max 1 hits Damage -71.2% in PvP only Arrow attack damage 5612% x1, max 5 directions, max 1 hits Damage -73.0% in PvP only |
Melee attack damage 9115% x2, max 1 hits Damage -70.4% in PvP only Arrow attack damage 4770% x1, max 5 directions, max 1 hits Damage -68.2% in PvP only |



- Removed Prime: Shadow Splitter and added the skill.
Skill Description | Preview |
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- Removed the ranged explosion attack activated after comboing from the Succession variation.

- Removed Rupture's explosion damage after moving to a saved location with the Succession variation.
- Changed to deal different damage in its vicinity with the Super Armor effect upon moving to a saved location.
- Changed the skill descriptions of the normal and Succession variations to match the actual effect.

- Removed the Succession variation.
- Retains the combo into forward Sand Warp during the skill from the Succession variation.
- Changed the skill as follows.
- Added the combo into Prime: Sand Warp along with Sand Warp during the skill in Succession.
- Added the combo into Piercing Tornado during the skill in Succession.

- Removed the Succession variation.
- Changed the skill as follows.
- Moved the timing for releasing the F key during the start of the skill to allow an earlier dash toward the enemy. This means you can immediately move and attack the enemy after releasing the F key at the start of the skill.
- Changed so you no longer recover Stamina while moving or attacking with the skill.
- Changed the cooldown: 15/15/14/14/13/13 sec → 12/12/11/11/10/10 sec, changed the skill add-on tier: 3 → 2
- Changed the defensive effect: Super Armor during the skill → Invincible -> Super Armor during the skill
- Changed the Bound on hits debuff to be applied for PvE only.
- Improved to combo smoothly into Aal's Domain and Purge.


- Changed the skills as follows.
- Changed the defensive effect: Super Armor → Forward Guard
- Changed the debuffs upon learning Flow: Sand Prison: Attack & Casting Speed -10% for 5 sec on hits → Movement Speed -20% for 5 sec
- Added "All Accuracy Rate -12% for 5 sec on hits" upon learning Flow: Sand Prison.
- Changed the cooldown: 16/16/15/15/14/14 sec → 14/14/13/13/12/12 sec
- (Prime) Changed the cooldown for all skill levels: 14 sec → 12 sec
- Changed the skill add-on tier: 3 → 2

- Changed the skill as follows.
- Changed the resource cost: Stamina → MP; now recovers Stamina during the skill.
- Removed the Invincible during the skill (PvE only) effect.
- Matched the duration of the collision-free state to match the skill motion.
- Improved to combo smoothly into other skills.

- Changed the skill as follows.
- Changed the cooldown: 5 sec → 2 sec
- Changed the Stamina cost: 150 → 200
- Changed to now apply All Evasion Rate +9% for 10 sec even during the skill.
- Changed to activate the Prime variation when the normal skill is unavailable.
- Changed the defensive effect: Invincible at the start of the skill → Super Armor at the start of the skill. Added the Invincible effect for PvE only.


- Changed the defensive effect: Invincible at the start of the skill → Super Armor at the start of the skill.
- Added the Invincible effect for PvE only.

- Changed the skill as follows.
- Changed the Stiffness on hits debuff to be applied for PvE only.
- Changed to be unavailable during cooldown.
- Added Invincible → Super Armor during the skill.
- Changed the Stamina cost: 300/250/200 → 250/200/150

- Changed the skill as follows.
- Changed the defensive effect to Forward Guard during the skill. Changed the Knockdown on last attack hits to be applied for PvE only.
- Removed the Whirlwinds of Sands effect.
- Changed the Recover HP per hit amount: 149 → 100.
- Changed the cooldown for all skill levels: 12 sec → 12/10/8/7 sec
- Improved to combo smoothly into other skills.

- Changed the skill as follows.
- Removed the Whirlwinds of Sands effect.
- Changed the Recover HP per hit amount: 100/125/150/200 → 150/200/250/300
- Increased the duration of Super Armor during the skill.

- Improved to combo smoothly into Aal's Dominion, Prime: Dune Slash, Prophecy Blade, and Dominion Slash.


- Changed the skill as follows.
- Changed so you can turn your character according to the camera direction during the skill right before the attack.
- Fixed the issue where collision detection wasn't being applied during the skill.
- Increased the duration of Super Armor during the skill.
- Improved to combo smoothly into Purge, Aal's Dominion, Prophecy Blade, and Dominion Slash.


- Improved to combo from other skills.
- Changed the description regarding Aal's Dominion's key command.

- Changed the skill as follows.
- Unified the key command to C.
- Improved the motions to appear more natural.
- Removed the All AP increase buff when using the skill.
- Changed the Floating debuff: on last attack hits → on hits
- Improved to combo smoothly into Prime: Purge.
- Changed to combo into Sand Warp and Ultimate: Sand Warp only after the attack has ended.
- Improved to combo into attacks 2 and 3 from other skills.

- Changed an effect: Critical Hit Rate +30% → All AP +30


- Increased the duration of Super Armor during the skill.

- Changed the skill as follows.
- Increased the duration of Super Armor during the skill.
- Changed the cooldown: 16 sec → 7 sec

- Changed the skill as follows.
- Changed the cooldown: 15 sec → 7 sec
- Added Forward Guard during the skill. Changed Floating on hits to be applied for PvE only.
- Removed the Air Smash debuff.
- Changed to Air Attack on attack 1 hits and Down Attack on attack 2 hits.
- Improved to combo smoothly into other skills.

- Changed the skill as follows.
- Changed into a passive skill. Changes the effects of Mirage upon learning this skill.
Skill Description | Preview |
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- Changed to no longer recover Stamina while moving behind the enemy during the skill.
- Changed the cooldown: 30 sec → 20 sec.

- Changed the skill as follows.
- Removed the Stiffness on attack 2 hits debuff. Changed the Super Armor effect to be applied during the entirety of the skill's motions.
- Changed the Stamina cost: 400 → 250

- Changed the cooldown: 30 sec → 16 sec
- Changed the Stun on hits debuff to be applied for PvE only.
- Changed the description accordingly..
- Changed the Super Armor defensive effect's duration to now also last during the skill.
- Changed the description accordingly.
Before | After |
Super Armor before the attack hits, Invincible while concealed
|
Super Armor -> Invincible -> Super Armor during the skill |
- Improved to turn your character smoothly according to the camera direction even while midair after reappearing during the skill.
- Improved to attack according to the camera direction at the point of attack.

- Changed the cooldown: 10 sec → 7 sec





- Removed the 50 pain damage every 1 sec for 10 sec effect.


- Removed the All Evasion Rate reduction debuff.

- Changed the skill as follows.
- Changed into a passive skill. Changed into a single level skill learnable at Lv. 56.
- Hits with the following skills will cast the "Curse of Sand" upon foes and imbue the Hashashin's weapon with a boon.
- Sand Slicer, Purge, Ridge Reaver, Aal's Dominion, Prime: Dune Slash, Dominion Slash, Inquisition, Dune Slash, Flow: Dune Strike
- The Curse of Sand weakens targets by reducing all recovery effects by 33% for 1 sec.
- Hits with the blessed Hashashin's weapon with the above skills will grant Air Attack damage +10% for 5 sec.
- Adjusted the following skill damage.
Skill Name | Before | After |
Absolute: Hourglass of Death | 2705% x2 Damage -35.0% in PvP only |
5951% x2 Critical Hit Rate + 100% Damage -62.0% in PvP only |
Prime: Aal's Dominion | 4208% x2 Damage -68.7% in PvP only |
6312% x2 Damage -76.0% in PvP only |
Prime: Purge III | 6054% x2 Damage -70.0% in PvP only |
7568% x2 Damage -73.5% in PvP only |
Prime: Sand Slicer III | 2088% x2 Damage -28.0% in PvP only |
5429% x2 Damage -61.0% in PvP only |
Prime: Ridge Reaver III | 5775% x2 Damage -51.6% in PvP only |
8547% x2 Damage -64.9% in PvP only |
Prime: Chosen Blade IV | 3100% x7 Damage -53.5% in PvP only |
4030% x7 Damage -62.0% in PvP only |
Prime: Quicksand IV | 2497% x11 Damage -63.3% in PvP only |
3196% x11 Damage -65.8% in PvP only |
Prime: Descent IV | Attack 1 damage 5645% x2 Attack 2 damage 5645% x2 Damage -60.0% in PvP only |
Attack 1 damage 8750% x2 Attack 2 damage 8750% x2 Damage -74.2% in PvP only |
Prime: Dune Slash | Attack 1 damage 4071% x 1 Attack 2 damage 4071% x 1 Damage -52.5% in PvP only Last attack damage 2660% x 2 Damage -48.5% in PvP only |
Attack 1 damage 5089% x 1 Attack 2 damage 5089% x 1 Attack 3 damage 5320% x 2 Damage -72.0% in PvP only |
Prophecy Blade | Attack damage 3484% x3 Explosion attack damage 3402% x2 Damage -45.0% in PvP only |
Attack damage 4181% x3 Explosion attack damage 5103% x2 Damage -60.0% in PvP only |
Dominion Slash | Attack damage 4131% x2 Explosion attack damage 4509% x2 Damage -55.0% in PvP only |
Attack damage 4957% x2 Explosion attack damage 5411% x2 Damage -60.0% in PvP only |
Mirage Assault | 5160% x2 Critical Hit Rate +100% (PvE only) Damage -44.5% in PvP only |
7740% x2 Critical Hit Rate +100% Damage -70.0% in PvP only |
- Mirage - Fixed the issue where the Down Attack debuff was missing in the description.

- Added the Super Armor effect when moving to the saved location.

- Added the Forward Guard effect.
- Removed the All Evasion Rate reduction debuff.

- Changed the cooldown: 12/11/10/9 sec → 12/10/10/8 sec

- Changed the cooldown: 7 sec → 6 sec
[Shai & Nova]



- Changed the skill as follows.
-
- No longer prevents outside attacks.
- Removed the Attack & Casting Speed debuffs applied to enemies within range.
- Added All Evasion Rate +50% to all allies excluding self within range.
- Added All Accuracy Rate -50% to all enemies within range.
- Changed the cooldown: 5 min → 4 min
- Increased the attack area.
Skill Description | Preview |
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- Changed the skill as follows.
-
- Changed into Quoratum's Protection's Flow skill.
- Changed the cooldown: 4 min → 3 min
- Changed so using the skill now places you in Quoratum's Protection state but immobilized. Using other skills will cancel this state.
- Reduced damage to your guard gauge for a set period of time by 10%/15%/20% during Forward Guard based on Quoratum's Protection skill level.
- Enlarges your shield by imbuing it with Axion's might for 20 sec with the following effects when using the skill upon learning Succession: Quoratum's Protection.
- Movement enabled in Winter Testudo
- '-99% damage to your guard gauge during Forward Guard in Winter Testudo
- All DP +50 to allies behind you, excluding self, in Winter Testudo
Skill Description | Preview |
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- Fixed an issue where Quoratum's Protection state was removed when holding Q while moving laterally during the skill.


- Improved so you can change your direction right before the attack after using the skill.

- Fixed the issue where you wouldn't hit close targets in melee range.
- However, during the attack prep motion, Sage does not strike nearby foes he passes by.
- Improved the motion after the attack to appear more natural.
- Changed the timing of certain motions within the skill that were playing slowly.
- Changed the timing of the Sage's disappearance during the skill to occur faster than before.
Contents
Red Battlefield

- Added a new matchmaking system to the Red Battlefield.

-
- You can join a match for each battlefield, and once enough players sign up, you'll be able to enter the room.
- While waiting for a match in the Red Battlefield, you can't use the following items:
- Traveler's Map, Archaeologist's Map, Lafi Bedmountain's Upgraded Telescope, Lafi Bedmountain's Upgraded Compass
- With the new matching system, if you leave the battlefield or stay idle for too long, you'll get a penalty that stops you from joining matches for a while.
- Penalties come in stages.
- If you leave the battlefield for too long, you'll get a penalty, and each penalty increases your penalty level by two stages.
- If you don't move after entering the battlefield, you'll get warnings. Keep ignoring them, and you'll get a penalty. Stay idle for too long, and penalties stack up, raising your penalty level.
- Changed the Red Battlefield to operate in only one zone.
- Started the first battlefield at the Castle Ruins, with periodic zone changes planned.
- Disabled camouflage costume effects within the Red Battlefield.
- Changed the duration of the Red Battlefield.
- Before: 20 min
- After: 15 min
- Reduced the time available to enter a battlefield in progress due to the change in Red Battlefield duration.
- Before: 10 min after the battle starts
- After: 3 min after the combat starts
- Changed the maximum number of participants from 60 to 40.
- Deleted the blessing of fortitude effect (damage reduction) applied when current HP is under 50% during fight.
- Deleted the Max HP Increase effect obtained upon entry.
- Changed the Battlefield Token
obtainable in the Red Battlefield to be stored in Manage Currency.
- Changed the victory and defeat rewards in the Red Battlefield.
Victory/Defeat | Before | After |
Victory |
Battlefield Token x5
Gold Bar 100G x5 |
Battlefield Token x25 |
Defeat |
Battlefield Token x3
Gold Bar 100G x1 |
Battlefield Token x10 |
- Changed the exchange list for Battlefield Token obtainable in the Red Battlefield.
Category | Battlefield Token Qty | Exchange Item |
Twice a week | Battlefield Token x80 | Deboreka Necklace x1 |
Twice a week | Battlefield Token x80 | Deboreka Ring x1 |
Twice a week | Battlefield Token x80 | Deboreka Belt x1 |
Twice a week | Battlefield Token x80 | Deboreka Earring x1 |
10 times a week | Battlefield Token x3 | Perfume of Courage x1 |
10 times a week | Battlefield Token x3 | Elixir of Deep Sea x1 |
3 times a week | Battlefield Token x1 | Superior Whale Tendon Potion x5 |
3 times a week | Battlefield Token x1 | Tough Whale Tendon Elixir x1 |
Once a week | Battlefield Token x1 | Tears of War x5 |
Always | Battlefield Token x50 | Red Essence x1 |
Always | Battlefield Token x30 | Gold Bar Box x1 |
Always | Battlefield Token x1 | Gold Bar 100G x1 |
- Changed the quests that could be completed while owning Battlefield Tokens to allow various item exchanges through Manage Currency.
- Deleted the following quests accordingly:
- Battle It Out at the Red Battlefield!
- [Season Daily] Battle It Out at the Red Battlefield!
- Participate in Red Battlefield to Get a Reward
- Deleted the following quests accordingly:
- Changed Trial Characters to be unable to use the Red Battlefield.
- Changed Season Characters to be unable to use the Red Battlefield.
Guild League

- Started a new season of the Guild League.
New Season Period | Mar 27, 2025 (after maintenance) - May 29, 2025 (before maintenance) |
- Added three matching groups to the Guild League so you can request matches all at once.

-
- The groups are Guild Defender, Defender Unit I, and Defender Unit II.
- Guild League Points only change based on Guild Defender match results.
- Guild Defenders get matched with each other first.
- Defender Units I and II can pair up without any set order.
- If there are no opponents, Guild Defender can be matched up with Defender Units I or II.
- In this case, only Guild Defender results affect the league points, while Defender Units I and II results do not.
- Added new rules for applying to Guild League matches based on the groups.
- Guild Defender: Apply when 7 or more guild members are online.
- Defender Unit I: Apply when 14 or more guild members are online, after Guild Defender group has applied.
- Defender Unit II: Apply when 21 or more guild members are online, after Guild Defender group has applied.
- Updated rewards based on Guild League match results.
- You can earn the same rewards from matches of Guild Defender, Defender Unit I, and Defender Unit II.
Before (obtained upon opening) | After (obtained upon opening) | |
![]() Guild League Victory Reward (obtained upon victory)
|
Gold Bar 1,000G x4
Perfume of Courage x3 Perfume of Charm x3 Khalk's Elixir x3 Elixir of Deep Sea x3 Superior Whale Tendon Potion x5 Whale Tendon Elixir x3 Essence of Gallantry x1 Essence of Courage x1 Essence of Honor x1 |
Gold Bar 1,000G x5
Perfume of Courage x5 Elixir of Deep Sea x5 Superior Whale Tendon Potion x5 Tough Whale Tendon Elixir x3 Sturdy Forest Tread x1 Essence of Courage x1 Essence of Gallantry x1 |
![]() Guild League Defeat Reward (obtained upon defeat)
|
Gold Bar 1,000G x1
Gold Bar 100G x5 Perfume of Courage x1 Perfume of Charm x1 Khalk's Elixir x1 Elixir of Deep Sea x1 Superior Whale Tendon Potion x3 Whale Tendon Elixir x1 Essence of Gallantry x1 Essence of Courage x1 Essence of Honor x1 |
Gold Bar 1,000G x2
Perfume of Courage x2 Elixir of Deep Sea x2 Superior Whale Tendon Potion x3 Tough Whale Tendon Elixir x1 Essence of Courage x1 Essence of Gallantry x1 |
- Check out the other Guild League rules below.
* Guild League final rankings rewards will be revealed at a later date.
Hardcore Server
- Added the Hardcore Server rankings UI.

-
- In the Hardcore Server ranking window, you can check the rankings based on total Survival Points, enemies defeated, and death counts accumulated in the Hardcore Server.
- Ranking is refreshed each time an adventurer disconnects or is updated for all adventurers after being tallied for a certain time at midnight every day.
- You cannot check your rank during the time when the ranking is being tallied at midnight every day.
- Once the tally is complete, you can check your rank.
- New "Mysterious Warriors" have appeared, wandering in search of adventurers in the Hardcore Server.
- If you succeed in killing a Mysterious Warrior, you can obtain high Survival Points and rare gear at a set probability.
Monster | Location | Loot |
![]() Ascendra
|
Aakman Temple
|
Blue-Red Grade Accessory Box
300 - 400 Survival Points |
![]() Van Riker
|
Blue-Red Grade Accessory Box
300 - 400 Survival Points |
|
![]() Syahzar
|
Blue-Red Grade Accessory Box
300 - 400 Survival Points |
- Changed the loot dropped by Laytenn and Puturum.
Monster | Before | After |
Laytenn
![]() |
Choose Your Young Crow Accessory Box
1,000 Survival Points
▼ Additional items obtainable according to a set probability:
Choose Your Enduring Crow Accessory Box (Blue Grade)
Choose Your Enduring Blood Crow Weapon Box (Blue Grade)
Choose Your Vengeful Crow Accessory Box (Yellow Grade)
Choose Your Vengeful Blood Crow Weapon Box (Yellow Grade)
|
Choose Your Enduring Crow Accessory Box (Blue Grade)
1,000 Survival Points
▼ Additional items obtainable at a set probability:
Choose Your Enduring Blood Crow Weapon Box (Blue Grade)
Choose Your Vengeful Crow Accessory Box (Yellow Grade)
Choose Your Vengeful Blood Crow Weapon Box (Yellow Grade)
|
Puturum
![]() |
Choose Your Young Crow Accessory Box
1,000 Survival Points
▼ Additional items obtainable according to a set probability:
Choose Your Enduring Crow Accessory Box (Blue Grade)
Enduring Crow Defense Gear Box (Blue Grade)
Choose Your Vengeful Crow Accessory Box (Yellow Grade)
Vengeful Crow Defense Gear Box (Yellow Grade)
|
Choose Your Enduring Crow Accessory Box (Blue Grade)
1,000 Survival Points
▼ Additional items obtainable at a set probability:
Enduring Crow Defense Gear Box (Blue Grade)
Choose Your Vengeful Crow Accessory Box (Yellow Grade)
Vengeful Crow Defense Gear Box (Yellow Grade)
|
- Improved to show a notification at the top of the screen when the location of Bosses are displayed on the World Map 5 minutes after their appearance.

- Increased the item drop rate of equipment boxes from Ancient Weapons throughout the Great Desert.
- Increased the drop rate of blue grade equipment from monsters in the Desert Naga, Titium Valley, and Crescent Shrine regions.
- Increased the Survival Points obtained from monsters in the Gahaz Bandits and Pila Ku Jail regions.
- Changed the Traveler's Maps as below:
- Before: Cooldown 10 min, Expires in 20 min
- After: Cooldown 3 min, Expires in 3 min
- Added Faint Traveler's Maps to the sales list of Sanctum Shop NPCs.
- Use Faint Traveler's Maps to obtain one of the four maps that allow you to move to each region.
- Example: Faint Traveler's Map: Desert Naga Temple - Use the item to acquire one of the four items that move you to the designated location.
- Added Small Atanis Firefly to the sales list of the Sanctum Shop NPCs.
- The Black Spirit's Energy that had engulfed the Aakman Temple monster zone has vanished.

-
- The monsters in the Aakman Temple region have been weakened and are now await the challenges of adventurers visiting the Hardcore Server.
- Accordingly, the quest acceptance conditions for some Daily quests that can be accepted from Hardcore Server NPC Faisal have been relaxed, and their names have been changed.
Quest | Quest Condition Before | Quest Condition After | Reward |
[Main] Defeat [Furious] Gahaz Bandits Objective: Defeat 400 |
6,000- 39,999 Survival Points | 6,000 - 9,999 Survival Points | 4,500 Quest Points |
[Main] Defeat [Furious] Pila Ku Jail monsters | 6,000 - 39,999 Survival Points | 6,000 - 9,999 Survival Points | 4,500 Quest Points |
[Main] Defeat [Violent] Aakman Temple monsters | 40,000 - 44,999 Survival Points | 10,000 - 14,999 Survival Points | 4,800 Quest Points |
[Main] Defeat [Furious] Aakman Temple monsters | 45,000 - 49,999 Survival Points | 15,000 - 49,999 Survival Points | 4,800 Quest Points |
- A Wandering Merchant who sells items at a lower price than the existing Wandering Merchant has started to appear.
- When the Wandering Merchant appears, there is a chance that the Wandering Merchant who sells items at a lower price will appear.
- Added items that can be exchanged with Hardcore Honor.
![]() New Hardcore Honor Exchanges
|
|
Required Hardcore Honor Qty | Exchange Item (Always Exchangeable) |
Hardcore Honor x10 |
![]() Gold Bar 10G x6
|
Hardcore Honor x100 |
![]() Gold Bar 100G x6
|
- Changed the Enraged Crescent Guardian to not cause debuffs (Knockdown) when attacking.
- Changed the Light of Offering to not appear in the Great Desert region near Sanctums.
- Changed the special buff effects to not stack.
- Changed the character to not cheer when obtaining yellow grade equipment.
- Adventurers are constantly reporting that they are getting strange items as April 1st draws near.
Item
- Changed the Shattered Treasures obtainable from the Fortunate Golden Pig Cave to Rare Treasures.
- The item's price and weight are unchanged.
Monster
Atoraxxion: Orzekea
- Changed the location where [Atoraxxion Ancient Weapon] Spiran, Leos, and Centarion spawn.
- Changed to appear in a random order under the relic at the monster spawn location.
- Added additional monster spawn region in the Orzekea [Elvia] monster zone.
- Changed the psyche summoned upon Alketa's defeat to use its skill when it gets closer to nearby monsters.
- Fixed the issue where the pre-attack area indicator of Alketa occasionally did not match the actual area.
Quest & Knowledge
Guild Mission

- Revamped Guild (G) - Guild Missions list for more convenience.
- Changed the Guild Missions list to allow checking which server is hosting a Guild Mission, and whether it has been accepted or completed.


- Subjugation: Check missions related to Combat and Monster Subjugation.
- Life: Check missions related to Gathering, Mining, etc.
- Trade: Check Barter missions.
- Boss Subjugation: Check missions for Black Shrine Boss subjugation.

- Changed to allow accepting desired missions directly from the "Guild Mission" list, regardless of the server.

- Deleted the 10-minute cooldown for re-accepting Guild Missions.
- After completing a Guild Mission, you can accept it again without any cooldown.
- Improved so that once the completion conditions of an accepted Guild Mission are accomplished, the remaining time no longer counts down.
- You can complete it anytime without rushing within the remaining time.
- All Guild Missions can be accepted up to the scale of your current Guild.
- Example 1) An extra large guild can accept all missions, including Extra Large, Large, Medium, and Small.
- Example 2) A medium guild can accept Medium and Small Guild Missions.
- [Guild Mission - Subjugation] Changed all monster subjugation missions to "Defeat any monsters," allowing completion in any monster zone.
- [Guild Mission - Life] Changed some of the Life missions.
- Removed the region-specific gathering missions and replaced with common resource gathering missions available anywhere.
- Added a Fire Horn gathering mission, primarily obtainable from Hunting content.
- Added more bartering missions for the Great Ocean Captains.
- Removed missions related to currently unavailable Trading content.
- [Guild Mission - Boss Subjugation] Added new subjugation missions.
- Changed the Guild Boss Summon Scroll Piece used for summoning Guild Bosses as follows:
- Simplified multiple Guild Boss Summon Scroll Pieces into one, allowing you to acquire unified piece by completing just one mission.
- Before: Obtain summon scroll pieces for Ferrid, Ancient Puturum, and Giant Mudster respectively.
- After:
Obtain the Guild Boss Summon Scroll Piece.
- Adjusted the number of Khan Summon Scroll Pieces required for summoning from 5 to 4 to match other bosses.
- Changed the icon for the Khan Summon Scroll Piece.
→
- All missions where you can acquire Guild Boss Summon Scroll Pieces can be found under the "Subjugation" category.
- Simplified multiple Guild Boss Summon Scroll Pieces into one, allowing you to acquire unified piece by completing just one mission.
- Removed the [Guild] Support Box, which required selling at the shop to obtain Guild Funds, and instead increased the collectible rewards and Guild EXP obtainable upon completing Guild Missions.
- 'Improved the Quest Summary for [Everfrost] Tori Throwing a Tantrum to better explain equipping and unequipping the Fishing Rod.
- 'Added instructions on how to proceed in the quest descriptions for [Leveling Aid] PEN (V) Blackstar Weapon and [Leveling Aid] TET (IV) Kharazad Accessory.
NPC, Background, Sound
Arena of Solare - Hall of Fame
- Statues of Adventurers who ranked first place for their classes in the Arena of Solare regular season have been erected in the Hall of Fame in the Battle Arena.
- Interact with a statue in the Hall of Fame to obtain the "Blessing of a Great Knight" buff effect by consuming 20 Energy.
- Blessing of a Great Knight: Breath EXP +10% for 10 hours
- Interact with a statue in the Hall of Fame to obtain the "Blessing of a Great Knight" buff effect by consuming 20 Energy.


- Changed the Mountain of Eternal Winter region on the World Map (M) to have snow.
Node & Conquest War

- [Construction Node War] Increased the DP of Balenos/Serendia Node forts by approximately 4%.
- [Construction Node War] Increased the DP of Mediah/Valencia Node forts by approximately 4.6%.
- [Conquest Node War] Increased the Durability (HP) of Calpheon/Kamasylvia Node forts by 20%.
- [Conquest Node War] Increased the Durability (HP) of Balenos/Serendia Node forts by 30%.
- [Conquest Node War] Increased the DP of Mediah/Valencia Node forts by 20%.
UI
- Decreased the left margin of the description text at the bottom of the Barter window.
- Improved the clarity of the description text at the bottom of the Barter window.
- Improved navigation to lead to the quest NPC when clicking on the Orzekea Elvia monster zone daily quests ([Elvia Daily] Orzekea Ancient Weapon Research, [Elvia Daily] Subdue Alketa) in the Monster Zone Info window.
- Simplified the guide text that appears when hovering the mouse over the quest, as the NPC's location can now be found via navigation.
- Fixed the navigation to guide you to the completion NPC when you complete the quest.
System
- Improved navigation to lead to the Boss spawn location when right-clicking the icons of monster zones and Field/World Bosses on the World Map.

- Removed the gold seller report function.
Web
- Fixed the issue where the symbols for the Ninja and Kunoichi classes were applied in reverse on some pages.
- New wallpapers have been added to the wallpaper menu on the Black Desert official website.
- The wallpapers are supported in Mobile 720 x 1580 resolution and PC 1920 x 1080 resolution.

Translations
- Changed and unified the following in English.
- Winter Testudo → Winter's Bulwark
- Fixed the issue where the accumulated enemy kill count reset upon logging out and reconnecting during Node or Conquest War, preventing the acquisition of titles related to enemy kills.
- Fixed the issue where the dance animations from the Pearl Shop would not play occasionally.
- Fixed the issue where guild furniture could be installed in a manor that was not a Guild Manor.
- Fixed the issue where the minimap was displayed while progressing through the Atoraxxion suggested quests.
- [Gamepad Mode] Fixed the issue where the Ship Auto Repair function could not be selected during ship operation.
- [Gamepad Mode] Fixed the issue where the key guide for auto-use of BreezySail and Fold Sail was not displayed during ship operation.
- [Gamepad Mode] Fixed the issue where an error message was displayed when opening storage with the Y button in the Maid/Butler List.
- [Gamepad Mode] Fixed the issue where the Confirm and Cancel text in the secondary password input field looked awkward.
- Fixed the issue in the "[Elvia] Rift of Despair" quest where the item name displayed on the button differed from the actual item given during the conversation with NPC Nucamira.
- Fixed the issue where the acceptance conditions for the "[Godr-Ayed Weapon] Merindora's Calling" quest appeared differently from the actual conditions.
- Fixed the issue where the NPC's appearance looked awkward if the "[Atoraxxion] Following the Records" quest was forfeited during progress.
- Fixed the issue where the NPC's name looked awkward in the cutscene during the "[Atoraxxion] Echoes Through the Stronghold" quest.
- Fixed the issue where the button for talking to the Black Spirit during the "[Atoraxxion] Patron's Influence" quest was displayed as a button for a different purpose instead of a normal conversation.
- Fixed the issue where a transparent object blocked Yaz's path in front of Talibre's Door in the Ancient Stone Chamber during the "[Atoraxxion] Society of Equilibrium in Chaos" quest.
- Fixed the issue where NPC Lucy was invisible if the conversation was interrupted after accepting the "[Atoraxxion] The Veil-Opening Device" quest.
- Fixed the issue where some dialogue scenes looked awkward during the "[Atoraxxion] The Mysterious Assailant" quest.
- Fixed the issue where NPC appearances looked awkward if the quest was forfeited after the final boss was defeated during the Orzekea suggested questline.
- Fixed the issue where Orze's appearance was awkward in Atoraxxion.
- Fixed the issue where the psyche summoned after defeating Alketa did not move to the player character's location in certain situations when spawned in inaccessible regions.
- Fixed the issue where the message shown during Alketa's emergence looked awkward.
- Fixed the issue where awkward NPCs were shown during the "Shiny Shard from the Lake" quest.
- Fixed the issue where the sound of Spiran's wing flapping could be heard in the final cutscene during the Orzekea questline.
- [Hardcore Server] Fixed the issue where the head looked awkward in certain situations when entering with a Berserker character.
- [Hardcore Server] Fixed the issue where there were duplicate monsters in certain locations.
- [Hardcore Server] Fixed the issue where characters continuously fell at certain locations.
- [Hardcore Server] Fixed the issue where the default chat input was changed to server chat when switching from a Hardcore Server character to a normal server character.
- [Hardcore Server] Fixed the issue where Desert Scorpion and Toxic Desert Scorpion monsters appeared at certain locations.
- Fixed the issue where the "[The Magnus] Nostalgic for Velia" quest could not be accepted by a character that completed the main questline of the Mountain of Eternal Winter.
- Fixed the issue where the effect description for "Max Stamina +30" was displayed as "Stamina +30" among the effects from equipping the Ultimate Combined Magic Crystal - Macalod in the Applied Crystal Effects Info.
- Fixed the issue where Katzvariak's movements became awkward after losing its attack target and returning to its original position during combat.
- Fixed the issue where the Title Effects text overlapped with the window size adjustment button when checking the Title Effects text while the My Information (P) window was minimized.
- Fixed the issue where NPCs from closed events would be searchable in Find NPC.
- Fixed the issue where Volley's attack area of the Epheria Caravel and Galleass looked awkward.
- [Ranger] Fixed the issue where the damage in the description of Black Spirit: Absolute: Descending Current did not match actual values.
- [Mystic] Fixed the issue where the appearance of the second face type in Customization looked awkward when changing the idle expression.
- Fixed the issue where message related to the failure of Royal Workshops tasks were displayed during the War of the Roses.
- Fixed the issue where Orwen was displayed abnormally in the Society of Equilibrium during the progression of the "[Atoraxxion] The Night of Patrons" quest.
- Improved the presentation so that the previously played cutscene and situation naturally flow into the next scene during the progression of the "[Atoraxxion] Society of Equilibrium in Chaos" quest.
- Fixed the issue where the wall blocking the front was not properly removed before the combat started at the final boss location in Atoraxxion: Sycrakea.
- Fixed the issue where some characters' appearances were awkward during the progression of the Orzekea questline.
- Fixed the issue where some characters' conversations or knowledge descriptions were awkward during the progression of the Orzekea questline.
- Fixed the issue where multiple Secret Guards members were awkwardly placed in the Society of Equilibrium during the progression of the Orzekea questline.
- Fixed the issue where the World Map (M) could be opened during the progression of the Orzekea questline.
- [Hardcore Server] Fixed the issue where certain characters could not accept high-level quests in certain situations when their Survival Points increased.
- Fixed the issue where the "cleansed psyche" message was repeatedly displayed after defeating Alketa in [Elvia] Orzekea.
- [Ninja] Sura ChaoSpree - Fixed the issue where the position of your sura katana was awkward during the skill.