Conquest War
What is a Conquest War?
Conquest War is large-scale PvP content between Guilds/Alliances competing for supremacy over the territories of Calpheon, Mediah, or Valencia.
This guide will provide a complete walkthrough on Conquest Wars
◈ How long is a Conquest War
Conquest Wars start every Saturday at 8:00 PM and are 2 hours long by default. Time is added every time a defensive gate is destroyed, and the duration of a Conquest War can be extended to be up to 4 hours. .
◈ How to participate
To participate in Conquest Wars, Guilds/Alliances must have occupied at least one node.
You must have participated in a Node War during a Sunday-Friday of that week, occupied at least one node, and installed a Field HQ or Command Post 1 hour prior to the start of the Conquest War.
◈ Field HQs and Command Posts
|
Field HQ |
Command Post |
Barricade |
50 |
50 |
Recovery Center |
5 |
10 |
Cannon Observatory |
10 |
3 |
Hwacha / Big Hwacha |
2 |
2 |
Flame Tower / Enhanced Flame Tower |
3 |
3 |
Elephant Nursery |
3 |
3 |
Supply Depot |
2 |
2 |
Wooden Fence Gate |
2 |
1 |
Wooden Fence |
50 |
50 |
Siege Defense Tower |
60 |
40 |
Medium Siege Tower Workshop |
1 |
1 |
Large Siege Tower Workshop |
1 |
1 |
Indomitable Flag Factory |
1 |
1 |
Ballista Workshop |
1 |
1 |
* Refer to the Annex Guide for more details about each annex building.
* Once a Field HQ or Command Post is installed, it will take 1 hour for it to be constructed. They can be dismantled at any time, except in the following cases:
◈ Conquest War Territories
Conquest War Territories | Stats limits |
Calpheon
|
AP Restriction : 475 Evasion Restriction : 847 Evasion Rate Restriction : 20% Damage Reduction Restriction : 347 Damage Reduction Rate Restriction : 23% Accuracy Restriction : 726 Accuracy Rate Restriction : 20% All Resistance Restriction : - Special Evasion Rate Restriction : 30% |
Mediah |
No restriction |
Valencia
|
AP Restriction : 457 Evasion Restriction : 818 Evasion Rate Restriction : 20% Damage Reduction Restriction : 326 Damage Reduction Rate Restriction : 19% Accuracy Restriction : 719 Accuracy Rate Restriction : 20% All Resistance Restriction : - Special Evasion Rate Restriction : 20% |
* Additional benefits for each territory may vary periodically.
◈ Guild/Alliance Participation
Guild members can participate in Conquest Wars by pressing the participation button in the guild window (G).
▲ A guild or alliance can have a maximum of 100 members.
Conquest War Rules
If a Conquest War has begun, the nature of the battle will progress differently depending on whether there is a defending side or not.
◈ When there is no Defending Guild
If there is no defending guild present, the conditions for victory remain the same as Node Wars. Destroying all Field HQs or Command Posts of other guilds/alliances while ensuring that your own Field HQ or Command Post remains intact will lead to your victory.
However, if there are two or more guilds remaining at the end of the Conquest War, it does not result in liberation like in Node Wars. Instead, the guild/alliance that obtains a higher score through the point system will be declared winner and occupy the territory.
◈ When there is a Defending Guild
If there is a defending guild, the attacking guilds will join forces to attack the Fort of the defending guild.
In this case, the initial duration of a Conquest War is 20:00 to 22:00, lasting for 2 hours. However, if the first gate, known as the Outer Gate, is destroyed, 30 minutes are added to the total duration.
◈ Achieving Victory in a Conquest War
◈ Individual Rewards
1. If you become lord of a territory through the point system:
Item | Contains |
Burning Spirit Victor Reward
|
Gold Bar of the Glorious Battlefield 10,000G x2
Ancient Spirit Dust x500
Cron Stone x50
Resplendent Medal of Honor x84
Item Collection Increase Scroll x2
[Event] Scroll of the Glorious Battlefield x2
|
2. If a guild or alliance successfully destroys the buildings of all other guilds or alliances before the end of a Conquest War:
Item | Contains |
Glorious Victor Reward
|
Gold Bar of the Glorious Battlefield 10,000G x2
Ancient Spirit Dust x1000
Cron Stone x100
Resplendent Medal of Honor x84
Item Collection Increase Scroll x3
[Event] Scroll of the Glorious Battlefield x3
|
* In the event that a Conquest War ends based on the point system, the guild/alliance that rank in the top 5 guilds, (excluding the ruling guild) can receive higher-tier awards based on their ranking.
◈ Item Drop Rate Bonus
Territory | Conquest benefits | |
Calpheon
|
Item Drop Rate +50% when hunting in Calpheon and Kamasylvia territories (same as before)
|
|
Mediah
|
Changed to: Item Drop Rate +50% when hunting in Mediah, O'dyllita, and Mountain of Eternal Winter territories
|
|
Valencia
|
Changed to: Item Drop Rate +50% when hunting in Valencia, Serendia, and Dreighan territories
|
* The benefits of each territory are subject to periodic changes.
◈ Tax
When becoming the lord of a territory, the guild will acquire the taxes collected from the territory as guild funds. Refer to the rules regarding taxes below.
- As the consecutive weeks of occupation by the defending guild increase, the maximum amount of tax that can be plundered increases by 2% each week, up to a maximum of 30% after 5 weeks of consecutive occupation.
- The criteria for the amount of plundered tax is based on the time of destruction of the last guild/alliance's Command Post/Field HQ, and it is distributed equally among all participating guilds/alliances in the siege. (However, the plundered tax can only be obtained if the defending guild/alliance successfully defends the territory during the Conquest War.)
- In other words, if the title of lord taken by another guild/alliance that participated in the siege, the plundered tax cannot be obtained.
- When a guild/alliance is victorious in the Conquest War and occupies a territory, 50% of the accumulated tax in that territory during the first week of occupation will be used as security budget, and only the remaining 50% will be obtained.
- With consecutive occupations, the security budget decreases. When occupying the territory for more than 5 consecutive weeks, it is possible to obtain 100% of the accumulated tax amount in the territory.
- The guild/alliance that is victorious can obtain both the accumulated tax in the occupied node and individual victory rewards.
* The content of the game guide may differ from the actual game content, depending on the update and content changes.