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Install Guide

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2 Start the game once installation is complete.

Announcements

Updates Mar 13, 2025, 12:20 (UTC) Patch Notes - March 13, 2025

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on March 13, 2024 (Thu). Today’s patch contains 197 updates and is approximately 1.98 GB.

Events

 
  • [GM Note] Stepping in to the Hardcore Server for the first time? - [More Details]
 
  • [GM Note] New Season with Black Desert Academy, Coming Soon March! - [More Details]
 
  • Event 1. Springtime Pearl’s Blessings! - [More Details]
    • Event Period: Mar 13, 2025 (Thu) after maintenance – Apr 3, 2025 (Thu) before maintenance
 
  • Event 2. The Black Spirit’s Trials, Part 3 – Cooperation - [More Details]
    • Event Period: Mar 13, 2025 (Thu) after maintenance – Mar 27, 2025 (Thu) before maintenance
 
  • Event 3. 🥇 Headmaster hailing from the Calpheon Holy College 🥇 - [More Details]
    • Event Period: Mar 13, 2025 (Thu) after maintenance – Apr 10, 2025 (Thu) before maintenance
 
 
 


New Additions and Improvements

 

Hardcore server

Introducing the pre-season of the Hardcore server, "Battlefield of Blood and Sand," set against the familiar backdrop of Valencia's Great Desert created through the collaboration between Marni and the Crow Merchant Guild.
 
This Hardcore server, as mentioned in last month's developer update, is content designed for adventurers who have journeyed with us for over 10 years to take a breather. As this Hardcore server is first being introduced as a pre-season, you can embark on an adventure by choosing Warrior, Sorceress, Ranger, or Berserker.
 
While the desolate desert region of the Hardcore server, where everyone you see is an enemy, might seem intimidating, there's no need to worry. In the Hardcore server, you can earn points by defeating monsters or other adventurers, but you can also accumulate points through quests available daily. The points earned from quests do not disappear even if your character dies, allowing adventurers who find PvP challenging to enjoy the combat without pressure. Of course, those confident in PvP can freely showcase their skills in battles against others.
 
We ask for your keen interest in the pre-season, which will run for about a month. And after this update, we will swiftly adjust any areas deemed necessary to ensure an even more enjoyable environment.
  • Added the Hardcore server.
    • The Hardcore server challenges players to spend 2 hours a day in the Great Desert, where they can accumulate Survival Points by defeating monsters or other adventurers, and Quest Points by completing quests. The objective is to gather these points and make an offering.
    • Offered points are exchanged for " Hardcore Honor," which can be traded for rewards on the live server via the Manage Currency UI.
 
  • You can create an exclusive character to log into the Hardcore Server. Only one character slot is available.
Available Classes
You can choose to play from Warrior, Sorceress, Ranger, and Berserker for the Hardcore server's pre-season.
 

Hardcore Server - How to Participate

Hardcore Server - How to Join
How to Participate
  • You can connect to the Hardcore server via Server Selection → Hardcore Tab.
  • You can enter the Hardcore Server after creating a Hardcore-exclusive character.
    • Only one character slot is available for Hardcore-exclusive characters.
    • Hardcore-exclusive characters start at Lv. 63.
    • Upon creating a Hardcore-exclusive character, you receive 3,000 Skill Points.
    • Only Warrior, Ranger, Sorceress, and Berserker classes can be created.
      • You can choose between Succession and Awakening.
Period
  • Mar 13, 2025 (Thu) after maintenance - Apr 10, 2025 (Thu) before maintenance
    • This period is subject to change.
Playtime
  • Each Family is given 2 hours of playtime per day.
  • Time depletes the moment your character enters the server, and reamining time continues to countdown even while logged out.
    • ex) If you log in at 7 PM and log out at 8 PM, you cannot log back in at 9 PM as your time is exhausted.
  • Playtime resets 23 hours after the last Hardcore server login.
    • ex) If you logged in at 10:30 AM, you can log in again the next day at 9:30 AM.
  • You can connect to the Hardcore server even while Node/Conquest Wars are in progress.

* Caution
  • Once you complete an offering, you cannot play for the rest of the day.
    • Even if you have an hour of playtime left, you cannot re-enter after making an offering.
    • After offering, you will be automatically logged out from the Hardcore server and redirected to the Character Selection window.

 

Hardcore Server - Gameplay

  • On the Hardcore server, defeat monsters to earn Survival Points and collect Junk loot.
    • If your character dies, you'll lose 30% of your Survival Points.
    • You can sell your Junk loot to a sanctum NPC to exchange it into "Hardcore Coin" which can be used to purchase various items from the NPC shop.
  • Completing quests on the Hardcore server will earn you Quest Points.
    • Quest Points do not disappear even if your character dies.
  • By offering both Survival and Quest Points at a sanctum, you can earn Hardcore Honor based on your total points.
    • You can view your Hardcore Honor via the Manage Currency UI.
  • You can exchange Hardcore Honor for various items.
 

Hardcore Server - Rules

Survival Points
  • Defeat monsters to earn. The stronger the foe, the greater the points.
  • Defeat other adventurers to claim 10% of their Survival Points.
  • However, you receive the following penalty if your Survival Point is at or above 3,000.
    • If you defeat an adventurer with less than 20% of your own points, a -30% penalty applies.
      • ex) If you have 5,000 points and defeat someone with 1,000 or fewer, you'll lose 1,500 points.
  • Character-specific, so deleting/recreating a character resets your points.
  • Character deletion triggers a 3 min wait time.
  • Unoffered Survival Points are not counted towards the next day's Offering Points upon login. 
    • However, they will remain in your total Survival Points. 
      • ex) If you earn 500 Survival Points on day 1 and exit, the next day's Offering Points reset to 0, while total Survival Points start at 500.
Quest Points
  • Complete quests on the Hardcore server to earn.
    • Significant amount awarded upon completion.
  • Quests can be undertaken once daily and are assigned randomly based on your Survival Points.
    • Under 200 Survival Points - Defeat Ancient Weapons x100-150
    • 200-1,499 Survival Points - Defeat Desert Naga/Fogan, Crescent Shrine monsters
    • You can forfeit these quests but cannot change their type.
      • Quest Points do not disappear upon death.
  • Quest Points do not reset even after the offering.
      • ex) If you complete a quest and earn 1,500 Quest Pints, then disconnect, the next day you will start with 1,500 Offering Points available.
  • If you complete a quest after midnight the next day, you cannot start a new one for that day.
Items
  • Hardcore-exclusive gear is provided but cannot be repaired or enhanced.
  • Max Durability for gear is different compared to the normal server.
Death
  • You lose 30% of your Survival Points.
    • ex) If you had 1,000 points, you will lose 300 upon character death.
    • Dying to fall damage or monster attacks applies the same penalty.
* Quest points remain intact regardless of character death.
  • Equipped gear can lose Durability according to a set probability.
    • Gear in your inventory are safe.
Revival
  • You'll spawn at one of four designated sanctums upon first logging in and/or revival.
  • Revivals are instant with no limits.
    • If you don't revive manually within 60 sec, you'll be automatically revived.
Escape
  • The ESC > Escape function is available if you get stuck in terrain or found yourself immobilized.
  • You'll be relocated to a safe area without monsters.
    • You'll not be relocated to any of the sanctums.
  • The function's cooldown remains unchanged.
Rank
  • Survival Point rankings are tallied periodically.
    • This excludes those with 100 points or fewer.
  • Rankings are based on individual characters.
  • The top 10 adventurers by total Survival Points are marked on the World Map.

 

* Total Survival Points Rankings

  • The total amount of accumulated Survival Points are tallied to determine Hardcore server rankings.
  • Server rankings are updated when you log out or make an offering. Rankings for everyone will reset daily at midnight.
  • Titles and rewards based on rank will be given at the season's end.
System
  • Connecting to the Hardcore server will automtically turn on Privacy Mode.
  • You can only reset your skills in sanctums and Mysterious Light safe zones.
  • Skill add-ons are unavailable.
  • You can use the World/minimap and auto-navigate the desert without need for a compass.
  • Pets are unavailable, but your character will auto-loot at speeds equivalent to having one taken out.
    • Looting speeds equal to having one Tier 5 Alpha Pet and four Tier 4 "Agile" pets.

Restricted or Unavailable Items

  • Combat/Skill EXP
  • Opponent's Family/Guild Name
  • Party/Platoon
  • Non-server Chat
  • Non-server Rankings
  • Food/Elixir Buffs
  • Pearl Outfits
  • Family Inventory
  • Storage/Central Market Warehouse/Maids & Butlers
  • Artifact Inventory
  • Agris' Fever
  • Fairy Skills
  • Crystal Presets
  • Non-server Challenges
  • Wroker Stamina Recovery
  • Gathering Interactions
  • Black Spirit Quests/Chat
  • Black Spirit's Safe/Mailbox
  • Adventurer's Log Stat Gains
  • Item Drop Rate Increase Buffs
    • This includes buffs from node investments, Knowledge, Family Fame, and items.
  • Old Moon Treaty Token
  • Timed Pearl items (Value Pack, Blessing of Kamasylve, Secret Book of Old Moon, etc.)        
    • However, Value Pack's Max Weight Limit Increase and Inventory +16 Slots effects are applied.        
  • Only server chat is available; general chat is disabled.
    • Server chat consumes Energy.
 

Hardcore Server - Quests

  • Upon first entering the Hardcore server, you'll encounter an initial quest.
  • Accept the "Perilous Journey Begins" quest from NPC Faisal near the starting point's sanctum.
Quest Name Condition Objective Reward
Perilous Journey Begins - Talk to Faisal Crow HP Potion x20
  • After completing the Perilous Journey Begins quest, you can accept a random quest from NPC Faisal based on your Survival Points.
    • These quests are available once per day, and you cannot accept more than one at a time.
    • The quest you can accept each day depends on your current Survival Points.
      • Your current Survival Points are displayed above your character name.
 
e.g.
If you have 1,504 points, you can accept one of the following quests: [Main] Defeat "Furious" Desert Nagas, [Main] Defeat "Furious" Desert Fogans, or [Main] Defeat "Furious" Crescent Shrine monsters.
However, if your character dies and your points decrease while a quest is in progress, you can still continue the current quest. If you forfeit and try to accept a new quest, you can only choose from quests available for 200 to 1,500 points.

Quest Name Condition Objective Reward
[Main] Defeat Ancient Weapons Under 200 Survival Points Defeat Ancient Weapons x100-150 1,500 Quest Points
[Main] Defeat "Violent" Desert Nagas 200-1,499 Survival Points Defeat "Violent" Desert Nagas x400 3,000 Quest Points
[Main] Defeat "Violent" Desert Fogans 200-1,499 Survival Points Defeat "Violent" Desert Fogans x400 3,000 Quest Points
[Main] Defeat "Violent" Crescent Shrine monsters 200-1,499 Survival Points Defeat "Violent" Crescent Shrine monsters x400 3,000 Quest Points
[Main] Defeat "Furious" Desert Nagas 1,500-19,999 Survival Points Defeat "Furious" Desert Nagas x400 3,500 Quest Points
[Main] Defeat "Furious" Desert Fogans 1,500-19,999 Survival Points Defeat "Furious" Desert Fogans x400 3,500 Quest Points
[Main] Defeat "Furious" Crescent Shrine monsters 1,500-19,999 Survival Points Defeat "Furious" Crescent Shrine monsters x400 3,500 Quest Points
[Main] Defeat "Black Spirit Infused" Gahaz Bandits 20,000-29,999 Survival Points Defeat "Black Spirit Infused" Gahaz Bandits x400 4,000 Quest Points
[Main] Defeat "Black Spirit Infused" Pila Ku Jail monsters 20,000-29,999 Survival Points Defeat "Black Spirit Infused" Pila Ku Jail monsters x400 4,000 Quest Points
[Main] Defeat "Black Spirit Infused" Gahaz Bandits 30,000-39,999 Survival Points Defeat "Black Spirit Infused" Gahaz Bandits x400 4,500 Quest Points
[Main] Defeat "Black Spirit Infused" Pila Ku Jail monsters 30,000-39,999 Survival Points Defeat "Black Spirit Infused" Pila Ku Jail monsters x400 4,500 Quest Points
[Main] Defeat "Black Spirit Infused" Aakman Temple monsters 40,000-44,999 Survival Points Defeat "Black Spirit Infused" Aakman Temple monsters x400 4,800 Quest Points
[Main] Defeat "Black Spirit Infused" Aakman Temple monsters 40,000-44,999 Survival Points Defeat "Black Spirit Infused" Aakman Temple monsters x400 4,800 Quest Points
[Main] Defeat "Black Spirit Infused" Hystria Ruins monsters 50,000-54,999 Survival Points Defeat "Black Spirit Infused" Hystria Ruins monsters x400 5,000 Quest Points
[Main] Defeat "Black Spirit Infused" Hystria Ruins monsters 55,000+ Survival Points Defeat "Black Spirit Infused" Hystria Ruins monsters x400 5,000 Quest Points
* The Survival Points required for quests in monster zones beyond the Gahaz Bandits are currently too high due to the influence of frenzied Black Spirits, making quest acceptance near impossible.
  • Bonus quests will appear according to a set probability while defeating monsters on the Hardcore server.
    • These quests are available once per day, and you cannot accept more than one at a time.             
 
 
Quest Name Condition Objective Reward
[Special] Defeat "Ancient Extermination Weapon" Laytenn - Defeat Laytenn 3,000 Quest Points
[Special] Defeat "Boss" Ancient Puturum - Defeat Puturum 3,000 Quest Points
[Special] Defeat All Monsters I - Defeat all monsters x1,000 3,000 Quest Points
[Special] Defeat All Monsters II - Defeat all monsters x1,500 3,000 Quest Points
 
 

Pilgrim's Sanctum - Obedience, Abstinence, Sincerity, Purity

  • Pilgrim's Sanctums serve as safe zones on the Hardcore Server, where players can engage in quests and purchase or sell items.
  • The sanctums offer the following functions:
    • Meet NPCs to undertake daily quests and earn Quest Points.
    • Certain NPCs offer purchasing/selling various items to help prepare your gear for adventures ahead.
  • If you disconnect after making an offering, you will start at the Pilgrim's Sanctum upon next login.
 
Pilgrim's Sanctum: Obedience
Pilgrim's Sanctum: Abstinence
Pilgrim's Sanctum: Sincerity
Pilgrim's Sanctum: Purity

 

Dark Fog

  • When a certain number of adventurers gather within a certain area in the Hardcore Server, the 0Dark Fog will activate.
Dark Fog
  • Activates when a certain number of adventurers gather within a certain area.
  • Once activated, adventurers within cannot leave until only one remains alive.
  • The fog is invisible to adventurers not trapped within, but they can intrude at any time and place.
  • Cannot unequip gear within the fog.
  • Cannot replace gear within the fog.
  • Cannot access the map within the fog.
  • Escape function unavailable within the fog.        
  • Exiting the game abnormally within the fog will incur a death penalty and revive your character at a random sanctum upon reconnecting.        
 

Hardcore Server Monsters

  • Monster zones are available for all levels of gear obtainable on the Hardcore server.
Caution: Monster zones beyond the Gahaz Bandits are currently too powerful to subjugate due to the influence of frenzied Black Spirits.
  • By defeating monsters, you can obtain Hardcore server-exclusive gear (weapons/defense gear/accessories) and Survival Points.
Monster Zone Location Optimal Gear
Ancient Weapons Great Desert (All Areas) Starting gear
Desert Nagas
Great Desert (West) [Violent]
Green grade gear
 
[Furious]
Green to blue grade gear
Titium Valley
Great Desert (South) [Violent]
Green grade gear
 
[Furious]
Green to blue grade gear
Crescent Shrine
Great Desert (South-SW) [Violent]
Green grade gear
 
[Furious]
Green to blue grade gear
Gahaz Bandits
Great Desert (East) [Black Spirit Infused]
???
Pila Ku Jail
Great Desert (South-SE) [Black Spirit Infused]
???
Aakman Temple
Great Desert (North-NW) [Black Spirit Infused]
???
Hystria Ruins
Great Desert (East-SE) [Black Spirit Infused]
???r
 

Boss Monsters

  • Boss monsters Laytenn and Puturum will appear at random locations through the Great Desert. Defeat them to obtain valuable items and a substantial amount of Survival Points.
  • An alert will announce the appearance of a boss monster, and its location will be marked on the World Map 5 min after it appears.
    • Boss monsters will despawn if not defeated within 30 min.
Monster Spawn Time Loot
Laytenn
Every 45-60 min
Rare: Enduring Crow Main Weapon Box
Green to blue grade accessory (Can obtain more according to a set probability)
1,000 Survival Points
Puturum
Every 40-50 min
Rare: Enduring Crow Main Weapon Box
Green to blue grade accessory (Can obtain more according to a set probability)
1,000 Survival Points
  • The adventurer who lands the final blow upon the boss monster will obtain the loot.
 

 

Shrouded Warriors

  • Shrouded Warriors will appear while defeating monsters on the Hardcore server.
    • These warriors of the Crow, first encountered in the Pit of the Undying, will now engage in combat with adventurers on the Hardcore server.
    • They serve as a challenging element, and upon defeating them, you'll be able to obtain various items.
      • The Shrouded Warriors will appear after the Mar 20 (Thu) maintenance.
 

 

Offering

  • You can convert Quest and Survival Points obtained on the Hardcore server into Hardcore Honor through offerings.
    • Once you make an offering, you will be automatically logged out from the Hardcore server and won't be able to re-enter until the next available time.
    • You can offer up to 10,000 points (Survival + Quest) daily.            
  • Unoffered Survival Points are not counted towards the next day's Offering Points upon login.            
    • However, they will remain in your total Survival Points.            
    • e.g. If you earn 500 Survival Points on day 1 and log out, the next day starts with 0 Offering Points but 500 total Survival Points.            
  • Quest Points do not reset, even if not offered.            
    • ex) If you complete a quest and earn 1,500 Quest Points but log out without offering, you'll still start the next day 1,500 Offering Points.            
  • You can make an offering by the Mysterious Light (safe zone) or the randomly spawning "Light of Offering."
    • Offering sites will appear marked on the World Map (M).
    • If you make an offering, you will automatically be logged out from the Hardcore server and won't be able to re-enter until 23 hours have passed since your last login.
 
 
Starting Points based on Offering Status
Offering Complete Offering Incomplete
Randomly start at one of the four Pilgrim's Sanctums Start at the last disconnect location
 
Hardcore Honor Exchange List
Honor Cost Exchangeable Items Conditions
20000
Advice of Valks (+250)
1 per Family
10000
Advice of Valks (+200)
1 per Family
8500
Advice of Valks (+180)
1 per Family
8000
Main Weapon Exchange Coupon
1 per Family
8000
Awakening Weapon Exchange Coupon
1 per Family
8000
Sub-weapon Exchange Coupon
2 per Family
5500
Advice of Valks (+150)
2 per Family
4000
Advice of Valks (+130)
2 per Family
2500
Advice of Valks (+100)
2 per Family
1500
Cron Stone x500
1 per Family
800
Deboreka Necklace
5 per Family
800
Deboreka Ring
5 per Family
800
Deboreka Belt
5 per Family
800
Deboreka Earring
5 per Family
60
Corrupt Oil of Immortality
15 per Family
50
Sturdy Forest Tread
50 per Family
50
Perfume of Courage
100 per Family
50
Elixir of Deep Sea
100 per Family
25
Mystical Spirit Powder x50
50 per Family
15
Item Collection Increase Scroll
50 per Family
10
Tough Whale Tendon Elixir
100 per Family
3
Superior Whale Tendon Elixir
100 per Family
500
Hardcore Gold Bar Box
No limit
1
Gold Bar 1G x6
No limit
* Open the Hardcore Gold Bar Box to obtain Gold Bars ranging from 1,000G to 10,000G according to a set probability.
* Unspecified quantities in rewards default to one item
 

Wandering Merchant

  • The Wandering Merchant appears at random times and locations on the Hardcore server to sell rare accessory items.
Wandering Merchant
 

Hardcore Server - Challenges

  • Added Hardcore server-exclusive Challenges.  
    • Complete each Challenge to claim special titles.
    • The title of the highest rank you've obtained will automatically be applied to your character. These titles can only be used on the Hardcore server.
    • Hardcore server challenges and obtained titles will be reset and deleted, respectively, if you delete your Hardcore server character.

 

Hardcore Server - Season Rewards

Generally, rank signifies remarkable achievements of adventurers, but on the Hardcore server, we've set it up to mean something slightly different.
On the Hardcore server, the top 10 adventurers' locations are always visible on the World Map, encouraging more frequent combat. Consequently, season rank rewards are considered more of a bonus. Additionally, rankings on the Hardcore Server change rapidly, serving as a catalyst to add a burst of excitement into adventurers' gameplay rather than focusing on reaching and keeping rankings.
  • The following titles and rewards will be issued when the Hardcore server pre-season ends based on the rank/percentile achieved.
    • Hardcore title rewards are available for use for 30 days.
Title Required Placement Rewards
Transcended
1st   - Title: Transcended
- Cron Stone x500
- Gold Bar 10,000G x2
- Choose Your 10 Immortal Perfume Box x1
Conqueror
2nd - Title: Conqueror
- Cron Stone x400
- Gold Bar 10,000G x2
- Choose Your 10 Immortal Perfume Box x1
Reaper
3rd   - Title: Reaper
- Cron Stone x300
- Gold Bar 10,000G x2
- Choose Your 10 Immortal Perfume Box x1
Honorblade
4th to under top 1%   - Title: Honorblade
- Cron Stone x200
- Gold Bar 10,000G x2
- Choose Your 10 Immortal Perfume Box x1
Dawnblade
Top 1% to under top 5%   - Title: Dawnblade
- Cron Stone x100
- Gold Bar 10,000G x2
- Choose Your 5 Immortal Perfume Box x1
Flameblade
Top 5% to under top 10%   - Title: Flameblade
- Cron Stone x100
- Gold Bar 10,000G x2
- Choose Your 5 Immortal Perfume Box x1
Duskblade
Top 10% to under top 30%   - Title: Duskblade
- Cron Stone x100
- Gold Bar 10,000G x1
- Gold Bar 1,000G x5
- Choose Your 5 Immortal Perfume Box x1
Veteran
Top 30% to under top 50%   - Title: Veteran
- Cron Stone x100
- Gold Bar 10,000G x1
- Gold Bar 1,000G x5
Adept
Top 50% to top 100%   - Title: Adept
- Cron Stone x100
- Gold Bar 10,000G x1

 

Class Changes

Today marks the start of the update where we will apply various class balance adjustments over the coming weeks. Before we go through the details, we want to discuss the direction of these adjustments. This balance update aims to significantly enhance classes that have been perceived as underperforming in PvE, thereby shifting how adventurers view their PvE performance.
 
In the past, balance adjustments were designed conservatively, considering many factors that could emerge based on adventurers' mastery of their characters once the updates went live. We were mindful that reverting a previously enhanced balance could lead to dissatisfaction among adventurers.
 
As a result, many adventurers felt that the adjustments did not lead to noticeable improvements. During the upcoming balance adjustment period, we plan to make bold weekly changes to ensure a more tangible impact.
However, if any adjustments are deemed excessive after the live update, we will promptly readjust by the following week to find an appropriate balance.
 
For PvP balance, we will enhance classes currently underperforming and tone down those with relative advantages. Additionally, we plan to address aspects that may feel awkward in PvP situations through this update.
 
We understand how crucial PvP balance is, so rather than finalizing adjustments in one go, we will monitor subsequent data and make swift changes as needed. We ask for adventurers' understanding and patience in this process.
Warrior
Main & Succession
 
Ground Roar
  • Removed Melee DP reduction on hits.
 
Prime: Ground Slash
  • Changed All DP reduction on hits: 15/15/17/20 → 15/17/20/30.
  • Fixed the slower combo transition to other skills after using III and IV compared to I and II.
 
Prime: Evasion
  • Improved to combo more smoothly into Chopping Kick.
  • Fixed the issue where WP was recovered when using the skill.
 
Guard
  • Changed so that you can now only move in Guard after finishing the movement of Prime: Evasion while in Guard.
 
Prime: Scars of Dusk
  • Changed All AP increase when using the skill: +10 → +16 for 10 sec.
 
Seismic Strike
  • Changed to combo smoothly into other skills
 
Dusk Slash
  • Reduced the cooldown: 16 sec → 13 sec.
 
  • Adjusted the damage of the following skills.
Skill Before After
Prime: Spinning Slash IV
7585% x2
Damage -70.7% in PvP only
8950% x2
Damage -75.1% in PvP only
Prime: Scars of Dusk III
Attack damage 4640% x2, max 2 hits
Last attack damage 5800% x2
Damage -63.7% in PvP only
Attack damage 5614% x2, max 2 hits
Last attack damage 7018% x2
Damage -70.0% in PvP only
Prime: Ground Smash IV
7395% x2
Damage -65.5% in PvP only
8652% x2
Damage -70.5% in PvP only
Prime: Earth Tremor
5100% x3
Damage -68.8% in PvP only
6783% x3
Damage -76.5% in PvP only
Prime: Counter
3000% x2
Damage -50.0% in PvP only
5130% x2
Damage -70.7% in PvP only
Prime: Pulverize
Attack damage 2348% x3
Damage -46.2% in PvP only
Last attack damage 1761% x2
Damage -30.0% in PvP only
Attack damage 2841% x3
Damage -55.5% in PvP only
Last attack damage 3522% x2
Damage -65.0% in PvP only
Severing Thrust
Attack 1 damage 2920% x2
Attack 2 damage 5110% x2
Damage -63.0% in PvP only
Attack 1 damage 3533% x2
Attack 2 damage 6183% x2
Damage -69.4% in PvP only
Seismic Strike
2403% x3
Damage -30.0% in PvP only
9011% x2
Damage -72.0% in PvP only
Dusk Slash
Attack 1 damage 2290% x2
Damage -35.0% in PvP only
Attack 2 damage 4580% x2
Damage -54.5% in PvP only
Attack 1 damage 2748% x2
Damage -45.8% in PvP only
Attack 2 damage 7557% x2
Damage -72.4% in PvP only
Counter Slash
Attack 1 damage 1493% x2
Damage -61.0% in PvP only
Attack 2 damage 4526% x2
Damage - 72.1% in PvP only
Attack 1 damage 2240% x2
Damage -74.0% in PvP only
Attack 2 damage 5431% x2
Damage -76.7% in PvP only
 
 
Awakening
Frenzied Strikes
  • Added All DP -30 for 10 sec on hits.
    • Improved the skill to allow Skill Add-ons.

 
Flow: Armor Break
  • Changed so that All DP decrease does not apply during cooldown.
 
 
Pulverize, Flow: Tempest
  • Changed to apply collision detection when using the skills.

  • Adjusted the damage of the following skills.
Skill Before After
Solar Flare IV
3575% x2
Damage -61.9% in PvP only
5363% x2
Damage -74.6% in PvP only
Flow: Overwhelm
3334% x2
Damage -65.1% in PvP only
5001% x2
Damage -76.7% in PvP only
Frenzied Strikes III
Attacks 1 and 2 damage 2520% x2
Last attack damage 7560% x2
Damage -66.4% in PvP only
Attacks 1 and 2 damage 3528% x2
Last attack damage 8770% x2
Damage -73.2% in PvP only
Merciless IV
3506% x2, max 2 hits
Damage -61.8% in PvP only
5014% x2, max 2 hits
Damage -73.3% in PvP only
Flow: Hilt Strike
1950% x2
Damage -63.4% in PvP only
5343% x2
Damage -86.6% in PvP only
Grave Digging IV
(Flow: Slashing the Dead included)
Spin attack damage 5380% x2
Smash attack damage 8495% x2
Damage -71.0% in PvP only
Spin attack damage 5649% x2
Damage -72.3%
Smash attack damage 10194% x2
Damage -75.8% in PvP only
Pulverize III
(Flow: Tempest included)
3747% x3
Damage -55.5% in PvP only
5058% x3
Damage -67.0% in PvP only
Flow: Reckless Blow
5325% x2 before fully charged
7100% x3 when fully charged
Damage -69.2% in PvP only
7988% x2 before fully charged
12780% x2 when fully charged
Damage -74.3% in PvP only
Flow: Armor Break
3368% x2
Damage -63.3% in PvP only %
6298% x2
Damage -80.3% in PvP only
Chain: Heaven's Cleave
Attack 1 damage 4340% x1
Attack 2 damage 4340% x2
Damage -62.5% in PvP only
Attack 1 damage 6076% x1
Attack 2 damage 6076% x2
Damage -73.2% in PvP only
Flow: Ankle Break
4015% x2, max 2 hits
Damage -58.4% in PvP only
5340% x2, max 2 hits
Damage -68.7% in PvP only
Flow: Knee Kick
3048% x2
Damage -65.6% in PvP only
4023% x2
Damage -73.9% in PvP only
Black Spirit: Merciless
4383% x2, max 2 hits
Damage -61.8% in PvP only
6268% x2, max 2 hits
Damage -73.3% in PvP only
Black Spirit: Pulverize
5353% x3
Damage -59.0% in PvP only
6959% x3
Damage -68.4% in PvP only
  • Black Spirit: Slashing the Dead - Fixed the issue where the description lacked information about the PvP damage reduction.
Kunoichi
Awakening
Lunatic Discus
  • Added DP -20 for 10 sec on hits.
  • Adjusted the damage of the following skills.
Skill Before After
Lunar Dash III
Dash attack damage 2230% x1
Last attack damage 2230% x2
Damage -43.0% in PvP only
Dash attack damage 2788% x1
Last attack damage 2788% x2
Damage -54.4% in PvP only
Flow: Chakram Rise
5037% x2
Damage -67.5% in PvP only
6063% x2
Damage -73.0% in PvP only
Lethal Spin Spree IV
3868% x8
Damage -67.5% in PvP only
4122% x8
Damage -69.5% in PvP only
Flow: Pinwheel Fury
5220% x8
Damage -80.2% in PvP only
5587% x8
Damage -81.5% in PvP only
Wheel of Wrath III
3880% x2, max 2 hits
Damage -61.6% in PvP only
4524% x2, max 2 hits
Damage -67.0% in PvP only
Flow: Indignation
7305% x2
Damage -59.5% in PvP only
8106% x2
Damage -63.5% in PvP only
Lunatic Discus
7740% x2
Damage -42.0% in PvP only
8978% x2
Damage -50.0% in PvP only
Chain Crash: Sah Chakram
3895% x4
Damage -60.9% in PvP only
4351% x4
Damage -65.0% in PvP only
Black Spirit: Lunar Dash
Dash attack damage 3345% x1
Last attack damage 3345% x2
Damage -23.0% in PvP only
Dash attack damage 4149% x1
Last attack damage 4149% x2
Damage -37.9% in PvP only
Black Spirit: Chain Crash: Sah Chakram
5193% x4
Damage -60.9% in PvP only
5801% x4
Damage -65.0% in PvP only
Guardian
Awakening
Frost Slide
  • Increased the lateral and backward movement distance slightly.
 
Flow: Suppress
  • Improved the skill to smoothly combo into the following skills.
    • Scalding Thorn, Dragon's Maw, Frost Slide, Cleansing Flame, Scornful Slash attack 2, Frigid Wind
 
Flow: Howling Light
  • Improved to smoothly combo into God Incinerator.
 
Glorious Advance
  • Changed the duration of Attack Speed increase: 10 sec → 20 sec.
 
Scalding Thorn
  • Improved the combo speed into God Incinerator.
 
  • Adjusted the damage of the following skills.
Skill Before After
Glorious Advance IV
Attack 1 damage 2977% x2
Attack 2 damage 2977% x2
Last attack damage 2977% x2
Damage -68.6% in PvP only
Attack 1 damage 4452% x2
Attack 2 damage 4452% x2
Last attack damage 4452% x2
Damage -79% in PvP only
Searing Fang III
Attack 1 damage 4524% x2
Damage -47.8% in PvP only
Attack 1 fire trail damage 3920% x2
Damage -69.6% in PvP only
Attack 2 damage 4524% x2
Damage -47.8% in PvP only
Attack 1 damage 5014% x2
Damage -52.9% in PvP only
Attack 1 fire trail damage 4414% x2
Damage -73.0% in PvP only
Attack 2 damage 5014% x2
Damage -52.9% in PvP only
Flow: Suppress
7624% x2
Damage -61.9% in PvP only
8672% x2
Damage -66.5% in PvP only
God Incinerator III
4804% x7
Damage -64.3% in PvP only
6018% x7
Damage -71.5% in PvP only
Flow: To Ashes
6477% x2
Damage -64.0% in PvP only
7772% x2
Damage -70% in PvP only
Cleansing Flame IV
9296% x2
Damage -65.5% in PvP only
10346% x2
Damage -69% in PvP only
Dragon's Maw III
8918% x2
Damage -63.5% in PvP only
13341% x2
Damage -75.6% in PvP only
Scalding Thorn
2106% x2
Damage -42.0% in PvP only
4212% x2
Damage -71% in PvP only
Black Spirit: Cleansing Flame
11620% x2
Damage -65.5% in PvP only
12933% x2
Damage -69.0% in PvP only
Black Spirit: God Incinerator
Attack 1 damage 6405% x3
Attack 2 damage 6405% x3
Damage -64.3% in PvP only
Attack 1 damage 8024% x3
Attack 2 damage 8024% x3
Damage -71.5% in PvP only
Black Spirit: Scalding Thorn
2633% x2
Damage -58.0% in PvP only
5266% x2
Damage -71.0% in PvP only
Corsair
Main & Succession
Wave Blast
  • Reduced the cooldown: 15 sec → 7 sec.
 
Rising Whirlpool
  • Changed so that Bound debuff applies only in PvE.
  • Changed Super Armor before the attack to Super Armor during the skill.
 
Tidal Surge
  • Changed so that Floating debuff applies to all targets.
  • Adjusted the Guard Gauge decrease on hits: 20% → 10%.
  • Improved to smoothly combo into other skills.
 
Prime: Whirling Slash
  • Changed so the Stiffness debuff applies only in PvE.
 
Ocean Melancholy
  • Decreased the attack area slightly.
 
Prime: Ocean Melancholy
  • Changed so that Floating debuff applies to all targets.
  • Changed Forward Guard during the skill to Super Armor during the skill.
 
Absolute: Mareca: Whale Song
  • Changed so that Knockback on attack 2 hits debuff applies only in PvE.
 
Prime: Mareca: Whale Song
  • Changed so that Knockdown on attack 2 hits debuff applies only in PvE.
 
Vigor Rush
  • Changed Forward Guard during the skill to Super Armor during the skill.
 
Prime: Wave Lash
  • Fixed the issue where the number of hits for attack 2 was abnormally high.
 
Overflow
  • Added Super Armor during the skill.
Before After
  • Changed Floating on hits to Knockdown.
  • Added Down Attack debuff.
  • Changed the attack type: Attack damage x2 → Attack damage x1, max 3 hits.
  • Changed Recover MP on hits: 90/135/180/225 → 60/90/120/150.
 
  • Adjusted the damage of the following skills.
Skill Before After
Absolute: Squall
2580% x2
Damage -40.0% in PvP only
5160% x2
Damage -70.0% in PvP only
Absolute: Overflow
5558% x2
Damage -72.9% in PvP only
5558% x1, max 3 hits
Damage -76.0% in PvP only
Absolute: Tide's Kiss 5706% x2
Damage -66.3% in PvP only
6410% x2
Damage -70.0% in PvP only
Prime: Storming Gale IV 3035% x2, max 2 hits
Wave attack damage 3035% x1, max 2 hits
Damage -65.9% in PvP only
3569% x2, max 2 hits
Wave attack damage 3569% x1, max 2 hits
Damage -71.0% in PvP only
Prime: Storm Surge III Attack 1 damage 2297% x1, max 2 hits
Last attack damage 2297% x2
Damage -40.0% in PvP only
Attack 1 damage 2996% x1, max 2 hits
Last attack damage 2996% x2
Damage -54.0% in PvP only
Prime: Ocean Melancholy IV 2739% x1, max 3 hits
Damage -45.0% in PvP only
3588% x1, max 3 hits
Damage -58.0% in PvP only
Prime: Wave Lash IV 4200% x2, max 2 hits
Wave attack damage 4200% x1, max 2 hits
Damage -73.4% in PvP only
4655% x2, max 2 hits
Wave attack damage 4655% x1, max 2 hits
Damage -76.0% in PvP only
Prime: Ocean's Pearl III Explosion attack damage 8368% x2
Damage -57.3% in PvP only
Explosion attack damage 10209% x2
Damage -65.0% in PvP only
Prime: Wipe Out III Attack 1 damage 5064% x1
Last attack damage 6752% x2
Damage -59.7% in PvP only
Attack 1 damage 6378% x1
Last attack damage 8504% x2
Damage -68.0% in PvP only
Prime: Mareca: Whale Song Attack 1 damage 3056% x3
Attack 2 damage 7640% x2
Damage -44.7% in PvP only
Attack 1 damage 3452% x3
Attack 2 damage 8630% x2
Damage -63.0% in PvP only
Prime: Mareca: Spiral Soak Attack 1 damage 8139% x1, max 2 hits
Attack 2 damage 13565% x2
Damage -69.0% in PvP only
Attack 1 damage 8139% x1, max 2 hits
Attack 2 damage 13565% x2
Damage -77.0% in PvP only
Prime: Whirling Slash 1902% x2
Extra attack damage 6325% x1
Damage -60.0% in PvP only
1902% x2
Extra attack damage 6325% x1
Damage -35.0% in PvP only
Vigor Rush Attack 1 damage 5780% x1
Attack 2 damage 7225% x2
Damage -62.0% in PvP only
Attack 1 damage 7322% x1
Attack 2 damage 9152% x2
Damage -70.0% in PvP only
Rising Whirlpool 4533% x2
Damage -55.0% in PvP only
7697% x2
Damage -69% in PvP only
Wave Blast 7848% x2
Damage -70.0% in PvP only
8720% x2
Damage -73.0% in PvP only
Mareca: Spiral of Dreams Attack 1 damage 3598% x1, max 2 hits
Last attack damage 9354% x2
Damage -55.0% in PvP only
Attack 1 damage 3598% x1, max 2 hits
Last attack damage 9354% x2
Damage -73.0% in PvP only
 
Awakening
Crow's Mark
  • Reduced the cooldown: 12/11/10 sec → 9/8/7 sec.
  • Added All DP -20 for 10 sec on hits.

  • Adjusted the damage of the following skills.
Skill Before After
Close Quarters: Suppress IV
Attack 1 damage 3014% x2
Last attack damage 4521% x2
Damage -43.0% in PvP only
Attack 1 damage 3579% x2
Last attack damage 5369% x2
Damage -52.0% in PvP only
Spare No Quarter! IV
Attack 1 damage 3270% x1, max 2 hits
Last attack damage 4905% x2
Damage -56.2% in PvP only
Attack 1 damage 3871% x1, max 2 hits
Last attack damage 5806% x2
Damage -63.0% in PvP only
Sun-shielder Patraca III
5493% x2
Damage -43.0% in PvP only
6390% x2
Damage -51.0% in PvP only
Crow's Mark III
6087% x2
Damage -48.2% in PvP only
7007% x2
Damage -55.0% in PvP only
Cap'n's Orders: Open Fire! III
7221% x2
Last attack damage 9628% x2
Damage -62.9% in PvP only
8642% x2
Last attack damage 11523% x2
Damage -69.0% in PvP only
Flow: Earth-render Patraca
5779% x2
Damage -52.0% in PvP only
6605% x2
Damage -58.0% in PvP only
Wind-piercer Patraca
5046% x2
Damage -53.0% in PvP only
5784% x2
Damage -59.0% in PvP only
Close Quarters: Charge
6681% x2
Damage -49.0% in PvP only
7744% x2
Damage -56.0% in PvP only
Entangling Vortex
5334% x2
Damage -48.1% in PvP only
6152% x2
Damage -55.0% in PvP only
Black Spirit: Close Quarters: Suppress
Attack 1 damage 4521% x2
Last attack damage 4521% x2
Damage -43.0% in PvP only
Attack 1 damage 5369% x2
Last attack damage 5369% x2
Damage -52.0% in PvP only
Black Spirit: Close Quarters: Charge
8908% x2
Damage -49.0% in PvP only
10325% x2
Damage -56.0% in PvP only
 
Maegu
Awakening
Hazy Path
  • Changed so that when comboing into Foxflare Ambush and Twirling Rhapsody, the combo is only possible after the character appears and attacks.
 
Foxflare Charge
  • Changed so that when comboing into Foxflare Fleche, Foxflare Ambush, and Hazy Path, the combo is only possible after the character appears and attacks.
  • Changed to prevent using the Foxtail Fans Mastery's Sprint attack with LMB during the skill. Instead, attack is triggered with LMB, RMB, or F
 
Foxflare Ambush
  • Added a leap motion before Foxflare Ambush.
    • Improved to activate at the same speed as before when comboing while Spiritforged.
 
Emberclaw Finale
  • Changed the damage reduction only in PvP: -69% → -65%.
 
Twirling Retreat, Black Spirit: Twirling Retreat
  • Changed the damage reduction only in PvP: -60.7% → -55%.
Scholar
Main & Ascension
 
Hammer Punch
  • Changed the duration of Melee AP increase: 10 sec → 15 sec.
 
Hammer in the Knee
  • Changed the duration of Attack Speed increase: 10 sec → 15 sec.
 
  • Adjusted the damage of the following skills.
Skill Before After
Absolute: Gravity Field
Attack 1 damage 5028% x2
Attack 2 damage 5028% x2
Damage -68.0% in PvP only
Attack 1 damage 5746% x2
Attack 2 damage 5746% x2
Damage -72.0% in PvP only
Absolute: Home Run
10752% x2
Damage -68.0% in PvP only
12287% x2
Damage -72.0% in PvP only
Absolute: Potential Energy
Attack 1 damage 5665% x2
Attack 2 damage 5665% x2
Damage -66.0% in PvP only
Attack 1 damage 6642% x2
Attack 2 damage 6642% x2
Damage -71.0% in PvP only
Hammer Smash IV
Attack 1 damage 5434% x2
Damage -68.5% in PvP only
Attack 2 damage 9590% x2
Damage -76.5% in PvP only
Attack 1 damage 6202% x2
Damage -72.4% in PvP only
Attack 2 damage 10940% x2
Damage -79.4% in PvP only
Infinite Power IV
8628% x2 before fully charged
12132% x2 when fully charged
2760% x1, max 12 hits, while charging
Damage -68.0% in PvP only
9521% x2 before fully charged
13388% x2 when fully charged
3046% x1, max 12 hits, while charging
Damage -71.0% in PvP only
Hammer Spin IV
Attack 1 damage 4933% x2
Attack 2 damage 4933% x2
Attack 3 damage 6900% x2
Damage -77.0% in PvP only
Attack 1 damage 5403% x2
Attack 2 damage 5403% x2
Attack 3 damage 7557% x2
Damage -79.0% in PvP only
Hammerfall III
Attack 1 damage 4718% x2
Attack 2 damage 4718% x2
Attack 3 damage 7435% x2
Damage -74.1% in PvP only
Attack 1 damage 5134% x2
Attack 2 damage 5134% x2
Attack 3 damage 8091% x2
Damage -76.2% in PvP only
Flow: Golden Blockade V
7770% x2
Damage -67.0% in PvP only
8547% x2
Damage -70.0% in PvP only
Flow: Golden Thorns V
7038% x2
Damage -62.0% in PvP only
8104% x2
Damage -67.0% in PvP only
Flow: Golden Wave V
Attack 1 damage 6314% x2
Attack 2 damage 6314% x2
Damage -73.0% in PvP only
Attack 1 damage 6819% x2
Attack 2 damage 6819% x2
Damage -75.0% in PvP only
Flow: Golden Skyfall V
Attack 1 damage 7595% x1
Attack 2 damage 7595% x1, max 3 hits
Damage -72.8% in PvP only
Attack 1 damage 8608% x1
Attack 2 damage 8608% x1, max 3 hits
Damage -76.0% in PvP only
Black Spirit: Hammer Spin
Attack 1 damage 4933% x2
Attack 2 damage 4933% x2
Attack 3 damage 4933% x2
Attack 4 damage 6900% x2
Damage -75.8% in PvP only
Attack 1 damage 5403% x2
Attack 2 damage 5403% x2
Attack 3 damage 5403% x2
Attack 4 damage 7557% x2
Damage -77.9% in PvP only
Black Spirit: Hammer Smash
Attack 1 damage 5434% x2
Damage -68.5% in PvP only
Attack 2 damage 13426% x2
Damage -72.5% in PvP only
Attack 1 damage 6202% x2
Damage -72.4% in PvP only
Attack 2 damage 15320% x2
Damage -75.9% in PvP only
 
Dosa
Awakening
  • Changed the damage reduction during Super Armor with your enlightened blade: 20% → 10%.
 
Winged Kick
  • Changed Invincible -> Super Armor during the skill to Super Armor during the skill.
 
Earth: Till
  • Removed Air Attack debuff.
 
Elements: Generate
  • Changed the Recover HP buff for nearby allies as follows:
    • Before: Recover 500 HP to nearby allies, max 5 times
    • After: Recover 200 HP to nearby allies, max 5 times
  • Changed the Max HP increase to nearby allies as follows:
    • Before: Max HP +2,000 to nearby allies for 10 sec
    • After: Max HP +3,000  to nearby allies for 5 sec
 
Wood: Stake
  • Changed so it does not activate when the forward key is pressed. As a result, Enlightened Haze is triggered first with ↑ + F.

Wood: Bend
  • Changed the damage reduction only in PvP: -68.3% → -73%.

Water: Weave, Water: Flood
  • Changed the damage reduction only in PvP: -68% → -71%.
Deadeye
Main & Ascension
Run 'N Gun
  • Changed so the Knockback on every hit 4 debuff applies only in PvE.
  • Added text to the skill commands regarding how to fix targets.
 
Gunslinger's Entrance
  • Changed so the Knockback on attack 1 hits and Knockdown on attack 2 hits debuffs apply only in PvE.
 
Mayhem
  • Changed Stiffness on hits to Stun on hits and for PvP as well.
    • Debuff is only applied for the 1st and last hit.
 
Max Pain
  • Added the Stun on attacks 1 and 2 hits debuff for both PvE & PvP.
  • Improved to combo into Gunslinger's Entrance after attack 1.
 
Evasive Maneuver
  • Changed so you immediately recover Stamina upon landing after using the skill.
  • Improved to now combo into the following skills before attacking.
    • Run 'N Gun, Sidewinder, Gunslinger's Entrance, Max Pain
 
The Good, the Bad, the Ugly
  • Removed the Critical Hit Rate reduction on lil' devil hits debuff.

 

Class Changes
 
  • [Ranger] Breezy Blade - Fixed the issue where Super Armor was applied for the return movement when using the skill during cooldown.
    • Added text to the skill description stating that Super Armor is nullified during cooldown.
  • [Musa] Crosscut, Inferno Slash, One Step Back, Flow: Backflow - Fixed the descriptions as follows: Blade attack damage x4 → x1, max 4 hits
  • [Maehwa] Flow: Frostflower - Changed the skill to be lockable.
  • [Mystic] Binding Knee Strike, Absolute: Binding Knee Strike - Changed to apply attacks not just to the grabbed target after the grab, but also to enemies within a certain range.
    • The number of applicable targets is the same as the number in the skill description.
  • [Lahn] Fixed the issue where Stamina would rapidly decrease instead of performing evasive movement when continuously inputting the W key while sprinting in combat.
 


Item

  • Added the below to the description of Season character exclusive Tuvala weapons.
    • Added the text "Season character exclusive item."
 
  • Added how to obtain, usage, and materials information to the descriptions of Earth Spirit Stone Fragment, Wind Spirit Stone Fragment, Water Spirit Stone Fragment, and Tree Spirit Stone Fragment.
 
  • Improved the visibility of the grade border when displaying white grade items.
 
  • Changed the increase in Enhancement Chance when using [Event] Dim Origin of Dark Hunger.
[Event] Dim Origin of Dark Hunger
Before After
Enchancement Chance  Increase Enchancement Chance  Increase
100 ~ 104 6 100 ~ 104 6
105 ~ 115 5 105 ~ 116 5
116 ~ 129 4 117 ~ 136 4
130 ~ 159 3 137 ~ 167 3
160 ~ 209 2 168 ~ 209 2
210 ~ 299 1 210 ~ 299 1
  • Changed the Devour Success Rate applied when using [Event] Dim Origin of Dark Hunger with an Enhancement Chance of 292 - 300.
    • Before: 97.92% success rate
    • After: 100% success rate
 
  • Added the Enhancement Chance stats upon use to the descriptions of Origin of Dark Hunger, Faint Origin of Dark Hunger, and [Event] Dim Origin of Dark Hunger.
[Event] Dim Origin of Dark Hunger Faint Origin of Dark Hunger Origin of Dark Hunger


 

Monster

  • Fixed the issue where Agris Fever was applied when defeating [Fortunate] Elite Golden Pig and Raider Golden Pig appearing in the Fortunate Golden Pig Cave.
  • Fixed the issue where debuff effects were applied to [Fortunate] Elite Golden Pig and Raider Golden Pig appearing in the Fortunate Golden Pig Cave.

 

UI

  • Fixed the scroll in the Mount Transport List at the stable to remember the last scroll position.
  • Improved the Barter window to display "..." if text is too long and to show a tooltip when you hover the cursor over them.

 

Web

  • Integrated the "Purchase · Purchase History" and "Web Storage" menus on the Account Info page.
    • You can manage both Acoins and Web Storage history from the "Purchase · Usage History" page.
      • Acoin: Acoin Purchase · Purchase History, Acoin Refund · Search History
      • Web Storage: Web Storage, Web Storage History
 


 

Modified or Changed
  • [Maehwa] Improved the issue where the Succession sword effect did not disappear in certain situations.
  • [Sage] Illusion Barrier - Fixed the issue where the skill effect did not disappear when falling into water during the skill.
  • [Ninja] Flashing Light - Fixed the issue where your character would sheathe your weapons when using the skill.
  • [Ranger] Fixed the issue where your character appeared to be holding a weapon even after having sheathed it and while running.
  • [Deadeye] Fixed the issue where wearing an untradable High Noon Armor would not display the outfit's unique idle animation.
  • Fixed the issue where the sound effects did not play correctly when attempting mining while equipped with a matchlock or sniper rifle.
  • Fixed the issue where sailor stats were incorrectly applied in certain situations.
  • Fixed the issue where sailors were selected when recovering all sailors.
  • Fixed the issue where the sorting of boarded sailors was not at the back when checking the Manage Sailors window in the Ship Info while boarded on a ship.
  • Fixed the issue where awkward characters were exposed during the "[Apex Changui] What's the Poster Say?" quest.
  • Fixed the issue where character controls became unavailable during the "[Dosa Awakening] That Day in Sangdo School" quest.
  • Fixed the issue where the character moved while tilted in the cutscene after resurrecting underwater during the "[Imoogi] Imoogi Returned", "[Imoogi] Gangchul", and Black Shrine Imoogi.
  • Fixed the issue where another inventory opened in certain situations when attempting to retrieve equipped gear using Find My Item while the Family Inventory was open.
  • Fixed the issue where the sub-menu pin and number icon were not displayed in the Recently Used menu.
  • Fixed the issue where successful cooking and mass cooking were not added to the Recently Successful Cooking list.
  • Fixed the issue where the scroll did not move when clicking the left territory icon in the Mount Transport UI.
  • Fixed the issue where the sound of acquiring Rare Treasures from the Golden Pig King was heard in certain situations during the Arena of Solare and Old Moon Grand Prix.
  • Fixed the issue where the number of ingredients displayed in the Crafting Notes for Jade Coral Ingot did not match the actual number of items consumed.
  • Fixed the issue where the Manage Skill button covered the Exit button when a horse had more than four skills.
  • Fixed the issue where the icon of a dead guild member was not displayed on the World Map.
  • Fixed the typo in the "[Samsin] Fever Among the Returned Children" quest.
  • Fixed the description of Fughar's Road to Success - Volume 2, Chapter 2, "Altinova City, the Mystical City" quest to provide accurate information.
  • Fixed the issue where use of [Dance] Together Now! and [Dance] Do the Twist was not natural in certain situations.
  • [Mystic] Fixed the issue where the first and second faces in customization was awkward when applied.
  • [Lahn] Fixed the issue where the hair was awkward when wearing the Roselyn Helmet.
  • [Deadeye] Fixed the issue where it was awkward when wearing the Karlstein Outfit.
  • Fixed the issue where some character portraits did not appear on the End Game screen in certain situations.
  • Fixed the issue where the navigation guide for the "Object of Envy" quest was inaccurate.
  • Fixed the issue where long outfit names would overflow the designated display area in the Extract Outfit menu.
  • Fixed the issue where the selection area was unnatural when selecting the sort button for the first time in the Manage Sailors UI for Gamepad UI mode.
  • Fixed the issue where the UI was unnatural when sorting sailors by stat or by type for Gamepad UI mode.
  • Fixed the issue where the translation of some Manage Sailors menus was unnatural for Gamepad UI mode.
    • Fixed the issue where you could obtain a specific event seal through a Snowfall Crasher: Alpine Glide NPC.
  • Seals obtained outside the event period were retrieved during the Mar 13 (Thu) maintenance.

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