Greetings Adventurers,
Here are the latest update details for Black Desert Online on Wednesday 30, 2025 (Wed). Today’s patch contains 395 updates and is approximately 1.36GB.
Table of Contents
Events
- Event 1. Special Ruins Boxes Produced by Your Worker - [More Details]
- Event Period: Apr 30, 2025 (Wed) after maintenance - May 15, 2025 (Thu) before maintenance

- Event 2. May Hot Time Begins Now! - [More Details]
- Event Period: Apr 30, 2025 (Wed) after maintenance – May 15, 2025 (Thu) before maintenance

- Event 3. [Black Spirit’s Training] Don’t Stop Training! - [More Details]
- Event Period: Apr 30, 2025 (Wed) after maintenance - May 15, 2025 (Thu) before maintenance

- Event 4. Level Up Support & Log-in Challenge! - [More Details]
- Event Period: Apr 30, 2025 (Wed) after maintenance - May 6, 2025 (Tue) 23:59 (UTC)

- Event 5. Illuminate Your Adventure with Pearl’s Blessing! - [More Details]
- Event Period: Apr 30, 2025 (Wed) after maintenance - May 15, 2025 (Thu) before maintenance

- Event 6. Loyalties Revamp with a Variety of New Items! - [Coming soon!]
- Event Period: Apr 30, 2025 after maintenance - Dec 31, 2025 before maintenance

Character



- Improved the motion speed when used for the first time after jumping.
- Changed the falling speed to be faster when used for the first time after jumping.
- Adjusted the following skills' damage.
Skill Name | Before | After |
Turn-back Slash III | Attack damage 1518% x2 Last attack damage 3795% x2 Damage -48.0% in PvP only Last attack damage -74.0% in PvP only |
Attack damage 1973% x2 Last attack damage 4934% x2 Damage -60.0% in PvP only Last attack damage -80.0% in PvP only |
Soul Harvest | Attack damage 3034% x2 Extra attack damage 4055% x2 Damage -73.5% in PvP only Extra attack damage -52.6% in PvP only |
Attack damage 3497% x2 Extra attack damage 4688% x2 Damage -77.0% in PvP only Extra attack damage -59.0% in PvP only |
Wings of the Crow | Attack damage 2260% x2 Damage -30.0% in PvP only |
Attack damage 3767% x2 Damage -58.0% in PvP only |
Grim Reaper's Judgment IV | Attack damage 7666% x2 Attack damage 9015% x3 when consuming shards or during extra charged Grim Reaper Damage -71.7% in PvP only |
Attack damage 8509% x2 Attack damage 10007% x3 when consuming shards or during extra charged Grim Reaper Damage -74.5% in PvP only |
Black Spirit: Turn-back Slash | Attack damage 1518% x2 Last attack damage 5313% x2 Damage -48.0% in PvP only in PvP only Last attack damage -74.0% in PvP only in PvP only |
Attack damage 1973% x2 Last attack damage 6907% x2 Damage -60.0% in PvP only in PvP only Last attack damage -80.0% in PvP only in PvP only |
Black Spirit: Grim Reaper's Judgment | Attack damage 10951% x3 Damage -72.4% in PvP only |
Attack damage 12090% x3 Damage -75.0% in PvP only |



- Changed the skills as follows.
- Changed the description to more accurately reflect the actual effects.
- Changed the cooldown: 5 sec → 6 sec
- Changed the Skill Add-on tier: 1 → 2

- Changed the skill as follows.
- Changed to apply Beastly Wind Slash's damage in the same manner regardless of using the Main or Succession version.
- Removed Succession: Flow: Windstorm, accordingly.
- Changed the cooldown: 5 sec → 6 sec
- Changed the Skill Add-on tier: 1 → 2
- Changed to apply Beastly Wind Slash's damage in the same manner regardless of using the Main or Succession version.

- Changed the skill as follows.
- Changed the cooldown: 4.5/4/4/3.5 sec → 6 sec
- Changed the Skill Add-on tier: 1 → 2
- Changed the skill so your character now only rotates to match the camera direction up until the attack for Beast Form.
- Changed to deal reduced damage with skills during cooldown for Beast Form.
- Removed the Counter Attack effect. Added Down Attack for all hits.
- Changed the cooldown: 4.5/4/4/3.5 sec → 6 sec

- Changed the cooldown: 5 sec → 6 sec

- Changed the cooldown: 4.5 sec → 6 sec
- Changed the Skill Add-on tier: 1 → 2

- Changed the skill as follows.
- Changed to apply Predatory Hunt's damage equally for all skill levels.
- (III to IV) Changed to apply a larger attack area even if you do not jump 3 or more times with Predatory Hunt.

- Changed to apply the same amount of Ire of Beast's damage.

- Changed so you can only continue the skill consecutively up to 4 times.
- Adjusted the following skills' damage.
Skill Name | Before | After |
Absolute: Ire of Beast | Attack damage 4989% x2 Damage -54.0% in PvP only |
Attack damage 7533% x2 Damage -60.0% in PvP only |
Prime: Frenzied Destroyer IV | Attack damage 1511% x2, max 2 hits Extra attack damage 4816% x2 Damage -63.0% in PvP only Extra attack damage -57.8% in PvP only |
Attack damage 4533% x1, max 2 hits Extra attack damage 5201% x2 Damage -66.0% in PvP only Extra attack damage -60.9% in PvP only |
Prime: Beastly Wind Slash IV | Attack damage 5289% x2 Last attack damage 4408% x2 Damage -81.6% in PvP only |
Attack 1 damage 7034% x1 Attack 2 damage 7034% x2 Damage -83.0% in PvP only |
Prime: Fierce Strike IV | Attack damage 3965% x1, max 2 hits Extra attack damage 3965% x2 Beast Form attack damage 3172% x2, max 4 hits Damage -25.8% in PvP only Beast Form damage -62.51% in PvP only |
Attack 1 damage 5353% x1, max 2 hits Attack 2 damage 5353% x2 Beast Form damage 3806% x2, max 4 hits Damage -67.0% in PvP only Beast Form damage -68.81% in PvP only |
Prime: Predatory Hunt | Attack damage 3396% x2, max 3 hits Last attack damage 6034% x2 Damage -50.0% in PvP only |
Attack damage 5094% x1, max 4 hits Last attack damage 8568% x2 Damage -50.0% in PvP only |
Prime: Raging Thunder III | Attack damage 2948% x1, max 29 hits Last attack damage 2900% x2 Damage -62.9% in PvP only |
Attack damage 6043% x1, max 15 hits Last attack damage 3074% x2 Damage -65.0% in PvP only |
Prime: Tackling Rock III | Attack damage 1354% x1 Extra attack damage 3385% x2 Damage -70.0% in PvP only |
Attack damage 2031% x1 Extra attack damage 5078% x2 Damage -75.0% in PvP only |
Prime: Storming Beast | Attack damage 2364% x1, max 6 hits Knee kick attack damage 1767% x2 Knee kick attack damage -56.5% in PvP only |
Attack damage 5201% x1, max 4 hits Knee kick attack damage 3887% x2 Damage -77.0% in PvP only |



- Improved to combo into Ground Lifting.

- Changed the cooldown: 10/9/8/7 sec → 9/8/7/6 sec

- Changed the skill as follows.
- Changed the cooldown: 15 sec → 13 sec
- Changed to now combo into Flow: Split Shot immediately after the attack instead of during the skill.

- Improved to combo smoothly into Ground Lifting from the last attack.
- Adjusted the following skills' damage.
Skill Name | Before | After |
Ground Lifting III | Attack damage 1562% x2 Extra attack damage 2343% x2 Damage -81.2% in PvP only Extra attack damage -62.5% in PvP only |
Attack damage 2031% x2 Extra attack damage 3046% x2 Damage -85.5% in PvP only Extra attack damage -71.2% in PvP only |
Titan Blow IV | Last attack damage 5211% x2 Damage -56.2% in PvP only |
Last attack damage 6522% x2 Damage -65.0% in PvP only |
Flow: Split Shot | Attack damage 4093% x2 Damage -64.0% in PvP only |
Attack damage 4912% x2 Damage -70.0% in PvP only |
Black Spirit: Titan Blow | Attack damage 8415% x2 Damage -56.6% in PvP only |
Attack damage 9871% x2 Damage -63.0% in PvP only |


- Moved "All Evasion Rate +12% for 10 sec when using the skill" to Leafweave and Flow: Gust.


- Changed the skills as follows.
- Moved "Magic AP +16 for 5 sec when using the skill" to Moonlight Strike.
- Added "All Evasion Rate +12% for 10 sec when using the skill."
- Fixed the issue where you couldn't perform the skills when pressing LMB or RMB with your shortsword or celestial bo staff.

- Changed the skills as follows.
- Removed the bleeding damage and Movement Speed debuff on hits.
- Added "Magic AP +16 for 10 sec when using the skill."

- Changed the cooldown: 9/8/7 sec → 8/7/6 sec

- Changed the cooldown: 10 sec → 7 sec
- Adjusted the following skills' damage.
Skill Name | Before | After |
Allround Spinner IV | Attack damage 4184% x4 Extra attack damage 4184% x2 Damage -80.7% in PvP only |
Attack damage 4894% x4 Extra attack damage 4894% x2 Damage -83.5% in PvP only |
Cloud Stomping | Spin attack damage 3126% x1, rotate max 8 times Last attack damage 2084% x2 Damage -62.0% in PvP only |
Spin attack damage 5627% x1, rotate max 8 times Last attack damage 3751% x1 Damage -74.7% in PvP only |
Moonlight Strike III | Attack damage 2528% x2 Damage -50.0% in PvP only |
Attack damage 4550% x2 Damage -72.2% in PvP only |
Flow: Full Moon | Attack damage 6713% x2 Damage -67.7% in PvP only |
Attack damage 8062% x2 Damage -73.1% in PvP only |
Heuklang: Howling | Attack 1 damage 533% x4 Attack 2 damage 2775% x2 Damage -40.0% in PvP only |
Attack 1 damage 533% x4 Attack 2 damage 6105% x2 Damage -70.0% in PvP only |
Celestial Slam | Attack 1 damage 3281% x1, max 2 hits Last attack damage 3281% x2 Damage -37.5% in PvP only |
Attack 1 damage 4429% x1, max 2 hits Last attack damage 4429% x2 Damage -53.7% in PvP only |
Black Spirit: Moonlight Strike | Attack damage 3539% x2 Damage -50.0% in PvP only |
Attack damage 6370% x2 Damage -72.2% in PvP only |

- Adjusted the following skills' damage.
Skill Name | Before | After |
Prime: Red Moon III | Attack 1 damage 2681% x2 Attack 2 damage 2681% x2 Attack 3 damage 2681% x4 Damage -69.0% in PvP only |
Attack 1 damage 2938% x2 Attack 2 damage 2938% x2 Attack 3 damage 2938% x4 Damage -71.7% in PvP only |
Red: Red Moon III | Attack 1 damage 3830% x4 Last attack damage 5745% x2 Damage -69.0% in PvP only |
Attack 1 damage 4198% x4 Last attack damage 6297% x2 Damage -71.7% in PvP only |
Prime: Blooming III | Attack damage 5842% x1 Extra attack damage 6184% x2 Damage -62.0% in PvP only |
Attack damage 6835% x1 Extra attack damage 7235% x2 Damage -67.5% in PvP only |
Red: Blooming III | Attack damage 12513% x2 Damage -70.0% in PvP only |
Attack damage 14640% x2 Damage -74.4% in PvP only |
Razorblade Corolla | Attacks 1, 2, and 3 damage 2510% x2 Last attack damage 5019% x2 Damage -68.0% in PvP only |
Attacks 1, 2, and 3 damage 2625% x2 Last attack damage 5250% x2 Damage -69.4% in PvP only |
Prime: Petal Swirl | Attack damage 4545% x2 Damage -59.8% in PvP only |
Attack damage 4854% x2 Damage -62.3% in PvP only |
Chaos: Crimson Gust | Attack damage 4373% x3 Damage -80.0% in PvP only |
Attack damage 4605% x3 Damage -81.0% in PvP only |
Blooming Stride | Attack damage 3814% x3 Damage -71.2% in PvP only |
Attack damage 4199% x3 Damage -73.8% in PvP only |
Blooming Step | Attack damage 3695% x3 Damage -81.5% in PvP only |
Attack damage 4116% x3 Damage -83.4% in PvP only |
Decapitating Dragon | Attack damage 5004% x1 Extra attack damage 6244% x2 Damage -77.5% in PvP only |
Attack damage 5339% x1 Extra attack damage 6662% x2 Damage -78.9% in PvP only |
Decapitating Cyclone | Attack 1 damage 3702% x1 Attack 2 damage 3702% x1 Cyclone attack damage 3200% x2 Damage -70.0% in PvP only |
Attack 1 damage 3991% x1 Attack 2 damage 3991% x1 Cyclone attack damage 3450% x2 Damage -72.2% in PvP only |

- Changed the skill as follows.
- Removed the first attack and changed to always activate with the previously extra attack motion.
- Reduced the attack area to match the visual effects.
- Improved to combo more smoothly from Oppression, Coldsnap, Moonrise, and Flow: Cloud Stab.

- Changed the effect: All AP +20 for 10 sec → All DP -30 for 10 sec when using the skill

- Removed the All DP debuff.

- Increased the attack area. (The pull in effect's range remains unchanged.)

- Changed the skill as follows.
- Increased the activation speed.
- Changed the debuff effects to Stiffness on attack 1 hits and Floating on attack 2 hits.
- Added Down Attack.
- Changed to no longer combo into other skills during the skill. You can combo once the attack ends.
- Improved to combo more smoothly into other skills.
- Adjusted the following skills' damage.
Skill Name | Before | After |
Flow: Frostflower | Attack damage 4426% x2 Extra attack damage 4426% x2 Damage -61.1% in PvP only |
Attack damage 4426% x2 Damage -61.1% in PvP only |
Black Spirit: Moonrise | Attack 1 damage 5488% x2 Attack 2 damage 4390% x2 Attack 3 damage 4390% x3 Damage -64.1% in PvP only |
Attack 1 damage 4390% x2 Attack 2 damage 6058% x2 Attack 3 damage 6058% x2 Damage -65.0% in PvP only |



- Changed the skill as follows.
- Reduced the cooldown: 15/14 sec → 13/13 sec
- Slightly increased the motion speed.

- Reduced the cooldown: 12 sec → 10 sec

- Improved to now combo smoothly into Prime: Purificatione.

- Improved to now combo smoothly into Prime: Purificatione.
- Adjusted the following skills' damage.
Skill Name | Before | After |
Prime: Glaring Slash IV | Attack damage 5112% x3 Damage -67.9% in PvP only |
Attack damage 6134% x3 Damage -73.3% in PvP only |
Prime: Shield Throw III | Attack damage 4013% x1, max 4 hits Succession: Flow: Spinning Shield's damage 4013% Damage -67.0% in PvP only |
Attack damage 4414% x1, max 4 hits Succession: Flow: Spinning Shield's damage 4414% Damage -70.0% in PvP only |
Prime: Purificatione | Attack damage 3335% x1 Energy explosion attack damage 3335% x2 Damage -59.0% in PvP only |
Attack damage 4022% x1 Energy explosion attack damage 4022% x2 Damage -66.0% in PvP only |
Prime: Sanctitas de Enslar | Marked attack damage 1877% x1 Last attack damage 4693% x2 Damage -48.1% in PvP only |
Marked attack damage 2435% x1 Last attack damage 6089% x2 Damage -60.0% in PvP only |
Prime: Judgment of Light I | Attack damage 10126% x2 Damage -73.2% in PvP only |
Attack damage 11032% x2 Damage -75.4% in PvP only |
Prime: Judgment of Light II | Attack damage 7268% x3 Damage -70.6% in PvP only |
Attack damage 8003% x3 Damage -73.3% in PvP only |
Divine Slam | Attack damage 6786% x2 Damage -73.1% in PvP only |
Attack damage 7607% x2 Damage -76.0% in PvP only |




- Increased attack 1's activation speed.

- Changed the skill as follows.
- Moved the attack area closer to the character. Changed the Knockback debuff to now only apply on attack 1 hits.
- Increased the activation speed.

- Changed the skill as follows.
- Removed the Movement Speed debuff on hits.
- Fixed the defensive effect in the description to match the actual effect.
- Changed so your character now rotates to follow the camera direction right up until the attack during the skill.
- Increased the rotation speed of your character to match the camera direction while moving during the skill.

- Changed the skill as follows.
- Changed so instantly casting and charging the skill now deals the same damage.
- Improved so your character can rotate according to the camera direction right up until firing the skill.
- Once fired, your character will stop rotating with the camera.

- Changed so your character now rotates to follow the camera direction right up until the attack.

- Changed the Casting Speed effect: +10% → +20%
- Changed the cooldown: 6 sec → 7 sec

- Changed the skill as follows.
- Added "Casting Speed +20% for 10 sec when using the skill."
- Changed the cooldown: 6 sec → 7 sec.


- Changed the cooldown: 11/10/9 sec → 11/9/7 sec


- Changed the skill as follows.
- Changed the cooldown: 9 sec → 7 sec
- Changed so that holding the F key after use now prioritizes activating Rain of Fire or Earthen Eruption.


- Changed the cooldown: 9 sec → 7 sec.

- Changed the cooldown: 10/9/8 sec → 10/9/7 sec

- Changed the cooldown: 10/10/10 sec → 10/9/7 sec

- Changed the skill as follows.
- Changed the debuffs: Movement Speed & Evasion Rate Decrease on hits → Magic DP -15
- Changed the cooldown: 5 sec → 7 sec.
- Changed the Skill Add-on tier: 1 → 2

- Changed the skill as follows.
- Changed the debuff: AP Decrease on hits → Magic DP -15
- Changed the cooldown: 6 sec → 7 sec


- Removed the Magic DP debuff on hits.
- Adjusted the following skills' damage.
Skill Name | Before | After |
Prime: Earth Arrow III | 3726% x2 Damage -53.0% in PvP only |
5216% x2 Damage -66.4% in PvP only |
Prime: Fireball III | Attack damage 2514% x2 Charged attack damage 4190% x2 Damage -63.2% in PvP only |
6620% x2 Damage -76.6% in PvP only |
Prime: Fireball Explosion: Spread III | 6381% x2 Damage -63.0% in PvP only |
7657% x2 Damage -69.1% in PvP only |
Prime: Fireball Explosion: Areal III | 3730% x2 Damage -46.7% in PvP only |
6155% x2 Damage -67.7% in PvP only |
Prime: Meteor Shower: Areal | Attack damage 3316% x2 Meteor attack damage 6486% x2 Damage -36.7% in PvP only Meteor attack damage -48.6% in PvP only |
Attack damage 3813% x2 Meteor attack damage 7459% x2 Damage -44.9% in PvP only Meteor attack damage -55.3% in PvP only |
Prime: Residual Lightning: Combo III | Attack damage 2238% x2 Last attack damage 2391% x2 Extra attack damage 2391% x2 Damage -55.6% in PvP only Last attack damage -55.2% in PvP only |
Attack 1 damage 2551% x2 Attack 2 damage 2726% x2 Attack 3 damage 2726% x2 Damage -60.8% in PvP only |
Prime: Residual Lightning: High Voltage III | 4359% x3 Damage -55.1% in PvP only |
5144% x3 Damage -62.0% in PvP only |
Prime: Voltaic Discharge: Focus | 3356% x1, max 4 hits 7142% x2 Damage -72.7% in PvP only |
3960% x1, max 4 hits 8428% x2 Damage -76.9% in PvP only |
Prime: Voltaic Discharge: Diffuse | 5013% x1, max 5 hits Damage -68.5% in PvP only |
10277% x1, max 3 hits Damage -74.4% in PvP only |
Prime: Earth's Response: Flow | 2504% x2 Damage -49.3% in PvP only |
3756% x2 Damage -66.2% in PvP only |
Prime: Earth's Response: Destruction | 3338% x1, max 3 hits Damage -46.7% in PvP only |
5675% x2 Damage -57.5% in PvP only |
Prime: Bolide of Destruction | 4582% x3 Damage -62.9% in PvP only |
5040% x3 Damage -66.3% in PvP only |
Prime: Voltaic Pulse | 7044% x2 Damage -60.0% |
7748% x2 Damage -63.7% |
Prime: Aqua Jail Explosion | 2245% x6 6736% x2 when comboed with other skills Damage -64.6% in PvP only |
2514% x6 7544% x2 when comboed with other skills Damage -68.4% in PvP only |
Prime: Equilibrium Break | 8757% x2 Damage -72.3% in PvP only |
10071% x2 Damage -75.9% in PvP only |


- Changed the cooldown: 11 sec → 10 sec

- Changed the cooldown: 12 sec → 20 sec

- Changed the cooldown: 18 sec → 30 sec

- Changed the cooldown reduction effect per element when using tier 1 and 2 skills as follows.
Skill Name | Before | After |
Fire | Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 2 sec | Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 6 sec |
Earth | Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 1 sec | Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 6 sec |
Lightning | Activating a tier 1 skill reduces the cooldown of a tier 3 skill by 6 sec Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 2 sec |
Activating a tier 1 skill reduces the cooldown of a tier 3 skill by 4 sec Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 6 sec |
Ice | Activating a tier 1 skill reduces the cooldown of a tier 3 skill by 4 sec Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 2 sec |
Activating a tier 1 skill reduces the cooldown of a tier 3 skill by 2 sec Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 5 sec |
- Adjusted the following skills' damage.
Skill Name | Before | After |
Prime: Meteor Shower: Focus | 6270% x4 Damage -68.06% in PvP only |
11725% x3 Damage -77.2% in PvP only |
Prime: Earthquake: Evade | 6700% x2 Damage -42.0% in PvP only |
10184% x2 Damage -60.7% in PvP only |
Prime: Earthquake: Destruction | 11381% x2 Damage -51.8% in PvP only |
15137% x2 Damage -63.6% in PvP only |
Rain of Fire | Attack 1 damage 2921% x2 Attack 2 damage 2921% x4 Damage -60.0% in PvP only |
Attack 1 damage 3359% x2 Attack 2 damage 3359% x4 Damage -65.2% in PvP only |


- Changed the cooldown: 11 sec → 10 sec
- Adjusted the following skills' damage.
Skill Name | Before | After |
Prime: Multiple Magic Arrows | Extra attack damage 7610% x2 (requires Prime: Elemental Flow) Damage -77.1% in PvP only |
9132% x2 Damage -80.9% in PvP only |
Prime: Meteor Shower: Focus | 6270% x4 Damage -68.06% in PvP only |
8360% x3 Damage -68.06% in PvP only |
Earthen Eruption | Attack 1 damage 2358% x2 Attack 2 damage 3538% x2 Attack 3 damage 2932% x2 Attacks 1 and 2 damage -62.0% in PvP only Attack 3 damage -47.0% in PvP only |
Attack 1 damage 2452% x3 Attack 2 damage 3538% x4 Attack 3 damage 4046% x3 Attacks 1 and 2 damage -65.0% in PvP only Attack 3 damage -57.2% in PvP only |


- Changed the cooldown: 9 sec → 8 sec

- Added "All AP +4/8/12/20 for 10 sec when using the skill."

- Changed the skill as follows.
- Added "All DP -20 for 10 sec on hits."
- Improved to combo more smoothly into Prime: Rage Hammer.

- Fixed the description to mention the correct skill name.


- Changed so that damage is reduced during cooldown.

- Adjusted the damage when used during cooldown.
- Adjusted the following skills' damage.
Skill Name | Before | After |
Prime: Knee Hammer III | 2528% x2 Damage -62.7% in PvP only |
3251% x2 Damage -71% in PvP only |
Prime: Hidden Claw III | Attack damage 2469% x2 Discharge Energy damage 3292% x1 Damage -73.1% in PvP only |
Attack damage 2610% x2 Discharge Energy damage 3481% x1 Damage -74.6% in PvP only |
Increases the damage for the following affected skill. - Succession: Flow: Savage Fang |
||
Prime: Crimson Fang IV | Attack damage 2856% x2 Discharge Energy damage 3808% x1 Damage -57.8% in PvP only |
Attack damage 3111% x2 Discharge Energy damage 4148% x1 Damage -61.3% in PvP only |
Increases the damage for the following affected skills. - Flow: Deathstrike, Flow: Bombardment, Combo: Hurricane, Succession: Combo: Hurricane, Succession: Combo: Final Blow (Discharge Energy damage) |
||
Absolute: Explosive Blow (Flow: Explosive Blow) |
2502% x2 Damage -42.5% in PvP only |
2713% x2 Damage -47% in PvP only |
Increases the damage for the following affected skills. - Combo: Venom Fang, Combo: Final Blow (Attack damage) |
||
Prime: Somersault III | 3512% x2 Damage -56.2% in PvP only |
3800% x2 Damage -59.5% in PvP only |
Increases the damage for the following affected skill. - Rising Blast Combo |
||
Prime: Roaring Tiger | Attack damage 5615% x2 Discharge Energy damage 6738% x1 Damage -60% in PvP only |
Attack damage 6140% x2 Discharge Energy damage 7368% x1 Damage -63.4% in PvP only |
Prime: Wolf's Fang | Attack damage 3805% x2 before fully charged Attack damage 5327% x2 when fully charged Damage -60% in PvP only |
Attack damage 4216% x2 before fully charged Attack damage 5902% x2 when fully charged Damage -63.9% in PvP only |
Wolf's Explosive Fangs | Attack 1 damage 3246% x2 Attack 2 damage 3246% x2 Attack 1 damage 3831% x2 during Flow: Prey Hunt Attack 2 damage 3831% x2 during Flow: Prey Hunt Damage -69% in PvP only |
Attack 1 damage 3681% x2 Attack 2 damage 3681% x2 Attack 1 damage 4344% x2 during Flow: Prey Hunt Attack 2 damage 4344% x2 during Flow: Prey Hunt Damage -72.7% in PvP only |
Heart and Soul | Attack damage 6304% x2 Attack damage 6003% x3 when fully charged Damage -62.3% in PvP only |
Attack damage 7067% x2 Attack damage 6729% x3 when fully charged Damage -66.4% in PvP only |



- Changed the visual effects to match the actual attack area.


- Changed the following skills so their debuffs now apply in PvE only.
Skill Name |
Storming Star (I to Absolute)
Command: Fianchetto (I to Absolute)
Command: Rime Ice (I to Absolute) (Succession: Rime Ice is not affected.)
|

- Changed the skill as follows.
- Reduced the attack area.
- Changed your character to no longer rotate based on camera direction once an attack hits.
- Changed to now apply Super Armor during the skill.
- Removed Down Smash during the skill.
- Changed the cooldown: 3 sec → 5 sec
- Changed so you can now use the skill during cooldown.
- Changed to deal reduced damage during cooldown.
- Removed All Evasion Rate Decrease on hits.
- Changed to be usable with your morning star while Icy Kiss and Face the Darkness are locked.

- Changed the skill as follows.
- Reduced the attack area.
- Changed your character to rotate based on camera direction while attacking.
- Removed Super Armor during the skill.
- Added Stiffness on hits and Bound on last hits. Now applies Super Armor when Core: Royal Fencing: Remise is learned.
- Moved the All DP Decrease on hits debuff to Royal Fencing: Fleche.
- Changed the Recover per hit effect: SP → 80/100/120 HP
- Changed the cooldown: 4 sec → 6 sec (Changed the Skill Add-on tier: 1 → 2)

- Changed the skill as follows.
- Removed Super Armor during the skill.
- Added Stiffness on hits and Knockdown on last hits.
- Removed All DP Decrease on hits.
- Changed the Recover per hit effect: SP → 160 HP
- Changed the Recover Star's Breath per hit amount: 3.3% → 3.8%

- Changed the skill as follows.
- Reduced the attack area.
- Changed your character to rotate based on camera direction while attacking.
- Changed the cooldown: 4 sec → 6 sec (Changed the Skill Add-on tier: 1 → 2)
- Removed Super Armor during the skill.
- Added Stiffness on hits and Knockdown on last hits. Now applies Super Armor when Core: Royal Fencing: Remise is learned.
- Changed the Recover per hit effect: SP → 160 HP
- Changed to now only combo into Break Orbit and Royal Fencing: Lunge while attacking.
- Moved the All DP Decrease on hits debuff to Royal Fencing: Fleche.

- Changed the skill as follows.
- Reduced the attack area.
- Fixed the attack to match the motion.
- Changed your character to rotate based on camera direction while attacking.
- Changed to now only combo into Break Orbit, Royal Fencing: Lunge, and Royal Fencing: Remise while attacking.
- Changed the cooldown: 4 sec → 6 sec
- Changed the Skill Add-on tier: 1 → 2
- Moved the Casting Speed Increase effect to Royal Fencing: Lunge.
- Changed to now require holding S + F after attack 1 to combo into attack 2.

- Changed the skill as follows.
- Reduced the attack area.
- Fixed the attack to match the motion.
- Increased the activation speed.
- Changed your character to rotate based on camera direction only until just before the attack
- Changed the cooldown: 4 sec → 6 sec
- Changed the Skill Add-on tier: 1 → 2
- Moved the Casting Speed Increase effect to Comet.

- Changed the skill as follows.
- Reduced the attack area.
- Changed the duration of the All AP Increase effect: 5 sec → 10 sec
- Changed to now only apply the effect when the skill is first used and not per every motion.
- Changed your character from moving during attacks 2 and 3.
- Changed the Floating debuff on attack 3 hits to now apply in PvE only. Changed Forward Guard to last during the entire motion.
- Changed to now apply Down Attack.
- Changed to be comboable from attack 1 with your morning star.
- Changed so you combo into attack 3 from the following skills:
- Starfall, Star's Call, Accel: Star's Call, Comet

- Changed the skill as follows.
- Reduced the attack area.
- Unified the attack area to the widest range for all skill levels.
- Unified the traveled distance to the farthest range for all skill levels.
- Changed so you no longer recover Stamina during the skill.
- Changed the cooldown: 8 sec → 7 sec
- Improved to smoothly combo from Comet, Royal Fencing: Riposte, Royal Fencing: Lunge, Twisted Orbit, and Accel: Twisted Orbit.

- Reduced the attack area.
- Changed the cooldown: 6 sec → 7 sec
- Improved to smoothly combo from Comet, Royal Fencing: Riposte, Royal Fencing: Lunge, Twisted Orbit, and Accel: Twisted Orbit.

- Changed the skill as follows.
- Unified the traveled distance and attack area to the highest skill level.
- Slowed the initial motion speed when activating the skill.
- You'll maintain the same fast activation speed as before when comboing from other skills.
- Changed Knockdown on hits to apply in PvE only. Now applies Super Armor during the skill.
- Knockdown will also apply in PvP when Core: Comet is learned.
- Fixed the description to mention no collision while moving.

- Changed the skill as follows.
- Changed so you can activate the skill by pressing SHIFT + F with your sting.
- Changed Command: Blooming Icy Thorns to quick/ring menu slot use only with your sting.
- Changed Bound on hits to apply in PvE only. Added Forward Guard during the skill.
- Increased the attack area.
- Changed so you cannot combo into Star's Ring during the skill, but only after the skill's attack ends.
- Changed so you can activate the skill by pressing SHIFT + F with your sting.

- Changed the skill as follows.
- Changed the attack area to center on your character.
- Changed the defensive effect: Forward Guard → Super Armor
- Changed the Recover HP per hit amount: 240 → 300
- Fixed the issue where Forward Guard blocks after comboing from certain skills would recover additional Star's Breath.
- Changed the Recover Star's Breath per hit amount: 1.5% → 3%.
- Changed so you can only combo into Break Orbit, Royal Fencing: Lunge, Comet, or Brutal Ring during the skill.

- Changed the skill as follows.
- Changed the defensive effect: Super Armor → Forward Guard
- Increased the duration of the defensive effect.
- Changed the duration of All DP Decrease: 5 sec → 10 sec
- Added Stun on hits (PvE only).
- Changed the debuff applied when learning Core: Frozen Ring: Stiffness → Stun
- Changed so that you can only combo into Brutal Ring after all attacks have hit.

- Changed the skill as follows.
- Changed the defensive effect: Super Armor → Forward Guard
- Increased the duration of the defensive effect
- Changed to now combo smoothly into other skills.
- Changed the debuff applied when learning Core: Frozen Ring: Stiffness → Stun
- Changed so that you can only combo into Brutal Ring after all attacks have hit

- Changed the skill as follows.
- Reduced the attack area.
- Changed so your character cannot change directions while moving during the skill.
- Changed so your character displays the falling animation if stopped midair.
- Changed the defensive effect to Super Armor while moving, and defensive effects will not activate while attacking.
- Removed Invincible in PvE only.
- Removed Down Smash during the skill.
- Added Stiffness on hits.
- Changed to no longer be usable during cooldown.
- Improved so you can press LMB to combo from Comet, Royal Fencing: Lunge, Royal Fencing: Riposte, or Swooping Ring.

- Changed the skill as follows.
- Reduced the attack area.
- Changed so your character cannot change directions while moving during the skill.
- Changed so your character displays the falling animation if stopped midair.
- Changed the defensive effect to Invincible while moving, and defensive effects will not activate while attacking.
- Removed Invincible in PvE only.
- Removed Down Smash during the skill.
- Added Stiffness on hits.
- Changed the cooldown: 5 sec → 3 sec
- Changed to no longer be usable during cooldown.
- Improved so you can press LMB to combo from Comet, Royal Fencing: Lunge, Royal Fencing: Riposte, or Swooping Ring.

- Changed the skill as follows.
- Changed the defensive effect applied when learning Core: Starfall: Super Armor → Forward Guard
- Changed the debuff: Floating → Knockdown

- Changed the skill as follows.
- Changed the Stamina cost: 150 → 100
- Changed the cooldown: 1 sec → 2 sec
- Changed so you can now use the skill during cooldown.
- Added Invincible when using the skill in PvE only.

- Changed so you combo the stab attack faster into the last attack motion.
- Changed so you now combo into other skills after the last attack motion.
- Changed the defensive effect: Forward Guard → Super Armor before the attack hits.
- Changed Knockdown to apply in PvP as well.
- Deleted the Recover Star's Breath on blocks and changed the Recover Star's Breath per hit amount: 3.5% → 5%.
- Changed the cooldown: 10 sec → 8 sec

- Added Super Armor before the attack hits.

- Changed the defensive effect: Forward Guard → Super Armor before the attack hits.
- Deleted the Recover Star's Breath on blocks and changed the Recover Star's Breath per hit amount: 2.3% → 3.5%.

- Changed the All AP Increase for 30 sec effect: +20 → +30
- Adjusted the following skills' damage.
Skill Name | Before | After |
Slicing Ring | 5298% x3 Damage -65.1% in PvP only |
7311% x3 Damage -70.0% in PvP only |
Swooping Ring IV | 5063% x2 Damage -56.4% in PvP only |
Attack 1 damage 5835% x1, max 2 hits Attack 2 damage 5835% x1 Attack 3 damage 5835% x 2 Damage -73.0% in PvP only |
Royal Fencing: Remise III | Attack damage 3071% x1, max 3 hits Last attack damage 3071% x2 Damage -55.0% in PvP only |
Attack 1 damage 5835% x1, max 2 hits Attack 2 damage 5835% x1 Attack 3 damage 5835% x 2 Damage -76.0% in PvP only |
Accel: Royal Fencing: Remise | Attack damage 6783% x1, max 3 hits Last attack damage 6783% x2 Damage -75.4% in PvP only |
Attack 1 damage 7054% x1, max 3 hits Attack 2 damage 7054% x2 Damage -74.0% in PvP only |
Comet IV | 2442% x1, max 4 hits Damage -60.0% in PvP only |
7570% x2 Damage -63.0% in PvP only |
Royal Fencing: Fleche III | Attack 1 damage 3216% x1, max 2 hits Attack 2 damage 3216% x1, max 3 hits Attack 3 damage 3216% x1 Damage -63.2% in PvP only |
Attack 1 damage 4309% x1, max 2 hits Attack 2 damage 4309% x1, max 4 hits Attack 3 damage 4309% x1 Damage -66.4% in PvP only |
Accel: Royal Fencing: Fleche | Stab attack damage 5124% x1, max 4 hits Last attack damage 5124% x2 Damage -76.6% in PvP only |
3638% x1, max 9 hits Damage -70.9% in PvP only |
Frozen Ring IV | 5389% x1, max 5 hits Damage -66.3% in PvP only |
6521% x1, max 5 hits Damage -66.9% in PvP only |
Célérité : Anneau de glace | Chances de coup critique en JcE seulement + 50 % Chances de coup critique en JcJ seulement + 25 % Réduction des dégâts en JcJ 76,5 % |
Chances de coup critique + 50 % Réduction des dégâts en JcJ 72 % |
Starfall III | 6933% x2 Damage -57.6% in PvP only |
10053% x2 Damage -70.0% in PvP only |
Twisted Orbit | 1319% x2 Damage -55.0% in PvP only |
6595% x1 Damage -46.5% in PvP only |
Accel: Twisted Orbit | 2623% x2 Damage -60.0% in PvP only |
7869% x1 Damage -49.0% in PvP only |
Royal Fencing: Lunge | 4030% x2 Damage -57.9% in PvP only |
5078% x2 Damage -60.0% in PvP only |
Royal Fencing: Riposte | Swing attacks 1 and 2 damage 2724% x1 Upward strike attack damage 3710% x2 Damage -62.5% in PvP only |
Attack 1 damage 5720% x1 Attack 2 damage 5720% x1 Attack 3 damage 5565% x2 Damage -68.5% in PvP only |
Brutal Ring | 5047% x3 Damage -70.8% in PvP only |
7066% x3 Damage -71.5% in PvP only |
Star's Call | Stab attack damage 4984% x2 Last attack damage 4984% x1 Damage -55.0% in PvP only |
Stab attack damage 10018% x2 Last attack damage 10018% x1 Damage -73.3% in PvP only |
Accel: Star's Call | Damage -69.1% in PvP only | Damage -67.5% in PvP only |
Black Spirit: Star's Call | Attack 1 damage 3271% x1, max 4 hits Stab attack damage 6542% x2 Damage -55.0% in PvP only |
Attack 1 damage 4252% x 1, max 4 hits Stab attack damage 9159% x 2 Damage -64.6% in PvP only |
Black Spirit: Royal Fencing: Remise | Swing attacks 1 and 2 damage 4724% x1 Stab attack damage 2953% x2 Damage -55.0% in PvP only |
Attack 1 damage 5196% x1, max 2 hits Attack 2 damage 5196% x2 Damage -66.0% in PvP only |


- Changed the cooldown: 12 sec → 8 sec
- Adjusted the following skills' damage.
Skill Name | Before | After |
Markthanan's Fang | Attack 1 damage 3504% x1 Attack 2 damage 3504% x1 Damage -30.0% in PvP only |
Attack 1 damage 7884% x1 Attack 2 damage 7884% x1 Damage -68.8% in PvP only |
Soaring Claw | Attack damage 2658% x2 Damage -30.0% in PvP only |
Attack damage 7602% x2 Damage -75.5% in PvP only |
- [Tamer] Leafweave, Flow: Gust - Fixed the issue where pressing LMB or RMB with your shortsword or celestial bo staff would not activate the skills.
- [Witch] Fixed the issue where your character's face would become distorted when selecting a different expression while setting the idle expression.
- [Witch] Thorns of Denial - Changed so that Tectonic Block will not activate when holding Q during the skill. You can now only combo into Tectonic Block after the attack ends.
- [Striker] Skull Crusher, Rampaging Predator - Fixed the issue where the effects of Bloody Fang would not apply when using the skills by consuming Martial Spirits.
- [Nova] Absolute: Command: Rime Ice - Fixed the issue where the skill description incorrectly mentioned an All AP Increase effect.
- [Berserker] Prime: Fierce Strike (I to IV), Fierce Strike (I to Absolute), Ultimate: Fierce Strike - Fixed the description of controls and attack damage to be more natural.
- [Berserker] Predatory Hunt (I to Absolute) - Revised the skill description to be more detailed.
- [Berserker] Succession: Flow: Windstorm - Fixed the issue where Skill Add-ons were applied to the second attack.
- [Berserker] Flow: Windstorm - Fixed the issue where the Push the target effect of Beastly Wind Slash, which applies in PvE only, was not applied.
- [Wizard] Prime: Lightning Storm: High Voltage, Prime: Lightning Storm: Strike - Fixed the issue where the skill order displayed in the Skill window differed from Witch.
- [Mystic] Heavy Fist - Adjusted the skill motion to be more natural when using the skill via LMB after comboing certain skills with Combo: Bolster Thump.
- [Archer] Ultimate: Zephyr Leap - Fixed the issue where character controls were unnatural when holding S + SHIFT after using the skill with your greatbow.
- [Woosa] Soul Cleanse - Fixed the issue where the character could not pass through monsters if the skill is used during cooldown.
Coupon Code: Equilibrium
Valid until: May 30, 2025 (Fri) 23:59 (UTC)
Contents



Secret Scroll of Pure Equilibrium / Weapon Exchange Coupon Box / Sub-weapon Exchange Coupon
Contents
Carrack Sailor Fishing


- Added the exclusive Oceanbound Otter Fishing Rod to allow fishing sailors to board the Epheria Carrack.
- Now you can enjoy carrack sailor fishing when the Oceanbound Otter Fishing Rod is installed and a fishing sailor is on board.
- The Otter accompanies sailing with just the Oceanbound Otter Fishing Rod equipped, but Carrack Sailor Fishing is not activated if no sailor is placed in the fishing sailor slot.
- You can obtain the Oceanbound Otter Fishing Rod and fishing sailor with the following method:
- Now you can enjoy carrack sailor fishing when the Oceanbound Otter Fishing Rod is installed and a fishing sailor is on board.
Oceanbound Otter Fishing Rod | How to Obtain |
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Complete the Suggested "[The Great Expedition] Otter Barterer" quest and then complete the "[Sailor Fishing] An Otterly Good Friend" quest via [Fish Vendor] Crio in Velia.
* The quest objective is to hand over Crow Coin Coupon x 200 to Crio.
* If you have completed [Sailor Fishing] An Otterly Good Friend, you can exchange additional rods with Crio.
* The Prize Catch group consists of Prize Fish and Ancient Relic Crystal Shard.
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- Added a sailor slot for managing the fishing sailor with the introduction of Carrack Sailor Fishing.
- Expanded the cabin capacity from 100 to 110 with the addition of the fishing sailor slot.
- Applied ship stats to the fishing sailor slot, similar to other sailor slots.
- Only assigned sailor's stats are applied when no fishing rod is installed on the Carrack.

![]() Auto Sailor Fishing Gauge
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![]() Once the gauge is full, the UI lights up and fish is caught.
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* Fishing gauge does not reset even if you release and then re-engage the Carrack's controls.
* Fish caught through Carrack Sailor Fishing are obtained in the character's inventory. If a fish tank is present, they are obtained in the tank.
* Only the Prize Catch Fish Rate from the fishing rod's effects is applied. The Prize Catch Fish Rate does not increase with Fishing Mastery.
- The Prize Catch Fish Rate is fixed at 3% when using the Oceanbound Otter Fishing Rod for Carrack Sailor Fishing.
- The Prize Catch group consists of Prize Fish and Ancient Relic Crystal Shard.
* Fish caught through Carrack Sailor Fishing are subject to both the Weekly Fishing Contest and Fish Guide.
* Catching fish through Carrack Sailor Fishing affects the fishing resource of the respective sea area.
- When the ship is checked into the wharf or destroyed.
- When moving to the character selection screen or exiting the game.
* Fishing is paused in the following situations:
- When the Durability of the Oceanbound Otter Fishing Rod is fully consumed.
- When the sailor placed in the fishing slot in the Manage Sailors UI is sick.
- When the ship is stationary.
Weekly Fishing Contest

- Now recognized as official content, the Weekly Fishing Contest will be held weekly.
- Adjusted target fish to refresh every Sunday at 00:00 (UTC) —one Prize, one Rare, and one High-quality species.
- Ranks are determined based on the max size of each target fish caught during the week, with rewards issued accordingly.
- Rewards are distributed every Sunday after 00:20 (UTC).
- You must claim your rewards before the next contest begins, otherwise they will be forfeited.
1st | Contents / Description |
![]() Waveswept Gold Box
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Gold Bar 10,000G x3 Tidal Token x3 Essence of Tides x20 Marvelous Balacs Lunchbox x20 Concentrated Magical Black Gem x50 |
![]() [Title] The Biggest OO
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e.g., Reach 1st place by hauling a "Tuna" and get the "The Biggest Tuna" title (permanent)
* Title color is regular blue.
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2nd | Contents |
![]() Waveswept Silver Box
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Gold Bar 10,000G x2 Gold Bar 1,000G x5 Tidal Token x2 Essence of Tides x15 Marvelous Balacs Lunchbox x15 Concentrated Magical Black Gem x40 |
3rd | Contents |
![]() Waveswept Bronze Box
|
Gold Bar 10,000G x2 Gold Bar 1,000G x5 Tidal Token x1 Essence of Tides x10 Marvelous Balacs Lunchbox x10 Concentrated Magical Black Gem x30 |
4th to 30th
|
Contents
|
![]() Waveswept Blue Box
|
Gold Bar 10,000G x1 Gold Bar 1,000G x5 Essence of Tides x10 Marvelous Balacs Lunchbox x10 Concentrated Magical Black Gem x25 |
31th to 100th
|
Contents
|
![]() Waveswept Green Box
|
Gold Bar 10,000G x1 Gold Bar 1,000G x5 Essence of Tides x5 Marvelous Balacs Lunchbox x5 Concentrated Magical Black Gem x20 |
101th to 300th
|
Contents
|
![]() Waveswept Gray Box
|
Gold Bar 10,000G x1 Essence of Tides x3 Marvelous Balacs Lunchbox x3 Concentrated Magical Black Gem x10 |
- Fishers who achieve the ranks of 1st to 3rd in the contest will acquire
"Tidal Tokens" that can be exchanged via the Manage Currency UI for the following items.
Item Name / Quantity | Required Tokens | Exchange Limit |
![]() [Title] Fisher x1 (permanent)
|
20 |
Once per Family
* Sky blue color title
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![]() Pink Dolphin Sculpture x1
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10 | Once per Family |
![]() Migaloo Sculpture x1
|
10 | Once per Family |
Gold Bar 100G x1 | 1 | Always available |




- Added new draught items, Tidal Draught, Blue Tidal Draught, and Deep Blue Tidal Draught, each providing useful buffs for Fishing.
- You can craft these items using the Simple Alchemy recipes listed below.
![]() Tidal Draught
|
|||
Effects | Recipe (Simple Alchemy) | Central Market Min Price | Central Market Max Price |
Fishing EXP +20%
Fishing +2
Fishing Mastery +50
Duration: 180 min
Cooldown: 10 sec
|
Fisher's Elixir x36
Elixir of Mastery x36
Elixir of Time x36
Tears of the Falling Moon x10
|
6,250,000 Silver
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25,000,000 Silver
|
![]() Blue Tidal Draught
|
|||
Effects | Recipe (Simple Alchemy) | Central Market Min Price | Central Market Max Price |
Fishing EXP +20%
Fishing +2
Fishing Mastery +50
Duration: 360 min
Cooldown: 10 sec
|
Fisher's Elixir x72
Elixir of Mastery x72
Elixir of Time x72
Tears of the Falling Moon x20
Swaying Wind Shard x1
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12,500,000 Silver
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50,000,000 Silver
|
![]() Deep Blue Tidal Draught
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|||
Effects | Recipe (Simple Alchemy) | Central Market Min Price | Central Market Max Price |
Fishing EXP +30%
Fishing +3
Fishing Mastery +100
Duration: 600 min
Cooldown: 10 sec
|
Recipe #1
Essence of Tides x1
Tidal Draught x4
Recipe #2
Essence of Tides x1
Blue Tidal Draught x2
|
37,500,000 Silver
|
150,000,000 Silver
|
- Fisher's Elixir
- Skilled Fisher's Elixir
- Elixir of Time
- Elixir of Flowing Time
- Elixir of Mastery
- Elixir of Improved Mastery
- The fish species chosen for the Weekly Fishing Contest are as follows.
Prize Fish | ||
Giant Oarfish Black Spotted Dolphin White Grouper Golden Albacore Golden Sea Bass Yellow Corvina Pirarucu Albino Coelacanth Blue Bat Star Black Eye Crab Footballfish Southern Rough Shrimp Bigfin Reef Squid Silver Beltfish Pink Dolphin Flapjack Octopus Rainbowfish Migaloo Blobfish Blanket Octopus |
Manta Ray Blue Angel Cloaking Shark Betta Tripod Fish Duke Squid Koi Sea Angel Ghost Fish Hammer Mackerel Blue Lobster Deep Sea Snailfish Dorado Glass Octopus Barreleye Salp Green Sea Turtle Ranchu Humphead Parrotfish |
Vaquita Pelican Eel Frilled Shark Moon Jelly Mantis Shrimp Nautilus Sea Pig Red Handfish Gar Blue-ringed Octopus Red Garra Sea Bunny Rainbow Sardine Black Halibut Whitefin Trevally Giant Bitterling Spotted Spined Loach White Crucian Carp Electric Catfish |
Rare Fish | ||
Tuna Tilefish Snakehead Cuvier Sunfish Sea Bass Swiri Sturgeon Piranha Mandarin Fish Grunt Nibbler Smokey Chromis Grouper Leather Carp Pacu Killer Whale Mackerel Tuna Moray Tilefish |
Porcupine Fish Black Porgy Eyespot Puffer Spotted Sea Bass Giant Octopus Blue Grouper Striped Goliath Grouper Bahaba Greater Amberjack Skate Blackfin Sea Perch Goliath Grouper Striped Bonito Spotted Barbel Miho Spine Loach Black Shiner Burbot Charr Redbreasted Wrasse |
Green Sturgeon Lamprey Bowfin Longsnout Catfish Sperm Whale Coelacanth Luvar Golden Siniperca Granges D'or Axolotl Rapid Goby Dwarf Gudgeon Short Barbel Gudgeon King Spine Loach Large-headed Goby Neon Damselfish Ransonnet's Surfperch Blacktip Chromis Red Seabream |
High-quality Fish | ||
Swellfish Octopus Carp Freshwater Eel Cherry Salmon Angler Swordfish Lenok Arowana Cero Sea Eel Herring Golden-thread Siganid |
Maomao John Dory Striped Shiner Yellow-head Catfish Tapertail Anchovy Checkerboard Wrasse Pomfret Yellow Swordfish Marlin Sailfish Black Marlin Atka Mackerel Diamond Minnow Amur Goby |
Stickleback Mori Grass Carp Flower Icefish Red Snow Crab Yalu Grayling Dark Sleeper Silver Carp Common Bleak Morning River Goby South Torrent Catfish Boxfish Lionfish |
Guild League
- Changed the way Guild League records are tracked.
- Only adventurers who are in the match when the Guild League ends will have their records saved.
Records Before After Record of Participated Classes First Entered Character Last Entered Character Class Succession / Awakening Status Last Entered Character Last Entered Character Kills/Death/Debuffs/DMG Dealt/DMG Taken/Healed Total continues to accumulate even if you re-enter with a different character after the first entry Total accumulates when re-entering with the same character, but resets when re-entering with a different character
- The Total Likes in each chat group will reset during the May 15 (Thu) maintenance.
- Temporary titles (90 Days) will be awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons.
- Temporary titles (90 Days) will also be awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons in the Hall of Adventurers Chat Group.
- All previous titles that were awarded will be deleted during the next maintenance.
Chat Group |
Gold |
Silver |
Bronze |
Lunar Halo Inn | Protector of Newbies | Luminary of Newbies | Herald of Newbies |
Dancing Marlin Tavern | Oh Captain, My Captain | Reliable First Mate | Hardworking Steerer |
Battle Arena | Fist of Legend | Born to Fight | Backstreet Fighter |
Hystria Ruins | Relentless Slayer | Perceptive Hunter | Clever Tracker |
Florin Neighborhood Meeting | Touch of Midas | Crafty | Diligent Life Skiller |
Garnier Troupe | Virtuoso | Genius Composer | Rhapsodist |
Heidel's Street | City Celebrity | Famed Storyteller | Street Herald |
Hall of Adventurers | Pathfinder | Role Model | Mentor |
Item
- Changed the Boss defense gear exchange with 100 Latent Boss Aura to now grant a box item instead.
- Changed it so that when you obtain Boss defense gear from the box, you also receive the corresponding Boss defense gear title.
- Changed the Loyalties contained in boxes to Gold Bar 100G x1 per 100 Loyalties, in line with the Loyalties system revamp.
- Removed the Loyalties for Challenge (Y) rewards that previously included it.
- Improved the item description of Sailor Contract Certificate.
- Removed unnecessary details from the item description.
- Added clearer instructions on how to hire sailors and improved the How to Obtain text in the item description.
Before | After |
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![]() |
- Improved the item description of Heavy Duty Packaging Cord.
- Improved the item description to provide more accurate information on its usage.
- Added How to Obtain and Usage info in the item description.
Before | After |
![]() |
![]() |
Monster
- Added "Embers of Resonance" to the loot obtainable from the Tungrad Ruins and City of the Dead monster zones.
- Improved the issue in Black Shrine - Donghae (Solo) where adventurers were sometimes considered to have left the boss area during their fight against the Golden Pig King, even when they had not.
Quest & Knowledge

- Improved so that adventurers who have already completed or are currently on the unrewarded version of the [Balenos] There's No "I" in Homework quest can now proceed with the rewarded version.
- Characters meeting the above conditions can accept the [Balenos] There's No "I" in Homework quest via Eileen in Velia.
- During the Apr 30 (Wed) maintenance, any ongoing unrewarded [Balenos] There's No "I" in Homework quests will be forfeited.

- Improved how quests are counted towards the completion of Rulupee's Travels.
- Changed the status of "[Everfrost] A Step Further" to complete if "[Everfrost] To the Mountain of Eternal Winter" has already been completed but "[Everfrost] A Step Further" remains unfinished in the Quests.
- Changed the "Dragon's Choice" title to the Life category.
UI


- Added a setting to display stats using Total Stats.
- Stat display now updates in the Equipment window, the My Stats panel in Monster Zone Info, and the top-left of the screen according to your Stat Display setting.
- You can assign a hotkey to toggle Stat Display.
- AP and DP icons in the top-left now change color based on your Stat Display setting.
- AP and DP font colors now change based on your species damage display setting.
Gear Score Setting | Total Stats Setting (set to "No Species Damage") |
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![]() |
- Changed Arena of Solare Replay hotkeys from [ , ] to A and D.
- Added the Download Complete message to show when an Arena of Solare Replay download finishes.
- Improved to allow Chat, Party, and Platoon windows to be moved without entering Edit UI.
- To move a window, hold and drag its arrow button while the lock button is deactivated.
- Window positions are saved only on a normal game exit.
- As a result, Chat/Party/Platoon windows can no longer be moved via Edit UI.

- Added a title bar to indicate the default platoon in the Platoon window.
- Changed the Leave Platoon icon to match the Leave Party icon.
- Adjusted spacing in the member list in the Platoon window.

- Improved to display Family names in different colors for adventurers who achieve 1st, 2nd, and 3rd place in Node/Conquest War Results.
- Updated images for 278 fish species so the fish knowledge image matches the fish item icon.
- Improved the Life Guild Missions icon.
- You can now check which quest is in progress through icons in the Guild Mission List tab.

System

- Improved the Abyssal Veins Well to be usable while in a party/platoon.
- You still need to leave your party/platoon when entering Abyss One: The Magnus.

- Changed so that playing a Replay during Arena of Solare matchmaking now cancels the match.
- Improved screen refresh speed when setting a distant destination for navigation.
- Changed so that you can no longer disband a guild while inside the Guild Manor.
Web
- Fixed the tooltip display for the list/thumbnail toggle button on the Activities page of the Adventurer's Board window.
- Changed the display of certain adventurers' "Adventurer Profile - Adventure Records" on the official website to not show due to discrepancies with actual play records.
- We will improve the Adventure Records to provide more useful information for adventurers.
- Updated the gallery-style post list UI in Art & Media and Community Activities to the new format.
- Adjusted spacing between posts.
- Changed post thumbnails to a 4:3 ratio.
- Removed Dislike stats from community (forum) posts.
- Fixed data discrepancies on the Black Desert 10th Anniversary page and refined its UI and phrasing.
- Improved the process when multiple members attempt to enter the Guild League simultaneously, ensuring the client for adventurers who fail to enter doesn’t crash and instead returns to the Select Server screen.
- Fixed the issue where adventurers could move to the Land of the Morning Light in certain situations upon entering the Black Shrine - Donghae (Solo).
- [Gamepad UI] Fixed the issue where the scroll did not work in the Pet Special Exchange window.
- [Gamepad UI] Fixed the issue where an error message appeared when using the Auto-move to All feature.
- Fixed the issue where the defensive effects UI remained visible on the character after Replay if it was present at the end of Arena of Solare Replay.
- Fixed the issue where debuff icons did not disappear if the character died during Arena of Solare Replay.
- Removed the transparent object blocking certain locations inside O'dyllita Castle.
- Fixed the issue where a transparent object was placed at a specific location in Wind Nol's Perch.
- Fixed the issue where guild furniture did not disappear from the manor upon disbanding a guild.
- Fixed the issue where you could not open Place Mode or furniture was occasionally not visible when leaving the Elvia Realm.
- Removed unnecessary content from the quest prerequisite descriptions for the following quests:
- Mother's Oracle, [Mountain of Eternal Winter] Memories Return, [Everfrost] Search for the Holy Flame
- Fixed the issue where the navigation for the "What Are They Talking About?" quest led to a unnatural location.
- Fixed the issue where weapons were not visible during the tutorial cutscene if not equipped while progressing [Woosa Awakening] New Plane of Enlightenment and [Maegu Awakening] New Plane of Enlightenment.
- Fixed the issue where Baby Gargoyles in Cyclops Land [Dehkia's Lantern] did not return to their original position and looked awkward when moving beyond a certain range.
- Fixed the issue where the Gear UI appeared awkward in the Mount Equipment UI at the wharf and stable.
- [Female Classes] Fixed the issue where the hand or flute position appeared awkward when playing the flute.
- [Female Classes] Fixed the issue where the appearance of the drumsticks was small or awkwardly positioned when playing the Small Drum.
- [Maegu] Fixed the issue where the ear appeared unnatural during the speaking animation.
- [Woosa] Fixed the issue where the elbow appeared unnatural.
- Fixed the issue where an awkward message appeared when selecting certain ship equipment icons at the wharf.
- Fixed the issue where the displayed number of Marni's Unstable Fuel differed from the actual consumption when performing Item Copy with [Shai] Primordial Artina Sol equipped.
- Fixed the issue where the skill cooldown UI appeared for skills set to "Not Set" upon entering the Black Shrine.
- Fixed the issue where a period-based title did not occasionally reapply after reacquiring it post-expiration.
- [War of the Roses] Fixed the issue where titles applied based on enemy kill count during the war were not displayed.
- [War of the Roses] Fixed the issue where UI or voice did not play during Sanctum Occupation/Liberation.
- [War of the Roses] Fixed the issue where the skill effect did not apply when using Immobilize Guardians.
- [War of the Roses] Fixed the issue where the exclusive map UI was fully revealed at the start of the war.
- [War of the Roses] Fixed the issue where some phrases in the UI were either not displayed or appeared in Korean.
- [Male Classes] Fixed the issue where the appearance looked awkward when wearing Preppy Glasses and other outfits.
- Fixed the issue where the first dye slot color looked awkward when wearing Ceniza Underwear with Pearl outfit armor.
- [Wizard] Fixed the issue where hair protruded outside the helmet when wearing the [Event] Deep Bamboo Hat.
- [Tamer] Fixed the issue where an awkward appearance remained above the head when wearing the Lookin' Frosh Outfit.
- [Musa] Fixed the issue where the beard protruded above the mask when wearing the Silent Night mask.
- [Dosa] Fixed the issue where it looked awkward when having a bald look and wearing the Cielos Helmet.
- [Shai] Fixed the issue where certain parts of the appearance looked unnatural when wearing the Lookin' Frosh Outfit.
- Fixed the issue where the character's movement appeared unnatural when interacting with Carrack using non-Shai classes.
- Fixed the issue where monsters were occasionally not summoned after defeating the Ancient Weapon emerging during alert phase 1 in Atoraxxion: Orzekea [Elvia] monster zone.