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Adventurer's Guide

Training

Last Edited on : Sep 5, 2024, 09:14 (UTC)

In Black Desert, where Adventurers journey across a vast continent, horses are essential.
Their fast speed and strong stamina make them ideal for long-distance travel, and there’s something too appealing about the sense of speed you get when sprinting through the wind.
Additionally, the varied uses of horse skills and horseback combat, among other things, make the horse a real companion for adventure.

 

Thus, owning a horse is not optional, but a necessity.
In this page, we'll take a look at everything, from how to tame a horse, to how to raise it into a mighty steed.

 

 

You can go about anywhere within the world of Black Desert if you’ve got a horse.


How to Tame a Wild Horse

Start by seeking out wild horses that roam freely throughout the world, as they can quickly be tamed and turned into tier 6 to 7 horses. 

You can distinguish the tier of a wild horse by its appearance. A muscular horse is higher in tier than a slim horse.

 

There are a couple of materials you will need to tame a wild horse: capturing rope, and several lumps of raw sugar.

 
Materials How to Obtain
Capturing Rope
Purchase from Stable Keeper NPCs.
Lump of Raw Sugar

Heating (hotkey: L) on:

(Raw Sugar x10) and

(Mineral Water x1) 

 

Both ingredients can be purchased from vendors who sell food ingredients.

 

 

◈ Horse-Taming Minigame


Right click on a capturing rope in your inventory (hotkey: I) and approach a wild horse with the rope equipped. Press LMB when your cursor is aligned with the horse to throw the rope. Then press Space to reign in the horse and start the minigame.

 

 

When the mini-game starts, press Space over the blue portion of the gauge to begin wrangling the horse.

 

 

Press W to advance and continue taming the horse using your rope. When it stands on its hind legs, the red gauge must be maintained at 50% or higher by pressing Space repeatedly.

 

 

After successfully winning the tug-of-war and getting within reach of the horse, the Interact menu will be activated. Instead of mounting the horse right away, feed them lumps of raw sugar. Even if you feed the horse with only one lump of raw sugar, you will definitely succeed in capturing it.

Tips to succeed on taming a horse!

 

1. Don’t throw the rope when the horse is on top of a rock or obstacle. Mounting in this situation has a high probability of failing.

 

2. There are times where the horse rears up while you are approaching it. In this case, succeed on the tug-of-war by pressing Space several times.

 

3. Even if you just use one lump of raw sugar, it will definitely make you succeed in capturing the horse!

 

4. Captured horses can be used after registering them at a stable. Tame it after checking empty slots in nearby stables. Please note that the horse will disappear if you log in again without registering it.

 

5. Since the captured horse is slow, switch to a horse that you brought along with you. The captured horse will follow along behind you.

 

◈ Wild Horse Locations


Wild horses can be found everywhere within the world of Black Desert. Most wild horses are tier 6, but you can occasionally find tier 7 horses as well.
You have a notably higher chance to find a tier 7 wild horse in Drieghan.

 

Breeding your captured wild horse will lead to future generations of fine horses.

 

In the locations below you will find where to tame wild horses. These locations will be helpful in your taming pursuits, but they are not the only locations where you will stumble upon wild horses on your adventures.

 

Please press the name of each territory to see the list of locations.


Serendia & Balenos

Near Marino Farm, in the Fleme Hills.
 
South of Port Epheria.
 

Balenos Mountains, near the town of Olvia.
 
South of the Fogan habitat, between the Bloody Monastery and Serendia Shrine.
 
South of Marni Farm Ruins, on the road between Calpheon City and Keplan.
 

West of Treant Forest, to the north of Trent.

Drieghan & Kamasylvia


South of Duvencrune, and west of Gayak Altar.


Near the Sherekhan Necropolis.


South of the Navarn Steppe, between Old Wisdom Tree and Grána.

Mediah

Near Mediah Shore, east of Sarma Outpost.
 
South of the Wandering Rogue Den.
 
Near the Rumbling Land, between The Mausoleum and Elric Shrine.
 

Near Tungrad Forest, on the road to Drieghan.

 


Basic Stats

As you travel around on your horse, your horse will gain experience based on the distance that is traveled. Your horse will level up as it obtains experience, and this is when its stats will increase by bit.

 

Although two horses may be the same level, they have different stats. The details of each stat are explained below.

 

Speed

Determines how fast the horse will run. The higher the speed, the faster it will run.

Acceleration

The higher the acceleration, the shorter it will take your horse to reach its maximum speed.

Turn

Affects how your horse will turn while running. The higher the running speed, the shorter the turning radius.

Brake

Affects how quickly the horse can stop. Higher brake will allow the horse to stop faster.

 

The growth direction can be predicted based on the base stats of the horse at level 1. The types of horse are as follows:

- Agile: Speedy horses possess high speed and acceleration, with their highest growth being in those areas.
- Control: Drifters have high brake and turn stats, with their highest growth being in those areas.
- Balance: Balanced horses have stats that are balanced all around including their growth.

 


Status

The horse statuses are as follows:

 

Breeding Count

Stallions can breed twice, and mares can only breed once.

You can reset a horse’s breeding count with the Horse Breeding Reset option.

Remaining Time

Only applies to event horses.

It means the horse can only be used during a certain period of time.

Brand

You can brand a horse with a Mount Brand Spell Stone item, which increases the chance of the horse learning a skill every time they level up while branded.

 

 

◈ Resurrecting Horses


When your horse has died, you can go to the closest Stable Keeper NPC and revive it. However, you can also revive the horse on the spot by using the Tears of the Wind item.
The horse will be revived with full health and stamina at that location.

 

Tears of the wind do not only apply to horses, but also to all personal mounts, such as a miniature elephants and Epheria sailboats. It will be a useful just-in-case item to keep in your inventory.

 

 

This item can be obtained from the Loyalties tab of the Pearl Shop, and costs 500 loyalties.

 


Skills

When a horse levels up, it can learn a new skill at a set probability. The skills that a horse can learn depend on the tier and type of the horse.
Check in your horse into a stable to view the list of available skills for a horse. Click on the horse to view the skill window on the right side of the screen.

 

Lastly, for the “S” skills specific to tier 8 horses, previous skills must be learned before these can be acquired.

 

Horse Skill Types & Effects

Fore Chop

Press F for a front leg kick.

Hind Kick

Press ↓+ F for a back leg kick.

Drift

Press ← or → + ↓ while running to turn towards the desired direction.

Sprint

Press ↑ + Shift while running to sprint even faster (requires saddle to be equipped).

 

*All horses, including Dream and Mythical learn Sprint at Lv. 1 as an inherent skill.

Start Accel

Press Space to raise the front legs and press ↑ to accelerate forward.

High Jump

While sprinting, press Space to jump over obstacles.

Quick Stop

Press ↓ while running to stop with minimal braking distance.

Instant Accel

Press F while running to accelerate and burst forward.

Charge

Press Q to suddenly charge forward and attack enemies or buildings ahead (requires champron to be equipped).

Sideways

Press ← or → to move sideways without changing the direction of your horse.

Quick Back

Press ↓ to quickly move backward.

Streak Leap

Allows the horse to perform consecutive jumps.

Roar

Press Space while standing still to make your horse neigh.

It gives a buff to Adventurers that recovers HP and MP (requires stirrups to be equipped).

Caution

Automatically walks backwards from cliffs and high terrain.

Quick Ride

Allows one to mount their horse quickly.

S: Fore Chop

Press F to perform an even more powerful kick.

Tier 8 exclusive skill.

S: Hind Kick

Press ↓ + F to perform an even more powerful back kick.

Tier 8 exclusive skill.

S: Instant Accel

While sprinting, press F to continuously charge forward.

Tier 8 exclusive skill.

S: Sideways

Move sideways more quickly.

Tier 8 exclusive skill.

Two-Seater

Allow guild or party members to hop on for a ride.

Certain tier 6-8 exclusive skill.

 

 

◈ Skill Training Minigame


After you’ve learned the skills, a minigame will appear at a set probability when you use the skills. Completing the minigames will increase your proficiency with the skill.
You may be launched off your horse upon failing the minigame, but if successful at the game, you will earn greater proficiency with that skill.
When you have acquired 100% proficiency with the skill, the minigames will no longer appear.

 


Raising a Horse

 
◈ Training Level Effect


As you reach a higher training level, your horse will gain more EXP, and your chances of taming a wild horse will be increased. You do not need to worry about increasing your training level, as this will naturally occur as you raise your horses. You can also speed up this process through taming wild horses.

 

 

◈ Leveling a Horse


The quickest way to raise your horse is to travel around with it manually, but it is also recommended that you set up looped auto-pathing during the times when you’re not playing the game.

 

Hold the Alt key while on the World Map screen and right-click to set the destination of an auto-pathing route. Then right click to your current location to create a looped route.
Alternatively, right click on a location in the world map, and then press the Set Loop button that appears below.

 

While holding the Alt key you can also right click other locations to add checkpoints and extend the auto-pathing route.

 

The auto-pathed route is indicated in green, so check the color to make sure it has been set up properly.

 

After you’ve mounted your horse, press the T key to automatically travel through the marked path and activate the function to auto-feed your horse carrots. If you have enough carrots in your inventory, you will find yourself automatically moving back and forth on the set route while using carrots to automatically recover stamina.

 

Straight paths are the best as auto-pathed routes, but be mindful of the potential threat of being killed by another Adventurer (PK-ed). It is wise to set a shorter route between towns, or even within a single town.

 

 

 

◈ Items that Help Your Horse’s Growth


 

Trainer's Clothes

Mount EXP +10% (Cannot be enhanced).

Silver Embroidered Trainer's Clothes

Movement Speed +1, Mount EXP +5%.

EXP increases with every enhancement level.

Fine Horse Trainer's Clothes

Movement Speed +1, Mount EXP +7%.

Exchanged with Golden Seal - [Imperial Training].

EXP increases with every enhancement.

Venia Riding Attire

Mount EXP +20%.

Can be equipped with Trainer’s Clothes.

Obtained in the Pearl Shop.

Value Pack

Mount EXP +30%.

Obtained in the Pearl Shop.

 

You can also increase the horse’s EXP gain by using elixirs, such as the elixir of training, but these have a short duration and it does not increase the EXP significantly, so it is best to use it when truly necessary.

 


Horse Market

You can tame and raise a wild horse, but the fastest way to obtain a good horse is via the horse market. It can be accessed via the stable keepers in big cities, the world map (hotkey: M), and the main menu (hotkey: Esc) → Life (F6) → Horse Market.

 

Horses at the horse market are traded differently from the Central Market.
Horse prices will be automatically calculated according to the horse’s tier and level, remaining breeding counts, current skills, and other factors.
 
It is very important to make a smart purchase when it comes to buying a horse.
Make sure to check the remaining breeding counts if your main purpose is breeding, and purchase a Lv. 1 horse with a decent tier.
It is mandatory to check stats and skills if you don’t want to train your horse. Same goes for selling horses.

 

While you may receive more money for selling a higher-level horse, it also involves the risk of not being sold if it hasn’t acquired a good selection of skills.
Be mindful about who your sales target might be, or you can simply supply the horse to the imperial court via the imperial horse delivery option at any Stable Keeper NPC.

 

 
 

Breeding Market

Breeding can only be carried out through the breeding market available at certain stables.
Only stallions with remaining breeding counts can be registered on the breeding market.

 

First, select a mare and press the Request Breeding option to select a stallion you wish to breed with.

 

 

Remember that you need to choose a mare with remaining breed counts for the Request Breeding option to be usable.

 

During this process, the owner of the mare will have to pay a breeding fee to the owner of the stallion.
You can also choose to breed among your own horses by checking the Show Only Me option when you register the stallion on the breeding market. This way, the stallion will only be visible to you in the My Registrations tab, and you can request to carry on with the breeding process.

 

After some time has passed after breeding, you will receive a foal. However, be mindful that a mount slot must be available in the stable in order to receive your foal. Lastly, the stats of the foal are affected by the tier and level of their parents, so it’s best to be mindful of this and utilize your horses to your advantage.

 

Please note that the stats of the foal are not only impacted by the level of the parents, but their skills as well.
In the case that the parent horses have acquired great skills such as Sprint, Instant Accel, etc., the chances of the foal being born into a fine horse will also increase! Also be mindful that if you get really lucky, you may even receive a fine tier 8 horse from breeding two 6 tier horses at level 30.

 

However, horses with a level above 30 will not have their breeding odds increased.

 
 
◈ Imperial Steed


 

Sometimes an imperial steed can be born in a stable when breeding according to a certain probability.
Imperial steeds can grow up to Lv. 15, and can be used for imperial delivery.
When providing your imperial steed for imperial delivery, you can obtain 120,000,000 silver and better rewards than by supplying normal horses.


Don’t forget that you can receive all the below items!

Item

No. of Items

Usage

Mythical Feather

10

Mythical Horse

Flower of Oblivion

100

Royal Fern Root

100

Stonetail Fodder

20

Attempt Dream Horse

(Courser Training)

Spirit Pouch of Ferocious Beast

20

Pure Forest Breath

20

Rainbow Gem Fruit

20

Breezy Conch Seaweed

20

Deep Blue Hoof Root

20

Golden Seal - [Imperial Training]

8

Exchange main items

Wind Spirit Stone Fragment

50

Craft Horse Gear & Other

Earth Spirit Stone Fragment

50

Water Spirit Stone Fragment

50

 

◈ More Details Regarding Imperial Steeds


Imperial steeds are born with the Imperial Stature skill, but cannot learn any other skill.

 

They cannot be sold to NPC vendors, or registered for horse exchange, at the breeding market, or at the horse market.

 

The higher the tier and level of the stallions and mares being bred, the higher chance of obtaining an imperial steed. However, the chance of obtaining an imperial steed does not increase after level 31.

 

The chance of obtaining an imperial steed is not influenced by your character’s training level or mastery.

Imperial steeds can only be obtained from breeding. They cannot be obtained from horse exchange.

 

Imperial steeds cannot use the following items: Mount Brand Spell Stone, Mount Skill Change Coupon, Mount Skill Selection Coupon, Mount Skill Training Coupon, Mount All Skill Training Coupon, Horse Appearance Change Coupon, Premium Horse Appearance Change Coupon, Reset Mount Growth, or Mount Name Change Coupon.

 

Exchange

Exchange works like breeding. You can only use it with stabled horses, but the horses used in the exchange process will disappear.

 

A horse obtained from the exchange is influenced by their parents, just like a foal gained from breeding.

 

It is a common option to exchange a horse with no more breeding counts, since there is a breeding count limit.

 
 
Please note that the two horses used for the exchange will disappear.

 


Imperial Horse Delivery

When a horse reaches Lv. 15, the Imperial Horse Delivery option will become available at the stable.

 

The price will be lower than selling it on the Central Market, but it will be exchanged for silver right away, and lets you obtain golden seals for imperial training depending on the tier. These seals can then be exchanged for other items.

 

 

 

You can obtain the above shown items and silver as rewards upon delivering a horse to the imperial court.

 

The following items, as seen above, can be exchanged at the [Manage Currency UI].

 

Seal Type and Required Amount

Exchangeable Items

Golden Seal – [Imperial Training] x1

Fighting Spirit Horse Gear Box

Golden Seal – [Imperial Training] x2

Storm Horse Gear Box

Golden Seal – [Imperial Training] x2

Courser Training Reward Box

Golden Seal – [Imperial Training] x5

Fine Horse Trainer’s Clothes

Golden Seal – [Imperial Training] x12

Black Essence: Viper

Golden Seal - [Imperial Training] x40

Stonetail Wind's Meal

Golden Seal - [Imperial Training] x40

Stonetail Tonic

Golden Seal – [Imperial Training] x50

Granverre Feather Champron

Golden Seal – [Imperial Training] x50

Granverre Leather Barding

Golden Seal – [Imperial Training] x50

Granverre Leather Saddle

Golden Seal – [Imperial Training] x50

Granverre Metal Horseshoe

Golden Seal – [Imperial Training] x50

Granverre Leather Stirrups

Golden Seal – [Imperial Training] x100

Manos Trainer’s Clothes

Golden Seal – [Imperial Training] x100

Manos Riding Crop

Golden Seal – [Imperial Training] x100

(One time exchange) Grand Prix Ver'a Scroll

* Used to change the name of your mount.

 

Additionally, you can exchange x1 of these golden seals at NPC Shamhain in the Stonetail Horse Ranch, Mediah, to obtain swaying wind shards and rumbling earth shards, used for awakening a courser into a Dream Horse, and x12 with Variel at the Old Wisdom Tree, Kamasylvia, for Powder of Ascension x1, which is required to complete a quest to obtain mythical feathers, needed for the mythical awakening process, the step after obtaining a Dream Horse.

 

Lastly, you can also exchange x5 or x15 of these seals with any stable keeper in the territory of Valencia to obtain the two types of camels currently available.

 

➤ You can read more about the different types of these seals in the [Golden Seals] page.

 


Courser System

A horse that learns Charge, Drift, and other certain skills will be classified as a courser.
When a horse becomes a courser, all breeding market / horse market / imperial delivery prices will significantly increase compared to normal horses.

 

Additionally, a foal born from two courser breeding will be born with 2 inherited skills, while a foal born from breeding a courser and a normal horse will be able to have up to 2 inherited skills.

 

 

Have a horse learn certain skills according to their tier and this icon will change to gold, unlike the normal silver icon of regular horses.

 

A tier 8 courser has more benefits.
It can go through courser training via NPC Gula in Stonetail Horse Ranch, Mediah. After completing courser training, it can attempt awakening to be reborn as one of the fabled Dream Horses, majestic horses with special abilities. There are three types of Dream Horses: Arduanatt, Diné, and Doom, the 3 offspring of Krogdalo, the King of Celestial Horses.

 

Tier

Courser Skills (Classified “Courser” upon learning all skills)

Tier 6

Charge, Drift, Sprint

Tier 7

Charge, Drift, Sprint, Instant Accel, Sideways

Tier 8

Charge, Drift, Sprint, Instant Accel, Sideways, S: Instant Accel, S: Sideways

 


Courser - Dream Horse Awakening

You can think of tier 8 coursers as the prep stage for obtaining Dream Horses.

 

For example, Arduanatt is much higher in speed, acceleration, turn, and brake stats compared to a tier 8 horse. Also, its special ability allows it to glide in the air with its massive wings.
 
Another Dream Horse, Diné, can run through the desert without any movement speed reduction penalty, while other horses cannot. It cannot only run but also use all its skills while there.

 

The last Dream Horse, Doom, possesses great destructive power thanks to the flames emanating from it, allowing it to assist its rider in battle.

 

 

You need special materials for courser training. These are: Pure Forest Breath, Rainbow Gem Fruit, Breezy Conch Seaweed, Deep Blue Hoof Root, Stonetail Fodder, and Spirit Pouch of Ferocious Beast. They are obtainable by carrying out life skill activities, such as gathering and fishing, or by defeating monsters.

 

Use these materials to increase a courser’s skill, elegance, and strength.
When all training categories add up to 200%, the courser can now attempt Dream Horse awakening.

 

You have to feed the courser at least two of the following materials to reach a total of 200% in training.

 

Item Name

How to Obtain

Effects

Pure Forest Breath

Randomly obtained after defeating monsters in all territories.

Courser Training +1%

Rainbow Gem Fruit

Exchanged with

Golden Seal - [Imperial Delivery] x10

or from the Courser Training Reward Box which can be obtained via exchanging Golden Seal - [Imperial Training] x2.

Courser Training +1%

Breezy Conch Seaweed

Randomly obtained through fishing,

or by exchanging Golden Seal - [Imperial Fishing] x25

Courser Training +1%

Deep Blue Hoof Root

Randomly obtained

via gathering

or from the Courser Training Reward Box which can be obtained via exchanging Golden Seal - [Imperial Training] x2.

Courser Training +1%

Stonetail Fodder

Exchanged with Blush Leaf x20 (farming byproduct)

or obtained from an Old Moon Grand Prix daily quest

or from the Courser Training Reward Box which can be obtained via exchanging Golden Seal - [Imperial Training] x2.

Courser Training +1%

Spirit Pouch of Ferocious Beast

Obtained by hunting blue whales and fugitive khalks

or from the Courser Training Reward Box which can be obtained via exchanging Golden Seal - [Imperial Training] x2.

Courser Training +1%

Mysterious Blue Conch

Exchange with Season rewards, events and others

Courser Training +2%

Brilliant Crimson Fire Flower

Exchange with Season rewards, events and others

Courser Training +2%

Fruit of Yianaros

Exchange with Season rewards, events and others

Courser Training +2%

 

 

Above you can see the Courser Training UI. Train each category (Skill, Elegance, Strength) to reach a total of 200% in training.

 

Important!
When you’ve succeeded in the awakening process:
A high investment in the Skill category will increase your chance of getting an Arduanatt.
A high investment in the Elegance category will increase your chance of getting a Diné.
A high investment in the Strength category will increase your chance of getting a Doom.
 
Also, when reaching a total of 200% in training, any category without any investment will not have a chance of that horse type appearing.
For instance, when reaching 200% in training with 100% in Skill and 100% in Strength, there is a 50-50 chance of receiving an Arduanatt or Doom, but no chance of getting a Diné.
Each category can reach a maximum of 180%, and when going over 100% in training, each training item you feed it will have its efficacy reduced by 50%.

 

When reaching 200% across all Skill, Elegance and Strength categories, prepare a Krogdalo's Origin Stone to attempt awakening.

 

Process via simple alchemy Swaying Wind Shard x25 and Rumbling Earth Shard x25 that can be obtained from exchanging imperial training golden seals, horse race seals, peridot leaves, and Old Moon Grand Prix coins, to obtain Krogdalo's Origin Stone x1.

 

One stone will be consumed for every awakening attempt.

 

 

Please note that the percentage of Skill, Elegance and Strength will reset when failing an awakening attempt. Only 50% of the total training percentage will disappear when failing an awakening attempt using cron stones (but any decimal amounts will be removed).
Every time you fail, the chance to succeed in future awakening attempts will increase.

 

When you succeed in awakening, your tier 8 courser will be reborn as one of the three Dream Horses: Arduanatt, Diné, or Doom.

 

Arduanatt has 3 unique skills from birth:
Courser's Spirit, which automatically recovers HP and stamina little by little when unmounted, Double Jump, and Wings of Wind for gliding.

 

As you level up, your horse can learn skills according to a certain probability.

 

Diné is born with Earth of Life, which recovers 300 HP as well as 300 MP/WP/SP every 3 seconds for 60 seconds for the owner and up to 9 of their allies, along with the skills Courser's Spirit and Double Jump.

 

Doom is born with Dark Flame Steps, a powerful melee attack that can inflict flame damage to nearby enemies, as well as Courser’s Spirit and Double Jump.
Additionally, the skill Dark Sprint can be learned according to a certain probability.
Dark Sprint is a skill in which you can move faster during S: Instant Accel and inflicts damage to nearby enemies, surrounding them with flames.
On top of that, Doom is the only Dream Horse that can learn the Two-seater skill.


Tip!
You can obtain your first Dream Horse by redeeming from your challenge window Vpiko's Dreaming Horse. With this item you will be able to choose a Dream Horse of your choice once per account.
➤Visit [Vipiko’s Dreaming Horse] page to know more details on how to claim your Dream Horse.

 


Mythical Horses

For those that wonder if they have reached the pinnacle of horse training by obtaining the three Dream Horses, even more awe-inspiring horses await them in the form of the mythical horses.

 

Mythical Arduanatt
Mythical Diné
Mythical Doom

 

You will need to use 2 Dream Horses to obtain a mythical horse. Please check the [Mythical Horses] page to learn more about them and how to obtain them.

 


Equestropedia

As mentioned above, the images below are the skills that a horse can learn (excluding certain Dream Horse unique skills).

 

Horses can learn common skills which are categorized by tier, as well as S skills.

 

Fore Chop

Hind Kick

Quick Stop

High Jump

Charge

Drift

Instant Accel

Sprint

Roar

Quick Back

Quick Ride

Start Accel

Streak Leap

Caution

Sideways

S: Fore Chop

S: Hind Kick

S: Instant Accel

S: Sideways

Two-seater

 

All of the above skills can be learned by mounts, but are only available depending on their tier.
You can check the skills a mount can learn in a stable or via the Mount Information window.

 

All wild horses you can encounter will be tier 6 and above.
 
The appearance of horses that are tier 6 or higher that you will encounter as wild horses or through breeding are the following:


– Tier 6

Learnable Skills
               
 


– Tier 7

Learnable Skills

              

 

 

From 7-4 to 7-9: 


– Tier 8

Learnable Skills

                  

 

 

 

From 8-3 to 8-5: 


– Dream Horse

Learnable Skills

                  


 

Arduanatt

 

 

Diné

 

 

Doom


– New horse appearances for tier 7 and 8

 
 

 

Horse Gear

There are five types of pieces of horse gear in total.
Each piece type increases a horse’s stats and may be a requirement for using certain skills.

 

Horse gear can also be enhanced like normal gear.
The max enhancement rate for horse gear is +10.

 

Basic horse gear can be purchased from a Stable Keeper NPC, but for the best stats, it’s better to craft horse gear yourself or purchase it from the Central Market.

 

The Storm Horse gear set, green-grade gear, or a Fighting Spirit Horse gear set, can be obtained by exchanging imperial training golden seals, or work supervision golden seals.

 

The Granverre horse gear set, a high blue-grade horse gear set, can be crafted from the Horse Gear Workshop at Stonetail Horse Ranch.

 

– Available horse gear

Shabby Horse Gear Set: Purchase from Stable NPC

Part

Basic

Enhancement +10

Shabby Leather Barding

All DP +10

All DP +30

Shabby Leather Saddle

Max HP +225,

Max Stamina +1000, Turn +1%

Max HP +360,

Max Stamina +3000, Turn +3%

Shabby Hide Stirrups

All Evasion +5, Brake 1%

All Evasion +15, Brake +3%

 

Light Horse Gear Set: Craft in Horse Gear Workshop

Part

Basic

Enhancement +10

Light Red Plumed Champron

Max HP +338,

Acceleration +2%

Max HP +540, Acceleration +4%

Light Hide Barding

All DP +14

All DP +42

Light Hide Saddle

Max HP +113,

Max Stamina +2000, Turn +2%

Max HP +180,

Max Stamina +6000, Turn +4%

Light Hide Stirrups

All Evasion +10, Brake +2%

All Evasion +30, Brake +4%

Light Iron Horseshoe

Movement Speed +2%

Movement Speed +6%

 

Combat Horse Gear Set: Craft in Horse Gear Workshop

Part

Basic

Enhancement +10

Steel Combat Champron

Movement Speed -1%,

Max HP +428,

Acceleration +1.5%

Movement Speed -1%,

Max HP +684,

Acceleration +3.5%

Steel Combat Barding

Movement Speed -2%,

All DP +20

Movement Speed -2%,

All DP +60

Leather Combat Saddle

Max HP +428,

Max Stamina +1400,

All DP +5, Turn +1.5%

Max HP +684,

Max Stamina +4200,

All DP +15, Turn +3.5%

Leather Combat Stirrups

All Evasion +5, All DP +5, Brake +1.5%

All Evasion +15, All DP +15,

Brake +3.5%

Steel Combat Horseshoe

Movement Speed +1.5%,

All DP +5

Movement Speed +5%,

All DP +15

 

Storm Horse Gear Set: Exchange with

Golden Seal - [Imperial Training] / [Work Supervisor]

Part

Basic

Enhancement +10

Feather Champron of Storm

Max HP +450,

Acceleration +2%

Max HP +720,

Acceleration +5%

Light Leather Barding of Storm

All DP +18

All DP +54

Light Leather Saddle of Storm

Max HP +450

Max Stamina +2400,

Turn +2%

Max HP +720,

Max Stamina +7200, Turn +5%

Light Leather Stirrups of Storm

All Evasion +20, Brake +2%

All Evasion +40, Brake +5%

Light Steel Horseshoe of Storm

Movement Speed +2.5%, Turn +2%

Movement Speed +6.5%, Turn +2%

 

Fighting Spirit Horse Gear Set : Exchange with

Golden Seal - [Imperial Training] / [Work Supervisor]

Part

Basic

Enhancement +10

Steel Champron of Fighting Spirit

Movement Speed -1%,

Max HP +540, Acceleration +1.5%

Movement Speed -1%,

Max HP +864

Acceleration +4.5%

Steel Barding of Fighting Spirit

Movement Speed -2%,

All DP +24

Movement Speed -2%,

All DP +72

Leather Saddle of Fighting Spirit

Max HP +540,

Max Stamina +1800,

All DP +5, Turn +1.5%

Max HP +864,

Max Stamina +5400,

All DP +15, Turn +4.5%

Leather Stirrups of Fighting Spirit

All Evasion +10,

All DP +10, Brake +1.5%

All Evasion +20,

All DP +20, Brake +4.5%

Steel Horseshoe of Fighting Spirit

Movement Speed +2%,

Turn +2%, All DP +5

Movement Speed +5.5%,

Turn +2%, All DP +15

 

Granverre Horse Gear Set:

Craft in Horse Gear Workshop (Stonetail Horse Ranch)

Part

Basic

Enhancement +10

Granverre Feather Champron

Max HP +600, Acceleration +3%

Max HP +1500,

Acceleration +8%

Granverre Leather Barding

All DP +40, Max HP +300

All DP +105, Max HP +1200

Granverre Leather Saddle

Max HP +600,

Max Stamina +2500, Turn +3%

Max HP +1500,

Max Stamina +10000, Turn +8%

Granverre Leather Stirrups

All Evasion +20,

All DP +10, Brake +3%

All Evasion +45,

All DP +35, Brake +8%

Granverre Metal Horseshoe

Movement Speed +3%,

Turn +3%, All DP +5

Movement Speed +8%,

Turn +3%, All DP +20

 

Krogdalo's Horse Gear:

Craft in Horse Gear Workshop (Stonetail Horse Ranch)

Part

Basic

Enhancement +10

Krogdalo's Champron - Earth

All DP +5, Max HP +600,

Acceleration +3%

All DP +20, Max HP +1500, Acceleration +8%

Krogdalo's Barding - Earth

All DP +40,

Max HP +450

All DP +105,

Max HP +1800

Krogdalo's Saddle - Earth

Max HP +600,

Max Stamina +2750, Turn +3%

Max HP +1500,

Max Stamina +12500,

Turn +8%

Krogdalo's Stirrups - Earth

All Evasion +20, All DP +10, Max HP +750, Brake +3%

All Evasion + 45, All DP +35, Max HP +1875, Brake +8%

Krogdalo's Horseshoe - Earth

Max Stamina +2750

Movement Speed +3%, Turn +3%

Max Stamina+12500

Movement Speed +8%,

Turn +3%

 

Krogdalo's Horse Gear - Earth:

Craft in Horse Gear Workshop (Stonetail Horse Ranch)

3-Set Effect

Earth Slam (Charge)

Charge attack area +70%,

Charge AP +50%

4-Set Effect

Earth's Echo

(S: Fore Chop)

Knockdown 60% enemies within 3.5 m radius, S: Fore Chop AP +50%

5-Set Effect

Earth's Roar

(S: Earth's Roar)

Damage Reduction +3 and Evasion +3 to 10 allies for 60 min (including self)

Krogdalo's Horse Gear - Wind:

Craft in Horse Gear Workshop (Stonetail Horse Ranch)

3-Set Effect

Wind Gust (Charge)

Charge speed +30%,

Charge damage +50%

4-Set Effect

Wind's Echo

(S: Fore Chop)

Knockback damage +70%,

S: Fore Chop damage +50%

to enemies within 3.5m radius

5-Set Effect

Wind's Roar (Roar)

AP +5 to 10 allies for 60 min

(including self)

Krogdalo's Horse Gear - Sea:

Craft in Horse Gear Workshop (Stonetail Horse Ranch)

3-Set Effect

Rising Tide (Charge)

Enemy's Movement Speed -20%,

Charge AP +50%

4-Set Effect

Ocean's Echo

(S: Fore Chop)

Attack/Casting Speed -20% of enemies within 3.5m radius

5-Set Effect

Ocean's Roar (Roar)

Max HP/Stamina +100 to 10 allies

for 60 min (including self)

 
Horse training is content that requires patience.
Little by little, you will work toward owning a tier 8 horse and even a Dream Horse or a mythical horse.
 
So, take care and raise them with love regardless of their tier. It will definitely pay off!


* The content of the game guide may differ from the actual game content, depending on the update and content changes.
 

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